We’re putting on our game faces and blasting through some ranked Arms matches right now live on Twitch!
Here at Kotaku, we have strong opinions about video games. Currently, Arms’ DNA-themed fighter threatens to tear this snack website apart.
After a difficult string of placement matches for the current Overwatch competitive season, the unthinkable happened. I dropped to a lower tier. I had spent multiple seasons comfortably sitting in the Platinum tier, and suddenly I was Gold. I have become obsessed with undoing this demotion.
Arms may look like a Mario Party mini-game, but it doesn’t play like one. Charming and involved, Arms toes the line between a party game and an entry-level fighter with moderate depth. While Arms succeeds as an easy-to-pick-up brawler, its ambitions as a hardcore game for serious players are less certain.
People love the characters from ARMS. For the most part. One Flubber-wannabe in particular hasn’t gotten much love: Helix. A lovingly crafted clay tribute to the DNA molecule might help change that (but probably not).
On the surface, Arms looks like a cute game about the dangers of slinky arms, but it quickly gets challenging. Out today, Nintendo’s new fighting game has players throwing punches with spring-loaded limbs. Programming good impulses takes time and guidance. And although only ten fighters feature in Arms, with so many …
Arms’ first DLC character is Max Brass, the boss in the game’s single-player campaign. Downloading him will be free. The game is also adding a “Spectator Mode.”
After winning yesterday’s E3 Arms Invitational, the people’s champ Zerk had the chance to play the game’s producer, Kosuke Yabuki, in an exhibition. Mr. Yabuki showed no mercy.
Whether Nintendo fans are buzzing about the fabulousness of Twintelle, or the creepiness of Helix, it’s clear that Arms’ characters are already inspiring fierce fandoms. But when I asked Arms art director Masaaki Ishikawa, about the team’s favorite fighter over email, I got the lowdown on Min Min, and how the…
The Nintendo Switch’s upcoming fighting game Arms offers much more than battle slinkies. Its wild maps might be its best asset.
Did you know there’s a secret way to change outfit colors in the upcoming Switch fighting game Arms? Because there totally is.
Over the weekend a bunch of people had their first chance to play Arms, Nintendo’s upcoming rubber-band boxing game. If you played one of the hour-long “testpunch” betas, I have one question for you: motion controls, or nah?
During last night’s Nintendo Direct, a few new characters for Arms were revealed. In particular, the internet loves Twintelle, because, well, she’s kinda thicc.
For decades, Nintendo’s artists have been stuck churning out cartoon art to fill the halls of the Mushroom Kingdom. Which is fine! But in recent years, the company has let them off the leash on games like Splatoon and ARMS, and the results have been nothing short of extraordinary.
With Nintendo’s motion controllers now into their second decade of life, I find myself… agnostic. I like Wii Sports and I think pointer aiming in Twilight Princess was awesome, but I don’t like gyro aiming in Splatoon and the less said about Star Fox Zero the better. So where does Arms fit in?
Nintendo will hold free “Global Testpunch” online beta tests for its motion-controlled Switch brawler Arms, it said during today’s Nintendo Direct. You’ll be able to play a selection of characters and modes during the weekends of May 26-28 and June 2-4.
The ARMS Nintendo Direct is starting at 6pm Eastern. You can watch right here.
The Switch’s fighting game, Arms, will drop June 16th, as are yellow Joy-Con. Arms is a boxing game with some colorful characters—you’ll be able to equip both your arms with elemental powers. Cool to see a game take their core concept and run with it, even if that concept is “arms.”