I cannot stop watching this. Can you guess what is?
Over the last few weeks, I've been making cinemagraphs celebrating just a handful of some of the most visually striking games. These were games that were either creatively or technically breathtaking, that really showed off what you're able to do with the medium.
I've always felt strangely about Doom 3. On the one hand, it was a fairly revolutionary game, graphically. The lighting was striking. On the other hand, it looked kind of gross: humans in the game were starkly lit with strange, bump-mapped faces and odd, robotic movements.
This isn't the Chun-Li I remember! But it doesn't matter much because look how awesome that animation is. I can watch her loop around for that hit too many times than is normal.
Culled from the video from this morning's Shadowrun Returns Kickstarter post, it's time to put the sins of Shadowrun games past behind us. Watching the executive producer of 2007's horrid first-person shooter get pelted with random objects a few thousand times should do the trick.