<![CDATA[Kotaku: Assault Heroes 2]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Assault Heroes 2]]> http://kotaku.com/tag/assault heroes 2 http://kotaku.com/tag/assault heroes 2 <![CDATA[ Reiteration - Assault Heroes 2 This Wednesday ]]> In case you weren't paying attention around the end of April, Sierra Online's Assault Heroes 2 is this week's Xbox Live Arcade release. The game picks up where the first left off, with our heroes realizing that the enemy the vanquished in their last adventure was merely a pawn of something much more sinister. The new game features enhanced foot combat complete with a dodge roll maneuver, the ability to hijack enemy vehicles (perhaps to ease you away from GTA for five minutes), and combat that takes you over land, sea, and eventually into the depths of space. Assault Heroes 2 hits the 800 MS point sweet spot and will be available early Wednesday morning.

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Mon, 12 May 2008 13:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=389633&view=rss&microfeed=true
<![CDATA[ Assault Heroes 2 Coming In May ]]> Assault Heroes remains one of the best arcade shooter experiences on Xbox Live Arcade today - exactly the sort of game I used to play in arcades with my friends back in the day. Now Wanako Studios is readying Assault Heroes 2 for release next month, promising all of the action of the original and more. The new game adds hijackable enemy vehicles entering the mix, as well as taking the firefight into outer space for the first time. The game is due out on XBLA May 14th for the standard fee of 800 Microsoft points. In honor of the release date announcement, here's enough screens to create your own little Assault Heroes 2 flipbook.

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Wed, 30 Apr 2008 18:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=385576&view=rss&microfeed=true