The past year has been one of the strangest ever in the life of game designer, lecturer and author Ian Bogost. It started with the launch of the most successful game he's ever developed, and ended with him bringing it to a strange, cathartic end.
A Slow Year, the anthology of "video game poems" Dr. Ian Bogost wrote for the Atari 2600, has published a special edition befitting a work of art. The box is hand-crafted and bound in red leather, with foil-stamped gold lettering. The set sells for $500 and only 20 are available, but admiring it is free.
Are game developers creating games, or are they creating art? In the case of the ten creators showcased in flavorwire's "10 Artists Who Use Video Games as Their Medium" I suspect it might be a little bit of both.
Autumn leaves fall. A cup of coffee cools near a window in the winter. And Ian Bogost has done something risky. He's made four minuscule games for a dead gaming machine. And he's called these video games "poems."