<![CDATA[Kotaku: BBFC]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: BBFC]]> http://kotaku.com/tag/bbfc http://kotaku.com/tag/bbfc <![CDATA[ Nintendo, SEGA, Ubisoft, EA All Back PEGI Over BBFC ]]> After the Bryon Review suggested a new system requiring games that would normally receive a 12+ Pan European Game Information (PEGI) rating be subjected to review by the British Board of Film Classification (BBFC), publishers like EA started to worry about even longer UK game release delays. Both the BBFC and PEGI are trying to carve out control in a UK game ratings power scramble. Entertainment & Leisure Software Publishers Association head Paul Jackson explains why PEGI is superior to the BBFC:

PEGI represents the “gold standard” today, and will undoubtedly be the best system for tomorrow. PEGI is clearly the only ratings system which has the power to prevent game publishers distributing unsuitable content to children, online and offline. Only PEGI fully assesses all games content. It is designed specifically for interactive software. It understands games and their potential for infinite variations. That’s why it is backed by the vast majority of the computer games industry.

And it's not only the ELSP that supports PEGI, but also Nintendo UK, Ubisoft UK, SEGA of Europe and EA UK, Ireland and Nordics. Hit the jump for comments from each of those companies:

David Yarnton, UK General Manager of Nintendo, said: “The PEGI age ratings system is favoured by Nintendo. It has the ability to assess and rate all game content and does not rely on a sample of game play to form its decisions. The fact that there is also an EC proposal for member states to adopt PEGI only adds further weight to the solid arguments and facts for its UK adoption as the sole system of choice for games ratings.”

Rob Cooper, Managing Director of Ubisoft UK, said:“The PEGI system is future proof. It’s as simple as that. It is a self-regulation system that is operated by experts that are best qualified and experienced to do the job. As an international business selling games across the World, we urge Government to understand the depth of importance of this decision as we enter a period in which games will grow exponentially.”

Mike Hayes, President and CEO of Sega Europe, said:“If you look at the PEGI system against the film ratings board in the UK, you will see that PEGI is the only system that has the power to prevent games publishers distributing unsuitable content to children. It can ban a publisher’s entire output, rather than just a single title. This power is backed by the entire industry.”

Keith Ramsdale, Vice President and General Manager of EA UK, Ireland and Nordics, said:“The Government’s proposed changes will create extra administration and cause delays in getting hit games into the hands of British consumers. Only PEGI is built to address the fast changing nature of the games industry and is best placed to deliver the needed protection for minors.”

Those are some big companies in PEGI's corner.

GAMES INDUSTRY CALLS ON GOVERNMENT TO EMBRACE PEGI AS SINGLE GAMES AGE RATINGS SYSTEM [MCVUK]

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Tue, 08 Jul 2008 05:30:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5022851&view=rss&microfeed=true
<![CDATA[ BBFC Disappointed By Publisher Delay Concerns ]]> Recently some UK game publishers - notably EA - expressed concern that proposed changes to the ratings system that would require the British Board of Film Classification to review all games 12+ and up would cause delays in getting titles into the hands of consumers. BBFC Director David Cooke finds their lack of faith disturbing, and says so in a lengthy statement released today.

“We are disappointed and concerned about attempts by one or two video games publishers to pre-empt, through recent press statements, the forthcoming public consultation on video games classification. Their statements are misleading in several respects:

The BBFC’s current average turnaround time for games classifications is eight calendar days. In terms of international comparisons, this is notably quick. There is no reason why the increased role for the BBFC envisaged by Dr Byron should lead to delays.

Cooke goes on to explain that the BBFC is fast, efficient, and more than capable of dealing with games both online and off in a timely fashion. Hit the jump for the full statement without delay.

BBFC REJECTS CRITICISM OF BYRON GAMES CLASSIFICATION PROPOSALS

The BBFC’s Director, David Cooke, today rejected criticisms from some quarters of the games industry of the Byron Report proposals for games industry.

He said:

“We are disappointed and concerned about attempts by one or two video games publishers to pre-empt, through recent press statements, the forthcoming public consultation on video games classification. Their statements are misleading in several respects:

The BBFC’s current average turnaround time for games classifications is eight calendar days. In terms of international comparisons, this is notably quick. There is no reason why the increased role for the BBFC envisaged by Dr Byron should lead to delays.

BBFC classifications are already cheaper for many games than those under the Pan European Games Information System (PEGI). Because the BBFC currently deals mainly with the most problematic games, BBFC costs will fall if, as Dr Byron recommended, we take on all games, physical and online, rated ‘12’ and above.

It is absurd to imply that the BBFC could not cope, or would need “a building the size of Milton Keynes”. The BBFC is a larger and better resourced organisation than PEGI, and is well used to gearing up, and to providing fast-track services where appropriate.

We reject any suggestions that the Byron proposals for dealing with online games are not future-proof. Countries such as the USA and Germany already classify such games in a way which reflects national cultural sensibilities. The BBFC has made clear that we are prepared to work through PEGI Online, which already recognizes BBFC symbols. But, with online games, the real need is not a pan-national grouping of markets, but rather soundly based and independent initial classification, full information provision, and responsible self-regulation of online game-play backed by properly resourced independent monitoring and complaints mechanisms.

“The games industry really does have nothing to fear from a set of proposals which would provide more robust, and fully independent, decisions, and detailed content advice, for the British public, and especially parents. The Byron proposals, far from envisaging the collapse of PEGI, specifically provide for a continuing PEGI presence in UK games classification. They also provide significant opportunities to reduce duplication of effort and costs. And they would make wider use of a system, the BBFC’s, which British parents recognize, trust and have confidence in.”

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Mon, 30 Jun 2008 08:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5020686&view=rss&microfeed=true
<![CDATA[ UK Government Forms Byron Review Action Plan ]]> Britain's Byron Review, in which the big-smiling Dr. Tanya Byron made a series of measured, generally reasonable findings and recommendations regarding children's use of video games and the internet, has now produced an "action plan" from the UK government.

Starting in July, the government will work on proposing Britain's classification system, and propose changes by 2009. Another phase of the plan will involve agreeing on a classification for online games, launching an awareness campaign for game ratings, developing appropriate parental controls in conjunction with the industry, and working with Trading Standards to ensure that games don't get sold to kids of an age inappropriate to the ratings.

This is the sort of mutual-interest collaboration that seems to work a little better than some of the contentious and pricey (and ultimately unsuccessful) litigious efforts we often see in the States.

The sticking point remains the recommendation that the ratings system should favor the BBFC over PEGI - thereby resulting in further UK release delays, as we reported earlier.

Government publishes Byron Review action plan [GamesIndustry.biz]

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Wed, 25 Jun 2008 16:20:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5019708&view=rss&microfeed=true
<![CDATA[ EA: UK Game Ratings Changes Spell Delays ]]> The last thing gamers in the UK need is additional delays to the games that can already take months to make the jump from Japan and North America, but that's just what they'll get under the new system under consideration by the British government. Suggested in the Byron review, the new system would require games that would normally receive a 12+ PEGI rating be subjected to review by the British Board of Film Classification. Speaking to Eurogamer, EA UK head honcho Keith Ramsdale worries that the new system wouldn't be in the gamers' best interest.

"The government's proposed changes to the existing age rating systems will create further delays in getting hit games to the UK," he said. "An extra and unnecessary layer of administration beyond a single system slows the process, and that delay will get passed on to the players themselves."

If you ask me the UK just needs to have the whole shebang handled by PEGI and be done with it, but that isn't a very British way of doing things. Why they have to go and make things so complicated?


New ratings system could delay UK releases
[Eurogamer]

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Wed, 25 Jun 2008 11:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5019593&view=rss&microfeed=true
<![CDATA[ BBFC Says MGS4 Has "Implied Child Rape" [Updated] ]]> Metal Gear Solid 4 violent? Let's hear what the British Board of Film Classification says:


METAL GEAR SOLID 4 is a third person tactical/stealth game. The player takes on the role of an aging soldier, Snake who can be armed with knives, guns and grenades. The game has been classified '15' for strong violence.

During battles enemy soldiers die with small puffs of blood. The weaponry includes petrol bombs, however there is no detailed portrayal of injuries. During cut scenes slightly more detailed violence is portrayed, such as enemy creatures spearing friendly soldiers and one protracted fist fight.


More BBFC-on-MGS4-violence after the jump! Some *might* consider this spoilers. Most will considered it effed up.
The violence is generally undetailed. At 15 BBFC Guidelines state that 'Violence may be strong but may not dwell on the infliction of pain or injury'. It is possible for the player to progress stealthily through the game, avoiding violent confrontations where possible.

The game also features one use of strong language and references to suicide and an implied child rape.


"References to suicide and implied child rape"?! Bwah?


Eds Note: We contacted Kojima Productions' Ryan Payton, who offered this insight: "There is no mention of rape in the game. There is mention of child trauma, which is probably why they added 'implied.'"

MGS4 Spolier Alert [BBFC Thanks, Henry!]

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Tue, 22 Apr 2008 23:00:23 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=382937&view=rss&microfeed=true
<![CDATA[ GTAIV's Naughtier Content Detailed ]]> GTAIV didn't just pass classification muster in Britain, it passed completely uncut. In clearing the game for release, though, the BBFC had to look at (then detail) everything the game had to offer, from the palatable stuff like just driving a car around a virtual city to the less palatable stuff. Like this:

During gameplay the character can pick up prostitutes... What follows is an un-detailed portrayal of masturbation, fellatio and intercourse. The character can also visit lap dancing clubs and request a private dance.
Saucy. Those staunchly in the anti-nipple-and-dangly-bits camp need not worry, though, because "while the game contains sexualised dancing and the portrayal of sex, there is no sexualised nudity". You can read more of the leaked BBFC report at the link below.
BBFC: GTA 4 to feature masturbation and intercourse [videogamer] ]]>
Wed, 02 Apr 2008 01:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=374939&view=rss&microfeed=true
<![CDATA[ BBFC Clears GTAIV For Release ]]> gta18.jpg Crisis. Averted. The BBFC, Britain's classification board, have cleared Grand Theft Auto IV for release, awarding it an adults-only "18" rating. Bad news for 12 year-olds the country over, but good news for Rockstar, who after a pretty hairy release list of late (ie Bully & Manhunt 2) have managed to get the latest GTA title past three of the toughest classification boards (in Britain, Germany & Australia) in the Western world. Bravo.
GTA IV gets BBFC go-ahead [CVG]

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Tue, 01 Apr 2008 06:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=374434&view=rss&microfeed=true
<![CDATA[ Read The Byron Review Yourself ]]> tanya.jpg As expected, much of the British press (and even isolated pockets of the British gaming press, who should know better) have been grossly misreporting the findings of Dr. Tanya Byron's pleasantly reasonable review into how the internet and games are adversely affecting children. And if you can't trust the media to get it right, who can you trust? Yourself, hopefully, so if you'd like to read the review sans alarmist mainstream media spin, the whole thing's at the link below.
Safer Children in a Digital World: the report of the Byron Review [British Department For Schools & Families]

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Fri, 28 Mar 2008 03:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=373261&view=rss&microfeed=true
<![CDATA[ Byron Review Released, Much Ado About Nothing ]]> byron.jpg After weeks of getting their knickers in a twist over it, British pundits and interested consumers can now read up on what the long-awaited Byron Review has to say. Commissioned by the British government in response to growing concerns over children's exposure to unsuitable content in games, it's findings are already being blown out of proportion by many British press outlets, but in reality are really quite sensible. Dr. Tanya Bryon's report recommends the adoption of a more recognisable film-style ratings system - including a "12" rating - clearer, more prominent displays of a game's ratings on the cover and more effort on the part of parents in monitoring and controlling their children's gaming and online habits. Like I said, all quite fair and reasonable, really, so if you're British and are waking up to a falling sky, things aren't as bad as certain "excitable" elements of the press will have you believe.
Byron Review backs movie-style ratings [MCV]

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Thu, 27 Mar 2008 01:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=372725&view=rss&microfeed=true
<![CDATA[ Manhunt 2 Finally Gets UK Rating ]]> Finally the long struggle that kept us on the edge of our seats mildly interested for months has been resolved, and Manhunt 2 can finally be released on to store shelves in the UK. The Video Appeals Committee announced today that their decision to appeal the rejection of the game by the British Board of Film Classification remains upheld, and that the board has no choice but to issue an 18 certificate for the title. Director of the BBFC David Cooke whined a little bit about the decision.

We twice rejected Manhunt 2, and then pursued a judicial review challenge, because we considered, after exceptionally thorough examination, that it posed a real potential harm risk. However, the Video Appeals Committee has again exercised its independent scrutiny. It is now clear, in the light of this decision, and our legal advice, that we have no alternative but to issue an '18' certificate to the game."
Rejoice, citizens of the United Kingdom! The decision not to purchase Manhunt 2 shall soon be yours!
VAC Allows Appeal On Manhunt 2 The Video Appeals Committee today announced that the result of their reconsideration of the Manhunt 2 appeal remains that the appeal against the rejection of the work by the BBFC is upheld.

The Board's decision to refuse a certificate to Manhunt 2 was successfully challenged on appeal to the Video Appeals Committee. The Board challenged the VAC's decision by way of Judicial Review before the High Court, which quashed the decision on grounds of errors of law. The VAC has now reconsidered the appeal in the light of the High Court's directions on the law but has decided, again by a majority of four to three, to allow the appeal on the basis that Manhunt 2 should be given an '18' certificate.

In the light of legal advice the Board does not believe the VAC's judgement provides a realistic basis for a further challenge to its decision and has accordingly issued an '18' certificate.

David Cooke, Director of the BBFC said:
"As I have said previously, we never take rejection decisions lightly, and they always involve a complex balance of considerations. We twice rejected Manhunt 2, and then pursued a judicial review challenge, because we considered, after exceptionally thorough examination, that it posed a real potential harm risk. However, the Video Appeals Committee has again exercised its independent scrutiny. It is now clear, in the light of this decision, and our legal advice, that we have no alternative but to issue an '18' certificate to the game."

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Fri, 14 Mar 2008 08:20:18 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=367893&view=rss&microfeed=true
<![CDATA[ British MP - Games Let You Rape Women ]]> keithvaz.jpg The time-honored tradition of stodgy men arguing over things they know nothing about continued in England during last Friday's game censorship debate in the House of Commons, with MP Keith Vaz showing us how it's done while speaking in defense of Julian Brazier's bill to add a censorship level above the British Board of Film Classification. In comparing the interactivity of video games to movies, Vaz unleashed this little gem:
However, someone sitting at a computer playing a video game, or someone with one of those small devices that young people have these days, the name of which I forget— [Interruption.] PlayStations or PSPs, something of that kind.

"Well, whatever they are called, when people play these things, they can interact. They can shoot people; they can kill people. As the honourable Gentleman said, they can rape women."

The gentleman he is referring to is the bill's author Julian Brazier, though being completely off-base when quoting someone else doesn't excuse you from being off-base in the first place. The man can barely remember what these horribly offensive rape-machines are. When you have to struggle to remember what you were talking about in the first place it's probably a good indicator that you should sit down and shut up.

Luckily for British gamers, the House isn't completely full of uninformed idiots. Conservative MP Edward Vaizey actually took the time to check this claim out with the BBFC.

"Is the honourable Gentleman aware of any video game that has as its intention the carrying out of rape or that allows the game player to carry out such an act? The BBFC and I are unaware of any such game."
Look? Sense! What could the bill's author counter sense with, but more nonsense?
"I cannot comment on the rape in games issue, but I can tell the House what Stefan Pakeerah's father said after Warren Leblanc had murdered his son. He said that "Manhunt" is a game using weapons like hammers and knives...The object of Manhunt is not just to go out and kill people. It's a point-scoring game where you increase your score depending on how violent the killing is. That explains why Stefan's murder was as horrific as it was."
Aha! While I cannot comment on games that allow you to rape women as I know of none, look at this puppet on my other hand! It is a murderous puppet, with a hammer in hand! A video game puppet! Take that!

Taken, and rebutted by Minister of State Margaret Hodge, who explained that not only was the game found to have played no part in the murder, it was the victim who owned the game and not the attacker.

Perhaps the real story here isn't that Mr. Vaz decided to claim erroneously that video games let you rape women, but rather the fact the the House of Commons debates had people present with enough sense to challenge the claim. Good show!

Pro Censorship MP Claims Games Glorify Nazis and Rape [SPOnG]

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Mon, 03 Mar 2008 14:20:37 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=363120&view=rss&microfeed=true
<![CDATA[ Manhunt 2 Continues Uphill Battle for UK Release ]]> gavel.jpg Embattled Rockstar Games title Manhunt 2 got dealt another blow in the British Courts this week. As you know, the game was banned by the British Board of Film Classification for sale in the UK back in June, but Rockstar was able to revamp the game enough to get an appeal on the ban and convince the UK Video Appeals Committee to reclassify it with a new rating. But, it seems that the BBFC isn't ready to give up the fight just yet.

This week, they were able to argue to a judge that "game had been approved for release on a misinterpretation of the law." The judge accepted the argument and awarded the BBFC the right to fight the game's release in the British High Court.

This seems like an awful lot of trouble to go to for a game that (to me anyway) doesn't seem any more violent than most of the other M rated titles out there. Couple that with the fact the BBFC recently approved (with no cuts) the ultra violent film Eastern Promises with the excuse that "...it was up to adults to decide what they wanted to watch and that movie-goers were free to look away from the screen", and it makes their continued rallies against Manhunt 2 seem rather flimsy and hypocritical. It will be interesting to see how this all plays out as it will more than likely have a long standing effect on how games are rated and dealt with in the UK and possibly across Europe.

Manhunt 2 to face court challenge [BBC News]
[Thanks, DBP]

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Sun, 23 Dec 2007 13:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=337143&view=rss&microfeed=true
<![CDATA[ BBFC Manhunt 2 Judicial Review Is Go ]]> bbfclogo.jpgAnd the Manhunt 2 UK ban saga continues, as the British Board of Film Certification today announces that they have be granted permission for a judicial review of the appeal the Video Appeals Committee passed regarding the classification of the game. While I think we can all agree that no one cares about Manhunt 2 anymore, the unfolding drama could very well have an important effect on future, more interesting violent video games.
The BBFC was today given permission to judicially review the decision by the Video Appeals Committee to overturn the Board's rejection of the video game Manhunt 2. The Board has also been granted a stay on the classification of the game. It is expected that the case will be heard in January.
So even if the review does fail, the chance for UK gamers to pass by Manhunt 2 on the shelves is still at least a couple of months away.

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Fri, 21 Dec 2007 09:20:12 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=336711&view=rss&microfeed=true
<![CDATA[ BBFC Makes Take-Two Sad ]]> sadclown.jpgI can almost imagine in my head how this all went down. The Video Appeals Committee overturns the British Board of Film Classification's decision not to grant Manhunt 2 a rating, and the folks at Take-Two start setting up this massive, celebratory pizza party. Then the BBFC decides to apply for judicial review of the VAC's decision. As this news hits Take-Two central and a stunned hush breaks out over the jubilant office, the pizza arrives. Someone starts sobbing.
"We are disappointed that the BBFC has decided to appeal its own Video Appeals Committee's judgment in favor of an 18-plus certificate for Manhunt 2," said Take-Two chairman Strauss Zelnick.

"We believe the VAC decision was correct and do not understand the BBFC's decision to expend further public resources to censor a game that contains content well within the bounds established by the BBFC's 18-plus ratings certification."

See? The news is always more interesting if you apply the vast power of the human imagination to it. Otherwise this would have just been a giant "Duh!" of a story, but now we have a gripping tale of tragedy for the ages. Were it a movie it would end with the sound of quiet tears as the camera slowly zooms in on a pile of forgotten pizza boxes.

Take-Two disappointed with BBFC decision [GamesIndustry.biz]

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Wed, 19 Dec 2007 08:20:54 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=335663&view=rss&microfeed=true
<![CDATA[ BBFC Fights Manhunt 2 Appeal ]]> enoughalready.jpgWe knew it wasn't over. The British Board of Film Classification has applied for a judicial review of the appeal that the Video Appeals Committee passed a week ago regarding granting Rockstar's Manhunt 2 a classification, allowing the title to be released in the UK.
"The BBFC is contesting the VAC judgment because in the Board's view, it is based on an approach to harm which is an incorrect interpretation of the Video Recordings Act. The VAC judgment, if allowed to stand, would have fundamental implications with regard to all the Board's decisions, including those turning upon questions of unacceptable levels of violence."
This is the sort of problem you run into with any system of checks and balances. Once you overrule a decision on one issue it becomes that much easier to negate decisions on future issues. The BBFC is struggling to maintain their reputation and integrity, and Manhunt 2 is going to have to be sacrificed for that to happen. It's an interesting dilemma. Just wish it was happening to a more interesting game.

BBFC applies for judicial review [GamesIndustry.biz]

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Mon, 17 Dec 2007 10:00:30 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=334694&view=rss&microfeed=true
<![CDATA[ Rockstar's UK Manhunt 2 Appeal Succeeds ]]> manhuntrepeal.jpgRockstar's appeal against the British Board of Film Classification's ban of Manhunt 2 from release in the UK has passed, garnering a narrow victory of 4 to 3 from the Video Appeals Committee. The game was originally banned / refused classification in the UK back in July, with the recut, happier version of the game denied as well in October. The BBFC has stated that they will consider the judgment of the VAC and its reaction once they receive the pertinent paperwork, while issuing a lengthly statement on how right they believe they were in their decision.
Such balancing judgments are inevitably complex and multi-faceted, and are made only after very careful consideration of the contents of a work. We played Manhunt 2 for well over 30 hours prior to our decision.
Incidentally, this is 30 hours more than I played Manhunt 2. Judging from their reaction to the appeal, which you can read in full by following the link below, this is far from over.

Rockstar's Manhunt 2 appeal successful
[MCV]

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Mon, 10 Dec 2007 09:40:35 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=331934&view=rss&microfeed=true
<![CDATA[ Manhunt 2 Could Get Legal Release In UK As Download ]]> The outright banning of Manhunt 2 in the UK by the British Board of Film Classification might not spell the end of Rockstar Games' chances to have the game released in the region. According to a report from The Register Hardware, a legal loophole in the UK's 1984 Video Recordings Act wouldn't rule out sales of a downloadable version of the game, should the developer or publisher pursue such a product. That means, in theory, a Wii Ware or PlayStation Store version of the game could make it playable on two of the intended platforms, with a PlayStation 2 release less technically feasible.

Furthermore, if Rockstar sought a PC port of Manhunt 2 as it did with the original, it could be sold via digital delivery systems.

Regardless of the loophole, publicized by Phill Carnell of legal firm CMS Cameron McKenna, it would appear that Rockstar is as willing to seek a downloadable route for the violent adventure game as the BBFC is to overlook its "unremitting bleakness and callousness of tone."

Legal loophole allows Manhunt 2 to be sold in UK [The Register via Next-Gen]

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Thu, 25 Oct 2007 17:20:07 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=315271&view=rss&microfeed=true
<![CDATA[ How the British Board of Film Classification Views Things ]]> rocksanddudes.jpg The BBFC (British Board of Film Classification, formerly the British Board of Film Censors) nixed Manhunt 2 and would not certify the game's PS2 and Wii versions. This happened not once, but twice. The re-cut version got approved in the U.S., but not in the U.K. What kind of organization is the BBFC? Clive Barker offers Newsweek's N'Gai Croal this non-gaming example about how the BBFC thinks:

Well, the BBFC is a British organization; and therefore, prone to inconsistencies. One of my first lady friends was a Liverpool lass who became a member of the BBFC, and she would tell me the kind of things that they would debate at their meetings. At what point was a penis actually erect? If it flopped around still in a sort of half-dead fish kind of way, could it possibly be removable?

Yes, the BBFC talks about boners. While it does not ban showing male genitalia, it does not classify anything with tent that has been pitched, so to speak. Apparently, the board has an actual degree measure so that it can differentiate between wet noodles and stiffies. If you are keeping score that means flaccid weenies are kosher for movies, hard-ons ain't and don't expect this type of bureaucratic organization to give a friendlier Manhunt 2 U.K. classification anytime soon.
Clive Interview Part II [Level Up]

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Wed, 24 Oct 2007 02:00:15 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=314265&view=rss&microfeed=true
<![CDATA[ Rockstar Appeals Manhunt 2 Ban ]]> After nearly six weeks of silence since UK's Manhunt 2 ban, Rockstar has filed for a hearing with the Videogame Appeals Committee, an entity with the power to overturn the existing ruling by the BBFC (British Board of Film Classification).

A date will be set for a hearing, in which the VAC panel will view demonstrations of the game while weighing each side's arguments. I believe Rockstar's argument is something along the lines of, "At least you know that if another Hot Coffee is unlocked in Manhunt, a bit of consenting intercourse will pale in comparison to all the crazy, bloody murdering."

Rockstar finally appeals BBFC's Manhunt ban [cvg]

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Wed, 01 Aug 2007 10:40:11 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=284814&view=rss&microfeed=true
<![CDATA[ ELSPA Boss Backs Manhunt 2 Ban ]]> jackson-elspa.jpgIn a press release yesterday, Paul Jackson (the director for the ELSPA) backed the decision by the BBFC to ban Manhunt 2 in the UK:

A decision from the BBFC such as this demonstrates that we have a games ratings system in the UK that is effective. It shows it works and works well. Any decision the BBFC takes, it takes on the basis of its remit to rate on screen entertainment. The games industry is a creative phenomenon that produces all kinds of games across all kinds of genres that appeal to all kinds of people across the country, young and old, male and female. The important thing to know is that all games are rated according to age suitability, with over 70 per cent of games being available to all ages over three years.

The ESPLA is basically the European equivalent to the ESA, and their support of the BBFC seems a little bit like they are turning a blind eye to what this decision could do for the production of future games. Maybe I'm just too much of a bleeding heart liberal, but I just don't really need people constantly protecting me from myself. Hell, the "anything goes" mentality is one of the reasons I wanted to move to Europe in the first place.

Manhunt 2 - Statement from Entertainment Leisure Software Publishers Association (ELSPA) [ESPLA via Game Politics]

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Wed, 20 Jun 2007 08:40:00 MDT Kim Phu http://kotaku.com/index.php?op=postcommentfeed&postId=270482&view=rss&microfeed=true
<![CDATA[ Games Less Engrossing Than Other Forms of Media? ]]> 56907893.jpg

GamePolitics has another take on the recently released (and much discussed) British Board of Film Classification report on gaming, results culled from interviews with gamers and non-gamers alike. One of the interesting (if very broad) conclusions they reached was that

People who do not play games raise concerns about their engrossing nature, assuming that players are also emotionally engrossed. This research suggests the opposite; a range of factors seems to make them less emotionally involving than film or television.

I watch little-to-no TV, but this did get me thinking about my emotional involvement with games, films, and literature - and while I can get very engrossed in a game, perhaps alarmingly so from a non-gamer's perspective, my emotional ties to my favorite games do tend to be much shallower than with my favorite books or movies.

I think that is partially due to the time issue: games tend to be much more languidly paced, or at least the plot is spread out, whereas I'm done watching a film in 2 hours. Even the time commitment required to read some of the hefty tomes of yesteryear (War and Peace, I'm looking at you) is less than spending 80 hours on Final Fantasy. Some of my favorite movies took me repeated viewings to really fall for - I simply don't have the time to spend 40 hours plus playing through a game, again, if I had a lukewarm feeling the first play through.

And with the exception of a couple of friends who are rather avid gamers themselves, beyond recommending a title, my sense of immediate satisfaction in sharing something I really love is not really extant in my gaming life. It's easy to lend someone a book or suggest watching a film together - it's a lot harder to plunk someone down halfway through a game and expect them to get what's going on and why you're all fired up about it.

So while I hate to put down much-loved titles when I finally reach the end, I suppose I do have to agree with the conclusion that (for me, at least) games are less emotionally involving. I can only imagine what some corners of the anti-video gaming league are going to do with such a conclusion, though.

Research Shows Varying Perspectives of Gamers, Non-Gamers [GamePolitics]

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Sun, 22 Apr 2007 16:30:01 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=254320&view=rss&microfeed=true