"I was all bloody," Keiji Inafune said recently. The game developer, best known for titles like Dead Rising and Mega-Man, was recalling a time before he made video games, the time he was in junior high school, growing up in one of Japan's toughest areas and getting punched.
Capcom, fresh off months of sluggish sales, is keen to make more video games. More video games might mean more sales!
Yesterday, we discovered on the Capcom press site that Bionic Commando was dated "Winter 2009." That seemed like a sizable delay for a game we were expecting last year.
It's a game that's been done by a Japanese publisher so even though it's doing extremely well, that information hasn't really sunk in to their side. It'll be…
When the whole Virtual Console thing was first announced, there was one game above all others I wanted to play again. Ducks Ahoy. Telling myself "come on, that's never going to happen", I settled on a backup choice. Bionic Commando. Looks like that's never going to happen, either, as Capcom's Ben Judd has told 1UP…
It's official! Capcom has dated Bionic Commando Rearmed for North America. As we previously posted, the game will hit Xbox LIVE Arcade on Wednesday August 13th for 800 points. Capcom announces that it will hit PSN on August 14th for US$10. So, yeah, good news! Here's a picture of BCR producer Ben Judd cleaning his ear.
Bionic Commando: Rearmed has been dated for Japan. The game was hit the PSN on July 31st, and on Xbox Live Arcade on July 30th. Hey, that's this month! But as reader TeeT points out, now the PSN and XBLA game has been pushed back, and the release date is now undecided. Pictured is BCR producer Ben Judd. In shorts.
Even though Bionic Commando: Rearmed has been delayed, the soundtrack hasn't! The music is available for purchase on places like iTunes and Sumthing Digital. Money-hating Bionic Commando producer Ben Judd, who allowed gamers to chose a cheaper price point for BCR, once again explains why he hates money: