At Its Most Primitive Aztez is Still More Fun Than Most Beat-em Ups

I'm playing an April 2011 build of a game due out in 2013. It only has one level, one hero and only six enemies to dispatch. I've played through it a dozen times since last night.


The stark and striking black and white visuals of Ben Ruiz and Matthew Wegner's Aztez are what initially drew me to this combination… » 4/11/12 2:40pm 4/11/12 2:40pm