@Kenny: Mmmmm, I love colons!: Agreed a million billion times. There was a poll a little while back showing that the PC is the second most used online platform for Kotaku readers, so it would stand to reason that a fair amount of userbase are PC gamers. Having more PC gaming editors would result in more info on PC gaming and would help dispel a lot of the myths we see numbnuts spew in the few PC based articles there are.
I will be surprised if any developer will do the same mistake some tried with vista. This might support directx11, but I doubt any game will be released that isn't suported by xp for a long time. They tried to force people to upgrade to vista by releasing directx 10 games, but they flopped horribly. Soon after, we never heard another directx10 vista only game. It will be an itneresting experiment, but I doubt people will shell out money to support this for a while.
It's nice to see that at least some people have praise for this game.
I love it and I think that it is a great game- especially considering that you can play through the entire game, new and old content included, for free.
If I'm not mistaken, DX10 cards can take advantage of some of DX11's improvements/features, as well as Windows 7 RC having DX11 support?
I'm probably wrong, I've been out of the game for a while now, haven't followed DX11 or DX11 cards whatsoever, but Windows 7 RC lists DX11 on my PC with my GTX 285.
@Paradox me: Most of these new fancy DX routines wont be implemented because Microsoft and Sony are sticking close to home with their current consoles, and most developers are not PC primarily, and even if they are, most don't take full advantage because they still want to port.
Edited by (Zombie) D Mitsuki, Gotta have guts kid! at 09/30/09 10:54 PM
(Zombie) D Mitsuki, Gotta have guts kid! was starred
(Zombie) D Mitsuki, Gotta have guts kid! was unstarred
@(Zombie) D Mitsuki, Gotta have guts kid!: Yeah, that's pretty much how I feel about it (which is why I pulled the plug on annual hardware upgrades and such) but I'm still kinda curious to see how its going to be.
@Paradox me:
DX11 follows the 'strict superset' approach, just like DX10.1 did with DX10: in theory, any DX11 game would run in DX10 hardware, but with some effects disabled.
One of the new features, compute shaders, actually was planned to work with older hardware, and is divided in multiple levels of features, for all hardware versions since DX9. Not sure how the devs. will handle it tough.
Last but not least, there were software-only changes too, improvements on multi-threading support, that don't deppend on what hardware you're using: as long as the game is programmed with the DX11 API, and you're running DX11 in Vista/Win7, you'll see the benefits.
@Paradox me: You aren't wrong. Some of DirectX 11's new features are implemented to take advantage of multi-core CPUs, which in turn helps use the GPU better.
@Evdor: Can't stop Moore's Law man. In fact, I would go so far as to say that Moore's Law may exceed Moore's law. Moore's law is all based on silicon, pretty soon quantum computers will blow conventional computing out of the water. Some day we may have massively parallel computers that can accurately simulate the universe! Perhaps they can even create worlds so complex they are actual universes, with living beings.
What if we even actually broke the speed of light barrier? I know, general relativity would collapse and all, but imagine what computers could do without a speed of light limitation? They would be easily accessible time machines, to say the least..
Edited by (Zombie) D Mitsuki, Gotta have guts kid! at 09/30/09 10:49 PM
(Zombie) D Mitsuki, Gotta have guts kid! was starred
(Zombie) D Mitsuki, Gotta have guts kid! was unstarred
And even though it's not the fastest speed possible, its the fastest speed physically possible with the current way technology works. When I referenced speed of light I meant c^2, not in vacuum (fuck latency) although even just c^2 would be amazing.
Awaken from thine imaginary world young man. Computers will never replicate the human brain so forget about creating a universe with living beings... best you can do is create immersive games that are more alive with increased computer controlled characters with increased AI as the programmer decides. AI is nothing but a set of rules, it will operate within those rules that are programmed into it.
All these advances in the world yet we will all be dead and our planet depleted before long because we are not utilizing these resources in a responsible way. Everyone is so used to abusing their planet and taking things for granted that to ask any of us to give up these things for the sake of the planet is next to impossible... by the time people start waking up, its likely going to be too late to fix the problem.
@StRyKeR2K8: That is not true. There are already programs being created that simulate evolution in environments based on the habitat provided. Essentially, you have beings that are given traits that don't really do anything, and rather then program AI, you program the neurological pathways that are found in humans, or at least something similar as you can get. When put in their environment, they will continue to grow and the fittest will survive in ways you probably wouldn't begin to imagine. If anybody knows what I'm talking about, please link the video demonstrating this because I can not for the life of me remember what it is.
Further more, programing something akin to a brain is not impossible, You must just understand more concepts of a brain then we currently do. This study is not entirely impossible, most things aren't, it is just hard. But if we let little things like that stop us, then we wouldn't have half the things we have today.
Lastly the problems in our world are becoming more and more present in our society, as a whole it's not that we lack a initiative to fix it, its that old people do, because it's hard and they will be too dead to feel the consequences of their actions. I think as it becomes more prevalent that the old people don't care how screwed over we are, the more initiative young people will have to do something about it. If only we could stop the propagated brainwashing though saying "THE ONLY WAY FOR THEM TO PROVE SHIT LIKE THAT IS FOR US TO BURN"
meh, I'd rather play a game of Magic the Gathering every now and then with my friends rather than any PC or console trading card games. And that Beast Dominator from the 2nd pic looks too much like a Thoctar.
@Kicken: It's actually a very good game, it's only real problem being some card unbalances, but that's to be expected.
@televizor: You make your faction out of cards, those cards have different tiers so that a good deck goes from teir 1 to teir 4 well in just the same way that an RTS faction goes from teir 1 units upwards. The game even has resource gathering and defensive structures. To sum it up, it's an RTS where you decide the faction you play as.
Try it out for yourself before dismissing it. It's free to play and you get enough cards to try the game out.
This game showed potential, but is kind of limited. It comes down to rock-paper-scissors to the Nth degree. This might change more as more cards and strategies are introduced.
@ThreeOneFive: It's listed as such because that buys you the retail version, which includes the 4 starter decks as well as 3000 Battleforge points to spend on cards.
@prototype beta: There's still the retail version, you're basically paying $29.99 for the battleforge points which are the currency used to buy booster packs and new cards. They just get bundled with the game.
The only thing that has me worried the most is that EA may have started a new evil trend where for $60.00 all it gets you is the base game and if you want all that was suppose to be in the game at launch you will have to fork out more money to get the "Whole Experience". I don't have a problem forking over hard earned cash for a full expansion but I don't want to be nickeled and dimed to death for every little thing.
Sims 3 is a prime example of this they give you a few basic in game items and if you want the "nicer" stuff you have to go to the market for it and pay anything from a dollar (such as a new furniture item) or even $10.00 for a whole kitchen/living from set.
It just saddens me that now my $60.00 only gets me part of the game and the rest I have to sell out $20 for each part just to make a complete experience out of it.
I know some of you will say "well you don't have to buy all the other stuff." But where dose this stop? Next thing you know Ill pay full price for a game and to get the ending for it Ill have to shell out more money just to see it.
@Befitzero: So you think all the DLC in burnout should have been there in day 1, despite the possibility that it may have never been added there in the first place?
And are you just hating on expansion packs too? See above statement. No reason to be overly paranoid about everything.
@pressstart: Im not hating on expansion packs or DLC but Im just worried that sooner or later we are going to be microtrans actioned to death on everything that should have been in the full game. I dont want it to get to the point where IE: In order to get a improved version of say a in game weapon I have to buy it or be at a huge disadvantage in multi. Because then it becomes a "He who has the most money wins deal" or to the point where they purposely leave out something just to milk me later for it.
As I said in my orig post I have no problems paying for a full expansion I just don't want to have to pay for every little thing.
You are comparing a casual life simulation game to a competitive shooting game. apples to oranges my friend.
In the sims it doesn't matter if player A has a cooler looking/better stat stove vs player B.
There are games out there that give you upgraded weapons for pay, but that is their entire business model, free client with microtransactions to support it. Usually those games have servers specifically disallowing upgraded weapons.
this is a very informative interview and very nice look at how a few companies are starting to change with the times.
Also the additional city and "extra content" that is on the sims, you get when you activate your copy online. It is free, but it gives you quite a bit more for nothing more than a few mouse clicks.
@Jypsy: Yah I guess you guys are right and I am just being a little paranoid on the whole thing but just the same it still worries me a bit on this type of approach.
@Befitzero: There are certainly some worrisome aspects involved in adopting a new business model but as long as microtransactions remain free from competitive gaming then I'm fine with it.
I like how Riccitiello has been running EA in recent years. There was a time when just the mention of EA would make my blood boil but now they really are making an effort to correct past mistakes. Pity the same can't be said for Activision.
10/01/09
Sorry, I'm sure there will be some games to really take advantage of it in a while.
10/01/09
Having just one guy cover PC games by himself results in errors like the 20 people below me have already pointed out.
10/01/09
09/30/09
09/30/09
09/30/09
2 DX 11 cards that are out on the market.
09/30/09
I love it and I think that it is a great game- especially considering that you can play through the entire game, new and old content included, for free.
09/30/09
09/30/09
I'm probably wrong, I've been out of the game for a while now, haven't followed DX11 or DX11 cards whatsoever, but Windows 7 RC lists DX11 on my PC with my GTX 285.
09/30/09
*Edit* edited to appear less douche'y
09/30/09
09/30/09
09/30/09
09/30/09
DX11 follows the 'strict superset' approach, just like DX10.1 did with DX10: in theory, any DX11 game would run in DX10 hardware, but with some effects disabled.
One of the new features, compute shaders, actually was planned to work with older hardware, and is divided in multiple levels of features, for all hardware versions since DX9. Not sure how the devs. will handle it tough.
Last but not least, there were software-only changes too, improvements on multi-threading support, that don't deppend on what hardware you're using: as long as the game is programmed with the DX11 API, and you're running DX11 in Vista/Win7, you'll see the benefits.
09/30/09
09/30/09
09/30/09
09/30/09
What if we even actually broke the speed of light barrier? I know, general relativity would collapse and all, but imagine what computers could do without a speed of light limitation? They would be easily accessible time machines, to say the least..
09/30/09
Also, quantum computers will rule the computing world.
09/30/09
And even though it's not the fastest speed possible, its the fastest speed physically possible with the current way technology works. When I referenced speed of light I meant c^2, not in vacuum (fuck latency) although even just c^2 would be amazing.
09/30/09
Awaken from thine imaginary world young man. Computers will never replicate the human brain so forget about creating a universe with living beings... best you can do is create immersive games that are more alive with increased computer controlled characters with increased AI as the programmer decides. AI is nothing but a set of rules, it will operate within those rules that are programmed into it.
All these advances in the world yet we will all be dead and our planet depleted before long because we are not utilizing these resources in a responsible way. Everyone is so used to abusing their planet and taking things for granted that to ask any of us to give up these things for the sake of the planet is next to impossible... by the time people start waking up, its likely going to be too late to fix the problem.
09/30/09
Further more, programing something akin to a brain is not impossible, You must just understand more concepts of a brain then we currently do. This study is not entirely impossible, most things aren't, it is just hard. But if we let little things like that stop us, then we wouldn't have half the things we have today.
Lastly the problems in our world are becoming more and more present in our society, as a whole it's not that we lack a initiative to fix it, its that old people do, because it's hard and they will be too dead to feel the consequences of their actions. I think as it becomes more prevalent that the old people don't care how screwed over we are, the more initiative young people will have to do something about it. If only we could stop the propagated brainwashing though saying "THE ONLY WAY FOR THEM TO PROVE SHIT LIKE THAT IS FOR US TO BURN"
09/30/09
C, not C^2, and fibre, not vacuum.
09/01/09
Edit: It's free?! Hmm...
09/01/09
09/01/09
@televizor: You make your faction out of cards, those cards have different tiers so that a good deck goes from teir 1 to teir 4 well in just the same way that an RTS faction goes from teir 1 units upwards. The game even has resource gathering and defensive structures. To sum it up, it's an RTS where you decide the faction you play as.
Try it out for yourself before dismissing it. It's free to play and you get enough cards to try the game out.
09/01/09
09/01/09
09/01/09
09/01/09
Whatever happened to the Eye of Judgement?
I can't find any of the cards. :/
09/01/09
Check ebay. I think i will now
09/01/09
I see em at Gamestop.
Other than that, I know nothing of the game.
09/01/09
06/10/09
[store.steampowered.com]
06/10/09
Not bashing Steam though, I love it!
06/10/09
06/10/09
Sims 3 is a prime example of this they give you a few basic in game items and if you want the "nicer" stuff you have to go to the market for it and pay anything from a dollar (such as a new furniture item) or even $10.00 for a whole kitchen/living from set.
It just saddens me that now my $60.00 only gets me part of the game and the rest I have to sell out $20 for each part just to make a complete experience out of it.
I know some of you will say "well you don't have to buy all the other stuff." But where dose this stop? Next thing you know Ill pay full price for a game and to get the ending for it Ill have to shell out more money just to see it.
06/10/09
And are you just hating on expansion packs too? See above statement. No reason to be overly paranoid about everything.
06/10/09
As I said in my orig post I have no problems paying for a full expansion I just don't want to have to pay for every little thing.
06/10/09
You are comparing a casual life simulation game to a competitive shooting game. apples to oranges my friend.
In the sims it doesn't matter if player A has a cooler looking/better stat stove vs player B.
There are games out there that give you upgraded weapons for pay, but that is their entire business model, free client with microtransactions to support it. Usually those games have servers specifically disallowing upgraded weapons.
this is a very informative interview and very nice look at how a few companies are starting to change with the times.
Also the additional city and "extra content" that is on the sims, you get when you activate your copy online. It is free, but it gives you quite a bit more for nothing more than a few mouse clicks.
06/10/09
06/10/09
06/10/09