Ascendant might bear aesthetic similarities to Fable, but I believe this was the BHG project that Ken Rolston's was working on.
Rolston was a lead designer for Bethesda for quite some time, working on Morrowind and Oblivion before 'retiring', only then to resurface at Big Huge Games shortly thereafter.
Personally I'd like to see that game see the light of day. Rolston's no spring chicken, and there aren't going to be too many more games with his name in the credits.
It'd be a shame to see one of them get canned because of corporate shenanigans.
Ascendant looks more Overlord than Fable to me, although that's perhaps a subtle difference.
Not seeing a Zelda influence in God: The Game. It's top-down, cartoony, and colorful -- that's about it. The Zelda townspeople character designs are more bizarre. Doesn't look much like Animal Crossing from what I can tell either.
@vliam: Consensus of the last post regarding Big Huge Games seems to be that the company just has too much top paid talent and didn't crack out enough games nor attempted to diversify beyond niche genres.
It's sad, but really Big Huge Games hasn't done anything substanstial or profit making in years at this point, as Rise of Legends really wasn't the hit everyone thought it would be.
It's sad, but necessary, I guess.
* Rise of Nations, May 2003
* Rise of Nations: Thrones and Patriots, April 2004
* Rise of Nations: Rise of Legends, May 2006
* Catan, May 2007 (Xbox 360 version)
* Age of Empires III: The Asian Dynasties, October 2007
That's all that Wikipedia has them working on, which is.. not a whole hell of a lot. They also had an unnamed Wii project, and an RPG project.
So yea, sorry to hear about it, but not surprising.
@Roufuss: I don't know what Rise of Nations' sales figures looked like, but Catan has beena pleasant bonus to my XBLA and 360 purchases, though it takes a back seat to Carcassonne. Big Huge seamed like a quality developer to me, and I'm sorry to see them go. When I look at its output, though, I guess it's no surprise that a few niche releases and failure to diversify would lead to less than stellar profit margins.
04/09/09
Rolston was a lead designer for Bethesda for quite some time, working on Morrowind and Oblivion before 'retiring', only then to resurface at Big Huge Games shortly thereafter.
Personally I'd like to see that game see the light of day. Rolston's no spring chicken, and there aren't going to be too many more games with his name in the credits.
It'd be a shame to see one of them get canned because of corporate shenanigans.
It'd be a shame for
04/09/09
Not seeing a Zelda influence in God: The Game. It's top-down, cartoony, and colorful -- that's about it. The Zelda townspeople character designs are more bizarre. Doesn't look much like Animal Crossing from what I can tell either.
04/05/09
04/05/09
04/05/09
04/01/09
04/01/09
Now who's the Dean?
04/01/09
04/01/09
Alas, it seems that they are done. They haven't shipped anything in over a year. That tends to make the folks that sign the checks unhappy.
04/01/09
03/17/09
It's sad, but necessary, I guess.
* Rise of Nations, May 2003
* Rise of Nations: Thrones and Patriots, April 2004
* Rise of Nations: Rise of Legends, May 2006
* Catan, May 2007 (Xbox 360 version)
* Age of Empires III: The Asian Dynasties, October 2007
That's all that Wikipedia has them working on, which is.. not a whole hell of a lot. They also had an unnamed Wii project, and an RPG project.
So yea, sorry to hear about it, but not surprising.
03/17/09