DENVER, 2:28 AM, SAT MAY 17 | 55 POSTS IN THE LAST 24 HOURS | tips@kotaku.com | SUBMIT A TIP | RSS
AU
Posts Tagged “

Advertising

nsfw

The Worst, Most NSFW PlayStation Ad Ever

We're not sure who advertising agency TBWA is appealing to here with this PlayStation 3 ad. Sure, the abs are washboard-like and the pecs appear to be rippling, but the tiny phallus safely hidden behind a Kotaku NSFW Fish isn't going to go over well with anybody but the most specific of fetishists—say men who dream of fucking a DualShock. Maybe there's some cross-cultural misunderstanding here—I'll admit to not being brushed up on my Austrian marketing—but if I were to wake up with a wee penis-digit, I'd be concerned less with draping my shirt over my perfect physique and buying PlayStation 3 games than I would be with sticking my head in the oven.

The full ad, hosted at the link below (alternately viewable in big, uncensored size right here) is definitely not safe for work unless your employer is cool with you checking out expertly groomed pubic hair and Photoshopped schlongs. You've been warned!

Sony PlayStation 3: Thumb [Ads of the World via Gawker]


adwatch

EA's Simpsons Win Golden Trailer Award

With Halo 3's "Believe" ad campaign winning advertising awards left and right, it's time for EA to step up to the award podium, or at least EA's trailer producers, Hammer Creative. They've just been awarded the "Best Video Game Trailer" award at the 9th Annual Golden Trailer Awards for their The Simpsons Game: Medal of Homer trailer. A spoof of EA's own Medal of Honor series, the ad features Bart and Homer invading Franchise, belching, and scratching their asses...truly the hallmarks of a truly great trailer, ever since Humphrey Bogart garlic-burped in Ingrid Bergman's face in the classic Casablanca teaser. Hammer Creative is no stranger to the Golden Trailer Awards, having won last year for the trailer to Tom Clancy's Splinter Cell: Double Agent and the year before for The Godfather: The Game. Hit the jump to see the award-winning clip in all its pristine glory.

More »

adwatch

Halo 3 Keeps Winning (Advertising) Awards

Say what you will about Bungie's Halo 3 from a gameplay or plot standpoint, there is one aspect of the game that was excellent from start to finish - the ad campaign. Created by the McCann Worldgroup and T.A.G., the Halo 3 "Believe" ad campaign featured no gameplay footage, instead creating a mood using strong imagery that stirred the audience in a way simply looking at a video game could not. Last night the campaign received best in show at The One Show, an annual worldwide advertising awards show that celebrates great ideas in marketing.
"The 'Believe' campaign catapulted Halo 3 from an ordinary video game into a worldwide cultural phenomenon due to its ability to build an emotional rapport with the audience," said Mary Warlick, CEO of The One Club. "The innovative stream of interactive TV, Web and cinema advertisements was an inspired approach that successfully attracted an audience beyond the typical gamer."
Just last week the campaign walked away with the Grandy, the top honor at the 2008 International Andy Awards. Halo 3 shall truly go down in history as one of the best (advertised) video games of all time.
Halo 3 Believe just keeps on winning. [Adland]

rock band

Cheap Rock Band Tracks Are For PS3 Owners As Well

...about Transformers cos theres more than meets the eye... S'OK, PS3 owners. When McDonalds inked their little Rock Band advertising deal with Harmonix and MTV, they weren't just catering to the 360-owning demographic. They're thinking of you, too. So while the initial announcement may have come from Microsoft, MTV have since contacted us to let us know that the deal - which sees a range of songs on sale for 50% off - will apply for Rock Band on the PS3 as well.

playstation 3

British Ad Yanked Because It Fibbed About PS3 Backwards-Compatability

Hrm, thought we'd seen the last of this topic. Seems a British TV commercial for PC World has been taken off the air by the Advertising Standards Authority. Why? It contained "misleading" information about the PS3, claiming the PAL 60GB unit "plays your PS2 games as well", even though it, well, does not. It plays most of them, yes, but not all. I'm sure they meant to say "plays most of your PS2 games as well", but hey, maybe they were paying by the word.

"Misleading" PC World PS3 Ad Pulled [Next-Gen]


advertising

The Only Mother's Day GTA Ad You'll Ever See (I Hope)

This is the first (and I hope the last) senseless advertisement to try and ride the coattails of Grand Theft Auto IV's tremendous success to get people to buy things totally unrelated.

Target knows, the ad says, that you're spending all of your time playing GTA, but don't forget Mother's Day. That's right: GTA and Mother's Day in the same sentence. Classy.


money money money

Ian Bogost on Advertising in Games

Ok, so a billboard in a driving game may make sense — but what about games where it doesn't make sense? As Ian Bogost points out, "Would an orc order pizza? Does a dystopian planet from the future need a pacer drink?":

This untapped potential of games upsets the very foundation of advertising as we know it. Instead of surrounding us with images that reflect lives unlived, games can allow us to try out hypothetical lives with new products, people and ideas. To realise this potential, advertisers of both goods and viewpoints must stop blindly inserting their billboards into games or creating feeble copies of the cornerstones of videogame pop culture. Instead, they must start simulating the products, public policy positions, charitable interventions and other worldly ideas in new games - games worthy of our attention.

I'm not sure I want to see advergames all over the place, but if we have to put up with in-game advertising, a little more sophistication would be welcomed.

Advertisers have yet to unlock the power of play [The Guardian]


nintendo

First Look At The Wii Fit Ad Blitz

The Wii Fit marketing bonanza has yet to begin proper in North America, but today we finally get a look at how Nintendo will be pitching the game in print ads, courtesy of the Wall Street Journal. Using the tag line "How will it move you?" expect to see Nintendo's attempts to appeal to women and moms—Nintendo's sales and marketing SVP Cammie Dunaway's words—show up only after the fitness game has been released.

We just hope no one is confused by the product imagery, mistaking the Wii Fit balance board for a prosthetic limb attachment on which you're supposed to balance your disembodied leg. Marketing isn't easy, folks!

Nintendo Hopes Its 'Wii Fit' Works Out [Wall Street Journal]


violent games

Kane & Lynch Ads Banned In UK

The Advertising Standards Authority is not amused by the recent UK advertisements for Kane & Lynch: Dead Men. The watchdog group has recieved 26 separate complaints against the violent ads, which include a TV spot, posters, and print ads. The main offender was the poster, which featured a gagged, crying woman with her head held back by one of the game's heroes. Another poster contained a quote from OXM calling the game "Grittier and nastier in tone than anything you've seen before, the violence here is visceral, brutal and very, very real." The television ads included the crunching noise of a rifle butt being brought down on a man's face and another man getting his throat cut. The ASA has ordered that Eidos not broadcast or reprint the ads again, deeming them too graphic and shocking to be seen in any medium. Hope no one gets fired over a game as average as Kane & Lynch.

'Shocking' Eidos ad banned
[MCV]


city of heroes

City of Heroes Gets Optional In-Game Ads

All those billboards in City of Heroes are about to get much more familiar looking. NCsoft and Double Fusion have teamed up to start placing real world ads on their in-game billboards, the companies announced today. The good news is that the in-game advertising will be entirely opt-in, meaning that if gamers don't like it or want it they can just turn it off and it won't effect them one bit.

"City of Heroes is a key property for NCsoft and we take great care to grow and nurture our player community," said Brian Clayton, General Manager of NCsoft's Northern California studio. "We are pleased to work with Double Fusion on City of Heroes, as they have demonstrated sensitivity to the needs of our community and fundamentally understand how advertising can bring value to the players when executed gracefully, and in the appropriate context. In addition to allowing any of our players to opt-out if they so choose, their flexible technology will not only allow us to bring brand messages into the game but also provide a fun, new platform for displaying player-created materials."

NCsoft and Double Fusion make the common argument that the real world ads will add a level of realism to the game, but by allowing players to decide on their own whether that's really true they seem to be putting their money where their mouth is. NCsoft added that they will "dedicate all advertising dollars it earns to fund further game development for the online title."

I'm still not a fan of in-game advertising, but leaving the control in the hands of the players is a HUGE step forward. Dumping their earnings into further development is also a big plus.

The ads will go live sometime this summer, according to NCsoft NorCal GM Brian Clayton and the billboards can also be used to display player created content like, say, a picture of the top character in the game, which is kinda cool.

Bringing Optional In-Game Ads to Paragon City and the Rogue Isles [City of Heroes]


More »

gearbox

Gearbox Boss "Shares Contempt" For In-Game Ads

Gearbox boss Randy Pitchford recently signed off on an in-game advertising deal with ad company Double Fusion. Cue upset gamers saying all kinds of nasty things to Randy both behind, and in front of, his back. Well, he's having none of that, and has set the record straight on what the deal means for upcoming Gearbox games, not only promising "we hate exploitive advertising that doesn't offer value to the gamer", but also providing examples of how it's being implemented into their next Brothers in Arms game - dare I say it - tastefully, by using only era-appropriate companies and artwork (in this case, a battle featuring a circa-1944 Philips factory in the Netherlands). If like me you keep a small fire burning for all things historically interesting, it's a good read.
Game Ads Done Right [Gearboxity]

clips

No, Microsoft, This Is Not How You Appeal To Parents


Microsoft, stop. Please! The 360 has struggled with "trying too hard" marketing since the day it was born, but taking that same adolescent tone and pitching it at adults? Parents, even? With hot chicks in lab coats, hand signals and some notion that this somehow gives you "parental street cred"? Little ridiculous. Maybe even a pinch pathetic. But hey, that's just me. Those up for further uncomfortable viewing experiences can click through for many, many more. More »

advertising

New Zealand Won't Forget Atari

People in New Zealand have obviously forgotten their video game heritage. It's gotten so bad that advertising firm Republic was commissioned to create a series of advertisements aimed at reminding the nation of movie extras exactly where their current sports console games came from. I think this is a good start, but we need more. What we need - and what I would provide had I the time - is Saint George and the Dragon, only with the classic Adventure duck-dragon in place of the ferocious beast. Ah, for the good old days, when I could spend lazy hours photoshopping the Trix rabbit into "The Last Supper."

Kiwi Atari Reminder Campaign [bits bytes pixels & sprites]


advertising

Nickelodeon Preps Gaming Glut

Nickelodeon plans to develop 600 games in the next few years. Most of the titles, it sounds like, will be web-based games, with nearly a third popping up on Nick.com alone, Yahoo reports.

The games are part of a $100 million investment by MTV Networks. MTV plans to spend $500 million on creating games for its websites through 2009 as well.

The whole thing is tied to the advertising packed into sites like MTV, Nick and Nick Jr. according to the article. Other games will allow player to try before they buy or include micro-transactions to make money.

Nickelodeon's Game Plan: 600 Casual Games Being Developed; 185 Games Planned For Nick.com Alone [Yahoo]



gallery

Meet The Amazing Nintendo Wii

Finally, a Wii commercial with a realistic pitch. This ad's part of a Worth1000 run going at the moment for old-school advertisement, and some of the video game ones - for the PS3, Xbox and Xbox Live, among others - are just great. Highlights in the gallery, more Photoshop shenanigans at the link below.

Vintage Ads 6 [Worth1000, via Boing-Boing]

grand theft auto iv

GTA's Manhattan Mural

Found at the corner of Spring and Canal in Manhattan today by reader Savage6000. Looks like the GTA hype-machine has gone into overdrive. Let's hope the game lives up to the building-sized ads and viral marketing campaigns.


free to play

10 Reasons Free To Play Growth May Be Slow

Over at Free To Play, a list of ten potential reasons the free to play model may never take hold in the West like it has in Asia, or at least why it may take a long, long time. It's an interesting roundup of a number of issues facing virtual worlds and some games more broadly (issues with RMT, bad ad campaigns, bad advergaming, etc.) - I'm always interested to see people's attitudes toward the free to play model, which is frequently met with much hostility. One of the most pressing issues is the issue of an onslaught of repetitive MMORPG or virtual space clones: More »

grand theft auto iv

Grand Theft Auto IV Wanted Posters Popping Up In Brooklyn

Rockstar Games has begun the "viral" portion of its Grand Theft Auto IV marketing campaign, posting convincing wanted posters on Brooklyn-area telephone poles featuring Niko Bellic, the game's protagonist. The poster warns that Bellic is "wanted for questioning in connection with a shooting at a nightclub in the Hove Beach area of Broker" explaining that the perpetrator is of eastern European descent "which narrows it down to about 95% of the Hove Beach community." The poster jokes "Even we can't arrest that many foreigners" and suggests that Bellic be shot on sight.

The GTA IV poster also features an e-mail address and web site for the Liberty City Police Department. While the site isn't currently up, the e-mail auto responder is. The response is after the jump.

More »