After several weeks of debate, discussion, and deliberation, Kotaku's 2011 Game of the Year Award came down to a simple vote, and the majority voted for science.
The hardest thing at the end of the year is to parse yourself from the hype you're experiencing and think back to the games you played during the summer, the spring, and yes, 2011's early months.
What Valve did this year seemed impossible: they improved on the perfection that was the first Portal. That feat was accomplished, surprisingly, by making everything about players' return to Aperture Science less perfect. We got a scuffed-up, messier experience that resonated more deeply than any other game this…
This may sound off-key coming from the guy who nominated the 12th edition of annual sports franchise for overall GOTY last year. But I'm inclined to say "None of the above," this year. I prefer for these honors to truly mean the game, at minimum, was the best at what it did. This year's big games, nearly all of them…
I played a ton of games in 2011. More, probably, than any other year of my life. So when it came time to choose the best from among them, I spent a lot of time thinking back, sifting through the triumphs and the frustrations, the unexpected joys and the unfortunate disappointments.
Oh look. Somebody is voting for Skyrim as Game of the Year. How shocking.