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gametap

THQ Signs Up With GameTap

While Turner Broadcasting's GameTap service gave us a scare awhile back by cutting off it's editorial arm, the game download side of things is still as strong as ever, and growing even strong still as they announce a long-term partnership with THQ to include the publisher's games on the service. This will add existing games like Company of Heroes, Warhammer 40K, Titan Quest and Red Faction to the service, while securing future titles such as Saint's Row 2.

“Our new partnership with GameTap allows both a brand new audience and fans alike to enjoy our titles and franchise games online,” said Adrienne Lauer, National Sales Director, Market Development for THQ, “Digital distribution is a great way to extend the reach of our properties and GameTap is an ideal outlet for this effort.”

See? GameTap knows what it's doing. The editorial content always seemed unnecessary to me anyway. More games is good! Hit the jump for the full PR.

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Page K - One of the best games at E3 this year is a treasure hunt. The rank and file attendees from one publisher have devised a long list of hilarious treasures to be photographed, such as snapping a pic of GameTrailer TV host Geoff Keighley peeping his Blackberry during a game demo. The prize is $100. Anyone know what other items are on the treasure hunt list?

bioshock

PS3 BioShock Gets Exclusive DLC

BioShock on PS3 is going to get some exclusive DLC. Get your pissing and moaning out of the way now, if you could. Done? Wonderful. Because you can't really mess with BioShock's story by adding extra levels or bosses, 2K are instead adding some things called "Challenge Rooms", which will be self-contained areas (ie, you access it from the main menu, not in-game) designed to get you using your plasmids to solve puzzles. Can't see how they'll work this in without it standing out like a sore thumb, but then, the market demands PS3 owners have to get something.

Page K - Who is playing at Rock Band's exclusive E3 party tomorrow night? I'm sure we couldn't say.

Page K - Kotaku tattlers tell us that a notable absence, maybe the most notable absence, at the week's glorious gaming festivities can be traced back to a sudden decision made by a certain, shall we say, jejune high-level executive. His last minute pronouncement to pull the plug on the splashy unveiling no doubt disappointed a lot of fans and broke the heart of this humble writer.

Top Spin Contest

Who Has The Best Top Spin?

Time to vote! We've got a handful of finalists for out Top Spin contest. Click through the gallery below and write "I vote for this" under the individual picture you like best and not the comment section directly below. No double voting! Poll close in exactly 24 hours. We'll tally the votes and give the winner a copy of Top Spin 3. Much love to everyone who entered — gave us some good chuckles.

Top Spin 3 [Official Site]


Round Up

Frankenreview: Sid Meier's Civilization Revolution

Way back in 1991, PC publisher Microprose released Sid Meier's Civilization, and some fans still haven't slept since. The game is widely considered to be one of the greatest PC games of all time. Now with three sequels plus expansions for each, multiple ports, and even a rather fine board game under the series' belt, 2K and Firaxis are taking the franchise where no original Civ title has gone before - the console. Shoddy PC to console ports aside, Sid Meier's Civilization Revolution is the first game in the series to be built from the ground up with game consoles in mind.

Will this new direction bring all-night Civ sessions to the console crowd, or should it be put to bed early? Get the verdict from the reviewing public, after the jump.

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Keep it Glaive-Free thanks

Dark Sector Devs Helping With Bioshock PS3

Digital Extremes, the team behind such mediocre titles as Dark Sector, Pariah and Extreme Pinball, have signed on to help optimize Bioshock for the Playstation 3. To be fair, DE did also produce the fair to middling Unreal Tournament 2003, and they do have a way with death frisbees.

The game is still behind developed by 2K Marin, 2K Boston and 2K Australia, so it's unclear how much impact the inclusion of a fourth cook in the kitchen will actually have on the game.

"When 2K approached us to assist with development on BioShock for the PLAYSTATION 3 system, it was a no-brainer," said James Schmalz, CEO and founder of Digital Extremes. "You really can't ask for a more exciting, technically impressive world to work in than Rapture, and the incredible knowledge and talent between the 2K studios and our team at Digital Extremes is unprecedented. The collaboration on this project will make the PLAYSTATION 3 system sing with Big Daddy goodness and Little Sister 'thank you's'."

Just so they don't top their chorus off with Hayden Tenno emo sucktitude, it'll be fine.

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topspin contest

Get Dressed for the Kotaku Open

Wimbledon is wrapping up, and the US Open is still a few months away, but Top Spin 3 and Kotaku are bringing you the Kotaku Open. We're going to make this simple for you. Don't bother practicing your twist serve or calling up your doubles partner. All you need to do is get yourself in some tennis attire! We don't particularly care how you do it either: Steal your dad's tennis shorts from '72, Photoshop your head onto Federer's body, or maybe, just maybe you're a tennis superstar with a closet full of visors and wristbands. Send in your pictures to kotakucontestATgmailDOTcom, readers will vote for their favorite, and the winner gets a free copy of Top Spin 3 (platform of your choice!), courtesy of 2k Sports. We initially wanted to go with a Win a Date with Sharapova thing, but it didn't fly with our budget. Go figure.

Top Spin [Official Site]


2k games

2K Games Tags Havok For Wii Games

2K Games is turning to the Havok physics engine to bring realistic motion to their upcoming lineup of Wii titles. The engine will first be applied to the Carnival Games' sequel Carnival Games: Mini-Golf before being applied to several as-of-yet unannounced Wii titles. Why should we care? Havok managing director David O’Meara explains.

“Havok physics engines allow game developers to realistically depict motion and the effects the game character has on their environment. Havok technology communicates with physical elements in the game and loads them with intelligence, allowing them to react to the players’ actions in a realistic way. Of course, anyone who has used the Wii will recognise how important accurate movement is for the players’ enjoyment of the game. Fans of Carnival Games: Mini- Golf won’t be disappointed with the final results!”

He had me until the "Fans of Carnival Games: Mini- Golf" bit.

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2k

"BioShock Should've Failed"

BioShock was a big hit. But, the way lead programmer Chris Kline sees it, the game should've been a MISERABLE FAILURE. BioShock was first planned in early 2002 when its developer, the then Irrational Games, decided it needed a big AAA title. The idea was to make a System Shock 2 clone, but development on the game stopped for about two years. "The very first failure," recalls Kline, "was that we wanted to base this whole thing on System Shock 2. After a couple false starts, it wasn't until the E3 2006 demo that the team really had to think about things like making the game work and creating a "compelling user experience." Kline adds:

BioShock should’ve failed... In fact, it did fail a lot, over the course of time. A series of big mistakes and corrections and slipped ship dates, but all of these helped make it a good game... Some people think that constantly messing up, and pushing dates isn’t a good way to make a game, but as far as I’m concerned it’s the only way to make a good game.

Bungled development and repeated delays are your friends! Do not hate. Do not.

Wy BioShock Should Have Failed [Gamasutra via Binge Gamer]


Civilization Revolution Review

Civilization Revolution Review: Compromise, Or Compromised?

Trying to shoehorn an RTS like Command & Conquer onto a console is one thing, but Civilization? The fanciest bottle of good booze on PC strategy gaming's top shelf? It's an impossible task, some will say. Or one that even if it is possible, just shouldn't be done. Under any circumstances. Lest the ensuing offspring (see Civ II on the PS1) be such a crime of nature, such an abomination, that the good Lord himself descend from the heavens and strike down all involved in its creation.

That's what die-hard, myopic fans of the PC series will tell you, at any rate. And as one of those myself - having lost what must be thousands of hours to the series over the years – when a copy of Civilization Revolution for the PlayStation 3 turned up at my door, I greeted it with not just a signature, but a healthy dose of scepticism.

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bioshock

BioShock PC's DRM: Gone

Yup. You asked for it (last year), and now, it's gone! 2K's Elizabeth Tobey has announced on the game's official boards that, as of right now, "all activation restrictions, including install limits, have been removed from BioShock PC". And not only gone, but gone automatically on 2K's end, meaning you won't need to install anything, uninstall anything or even check a box. SecuROM fanboy, you have our sympathies

Activation limits removed on BioShock for the PC [2K]


ken levine

Levine Figures He's Worth More Money, In Renegotations With Take-Two

Since leading the team that put out BioShock, Ken Levine's been enjoying his fair share of accolades, awards and respect. But money? Well, his cash income's the same as it was pre-BioShock, something he (and his Hollywood agent) are looking at changing. Variety reports Levine's been in negotiations for months now with Take-Two, hoping to not only get the kind of money being such a big name warrants, but an increased amount of creative freedom as well. Be interesting to see how it all pans out, especially if it sets a precedent for other big-name devs to follow.

Ken Levine re-negotiating contract with Take-Two [Variety]


snap judgment

Mario Breaks From Princess Saving To Shill Some Hockey

2K Sports made kind of a big deal about the impending release of NHL 2K9 being "the first and only officially licensed NHL and NHLPA video game for Wii" but we didn't know how serious the Take-Two label was. They got Mario—yes, that Mario—to help drum up enthusiasm for video game hockey, waggle-style at last night's 2008 NHL Awards in Toronto. Normally, our eyes glaze over when someone brings up hockey video games that were released after NHL 94 for the Genesis, but when Mario foregos pimping his own sports ventures, we're forced to sit up and listen. Or at least write a smarmy post!

Put your Ink Where Your Mouth Is

The Peter Moore Challenge

EA Sports head Peter Moore is not a man to mince words. That's why we loved him so when he was at Microsoft, he cuts through the BS and gets straight to the point.

In a recent post on his blog over at It's In The Game, Moore talked up his new studio alluding that EA Sports is primed to have one of the best years in its history. In particular Moore sings the praises of NASCAR, NBA LIVE, Madden and NCAA Football. He's so sure that this season is going to be unrivaled, in fact, that he's promising to get a new tattoo if they don't deliver.

Big talk Moore, but lets put a little reality into this pie-in-the-sky promise. Why not say that if you don't have an overall Metacritic increase (yes I hate review scores) on all four of those games you've failed to deliver and it's time to ink up? We've even found this swell logo for your possible future use. Let us know.

Not Resting on our Laurels [Peter Moore's Official Blog]


ea sports

2 Guys Suing EA Over NFL License

Last week, two gamers - one in Washington, one in California - filed a suit against EA in the US District Court of Northern California. Their beef? That Electronic Arts, through their exclusive ownership of the NFL license, are engaged in "blatantly anticompetitive conduct". As such, they're seeking - wait for it - "restitution and damages for those who purchased an Electronic Arts football game since August of 2005, disgorgement of all profits made as a result of anticompetitive actions, and that the infringing agreements be declared null and void". I admire their spirit, really, and I miss the NFL2K series as much as the next guy, but there's a time when legal action is called for, and there's a time when it's kinda stupid, and will only serve to further clutter your already over-cluttered legal system. This is the latter.

Gamers sue EA over football exclusivity [GameSpot]


@K Sports

Kevin Garnett, NBA 2K9 Salesman Supreme

Not only is NBA 2K9's cover athlete Kevin Garnett of the Boston Celtics one of the best players in the NBA, he's also a damn fine spokesman. Take a look at what he has to say about NBA 2K9, direct form the official press release.

“NBA 2K is where it’s AT! End of story,” said Garnett, who is currently playing in the NBA Finals against the Los Angeles Lakers. “It’s the game I play, the game my friends play, and the game anyone in the league serious about videogames plays. NBA 2K is the real deal, and until 2K Sports find a way to plant an elbow in your chest, it’s the closest thing to actually being there on the court. I can’t tell you how pumped I am to be on the cover of NBA 2K9 – it’s a real honor. Now watch out! Because this fall 2K Sports and I are going to deliver the best basketball video game out there, period.“

OKAY! I get it. If I play any basketball game besides NBA 2K9 I am a total pussy.

Man, he's got some powerful advertising mojo right there. That's some old-school sports game hype. Hit the jump for the full press release, which Garnett completely carries...much like the Celtics.

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