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		<title><![CDATA[Kotaku: Student Games]]></title>
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			<title><![CDATA[Kotaku: Student Games]]></title>
			<link>http://kotaku.com/tag/student games</link>
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		<link>http://kotaku.com/tag/student games</link>
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		<description><![CDATA[Kotaku posts tagged Student Games]]></description>
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			<title><![CDATA[Entries Announced for IGF '09]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Entries Announced for IGF '09" href="http://kotaku.com/competition/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">competition</span></a></div -->					<div><a title="Click here to read Entries Announced for IGF '09" href="http://kotaku.com/5100001/entries-announced-for-igf-09" class="pp_image">
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				  A couple of Kotakuites have written to underline what I'd already noticed &mdash; the lists of the 2009 Independent Games Festival entrants are finally up.				<a href="http://kotaku.com/5100001/entries-announced-for-igf-09" title="Click here to read more about Entries Announced for IGF '09">More&nbsp;&raquo;</a>
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			<category><![CDATA[Competition]]></category>
			<category><![CDATA[Igf09]]></category>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Serious Games]]></category>
			<category><![CDATA[Student games]]></category>
			<pubDate><![CDATA[Sat, 29 Nov 2008 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Graduate School and Gaming: The Making of Winterbottom]]></title>
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				  While at E3, I wandered down to check out the Indiecade offerings (I meant to post my impressions earlier, but they'll be up tomorrow &mdash; better late than never).  I'd posted earlier about <a href="http://kotaku.com/376514/the-challenges-of-designing-in-an-academic-context">the postmortem of <i>The Misadventures of P.B. Winterbottom</i></a> and was happy to get some hands-on time with the game, plus the chance to chat with Matt Korba (lead designer) and Paul Bellezza (producer) about the game and life inside USC's Interactive Media program.				<a href="http://kotaku.com/5029575/graduate-school-and-gaming-the-making-of-winterbottom" title="Click here to read more about Graduate School and Gaming: The Making of Winterbottom">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Academia]]></category>
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			<category><![CDATA[Indie Games]]></category>
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			<category><![CDATA[Student games]]></category>
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			<category><![CDATA[Winterbottom]]></category>
			<pubDate><![CDATA[Sat, 26 Jul 2008 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Nintendo Releasing Student DS Games (Hurry, Limited Time Only)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Releasing Student DS Games (Hurry, Limited Time Only)" href="http://kotaku.com/nintendo-ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendods</span></a></div -->					<div><a title="Click here to read Nintendo Releasing Student DS Games (Hurry, Limited Time Only)" href="http://kotaku.com/364992/nintendo-releasing-student-ds-games-hurry-limited-time-only" class="pp_image">
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				 Last year, Nintendo worked with some Japanese students to come up with a few <em>experimental </em>DS games. Now, in a pleasantly surprising move, they'll be releasing these games, free of charge, over Japan's DS download stations. Four games will be available, with each available for two weeks. The first game will be up on March 13, with the last on April 24. There's an eerie, temporal feel about this whole thing: because the games can't be saved, once Nintendo yank them from the service, they're gone. Forever. 				<a href="http://kotaku.com/364992/nintendo-releasing-student-ds-games-hurry-limited-time-only" title="Click here to read more about Nintendo Releasing Student DS Games (Hurry, Limited Time Only)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Student games]]></category>
			<category><![CDATA[Students]]></category>
			<pubDate><![CDATA[Fri, 07 Mar 2008 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Drunk Driving The Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Drunk Driving The Video Game" href="http://kotaku.com/under-the-influence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">undertheinfluence</span></a></div -->					<div><a title="Click here to read Drunk Driving The Video Game" href="http://kotaku.com/306984/drunk-driving-the-video-game" class="pp_image">
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				Ever since Atari released Night Driver, gamers have been looking forward to what we expected was the natural progression of the title. Unfortunately we never got Drunk Driver, but a team of fine arts students at the University of Calgary have come up with a reasonable facsimile. "The Booze Cruise", the end result of over ten months of work from the students, is a PC game that simulates driving with a blood alcohol percentage three times the legal limit. With blurry vision, you have to drive home in 90 seconds without killing anyone. I hope there's more to it than just blurred vision, or it could very well be called "Driving Home From The Eye Doctor After Being Dilated Without Wearing Those Silly Plastic Sunglasses Cruise", which is entirely too long a title for a student project. Police plan to use the game as a teaching tool, while students plan to giggle while they crash into people, places, and things. 				<a href="http://kotaku.com/306984/drunk-driving-the-video-game" title="Click here to read more about Drunk Driving The Video Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Under The Influence]]></category>
			<category><![CDATA[Drunk Driving]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Student games]]></category>
			<category><![CDATA[The Booze Cruise]]></category>
			<pubDate><![CDATA[Thu, 04 Oct 2007 11:20:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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