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		<title><![CDATA[Kotaku: Super Mario 64]]></title>
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			<title><![CDATA[Kotaku: Super Mario 64]]></title>
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		<description><![CDATA[Kotaku posts tagged Super Mario 64]]></description>
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			<title><![CDATA[Super Mario 3DS Headed For E3, Out This Year & A Mix Of Two Great Mario Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Super Mario&lt;/em&gt; 3DS Headed For E3, Out This Year &amp; A Mix Of Two Great Mario Games" href="http://kotaku.com/miyamoto-says/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">miyamotosays</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Super Mario&lt;/em&gt; 3DS Headed For E3, Out This Year &amp; A Mix Of Two Great Mario Games" href="http://kotaku.com/5794541/super-mario-3ds-headed-for-e3-out-this-year--a-mix-of-two-great-mario-games" class="pp_image">
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				The first real Mario game for Nintendo's new 3DS <a href="http://kotaku.com/#!5794242/super-mario-3ds-might-be-out-this-year">will indeed be out this year</a>, according to creator Shigeru Miyamoto. And it looks like we'll get our hands on the game simple known as Super Mario at E3 in June. But wait... there's more!				<a href="http://kotaku.com/5794541/super-mario-3ds-headed-for-e3-out-this-year--a-mix-of-two-great-mario-games" title="Click here to read more about Super Mario 3DS Headed For E3, Out This Year & A Mix Of Two Great Mario Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[miyamoto says]]></category>
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			<pubDate><![CDATA[Thu, 21 Apr 2011 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What's Gabe Newell's Favorite Video Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Gabe Newell's Favorite Video Game?" href="http://kotaku.com/valve-boss/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">valveboss</span></a></div -->					<div><a title="Click here to read What's Gabe Newell's Favorite Video Game?" href="http://kotaku.com/5788944/whats-valves-boss-favorite-video-game" class="pp_image">
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				 Gabe Newell, who Forbes said is a name <a href="http://kotaku.com/#!5689296/forbes-lists-gabe-newell-as-a-name-you-should-know">you should know</a>, is best known as one of the founders of Valve. Valve, of course, is famous for games like sci-fi shooter Half-Life and multiplayer shooter Team Fortress. Valve makes great games!				<a href="http://kotaku.com/5788944/whats-valves-boss-favorite-video-game" title="Click here to read more about What's Gabe Newell's Favorite Video Game?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Apr 2011 03:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Embarrassing Things This Man Did For Mario]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Embarrassing Things This Man Did For Mario" href="http://kotaku.com/shigeru-miyamoto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shigerumiyamoto</span></a></div -->					<div><a title="Click here to read The Embarrassing Things This Man Did For Mario" href="http://kotaku.com/5713276/the-embarrassing-things-this-man-did-for-mario" class="pp_image">
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				 Shigeru Miyamoto might have created Mario, but he didn't just draw the character. No, his work on Mario runs much deeper.				<a href="http://kotaku.com/5713276/the-embarrassing-things-this-man-did-for-mario" title="Click here to read more about The Embarrassing Things This Man Did For Mario">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Dec 2010 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[These Are Not Action Figures, They Are Nintendo Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Are Not Action Figures, They Are Nintendo Games" href="http://kotaku.com/totalrecall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read These Are Not Action Figures, They Are Nintendo Games" href="http://kotaku.com/5712844/these-are-not-action-figures-they-are-nintendo-games" class="pp_image">
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				You'll usually find something being crammed in a "blister pack" when it's an action figure or a control pad. You don't normally see video games shipped that way.				<a href="http://kotaku.com/5712844/these-are-not-action-figures-they-are-nintendo-games" title="Click here to read more about These Are Not Action Figures, They Are Nintendo Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Legend Of Zelda]]></category>
			<pubDate><![CDATA[Mon, 13 Dec 2010 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Of Course, There Will Be 2D Games On The 3DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Of Course, There Will Be 2D Games On The 3DS" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read Of Course, There Will Be 2D Games On The 3DS" href="http://kotaku.com/5679308/of-course-there-will-be-2d-games-on-the-3ds" class="pp_image">
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				 The 3DS is Nintendo's upcoming glasses-free 3D portable device. Not all gamers like 3D. Nintendo knows this.				<a href="http://kotaku.com/5679308/of-course-there-will-be-2d-games-on-the-3ds" title="Click here to read more about Of Course, There Will Be 2D Games On The 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5679308/of-course-there-will-be-2d-games-on-the-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5679308]]></guid>
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			<pubDate><![CDATA[Tue, 02 Nov 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Look Back At Super Mario]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Look Back At Super Mario" href="http://kotaku.com/press-play/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pressplay</span></a></div -->					<div><a title="Click here to read A Look Back At Super Mario" href="http://kotaku.com/5666365/a-look-back-at-super-mario" class="pp_image">
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				 This fall marks the 25th anniversary of Super Mario Bros. After appearing in 1981's Donkey Kong and 1983's Mario Bros., the overall-wearing plumber got "Super" in 1985.				<a href="http://kotaku.com/5666365/a-look-back-at-super-mario" title="Click here to read more about A Look Back At Super Mario">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Oct 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Our Definitions For 2D And 3D Are Broken, Please Fix]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" href="http://kotaku.com/3d/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3d</span></a></div -->					<div><a title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" href="http://kotaku.com/5514956/our-definitions-for-2d-and-3d-are-broken-please-fix" class="pp_image">
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				 For years now, video games have been divided into two categories: 2D and 3D. With the advent of 3D televisions and portable consoles, those definitions might be antiquated. Time for an update!				<a href="http://kotaku.com/5514956/our-definitions-for-2d-and-3d-are-broken-please-fix" title="Click here to read more about Our Definitions For 2D And 3D Are Broken, Please Fix">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Apr 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Rare Metal Mario Cosplay Caught On Camera]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Metal Mario Cosplay Caught On Camera" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Rare Metal Mario Cosplay Caught On Camera" href="http://kotaku.com/5391349/rare-metal-mario-cosplay-caught-on-camera" class="pp_image">
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				<em>As seen at the <a href="http://www.nytimes.com/2009/10/27/arts/television/27video.html?_r=1&scp=1&sq=video%20games%20live&st=cse">New York Times' coverage of Video Games Live</a>.</em>				<a href="http://kotaku.com/5391349/rare-metal-mario-cosplay-caught-on-camera" title="Click here to read more about Rare Metal Mario Cosplay Caught On Camera">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Oct 2009 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Japanese Gamers Invent New Way To Play Super Mario 64]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Gamers Invent New Way To Play Super Mario 64" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Japanese Gamers Invent New Way To Play Super Mario 64" href="http://kotaku.com/5161778/japanese-gamers-invent-new-way-to-play-super-mario-64" class="pp_image">
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				<!-- videoId: AHqzWSL639c --><!-- /videoId: AHqzWSL639c --> A pair of <em>Mario 64</em> enthusiasts have reinterpreted the rules of <em>Super Mario 64</em>, resulting in a clever and at times hilarious way to play the Nintendo 64 classic&mdash;in short, avoid the 1UP mushroom.				<a href="http://kotaku.com/5161778/japanese-gamers-invent-new-way-to-play-super-mario-64" title="Click here to read more about Japanese Gamers Invent New Way To Play Super Mario 64">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5161778/japanese-gamers-invent-new-way-to-play-super-mario-64]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5161778]]></guid>
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			<category><![CDATA[super mario 64]]></category>
			<pubDate><![CDATA[Fri, 27 Feb 2009 18:20:18 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[This Chain Chomp Cap Is Like "Arf! Arf! Om Nom Nom"]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Chain Chomp Cap Is Like &quot;Arf! Arf! Om Nom Nom&quot;" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read This Chain Chomp Cap Is Like &quot;Arf! Arf! Om Nom Nom&quot;" href="http://kotaku.com/346645/this-chain-chomp-cap-is-like-arf-arf-om-nom-nom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Chain Chomp Cap Is Like &quot;Arf! Arf! Om Nom Nom&quot;" alt="Click here to read This Chain Chomp Cap Is Like &quot;Arf! Arf! Om Nom Nom&quot;" src="http://cache.kotaku.com/assets/images/9/2008/01/small_chain_chomp_cap.jpg"/>
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				Like what you see? Here's how to make your own Chain Chomp knit cap, as designed by knitter Allison MacAlister. Step 1, learn to knit. Step 2, go to the Knitting Ninja's web site and download the hat pattern. Step 3, ????. Step 4, you have a fantastic wearable homage to <em>Super Mario Bros. 3</em>&mdash;and or <em>Super Mario 64</em>, if you're so inclined&mdash;that will do its best to keep your noggin warm while giving the appearance of a black ball devouring your brain.				<a href="http://kotaku.com/346645/this-chain-chomp-cap-is-like-arf-arf-om-nom-nom" title="Click here to read more about This Chain Chomp Cap Is Like "Arf! Arf! Om Nom Nom"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Mario Bros. 3]]></category>
			<pubDate><![CDATA[Fri, 18 Jan 2008 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=346645&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Peach's Castle in Playing Cards]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peach's Castle in Playing Cards" href="http://kotaku.com/trumped/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trumped</span></a></div -->					<div><a title="Click here to read Peach's Castle in Playing Cards" href="http://kotaku.com/271774/peachs-castle-in-playing-cards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Peach's Castle in Playing Cards" alt="Click here to read Peach's Castle in Playing Cards" src="http://cache.kotaku.com/assets/images/9/2007/06/small_princesspeachhouseofcards.jpg"/>
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				<a href="http://en.wikipedia.org/wiki/Princess_Peach's_Castle">Princess Peach's Castle</a>: it's one of the Mushroom Kingdom's most prominent landmark immortalized in playing cards. Tipster Professor Hazard passes this along:				<a href="http://kotaku.com/271774/peachs-castle-in-playing-cards" title="Click here to read more about Peach's Castle in Playing Cards">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Jun 2007 09:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[8.5 Minutes Of Pure Mario DEATH]]></title>
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Not only is <i>Super Mario 64</i> the series first 3D incarnation, but also the first game to let you really <i>abuse</i> Mario in a myriad of different ways. The above clip shows Mario being burned, drowned, shot into a stone wall, snow balled, flattened, shot out of a cannon and then drowned, falling, smushed, burned then smushed, etc. Some seems like glitch exploits, while others seem unnecessarily cruel. So many Mario deaths. So sad. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/270469/85-minutes-of-pure-mario-death" title="Click here to read more about 8.5 Minutes Of Pure Mario DEATH">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/270469/85-minutes-of-pure-mario-death]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-270469]]></guid>
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			<pubDate><![CDATA[Wed, 20 Jun 2007 08:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[My Mother, The Gamer]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My Mother, The Gamer" href="http://kotaku.com/my-mom-can-beat-your-mommy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mymomcanbeatyourmommy</span></a></div -->					<div><a title="Click here to read My Mother, The Gamer" href="http://kotaku.com/258792/my-mother-the-gamer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read My Mother, The Gamer" alt="Click here to read My Mother, The Gamer" src="http://cache.kotaku.com/assets/images/9/2007/05/small_mamapointing.jpg"/>
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				Some of our readers have bred, which might or might not be a good thing. But, it does give them an understanding of what gaming is, that it's not bad or evil. The Guardian points to a gaming parent post written by the mother of a 16 year-old son. It details how <i>Super Mario 64</i>, <i>Halo</i> and PG-13 rated trash talk has brought them closer. There's From the post:				<a href="http://kotaku.com/258792/my-mother-the-gamer" title="Click here to read more about My Mother, The Gamer">More&nbsp;&raquo;</a>
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			<category><![CDATA[my mom can beat your mommy]]></category>
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			<category><![CDATA[super mario 64]]></category>
			<pubDate><![CDATA[Wed, 09 May 2007 08:00:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=258792&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wii Mario 64 Requires Classic Controller]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Mario 64 Requires Classic Controller" href="http://kotaku.com/super-mario-64/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supermario64</span></a></div -->					<div><a title="Click here to read Wii Mario 64 Requires Classic Controller" href="http://kotaku.com/218171/wii-mario-64-requires-classic-controller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Mario 64 Requires Classic Controller" alt="Click here to read Wii Mario 64 Requires Classic Controller" src="http://cache.kotaku.com/assets/images/9/2006/11/small_mario_64_5.jpg"/>
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        <div class="FloatHack"></div>
    

      
      Nintendo sent me a Wii Classic Controller along with a bunch of Wii games yesterday afternoon, so I just started messing around with it tonight. 				<a href="http://kotaku.com/218171/wii-mario-64-requires-classic-controller" title="Click here to read more about Wii Mario 64 Requires Classic Controller">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 29 Nov 2006 21:00:13 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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