Though Speak Up on Kotaku became one with the Force back around September, the reader-voted GOTYs it spawned lived on in the second annual Speakys, which longtime reader GiantBoyDetective organized this year again.
Just when you thought that it had passed, I went and saved the best for last. Or I procrastinated. Either way, looking back on 2012 from my death bed four years from now, these are the ten games that could possibly briefly pull me out of my fevered demetia, bringing a spark of recognition to my clouded eyes for just a…
The votes are in, and you have spoken. The second annual Speakys, the Kotaku community-voted awards organized by GiantBoyDetective, have named their individual category winners. From here, the category winners will be faced off in a vote to determine the Speakys' overall game of the year.
Last year was likely the weirdest year I've had, gaming wise. Sure, I played my share of big-budget titles, and some of these were surprisingly good. But I also started playing most of my games on PC—and because of that, I became privy to a world of amazing, sometimes absurd, sometimes very personal indie games.…
Like my colleagues, I had to come to grips with a lot of games this year. Some of them made me feel like video games as a medium did a significant amount of evolving in the last twelve months. But this list—in no particular order—assembles the games that captivated me while playing them and that I haven't been able…
Last year was supposed to be the year I got a beast of a PC set up in my tiny apartment. It didn't end up being that year. 2013 will be, though, PC gods willing.
I played a lot of games this year, and sadly, most of them were forgettable. It's just been one of those years.
I played more games in 2012 than any other year of my life. It was a weird—but thoroughly wonderful—year, and one that upset a lot of my expectations. Games I'd assumed would be amazing fell short of the mark, while others came out of nowhere to become fast favorites.
You don't realize just how good a gaming year it's been until you look back at all of the games you actually played. From physics puzzlers to ninja simulators, 2012's library was full of interesting, creative, unique experiences.