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development
Realtime Worlds Has Another MMO Up Their Sleeves
While Crackdown developer Realtime Worlds focus might be on getting APB out the door early next year, they've already got another massively multiplayer project in the pipeline. More » -
now hiring
Realtime Worlds Aiming To Expand
Following a very successful showing of APB at E3 2009, Crackdown developers Realtime Worlds are kicking off a major recruiting drive, aiming at employing more than 300 game industry professionals by early 2010. More » -
e3 2009
APB Does All Of The Following, In Theory
No game at E3 may have had a longer list of unexpected features than APB, Real Time Worlds' so-called crossing of Grand Theft Auto and an MMO. More » -
e3 2009
The Clips of E3: Day One
Between trailers, teasers and gameplay footage, there's almost enough movie time here to warrant an entire evening's worth of popcorn. More » -
e3 2009
APB E3 Trailer Full Of Cops, Criminals
Electronic Arts is bringing Realtime Worlds' massively multiplayer cops and robbers game APB to a PC near you. Take one part MMO, one part GTA, add tons of tattoo ink and you get this. More » -
e3
And EA's Latest Partner Is...
EA have a lot of "partners", developers with whom they share a close, special relationship. Like id. And Valve. And Grasshopper, and Epic. Now, welcome the latest EA partner: APB developers Realtime Worlds. More » -
rumor
APB Devs Working On Another Game?
So that headline's probably stating the obvious. I would imagine there are lots of studios working on something besides what they've already announced. More » -
realtime worlds
Realtime Worlds: Hold Up on Those Crackdown Rumors
While not saying it has an offer to do Crackdown 2, Realtime Worlds says it is in "ongoing" discussions with Microsoft about the sequel. Rumors yesterday said startup studio Ruffian "may" be working on it. More » -
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apb
APB Rejects Bullet Time and Mini Games Ideas, MMO Chugs Onward
In their latest monthly newsletter, Real Time Worlds walks us through some of the design decisions they've been making for their lawless, shooting massively multiplayer online game APB. More » -
APB
Facebook a 'Major Community Tool' for APB
Also in Realtime Worlds' newsletter for fans, which went out this week, is word that Facebook will play a large role in building the community for APB, the long-awaited cops-and-robbers MMO. More » -
all points bulletin
APB Says Timing Wasn't Right For E3, Launches Facebook Page
Realtime Worlds free-ranging, open-world crime MMO All Points Bulletin is shaping up nicely, Realtime Worlds tells us today in an email. More » -
realtime worlds
Crackdown 2? It Could Happen
Crackdown fans, all hope is not lost. You do have a reason to get out of bed, clear the room of Taco Bell wrappers, put on a smile and face the world. Crackdown 2? It could still happen, says Colin Macdonald of Realtime Worlds. Sure, the team is neck deep in APB development — which looks completely awesome — but, should the stars align, high jumping supercops may be in your future. More » -
APB
Realtime Worlds Expects M Rating For APB
After Realtime Worlds' appetite-whetting unveiling of its upcoming cops-n'-jerkbags MMO APB (All Points Bulletin), it'd be a little disappointing if it turned out that all we were being promised was sanitized "comic mischief." But no — Realtime Worlds fully expects to earn its M rating. More » -
apb
APB Full Public Beta Coming, New Art Here
We haven't heard a word from Real Time Worlds since they blew our collective minds during a talk at this year's Game Developers Conference. Recently hired Community Relations Manager Chris Dye just dropped us a line to let us know that's about to change. More » -
gta online?
Crackdown Creators Bought Their MMO Back Just To Sell It To Rockstar?
Put these pieces together. Realtime Worlds made Crackdown. Realtime Worlds are now at work on an MMO called APB, which is not entirely dissimilar to Grand Theft Auto. Realtime Worlds were founded by David Jones, who created Lemmings. Oh, and Grand Theft Auto. Last month, Realtime Worlds bought back the rights to APB from Korean company Webzen, who were originally scheduled to publish the game. Why the buyback? Eurogamer are reporting that, according to "a credible industry source", it was so they could turn around and sell the game to Rockstar, who could then rebadge it as a GTA MMO. Realtime are keeping quiet on the rumours, saying only that they bought back the rights to their game to "give themselves some options". More » -
apb
Crackdown Devs Wrest Control Of APB From The Koreans
And by "the Koreans" we mean the fine folks at publishing outfit Webzen, which until now was the planned publisher of Realtime Worlds' cops and robbers MMO APB, planned for a PC (and possible PlayStation 3 and almost definite Xbox 360) release. You may recall that the Crackdown developer was on the receiving end of a $50 million cash infusion, the majority of it we assume was spent on frozen haggis, but which some was surely earmarked to get the game out of hock from the Korean distributor. More » -
mmo
Realtime Worlds Seriously Considering APB For PS3
Realtime Worlds' Grand Theft Autoesque MMO APB (All Points Bulletin) has already been announced to be in development for both the Xbox 360 and PC. But with $50 million in their pocket, Realtime Worlds is considering all of their options. And that includes Sony's PlayStation 3. Studio Manager Colin MacDonald explained:Yes, we'll be looking seriously at [APB on PS3], but that doesn't mean it's going ahead, and it doesn't mean it's not going ahead.
Yes, but does it mean that it's not not going ahead? That's all we want to know! More » -
realtime worlds
Crackdown Devs Handed $50 Million
Crackdown devs Realtime Worlds - founded by GTA series creator David Jones - have secured for themselves a spot of funding for their promising-looking MMO shooter APB (and potentially other projects). Like, $50 million in funding. Nice. It's rare that console games receive venture capital, even multiplayer ones, so it looks like somebody over at Realtime's doing a good job of selling the game. More » -
gdc08
APB's Geek Squad: Miyamoto, Molyneux, Spector & Garriot
During Dave Jones' GDC session, essentially a reveal of Realtime Worlds' online game APB, he touted the game's character customization tools. After generating a handful of characters you certainly wouldn't want looking after your kids, he showed off APB's ability to recreate real-life characters. Namely, Jones showed digital versions of developers Shigeru Miyamoto, Peter Molyneux, Warren Spector and Richard Garriott that were made in the character editor. More » -
gdc08
Crackdown Team Debuts APB, The Counter-Strike of MMOs
Dave Jones of Realtime Worlds wowed GDC audiences this week with his presentation "My First MMO", debuting the successor to the award winning Crackdown known as APB. APB, Jones explained, is a massively multiplayer online game without the grind, one that draws inspiration from Counter-Strike more than it does from Ultima Online, EverQuest or World of Warcraft. Why Counter-Strike? "There's no persistence, no progression, no customization, its just damn fun," Jones said. More » -
criminally content
Real Time Worlds Says "No" To Crackdown Sequel
Love Crackdown? I assume a good portion of the 1.5 million of you who bought it did—and not just for the Halo 3 beta key contained within. If you're a big Crackdown fan, you'll have to wait a long time for the sequel, as developer Real Time Worlds says they aren't working on it. Why? According to Develop Mag's report, producer Phil Wilson said that "Microsoft were a little late in stepping up to the plate to ask for Crackdown 2, and by then we had already started working on bigger, better things." More »
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