<![CDATA[Kotaku: Announcement]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Announcement]]> http://kotaku.com/tag/announcement http://kotaku.com/tag/announcement <![CDATA[ @Commenters: Comment Threading Goes Gold ]]> Threaded comments? On my video game blog? It's more likely than you think, now that the nerds that power Kotaku's tech have pulled the trigger, introducing a new way to look at comments. The goal? In order to make conversations with your fellow readers here easier, the new "threaded comments" system organizes comment replies more logically and makes discussing the post at hand easier to do and digest. Hit up any post with comments to start tinkering with the new system yourself, or read on to get the full rundown of what's changed and why... and some helpful commenting tips!

What's a threaded comment?
Instead of a stacked list of one-off replies, you'll be able to respond to and have your response appear directly below another commenters remarks. We're told this makes the whole thing read more like a "conversation," something we vaguely remember before we started working on the internet.

The best part? You won't have to scroll up to root out someone's smart-ass comment to an earlier smart-ass comment and you won't have to scroll all the way to the bottom to reply to another commenter.

How do I respond to a comment?
Simply click on the reply arrow and start pounding away at the keyboard.

Are threads displayed in chronological order?
Well sort of. Each conversation will be displayed in chronological order, but organization of those conversations overall will be displayed based on popularity. The most popular conversations will float to the top. The most recent comment that has no replies will appear on top for 15 minutes before being filtered down. If a more active conversation receives a reply within those 15 minutes, that conversation will overtake the stand-alone comment.

What's this little heart next to a commenter's name? And, hey, where'd the plus and minus go?!
You used to need to tick the plus or minus button to befriend or de-friend another commenter. Now you just tick the little heart button. It's sweeter this way.

What's up with that star icon? Are these commenters invincible?
Starred commenters were readers who have 25 or more followers or were designated as stars by an admin. With the introduction of threaded comments, the number of followers required to attain star is increasing to 40. There is no level cap.

I'm frightened of change. Is there a way to view comments the "old-fashioned" way?
Yes! You can switch to the old style comments layout by clicking the "classic view" link in the comments bar at the top of the threads.

Good vs. Bad Comments
Read carefully before you comment. Definitely read beyond the headline before you comment. If you're new to the notion of offering your anonymous opinion via the internet, here are a few guidelines for cranking out grade-A comments.

Characteristics of a good comment:
+ Insight, additional information and helpful corrections
+ Intelligent critique
+ Wit, humor and amusing personal anecdotes
+ Calm, courteous, reasoned disagreement, either with the opinions/facts presented in a post itself or with other commenters

Characteristics of a bad comment:
- Attacks on other commenters or Kotaku editors - we don't mind the criticism, but if you are going to be a dick about it, we have no qualms over banning you and later belittling you via e-mail.
- Trolling
- Excessive vulgarity, including racist, sexist or homophobic attacks
- Self-promotion
- Irrelevance - "I don't know who this person is" or "First!"
- Assumption/speculation over an editor’s motivations - “This post was only put up in order to garner [editor name] pageviews” or "This is not news!"
- Thread hijacking

Disemvoweling or "Wht hppnd t my cmmnt?"
One of the comment admins found your response to be either lame or just plain stupid enough to not warrant a ban, but to make it unreadable. We've removed the vowels from your post to make it nigh unreadable. Consider it a warning, or in some cases, evidence for your ban.

Being banned.
We reserve the right to ban for any reason. We do not owe banned commenters an explanation, although we may give one if we feel like it. As always, banned commenters can re-apply for commenting privileges after 2 weeks.

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Mon, 22 Sep 2008 12:20:18 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5053182&view=rss&microfeed=true
<![CDATA[ Ban Monday Begins! ]]> Hooray! Our favorite Kotakuday, Ban Monday, has finally arrived!! While we don't have any problem banning on regular days, we turn up the Ban Hammer sensitivity to MAXIMUM on Ban Monday. For those who don't know, here's how it's gonna go down: Send us the commenter page to commentsATkotakuDOTcom for anyone who should get the axe, err, hammer. You can put in your request at commentsATkotakuDOTcom. No ban gloating. Gloating leads to Ban Hammer backfire, which could cause you to get the boot. And that would be very embarrassing. We'll be back to normal on Tuesday, lighter, faster and better. Hope to see you on the other side.

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Mon, 22 Sep 2008 00:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5052881&view=rss&microfeed=true
<![CDATA[ Do You Know What Next Monday Is? ]]> Oh where have you been? How we've missed you! Fret not, Ban Monday is back. While we ban everyday (and night!), next Monday, we are going to turn the Ban Hammer sensitivity to MAXIUM. For those who don't know, here's how it's gonna go down: Put in your request at commentsATkotakuDOTcom. But no ban gloating. Gloating leads to Ban Hammer backfire, which could cause you to get the boot. And that would be very embarrassing. We'll be back to normal on Tuesday, lighter, faster and better. Hope to see you on the other side.

Wondering how not to get banned? Be sure to read Lifehacker's commenting guide.

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Fri, 19 Sep 2008 00:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5052081&view=rss&microfeed=true
<![CDATA[ Subscribe To Kotaku's Weekly Newsletter... Totally FREE ]]> Ahoy! For those who want Kotaku in their email (or other connected things), listen up. We've got this de-lightful newsletter just waiting to land in your in box. Isn't that just great?! You'll get the top seven stories of the week delivered to your email, Skype, AOL, Twitter (public or private), Microsoft Messenger or Yahoo Messenger. Better than me screaming the top stories at you! None of you ever heard me, and that always made me so horse.

Start Your FREE Subscription to Kotaku's Top Stories of the Week Right Here

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Fri, 22 Aug 2008 08:40:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5040375&view=rss&microfeed=true
<![CDATA[ Kotaku's New Tool: The Straight Razor of Disemvoweling ]]> I think it's fair to assume that everyone on Kotaku is very familiar with the Banhammer, wielded now with force by Shiraz. But I've never been totally happy that our only options for comment management is to either do nothing or ban someone. In fact for months, maybe years, I've been asking tech to whip something up that would allow us to warn users that they are tip-toeing into banhammer country, traipsing into the cave of the angry comment moderator.

My suggestion was that we create an opposite to that fancy star you get for being an exceptionally insightful commenter. Maybe a grey dunce hat or an exclamation point. Well, neither have come to fruition (yet). But I still have hopes.

Yesterday afternoon there was a knock at the front gate of Kotaku Tower. When I opened the doors I discovered a small box sitting on the splintering doorstep. Inside, a straight razor. And not just any straight razor, but a straight razor of disemvoweling. With a flick of the wrist troublesome commenters have all of the vowels of a post sliced free. Consider it a warning, because there aren't too many people who can survive more than one dance with the razor.

How Not To Get Banned: A Primer [Kotaku]

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Fri, 08 Aug 2008 10:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5034654&view=rss&microfeed=true
<![CDATA[ Meet Your New Commenting Czar ]]>

We've been running this contest throughout the past month or so, so I think it's about time to announce who the new king of comments will be.

If you remember we had narrowed down the list to these five:

EnigmaNemesis
TheIrishNinja
Spoony Bard
PapaBear434
DaiMacculate

Each of these commenters are daily readers, heavy commenters, people who spend an inordinate amount of time reading our stories and calling us on our bullshit and for that we love them. But unfortunately, we could only pick one for the latest six-month rotation as Commenting Czar, a person who will be giving the mighty banhammer, a tool which has both the ability to strike down lesser tools and to give life to once bannified accounts. The new czar will also earn $200 a month for their hard work.

Hit the jump for the name.

Without further ado I give you your new Czar: Spoony Bard

To everyone else I just want to remind you that this job lasts six months so please check back in with me in December or January because only you can prevent trolls. And of course we're always looking for strong, inquisitive writers. Thanks again for everyone's effort.

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Tue, 22 Jul 2008 11:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5027728&view=rss&microfeed=true
<![CDATA[ Hello Europe... Kotaku calling. If you live ... ]]> Hello Europe... Kotaku calling. If you live on The Continent (not a continent mind you), have delicious writing skills and a hankering to work for us, report to Kotaku Tower immediately, via me... via email.

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Thu, 22 May 2008 09:59:53 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5010473&view=rss&microfeed=true
<![CDATA[ Live in California? Looking to write for ... ]]> Live in California? Looking to write for a living. Hit me up.

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Mon, 05 May 2008 20:07:53 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=387441&view=rss&microfeed=true
<![CDATA[ New to Kotaku? Desperate for even more GTA ... ]]> New to Kotaku? Desperate for even more GTA IV coverage? Click here to check out our official review and must reads and here to follow breaking and on-going Grand Theft Auto IV news. If you want your gaming news sans GTA IV, check this out.

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Fri, 02 May 2008 18:00:03 MDT http://kotaku.com/index.php?op=postcommentfeed&postId=385759&view=rss&microfeed=true
<![CDATA[ A Call to Ban ]]> I woke this morning to find Kotaku at a crossroads, one peopled with a mob. It seems there's a decision to be made: Do we want Kotaku to be represented by the chatter of a thousand voices, people trying to be heard over one another, many not stopping to think before they talk. Or do we want to cull the crowd, reduce the noise so our many intelligent readers can still be heard over the roar and those who speak take the time to think, to read before doing so.

It's disheartening to think that it has come to this, that unless we're talking about the relatively safe topics of consoles and their direct by-products there can't be intelligent discourse on Kotaku. And I don't understand how we've arrived here.

Commenting on this site has a short and interesting history. It wasn't allowed for more than a year and when it did come, after much pleading on my part, it came in the form of an invitation. You were invited to come into the site. This wasn't because we didn't want dissenters on the site, it was because we didn't want trolls here, inside with us. Because whether you believe me or not, commenters are as much a part of making Kotaku, what it is, as it's writers are, perhaps even more a part of that process.

Over time we opened the door more, allowing anyone to apply to be a commenter, something that I hoped would bring a wealth of new and interesting opinion into the site. But what it seems to have done is created not a chorus of thought and reason, but a mob mentality, a desire to post first, to speak loudest and to rarely read through the entire article or think about the topic at hand. It's created a cacophony of stupidity that drowns out our many well-reasoned readers and dilutes their intelligent discourse.

Race is a big issue. It's an issue that's right up there with religion and politics. People get angry, I get that, and of course you have the right to get angry. But what you don't have the right to do is to turn off your brain and turn up your mouth.

If you disagree with someone then disagree, but don't resort to calling names, don't use caps, don't generalize. Dissent with smart, thoughtful comments, create a dialog or go somewhere else, because frankly, you're embarrassing me.

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Fri, 11 Apr 2008 09:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=378656&view=rss&microfeed=true
<![CDATA[ Sponsors Thanks ]]> Busy week! So busy! The busiest. Man, we need to sit down, max and relax. Anyone got some strawberry milk we can sip? Yep, our Sponsors do. And for that, we thank them. This week, Kotaku was brought to you by Ace Combat, Coors Light, Netgear, New York Times Travel, Unscrew America, and Vista. Now, back to that strawberry milk.

Interested in advertising with Kotaku? Click here to find out more.

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Fri, 04 Apr 2008 22:30:37 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=376469&view=rss&microfeed=true
<![CDATA[ That was fun... Now back to your regularly ... ]]> That was fun... Now back to your regularly scheduled program. Keep your eyes out for Intern Adam's first every Kotaku video later today for Kaketaku's last hurrah.

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Tue, 01 Apr 2008 08:55:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=374508&view=rss&microfeed=true
<![CDATA[ Kaketaku: Glucose, Whip and Leaf for Obsessive Game Cakers ]]> Welcome readers to the new face of Kotaku, a site rededicated to the minute coverage of all things Game Cake. It was a long time coming, but over the years we've noticed that while sites like GameSpot, IGN and 1Up voluminously cover the video game industry, little time is spent on that sweetest of tangents, the artful Game Cake.

No more will we waste your time by detailing the movements of game company CEOs, revealing early the secrets of consoles and developers alike, instead we will work to push Game Caking to the frosty heights it so richly deserves.

Expect in the weeks, months, years to come detailed secrets on the people behind the cakes you know and love, tips on how to prepare your own Game Cakes and nuanced features on the inner machinations of some of bakings greatest.

As always we will strive to stay in front of the pack, covering the game cake industry as both an outsider. Some might argue that all Game Cakes need is a cold glass of milk, but we at Kaketaku knows it needs some hard-nosed journalism.... too.

Kaketaku

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Tue, 01 Apr 2008 08:05:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=373774&view=rss&microfeed=true
<![CDATA[ Hyper Multi-Tap Is Dead. Galactic Multi-Tap Lifts Off! ]]> Announcement time! That's right, Hyper Multi-Tap is changing its format. Up until, say, last Friday, the only reward those commenters nominated for Multi-Tap got was a happy feeling. Ditto for those kind enough to nominate them! But, we'd like to do more. You know, repay you for making brilliant comments and nominating them as well. So! Here's what we are going to do: Award a Kotaku Star (see above) to those commenters who make Multi-Tap, plus one to those who nominate. Keep in mind, that we are only doing seven comments for Galactic Multi-Tap. (Hopefully, the best ones!) What happens to those who repeatedly nominate or make it into Multi-Tap? They won't get extra Kotaku Stars, but rather, a warm place in our cold, bitter hearts.

Galactic Multi-Tap launches this Friday.

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Mon, 31 Mar 2008 00:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=373907&view=rss&microfeed=true
<![CDATA[ Kotaku Named Best Worldwide Resource for Video Games (In Denver) ]]> bestofD.JPG Every year newspapers and alt papers around the country print mammoth guides to their community to highlight the best places to eat, hang-out, drink, go shopping and what have you.

This year I was surprised to find that (Denver) Westword's 25th Annual Best of edition included a special category just for Kotaku, complimenting both video games and our site in the entry:

Best Worldwide Resource for Video Games (2008)
www.kotaku.com
Video games are quickly ascending to a place of cultural dominance, joining movies and music in terms of earning power and cultural cachet. One of the biggest and best websites covering this transformation is Denver-based www.kotaku.com, which includes live coverage of key events, such as the recent Game Developers Conference, and original features on nearly every important thing in gaming. Managing editor Brian Crecente, a longtime veteran of the Rocky Mountain News, runs the megablog, continuing a tradition of delivering top-notch coverage.

Woo-hoo time to break out the cake and champagne. OK, maybe just Twinkies and punch.

Best Worldwide Resource for Video Games (2008) [Westword]

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Sun, 30 Mar 2008 10:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=373721&view=rss&microfeed=true
<![CDATA[ Become a Kotaku SUPER STAR ]]> yesistarredhim.JPG The tech Easter Bunnies have been secretly hard at work this week, rolling out today Star Commenting.

You may have already noticed the stars that have begun appearing next to posts by certain commenters. This is a way for readers to quickly scan the comments on a page and stop at comments that are likely to be of high quality. Commenters get star status when they have a large number of followers. We can also reward especially elucidating commenters with a gold star. It's so elementary school, I love it!

Now we need to come out with the opposite of a star. Oh right we already have that, it's called the ban hammer.

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Fri, 21 Mar 2008 14:00:45 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=370702&view=rss&microfeed=true
<![CDATA[ Cats > Kotaku In 2008 Bloggies ]]> Yeah, we were nominated for a Bloggie this year. Kinda cool! We didn't win, though, much to the surprise of absolutely, hmmm, nobody. To anyone who actually voted for us, all we can say is...what were you thinking? Come on. We were up against I Can Has Cheezburger! Why didn't you vote for them? We're bitter, mean games writers. They're cute, fluffy kittens!

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Tue, 11 Mar 2008 07:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=366226&view=rss&microfeed=true
<![CDATA[ Hate Your Weekends? Love your Kotaku? ]]> flynndm.jpg It's weekend number two sans-Flynn and we're still in search of a Weekend Editor.

If you're interested in giving up your weekends for a chance to run things at Kotaku Towers when almost no other writers are around, then look no further. We're looking for a solid writer who also has excellent news judgment and a love of the video game bizarre.

If you're genuinely interested, have the time, the patience and the skill, then drop me an email with a run down of your experience, some writing samples and a convincing argument why I should hire you. Keep in mind that I'll probably be getting a lot of these and I'm extraordinarily picky, so you better make it good.

:)

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Sat, 08 Mar 2008 11:00:20 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=365485&view=rss&microfeed=true
<![CDATA[ How to Selectively Read Kotaku ]]> postcount.JPG Personally, I think Kotaku is at least 99.9 percent gold. I'd like to think we are, in fact filler free. I do know for a fact that all of Kotaku writers, myself included, only post the stuff they find interesting. But the fact is we do a crapload of posts in a given day. A fact I'm sure you are well aware of if you're a Kotaku regular. Not only do we post a story every 20 minutes on the site during the day, we have our night crew who slave away on the site while the sun is in the other hemisphere.

Keeping up for some can be quite a drag. So we created the day and night notes. Not only does this allow Ash and I to communicate with one another, but it gives us both a chance to point out some of the best stories of our shift.

But that still might not be what you're looking for. So here's another solution, the master list to all of our tagged RSS feeds. That's right every single tag we use on the site, from 1080p to Zune, has its one RSS feed. Go hog wild, but don't come complaining to me when you miss a feature on Objectivism on BioShock or us breaking the news that Peter Moore quit Microsoft.

RSS Feeds Master List [Kotaku]

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Sat, 08 Mar 2008 07:00:50 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=365481&view=rss&microfeed=true
<![CDATA[ Last Call For PSP2 Concepts! ]]> We just wanted to send out a notice that today is the last day to submit your PSP2 concept designs for the first ever, last ever, official Unofficial Kotaku PSP2 Design Challenge. We've actually received some decent designs—but believe it or not—we've received some real crap, too. Just so you know, the whole "5-year-old sketches a PSP2" bit has been done (pictured here). So, those looking to get in an entry before the deadline should realize that the joke has been made, we actually laughed and now we can all carry on with our lives.

Thanks Timothy!

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Wed, 05 Mar 2008 14:00:53 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=364206&view=rss&microfeed=true
<![CDATA[ Be Prepared, The Blood Letting Is Coming ]]> Yes, yes. It's that time again. Time to ruthlessly ban people! That's right, next Monday (Feb. 25th) is everyone's favorite Kotakuday, Ban Monday. While we adore the commenters who add something to the comment section, we abhor the ones who detract from it and spam it with their drivel. We ban here at Kotaku. Ban like crazy. So please do not confuse our comment sections with your run-of-the-mill forum, boards, blah blah. We're not your buddies! We're very bitter and mean!! For those who don't know, here's how it's gonna go down: Send us the commenter page for anyone that should get the axe. If we agree (even slightly), we'll swing. And swing hard. Though! No ban gloating. Gloating leads to Ban Hammer backfire, which could cause you to get the boot. Tuesday we'll be back better, lighter, strong and faster. Onward!

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Wed, 20 Feb 2008 00:00:15 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=358382&view=rss&microfeed=true
<![CDATA[ Hey You Got Your Video In My Comments ]]> Sexy! Now you can post video clips in your comments. Unfortunately, this only works with Youtube links (and I despise Youtube), but it's still pretty neat and has great potential for abuse. To make it work just drop the link into your comment and a patented blend of pixie dust and virgin blood will turn it into a playable clip. We're still in beta so make sure to point out when it doesn't work... in comments.

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Thu, 14 Feb 2008 15:59:19 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=356759&view=rss&microfeed=true
<![CDATA[ Alice and Corey Find a Pretty Posey ]]> 2241708548_8622ce8b2e.jpg Kotaku is not, typically, a place of personal announcements, but I've long been a big fan of both Alice Taylor and Corey Doctorow's work. In fact, Alice still irregularly contributed to Kotaku. So I think it's fair to show off their latest endeavor: Poesy Emmeline Fibonacci Nautilus Taylor Doctorow, born 9 pounds, six ounces at home in a pool in London. Now to convince Alice to write some more bits for us in her "free time". That free time thing always cracks me up. Congrats guys!

Hello World [Wonderland]

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Tue, 05 Feb 2008 10:00:57 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=352724&view=rss&microfeed=true
<![CDATA[ Kotaku Nominated for a Bloggie ]]>

I just found out that Kotaku has been nominated for a 2008 Bloggie for best topical weblog. Previous winners include BookSlut, PostSecret and The Leaky Cauldron. Not only has a gaming site never been nominated in this category, I believe this is the first time that a gaming site has been nominated for any Bloggie. Kinda cool.

If you're interested in voting for us hit up the site by tonight, when voting closes. I probably should have mentioned this before. And yes, we're up against cute cats.

Bloggies

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Thu, 31 Jan 2008 14:41:24 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=351298&view=rss&microfeed=true
<![CDATA[ Gamertags, Friend Codes, PSN and Steam IDs Hit Kotaku ]]> bcuserid.JPG

See what a little persistence will get you? Over the years we've run posts where people could put up their own gamer IDs, be they for the Xbox 360, Playstation 3, Wii or PC. But the problem has always been that that post eventually, usually quickly, moves off the page and people forget about it. So I started bugging our tech folks about maybe adding it to Kotaku's increasingly robust user profiles and sure enough they did it.

Now if you want to know a fellow Kotakuite's 360 Gamertag, PS3 ID, Wii Friend Code or Steam ID you can hit their user page and check it out. To add yours to your page just sign in and click on your name at the top of the page. You'll find the boxes for that information on the right side.

Have at it and play nice.

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Thu, 31 Jan 2008 09:00:42 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=351064&view=rss&microfeed=true
<![CDATA[ Sponsors Thanks ]]> Delightful! It's ice cream time. And we just love ice cream. Too bad we don't have spoons. Eating ice cream with your hands is sooooo messy! Good thing our sponsors have spoons. Good thing we have sponsors! This week, Kotaku was spoon fed by In Bruges, TiVo and Toshiba. Yum.

Interested in advertising with Kotaku? Click here to find out more.

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Fri, 25 Jan 2008 06:40:19 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=348859&view=rss&microfeed=true
<![CDATA[ Sponsors Thanks ]]> Today, today we were sleepy. We sprawled out on the cold, stone Kotaku Tower floor and shivered our little bodies to sleep. When we awoke, there they were: Our Sponsors. They have even covered us in blankets and put pillows under our heads. For that, we thank them. This week, Kotaku was put to bed by In Bruges, Subaru, TiVo and Toshiba.

Interested in advertising with Kotaku? Click here to find out more.

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Fri, 18 Jan 2008 06:00:21 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=346377&view=rss&microfeed=true
<![CDATA[ Sponsors Thanks ]]> It's music time! And boy oh boy do we love music. Shame though we've never gotten proper piano lessons. We wish we could bang out more than just noise. Hark, Sponsors! Thank goodness they have musical talent. Thank goodness we have Sponsors! This week Kotaku was kept in tune by Amazon Anywhere, Atari, Subaru, TiVo, Toshiba and Zune. Like the sound of that!

Interested in advertising with Kotaku? Click here to find out how.

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Fri, 11 Jan 2008 06:40:49 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=343673&view=rss&microfeed=true
<![CDATA[ Ban Monday is Coming (With Added Witzbold) ]]> The blood letting is coming. And it's going to be bad. Next Monday is, you guessed it, Ban Monday. It's our favorite Kotakuday! While we do welcome the new folks, we also want to warn them. We ban here at Kotaku. Ban like crazy. Ku-razy. So please do not confuse our comment section with your run-of-the-mill forum, boards, blah blah. It's different!

We are always open to ban submissions (oh yes), but next Monday the ban sensitivity on the Hammer will be turned up max. Keep a watchful eye and get those submissions ready to send out next Monday. We'll be back next Tuesday lighter, faster and better. Hope to see you on the other side.

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Wed, 09 Jan 2008 00:00:02 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=342466&view=rss&microfeed=true
<![CDATA[ Kotaku Tower Welcomes Its First Intern ]]> humber.jpg

And you all thought I had forgotten about the internships. I'd like to introduce everyone today to Tori Floyd, Kotaku's first ever intern (well, not really, but the first in recent memory. Here's Tori on Tori:

Greetings, all, from the newest (and, apparently, first) Kotaku intern! I'm a fourth-year Media Studies and Journalism student at the University of Guelph-Humber in Toronto, Ontario, and decided that working for Kotaku from home sounded much cooler than commuting to the CBC every day. Thankfully, Kotaku, agreed, and here I am. I'm currently writing my thesis essay on video games as they relate to identity development (particularly gender and sexuality), and am in the process of applying to a Master's program so I can continue studying that, and hide from the real world for another two years (or so).

In the meantime, I can generally be found playing The Sims 2 on my Mac, or an assortment of games for the Nintendo Wii and DS (currently playing Super Paper Mario, Mario Party DS, and Trauma Centre: Under the Knife). I'm notorious for not finishing games, but am willing to try everything once.

I'm looking forward to hearing from all of you!

Tori will be helping out around the tower, occasionally posting and working, I hope, on one or two long-term projects. Say "Hi" be nice.

Oh, and I am sorta still looking for another intern, one who is preferably closer to Denver than Canada, like in Denver or its surrounds. As you can probably tell from Tori's intro, the most important thing is that the intern will actually be an intern. In other words can use this experience for school credit or toward journalism experience in their future career.

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Mon, 07 Jan 2008 09:40:23 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=341584&view=rss&microfeed=true
<![CDATA[ Don't forget. Mike McWhertor is checking ... ]]> Don't forget. Mike McWhertor is checking out CES for us this year. So he'll be posting impressions, interviews and painfully funny bits of insight from the show floor. At least they better be painfully funny...

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Mon, 07 Jan 2008 08:05:24 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=341544&view=rss&microfeed=true
<![CDATA[ io9's Alive, ALIIIIIIIVVVVVEEEEE!!!!! ]]> io9logo%5B2%5D.jpg

You like games, so you surely like Sci-Fi right? I know I do, though my tastes tend to lean more toward the heady works of Le Guin and Miller then the likes of today's pulp sci-fi writers. (Little known fact I flunked Science Fiction in college, no lie.) That isn't to say I don't love the works of Heinlein and Howard too. But no matter which way your Philip K Dick dangles, Gawker's newest Sci-Fi-centric blog io9 has you covered. What's an io9 you ask? A rapture fucker. See proof you need to love this site. Not only is it packed with Sci-Fi goodness, it also tackles a bit of Sci-Non-Fi and throws in comic books, TV, movies, and I bet some video games, to boot.

Ride the nanowires over to io9.com today. Brain implant sold separately.

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Wed, 02 Jan 2008 13:00:11 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=339654&view=rss&microfeed=true
<![CDATA[ What Are Your Gaming Resolutions For 2008? ]]> baby_new_year.jpgSome of the Kotaku staff, those who live in the future, have already rung in 2008. But many of us in the tower are anxiously awaiting a thrilling night in of TV watching, complete with copious amounts of sparkling, non-alcoholic cider enjoyed in our footie pajamas. Fifteen minutes of partying, then we head off to bed around 12:01 AM and wait for the sun to rise to get started on our chores. While we wait for New Year's Eve festivities, resolutions are being made—get that third nipple removed, finally cancel our subscription to Grit magazine, and spend more time gaming!

Personally, I'm going to make the effort to play more with my friends, wherever they may be. A multi-hour session of Team Fortress 2 that's due to happen as you read this with two of my best friends will make sticking to that one a bit easier. I'm also planning on spending less, buying only exactly what I plan to play and leaving nothing in the shrinkwrap. There will be more downloadable gaming in my future, more online gaming and more attention paid to indie and homebrew wares.

Let us know what you've got planned for a self-improved 2008, whether it's less fanboyism, more time with your SNES or even the shedding of that unsightly 80 pounds gained at college.

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Mon, 31 Dec 2007 19:30:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=339290&view=rss&microfeed=true
<![CDATA[ Meet Your New King of Komments ]]> heimie.jpgWe've been running this contest into the ground throughout the month, so I think it's about time to announce who the new king of comments will be.

If you remember we had narrowed down the list to these five:

Witzbold
TheIrishNinja
EnigmaNemesis
Kirbytheslayer
PapaBear434

Each of these commenters are daily readers, heavy commenters, people who spend an inordinate amount of time reading our stories and calling us on our bullshit and for that we love them. But unfortunately, we could only pick one for the new position of Commenting Czar, a person who will be giving the mighty banhammer, a tool which has both the ability to strike down lesser tools and to give life to once bannified accounts. The new czar will also earn $200 a month for their hard work.

Hit the jump for the name.

Without further ado I give you your new Czar: Witzbold.

To everyone else I just want to remind you that we haven't yet decided how long this job lasts and that we also still plan on trying to hire a few more interns so don't give up hope. And of course we're always looking for strong, inquisitive writers. Thanks again for everyone's effort, drinks on Witz.

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Mon, 31 Dec 2007 15:30:41 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=339304&view=rss&microfeed=true
<![CDATA[ The King of Kommenter Finalists ]]> Mjolnir.jpg

It's December 28, which means the King of Komments pre-election season has run its course and we've come up with the finalists for the big show:

Witzbold
TheIrishNinja
EnigmaNemesis
Kirbytheslayer
PapaBear434

While Witzbold is certainly the front runner in followers, that doesn't really matter at all at this stage. Now the folks in Kotaku Tower need to chat things over with the five finalists to see why they want the little-pay job and what sort of hours they would be available to moderate and such. That doesn't mean we're going to make the decision in a vacuum, since the next Komment King will be in charge of the readers I'll open up the comments now to see what you guys think. Who do you think should get the banhammer?

In the meantime the five finalists should check in with me using the email address they used to register their comment account.

hunthunthunt.gif Japan's most entertaining gaming journo wrote us a nice note. Find it.

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Fri, 28 Dec 2007 08:00:19 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=338344&view=rss&microfeed=true
<![CDATA[ On Photos ]]> peter-moore-with-ms-india-md.jpg

Just a little heads up to those of you who read Digg and Kotaku and maybe have seen the "Kotaku steals photos" story floating around out there. Here's the full story.

The owner of a site we linked to a few months back, also using a cropped version of their pic, emailed me yesterday to let me know we had used his pictures without his permission or authorization.

I sent the info on to HQ and then headed out to spend the rest of the day setting up for our Child's Play fund raiser in Denver. Hours into the fund raiser, the emails starting rolling in pointing out the story that, I can only assume, the site owner had written, saying we had stolen his images.

This morning I got a hold of the site owner and we were able to resolve the issue. Now back to nursing my Child's Play fund raiser hang over.

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Thu, 13 Dec 2007 20:26:55 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=333661&view=rss&microfeed=true
<![CDATA[ Kommenter King ]]> mark_wilsons_followers.jpg

Don't forget that you still have two more weeks to try and amass a commenting army to wrest control of the ban hammer from Ash and I.

The top five commenters with the most followers will be in the running to be named the new commenting czar which, along with being able to wield the ban hammer, will pay $200 a month.

Getting the break down is pretty work intensive, but last time we checked Witzbold wasn't just the leader at Kotaku, he actually has the most followers Gawker wide with 188 minions, followed by TheIrishNinja with 77, EnigmaNemesis with 75, PapaBear4 with 66 and dv8godd with 43. Remember it doesn't matter where in the top five you fall, just so you land there, and you still have plenty of time to recruit.

Full rules here.

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Thu, 13 Dec 2007 18:00:32 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=333762&view=rss&microfeed=true
<![CDATA[ Become the King of Komments at Kotaku ]]> mark_wilsons_followers.jpgI told you the next contest wouldn't involve any counting, at least not on your part.

Having long held the crown for the Gawker site with the most comments, we think it's about time we put someone in charge of keeping things moving along. Fact is, Ash and I are just plain overwhelmed with the effort required to read the comments on all of the posts, activate the deadly banhammer and welcome new commenters into the Kotaku fold. Yes, we still do that manually... one at a time.

So we're on the prowl for a comments moderator of sorts, a gatekeeper to Kotaku Tower, if you will. Someone who will prowl the posts and comments on a daily basis, weeding out the bad, helping out the conversation, anointing new readers and even, occasionally, writing a post or two.

We can only pay $200 a month for your help, but you do get to wield the mighty banhammer and will be given the keys to the commenting gates. If you remain interested, hit the jump for how to apply. Yes, there is a contest (of sorts) involved.

Sorry, I just can't help it. I need to make everything a contest these days. This is how it's going to work. On December 27, we're going to beg our tech geniuses to track down the five Kotaku commenters with the most followers. The top five who want to do this will all then have to explain, in comments, why they should be made the commenting czar. We'll use our own good judgment, and a pinch of public sentiment, to elect the new czar.

There's really no way to get a follower other than by getting other people decide to follow your comments. They do that by logging in and then clicking on the little plus sign symbol next to your comment in a post. Of course your followers will all have to be commenters, so make sure they sign up on the site.

If we catch you cheating we'll kick you out of the contest. So play nice. Don't even attempt to cheat.

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Tue, 11 Dec 2007 17:00:11 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=332685&view=rss&microfeed=true
<![CDATA[ So, The Purge Begins... ]]> It has already started. Today is, yep, Ban Monday. What is Ban Monday? Besides our favorite Kotakuday, it's an opportunity for commenters to attack each other with pitchforks and knives. In short: You can vote each other off the island! Our Ban Hammer sensitivity has been turned up to max, and we'll be smashing all damn day long. Yes, the streets of Kotakuland will run hot pink and baby shit green!

After the festive (and necessary) purge, we'll be back Tuesday lighter, better, faster. Onward!

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Mon, 10 Dec 2007 01:00:02 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=331767&view=rss&microfeed=true
<![CDATA[ Can't Wait for Next Monday! ]]> Just a heads up! Next Monday is... You guessed it, Ban Monday. While we do welcome the new folks, we also want to warn them. We ban here at Kotaku. Ban like crazy. So please do not confuse our comment sections with your run-of-the-mill forum, boards, blah blah. We are always open to ban submissions, but next Monday the ban sensitivity on the Hammer will be turned up max. So type up your list of those you want out, send along their commenter page, the reason you want them banned and your own commenter page. The streets of Kotakuland will run hot pink and baby shit green!

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Fri, 07 Dec 2007 23:00:42 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=331566&view=rss&microfeed=true