<![CDATA[Kotaku: 3do]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: 3do]]> http://kotaku.com/tag/3do http://kotaku.com/tag/3do <![CDATA[Desert Bus Charity Drive Tops $12,000]]> When we first posted about the Desert Bus For Hope drive, in which a few unlucky charitable types would be forced to play through the bore-torture game Desert Bus for days upon end for a good cause, donations were at $2,000. As of this post, the outpouring of money from sadistic do-gooders is over $12,000. And that's Canadian dollars, too! The good kind! Donations don't appear to be slowing down either, so make sure to do your part to keep that bus a-rollin'.

If you haven't cursed the fate of the already long-suffering bus driving team members shackled to their computers, go on and drop 'em a couple bucks in the name of Child's Play. They'll hate you for it!

The Support Has Been Amazing! [Desert Bus For Hope]

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<![CDATA[Gamers Forced To Play Desert Bus For Charity]]> The gang from LoadingReadyRun are enduring many, many, many hours of "playing" the commercially unreleased Desert Bus, a sadistically monotonous driving game from Penn & Teller's Smoke And Mirrors, all in the name of charity. Originally planned for release on the Sega CD and 3DO, Desert Bus requires eight-full hours of play to complete, with no pausing and absolutely no reward (save for a single point). Masochistic players drive a slightly unbalanced bus in a straight line, from Las Vegas to Tucson, experiencing virtually no changes in the scenery. For eight hours. Then they go back. Another eight hours.

The Desert Bus For Hope web site is taking donations which will increase the number of hours the team is supposed to play, giving all funds to Penny Arcade's Child's Play charity. Feel good by doing a little bit of evil to someone this holiday season. Thanks for bugging us, Dave!

Desert Bus For Hope

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<![CDATA[Something Awful Presents: Worst Title Screens]]>

Originator of ALL YOUR BASE Terrible Secret of Space (jesus christ bananas, you guys) and producer of fine flash cartoons the world over, Something Awful occasionally posts something game related and it's usually gold. Sunday's front-page article was an expose of the all-time worst video game title screens.

This title screen is proof positive that the ESRB rating system is ineffective. You really want to keep kids away from violent video games? Just put some horrifying mascot like this one on the title screen. Hell, "College Slam" isn't even a violent video game and I know for a fact its logo worked - my little brother used to be terrified of it. He wouldn't even go in the living room when I was playing PlayStation for fear that I'd turn the game on just to scare him. Not many people can claim they made a five-year-old piss his pants by chasing him around the house with a basketball they found in the garage, but by god I can.

I can actually share this claim to greatness, as I too chased Evan "Pantsfish" Wade's tiny brother with sports equipment and yes, eventually he squirted.

Other victims of this almight List include the Genesis' Shove It! The Warehouse Game, Mission Impossible for the N64, and Dennis Miller: That's News to Me for the 3DO. Thanks for the tip, Dorcas.

Shove It! The Dredd of Sgt. Slaughter's Basketball with Teeth [Something Awful]

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<![CDATA[Left Behind Infected With Born-Again Spyware]]>

A group tracking religious rights activities says the Christian game Left Behind is wall-to-wall spyware. Game play and ad viewing will be tracked once the title is installed on PCs. The software can't be deleted or removed. Moreover, it apparently locates where in the world your computer is and reports how many times a day you use it. Don't think "spyware," think "computer angels."

In related news, Left Behind Games, the company behind Left Behind: The Game (clever, eh?) just brought on some new senior VP—David Klein who used to work at Electronic Arts and 3DO. Klein said this about his new position:

I believe in the mission of Left Behind Games and the vision of its founders. After witnessing the degradation of game content over the last many years, I feel revitalized to be a part of a company that can provide an excellent gaming experience and still hold itself to a higher standard.

And that higher standard is God.

New Exec [Next-Gen]
Spyware Left Behind? [Talk To Action] Thanks, Dsamsil!

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<![CDATA[Penn and Teller Game From Hell]]>

Screenhead sends word of the never released Penn & Teller game for the Sega CD and 3DO consoles. The game sounds like one big goof on gaming with challenges like driving a bus through the Nevada desert. The drive takes 8 hours of real time through an empty desert in a bus that randomly veers to the right.

Penn-Teller Sega Game [Screenhead]

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