I'd just like to note that the Final Fantasy games have not been your typical regurgitation, with new stories and often completely altered gameplay. Sure, it's not "original" IP, but it's also not the equivalent of Halo 32.
@RealmRPGer: Why dont you compare it to something similar to FF? Halo is obviously trying to continue a story. And FF is just a menu simulator that holds your hand along the way. Hasnt changed since dragon quest 1.
wow, this argument again so soon. i really wish these guys would back up these statements by talking about innovative titles that have come out in the west in the past year or two.
sure, we've had a few new ips.. but i only blame that on this generation turning to pc inspired gaming on consoles. once that settles in.. sequels will be pouring down the pipe. i mean.. correct me if im wrong.. but wolfenstein 3d is known as the shooter that almost created and most certainly popularized the genre. and look here we are 16 years later STILL SHOOTING AT NAZIS.
all the japanese have to do is make a world war II or futuristic space shooter, or a gritty third person sandbox game... and they'll make millions.
I think the main problem is that Microsoft was allowed to basically define what this generation is about, in part because they were first out of the gate and had zero Japanese support. Japanese output seems to have dropped significantly, too. I'm not sure if that's to do with there being fewer development houses (?) in Japan + the increased time it takes to make a game or if they just really aren't putting out as much new stuff anymore.
That said, I'd be willing to bet a CONSOLE that if the first system to release next gen starts off with strong Japanese support that the imbalance wouldn't seem to stark.
@MR. FAP☆FAP!: Disagreed. This has nothing to do with Microsoft. The rise of western games was already going on with PS2. Don´t blame one console for it all you know...
Look you damn Japanese developers, don't be too damn negative on yourself. We love your games...that's where it all started. I hope you're not giving up because I hate playing ALL American made games. Some are good, but too much FPS and such will limit my choices. I love japanese games. Stop feeling sorry for yourself and get cracking on making some more games...I'd buy it. You guys got the brains to overcome this.
I don't think that western developers are superior to those in Japan at all. I just think Western Developers make their game more appealing to most gamers, who the majority are adults now. There are no 10-12year olds in most western games saving the world, making the adults look helpless everytime. There are no colorful characters like Ruffus(I could have design a better biker then him) and some of the stories aren't predictable like: Mass Effect, making the choice to kill one of your own teammates or the young child getting shot to death in Fable2 and best of all, Deadspace put Survival back in Survival Horror. (Hello Capcom)
I love Japanes game but as an adult, I feel like a lot of their games aren't directed at me anymore. Capcom is on the right track, but they really need to get Monster Hunter on both next-gen consoles soon. Plus, they need to look very hard at the control scheme, for some of their games to fit todays gaming and not 2001.
I honestly never cared about the nationality of a game. If it´s good I´ll play it. Though my Wii has more japanese games, my 360 has more western games and my PS2 is kinda 50/50.
I remember, though, playing lots of western games even back in the day since I always like Midway´s work on a lot of games. Stuff like Killer Instinct, racing games, some adventures made for Genesis, etc. Always like 50/50 for me, NEVER cared for nationality, still don´t care. If a game is good, even if it´s made on Zimbabwe or Argentina I´ll proudly play it!
Work hard to "reach" the Western level? No, you need to work hard to surpass the Western level. Competition drives innovation, so work towards being the best! If gaming companies try to out-do each other by making their titles better and better, then gamers are the ones who benefit.
Even though series like Dragon Quest and Final Fantasy have large numbers of sequels, at least every game is different than the last. Can the same be said of American game series like Madden? Japan does make a lot of grind-fest RPGs, but America also makes a lot of brown-and-grey shooters. Both sides need to work on the original IP issue, but it's hard to take risks in this terrible economy. It might be easier for these developers to work on original IP if Japanese studios would be more motivated to surpass Western game studios and if Western game studios feel threatened by the progress and innovation of the Japanese game studios.
@天: Even though series like Dragon Quest and Final Fantasy have large numbers of sequels, at least every game is different than the last. Can the same be said of American game series like Madden?
Maybe you should compare it to something a bit more similar. How many street fighter games have there been with a few tweaks and roster updates? Hell, SFIV got a roster downgrade.
Aside from the obvious JPRG references, a particularly evident example for me has to be the Pro Evolution series, which has gone from being light years ahead of the competition to... well, it's stood still and the 'evolution' has become a little ironic.
Hell, I can't help but think about how many Western games have numbers over 2, or spiritual sequels. I mean, there are several, but not as many. And the word from the man behind Okami holds some power for me.
If I divide all the best games I've played ever by region in my head, Japan comes first, Europe comes distant second, America last.
Narrowing it down to the PS3, to get a more recent view, Japan and Europe are about tied, America still a bit behind.
So no. All that has happened is that Europe and America have gotten better, which is hardly surprising.
Japan's bread and butter in the gaming market may be endless JRPGs, but America produced a console which markets itself on endless FPSes. Console FPSes FFS.
I'm happy every time a Japanese developer owns up to the fact that Japan isn't doing its best to create new IP's and venture outside the normal stuff. That's not to say I'm gloating, but rather, I know it is more the Japanese way to take what exists and try to improve it rather than to create something from nothing (no one accuse me of stereotyping, this is basically from the mouth of my Japanese teacher) and it makes me happy to know that there are developers out there who really do want to refresh their place in the gaming world they had such a heavy hand in creating.
02/20/09
02/20/09
Bullshit. US devs are known to share ideas and technology with each other. Something that doesnt happen in Japan.
but that the best ideas are coming from where people are less constrained by tradition and the need to make a homogenous home audience happy.
Holy crap youre delusional. Keep sucking on those pocky's.
02/20/09
02/20/09
02/20/09
02/20/09
02/20/09
sure, we've had a few new ips.. but i only blame that on this generation turning to pc inspired gaming on consoles. once that settles in.. sequels will be pouring down the pipe. i mean.. correct me if im wrong.. but wolfenstein 3d is known as the shooter that almost created and most certainly popularized the genre. and look here we are 16 years later STILL SHOOTING AT NAZIS.
all the japanese have to do is make a world war II or futuristic space shooter, or a gritty third person sandbox game... and they'll make millions.
02/20/09
That said, I'd be willing to bet a CONSOLE that if the first system to release next gen starts off with strong Japanese support that the imbalance wouldn't seem to stark.
02/20/09
02/20/09
02/20/09
Go read some more history books.
02/20/09
I love Japanes game but as an adult, I feel like a lot of their games aren't directed at me anymore. Capcom is on the right track, but they really need to get Monster Hunter on both next-gen consoles soon. Plus, they need to look very hard at the control scheme, for some of their games to fit todays gaming and not 2001.
02/20/09
"Deadspace put Survival back in Survival Horror. (Hello Capcom")
More like Hello System Shock.
02/20/09
I remember, though, playing lots of western games even back in the day since I always like Midway´s work on a lot of games. Stuff like Killer Instinct, racing games, some adventures made for Genesis, etc. Always like 50/50 for me, NEVER cared for nationality, still don´t care. If a game is good, even if it´s made on Zimbabwe or Argentina I´ll proudly play it!
02/20/09
02/20/09
Holy crap, finally someone sane on this site. Majority of users here seem to treat japan like some perfect demi-god, its ridiculous.
02/20/09
Even though series like Dragon Quest and Final Fantasy have large numbers of sequels, at least every game is different than the last. Can the same be said of American game series like Madden? Japan does make a lot of grind-fest RPGs, but America also makes a lot of brown-and-grey shooters. Both sides need to work on the original IP issue, but it's hard to take risks in this terrible economy. It might be easier for these developers to work on original IP if Japanese studios would be more motivated to surpass Western game studios and if Western game studios feel threatened by the progress and innovation of the Japanese game studios.
02/20/09
Maybe you should compare it to something a bit more similar. How many street fighter games have there been with a few tweaks and roster updates? Hell, SFIV got a roster downgrade.
02/20/09
02/20/09
02/20/09
02/20/09
02/20/09
02/20/09
Narrowing it down to the PS3, to get a more recent view, Japan and Europe are about tied, America still a bit behind.
So no. All that has happened is that Europe and America have gotten better, which is hardly surprising.
Japan's bread and butter in the gaming market may be endless JRPGs, but America produced a console which markets itself on endless FPSes. Console FPSes FFS.
God help us if Japan imitates America.
02/20/09
02/20/09
Yeah they've pretty much been doing that since the end of WWII.
02/20/09