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looking back
Remembering Final Fantasy VIII
PopMatters recently posted an extremely in-depth look back at Final Fantasy VIII, exploring the themes, emotions, and insight into human behavior that make one of the most neglected entries in the franchise great. More » -
trade-ins
Analyst: GameStop Has Nothing To Fear From Amazon
Electronic Entertainment Design And Research compares used game trade-in values between GameStop and Amazon.com and finds that brick and mortar is still the way to go. More » -
analysis
Analyst: One In Three God Of War III Buyers Don't Own A PS3
God of War III could truly be a killer app for the PlayStation 3, as one analyst's data indicates that one in three potential buyers of the game don't own the console yet. More » -
bungie
Let's Analyze The Bungie Keep It Clean Trailer Together!
So Bungie's countdown has stopped, and a new teaser trailer has appeared, but what does it all mean? While it's easy for any one of us to wildly speculate, together we are legion, so let's look at the images in the trailer together to see what we come up with. After the jump you'll find a gallery, and in that gallery will be pictures. We shall comb them for clues as to what exactly is going on. We'll be adding more pictures to the gallery as we go, so check back for more opportunities to add your 2 cents! More » -
Soulcalibur
Body Types: Why Ivy's Boobs Are Such A Big, Big Deal
Ah, the onward march of technology. Though the fiddly arguments over what “next gen” really means are unceasing, the general trend is that games get bigger, slicker, richer and more lifelike with every passing year. More » -
feature
Industry Apologetics: It's Not Just A Game
In my last column, I defended Grand Theft Auto IV from allegations of sexism, based on my opinion that it treats everyone distastefully. It provides a sandbox experience, I said, that allows players the opportunity to explore the underbelly of humanity and themselves, reflecting their own worst impulses back at them.
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metal gear solid 4
No Place For Hideo: MGS 4's Hidden Themes
[The following article discusses the themes of Metal Gear Solid 4 and contextualizes them with Hideo Kojima's directorship. It contains no plot spoilers, but nonetheless those wishing to avoid all thematic details should steer clear.]
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ea bid for take two
Examining The Antitrust Issues In EA's Take-Two Bid
We know that, as we speak, the FTC is thoroughly investigating the possible takeover of Take-Two by Electronic Arts, to be sure that there are no antitrust issues. The FTC first made one request for information, and then a second one, indicating they're analyzing the deal very closely. More » -
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virtual worlds
Virtual Worlds Getting Ready To Explode
Sure, laugh when I tell you that I spent the better part of last night DJing a virtual wedding in Second Life, but the next wedding I DJ could be yours. In a report released today titled ""Market Forecasts for Virtual World Experiences", Strategy Analytics predicts that over the course of the next decade, 22 percent of broadband users around the world will be subscribed to one or more virtual worlds. More » -
virtual worlds
90% of Virtual Worlds Will Fail Within 18 Months
For those that lament the plethora of crappy MMOs and poorly-planned 'virtual worlds' of various stripes — fear not, a new report indicates that 90% are doomed to failure within a year and a half. Gartner, the research and advisory firm that produced the report, notes that the high rate of failure could be due to a number of factors; perhaps most importantly, the low cost of entry means that more experimentation is taking place (and like any experiment, a lot of virtual experiments fail). But it's not all doom and gloom: More » -
gold farming
Who's Winning the Gold Farming War?
Steve at PlayNoEvil has some interesting analysis up on the current state of gold farming in MMORPGs (though he does admit that since hard stats are difficult to come by, "any analysis is more akin to reading tea leaves"); using data provided by mmobux, he looks at the pricing trends to try and divine what might be going on in the wild world of selling gold: More » -
analysis
Edge Asks If Microsoft Is Losing Their...Edge
Edge has published an impressively complete analysis on the Xbox 360's viability in today's marketplace. While a few thousand words too long to do proper justice here (that means, yes, you should take the time to click the link and read it), Edge essentially states that with every major advantage Microsoft has gained, they've managed to shoot themselves in the foot. More » -
bioware
Did Mass Effect Crash Land?
Blog Magical Wasteland takes a look at the final version of Mass Effect and analyzes what didn't make the final cut. Writing of a "hard landing" against its ship date, Bioware appears to have left quite a bit on the cutting room floor. Whether due to time constraints or artistic trimming, the game ultimately arrived with an item system thats simplicity belies the RPG's storytelling complexity. And speaking of storytelling, Magical Wasteland proposes that a major plot point, still somewhat evident in the Mass Effect's dialog tree, was tossed out the window. Gameplay features shown in the X06 preview trailer are nowhere to be seen in the retail copy. Plus, it's certainly not bug-free. More » -
nintendo
Who's Late To the Nintendo Party?
Gamasutra has an interesting take from a couple of analysts on which publishers have hopped on the Nintendo DS/Wii bandwagon (and profited from it) and who's been slow to try and get a piece of the pie, as well as their predictions for the future market and suggestions on how some of those 'less-apt to get involved with the Nintendo platforms' companies can get in on the action without sacrificing their core audience and styles. It's an interesting, short little piece looking at Nintendo's share of the action - and how developers can get in on the party: More » -
to ebert
Art brings joy - but a joystick? (Yes, that too.)
In Roger Ebert's recent column Art brings joy — but a joystick?, he responds to Clive Barker's Internet-famous remarks from Hollywood and Games Summit, in which Barker chastised Ebert for his short-sightedness regarding the artistic merit of videogames. More » -
analysis
Symbolism and Story in Silent Hill 2
Leigh Alexander, scribe behind Aberrant Gamer, has an excellent analysis detailing how symbolism drives story in Silent Hill 2. It's an article with a "deep reading" of the game—analysis too often reserved for 18th century romantic literature and Far Side cartoons. More » -
wii
'Analyzing the Analysts': Thoughts on the Wii
Games * Design * Art * Culture has some thoughts up on remarks by analysts and their real world validity. Not being prone to getting out scratch pads of paper and theorizing on topics I am ill-equipped to deal with, I'm not sure if the analysis of the analysis is valid, but it's a reminder that quoting experts is fun, but not always an accurate prediction of what is to come. In this case, the topic is an analyst "saying publishers will flock to the Wii because of 'favorable economics'"; the argument here is that it's not 'favorable economics,' but sheer numbers of users that will determine the success of the Wii over the long term. More » -
wii
Nintendo Shakes Up Industry
The Wall Street Journal has an interesting look at how the surprising success of Nintendo's Wii shook-up the industry. More » -
ps3
Sony Gets Hardcore Analyst Tongue Lashing
Damn, DFC. Why you gotta be so hard on my Sony crew? Look, just because my PlayStation bwoyz are gouging us poor upper-middle class saps to the tune of 600 bones doesn't mean you gotta be so... nasty. I'm talking about your recent memo that says Sony could very easily slip from first place in the gamespace to the dreaded Nintendo Third. More »
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