@Ueziel: Were you able to finish it? There is a boss battle about 2/3 way through that was one of the most intense and disturbing boss battles I've ever played. I actually enjoyed the game, but yeah, it was a bit bland. I like the spirit world mechanic and the weapons were great. That acid shotgun NEVER gets old. I still boot it up occasionally just to spray that gun a few times. Anyone want to boost achievements, check my gamertag and let me know via LIVE :)
@subnet6: Yeah, I ended up finishing it. I'm guessing it's the plot twist boss battle. I guess I saw it coming, but I was more annoyed with how it just keeps charging you and it's hard to not get hit without just turning all the way to one side and running off. I didn't really think any part of the game was especially intense though.
@Yossarian: I swear, I just wanted the rights to Prey. In no way did it cross my mind that the game itself had small boys in tight clothing dancing to Celtic music.
You know, I really don't want to say that this game won't have zombies in it, since zombies are becoming a bit overused lately, but darn if it's not tempting to call Duke Nukem a zombie with as many times as he's remained in a state of Shrodenger's Video Game.
Is he alive or dead? Who knows? We'll just have to open the (Gear)box and see if Duke's alive or dead.
For the love of god...WHO CARES. Let this game and everything about it die already. Throw it in a fire, scatter the ashes into a cave and then fire bomb the cave...after all the cute furry creatures are out safe of course.
@Doeseph: I care. Games need more characters like Duke. Heroes these days, they hide behind masks, realism, and worst of all emotion. I want my straight up misogynistic, muscle bound, balls to the wall bad ass motherfucker spouting catchphrases as he bare-handedly tears down the Alien hordes without fear or remorse. Duke is the embodiment of his entire genre and his character reflects the way I wanna feel while playing a game. I refuse to watch him go down without a fight!
Oh boy. Here we go again. This vaporware franchise will just not die. I have said it before, but this game had better hand out free oral sex while you play it to live up to lofty expectations.
Umm ... guys, this is not a "balanced" filing. This is Take-Two's claim, which may or may not be valid ... or even have to do with reality.
It's like two people you know are in a fight, and you decide who is at fault by listening to only one of them. Wait until more info comes out before you jump to any conclusions.
Take-Two approaches Apogee at a secret, undisclosed location.
"Hey, since we're so deep into this, a port to the 360 would be nice, and may be painless enough to allow us to maximize returns. No worries, we'll fund it."
"But... we have the contractual freedom to select an additional platform for the release," Take-Two reminded Apogee.
Apogee sat quietly for a moment, collecting its thoughts. "It's done when it's done."
"How does that even apply?!" Take-Two erupted with frustration. "Fine, if you can't do it, we also have the contractual freedom to find someone who can. And, when I do, you'll be obligated to lend them assets and source code."
"Shitfuck!" Apogee thought, at the realization of its uselessness. "Fuck shitfuck!"
Apogee turned to its employees, looked quietly upon their quiet, serene faces, before speaking softly. "Operation: Scorched Earth"
Employees scrambled in a panic in response to the code word, sabotaging anything that could be useful in Take-Two's efforts to bring their decade-spanning child to another family.
Apogee took one last moment to look down at Take-Two's request for exporting resources before panning its view across the decimated ruins it left in its wake.
@Tracid: "Take Two claims that it notified Apogee [b]earlier this year[/b] that the copy wanted to "exercise its option to develop a Console Version of [Duke Nukem Forever] for the Xbox 360."
09/09/09
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It had some pretty epic music too :)
[www.youtube.com]
09/09/09
They built Vault 113 underneath an indian burial ground...
09/09/09
09/09/09
@Yossarian:
09/09/09
@Yossarian: I swear, I just wanted the rights to Prey. In no way did it cross my mind that the game itself had small boys in tight clothing dancing to Celtic music.
07/14/09
Is he alive or dead? Who knows? We'll just have to open the (Gear)box and see if Duke's alive or dead.
Gawd I feel like a geek now.
07/14/09
The Duke is still alive.
07/14/09
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07/14/09
Does he use Bubbletape?
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07/14/09
Then he'll kick ass.
07/14/09
07/14/09
You can always count on Duke.
07/14/09
wth, man.. show some respect.
But I agree oral sex or gtfo vaporware...
07/14/09
/Always/
06/15/09
*head suddenly disappears in a spray of blood and grey matter.
06/15/09
It's like two people you know are in a fight, and you decide who is at fault by listening to only one of them. Wait until more info comes out before you jump to any conclusions.
06/15/09
"Hey, since we're so deep into this, a port to the 360 would be nice, and may be painless enough to allow us to maximize returns. No worries, we'll fund it."
"Sorry bra', no-can-do," apogee apologizes, halfheartedly.
"But... we have the contractual freedom to select an additional platform for the release," Take-Two reminded Apogee.
Apogee sat quietly for a moment, collecting its thoughts. "It's done when it's done."
"How does that even apply?!" Take-Two erupted with frustration. "Fine, if you can't do it, we also have the contractual freedom to find someone who can. And, when I do, you'll be obligated to lend them assets and source code."
"Shitfuck!" Apogee thought, at the realization of its uselessness. "Fuck shitfuck!"
Apogee turned to its employees, looked quietly upon their quiet, serene faces, before speaking softly. "Operation: Scorched Earth"
Employees scrambled in a panic in response to the code word, sabotaging anything that could be useful in Take-Two's efforts to bring their decade-spanning child to another family.
Apogee took one last moment to look down at Take-Two's request for exporting resources before panning its view across the decimated ruins it left in its wake.
"Hail to the king... baby."
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[www.sadtrombone.com]