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		<title><![CDATA[Kotaku: Strauss Zelnick]]></title>
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			<title><![CDATA[Kotaku: Strauss Zelnick]]></title>
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		<description><![CDATA[Kotaku posts tagged Strauss Zelnick]]></description>
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			<title><![CDATA[We Haven't Seen the Last of Duke Nukem]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We Haven't Seen the Last of Duke Nukem" href="http://kotaku.com/strauss-says/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strausssays</span></a></div -->					<div><a title="Click here to read We Haven't Seen the Last of Duke Nukem" href="http://kotaku.com/5813876/we-havent-seen-the-last-of-duke-nukem" class="pp_image">
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				If you thought <em><a href="http://kotaku.com/dukenukemforever">Duke Nukem Forever</a></em> was the last gasp for the '90s video game icon, well, what the hell were you thinking? Publisher Take-Two certainly isn't done with Duke, regardless of the reaction to his latest game.				<a href="http://kotaku.com/5813876/we-havent-seen-the-last-of-duke-nukem" title="Click here to read more about We Haven't Seen the Last of Duke Nukem">More&nbsp;&raquo;</a>
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			<category><![CDATA[Duke begins]]></category>
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			<pubDate><![CDATA[Mon, 20 Jun 2011 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Not Every Game Has To Be Great. Good Games Are Just Fine.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Not Every Game Has To Be Great. Good Games Are Just Fine." href="http://kotaku.com/pullquote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read Not Every Game Has To Be Great. Good Games Are Just Fine." href="http://kotaku.com/5780868/not-every-game-has-to-be-great-good-games-are-just-fine" class="pp_image">
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				Take-Two CEO Strauss Zelnick sums up everything wrong with the "blockbuster" video game industry in a single sentence. Via <a href="http://www.gamasutra.com/view/news/33092/TakeTwos_Zelnick_Stresses_Importance_Of_Metacritic_Scores.php">Gamasutra</a>.				<a href="http://kotaku.com/5780868/not-every-game-has-to-be-great-good-games-are-just-fine" title="Click here to read more about Not Every Game Has To Be Great. Good Games Are Just Fine.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5780868/not-every-game-has-to-be-great-good-games-are-just-fine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5780868]]></guid>
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			<pubDate><![CDATA[Fri, 11 Mar 2011 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Activist Investor Picks Up Another Million Shares of Take-Two]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activist Investor Picks Up Another Million Shares of Take-Two" href="http://kotaku.com/finance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finance</span></a></div -->					<div><a title="Click here to read Activist Investor Picks Up Another Million Shares of Take-Two" href="http://kotaku.com/5462789/activist-investor-picks-up-another-million-shares-of-take+two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activist Investor Picks Up Another Million Shares of Take-Two" alt="Click here to read Activist Investor Picks Up Another Million Shares of Take-Two" src="http://cache.kotaku.com/assets/images/9/2010/02/custom_1261271481286_bicahn1001n.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #carlicahn" title="Click here to read more posts tagged #carlicahn" href="http://kotaku.com/tag/carlicahn/">Carl Icahn</a>, whose 11 percent ownership of <a class="autolink" title="Click here to read more posts tagged #taketwointeractive" title="Click here to read more posts tagged #taketwointeractive" href="http://kotaku.com/tag/taketwointeractive/">Take-Two Interactive</a> was by itself enough to <a href="http://kotaku.com/5430469/investors-big-stake-in-take+two-reignites-buyout-chatter">restart buyout chatter</a>, has grabbed another one million shares of the publisher according to a securities filing last week.				<a href="http://kotaku.com/5462789/activist-investor-picks-up-another-million-shares-of-take+two" title="Click here to read more about Activist Investor Picks Up Another Million Shares of Take-Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5462789/activist-investor-picks-up-another-million-shares-of-take+two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5462789]]></guid>
			<category><![CDATA[Finance]]></category>
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			<category><![CDATA[Carl Icahn]]></category>
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			<pubDate><![CDATA[Tue, 02 Feb 2010 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Investor's Big Stake in Take-Two Reignites Buyout Chatter]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Investor's Big Stake in Take-Two Reignites Buyout Chatter" href="http://kotaku.com/finance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finance</span></a></div -->					<div><a title="Click here to read Investor's Big Stake in Take-Two Reignites Buyout Chatter" href="http://kotaku.com/5430469/investors-big-stake-in-take+two-reignites-buyout-chatter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Investor's Big Stake in Take-Two Reignites Buyout Chatter" alt="Click here to read Investor's Big Stake in Take-Two Reignites Buyout Chatter" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1261271481286_bicahn1001n.jpg"/>
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				The notorious investor <a class="autolink" title="Click here to read more posts tagged #carlicahn" title="Click here to read more posts tagged #carlicahn" href="http://kotaku.com/tag/carlicahn/">Carl Icahn</a> disclosed late this week he owns more than 11 percent of Take-Two's shares, a stake large enough to restart talk that the publisher faces a buyout.				<a href="http://kotaku.com/5430469/investors-big-stake-in-take+two-reignites-buyout-chatter" title="Click here to read more about Investor's Big Stake in Take-Two Reignites Buyout Chatter">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5430469/investors-big-stake-in-take+two-reignites-buyout-chatter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5430469]]></guid>
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			<pubDate><![CDATA[Sat, 19 Dec 2009 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two" href="http://kotaku.com/5418509/grand-theft-auto-doesnt-need-annual-sequels-says-take+two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two" alt="Click here to read Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two" src="http://cache.kotaku.com/assets/images/9/2009/12/gta_annual.jpg"/>
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				Annual iterations to reliable blockbuster games&mdash;like Call of Duty&mdash;would likely go a long way to improving <a class="autolink" title="Click here to read more posts tagged #grandtheftauto" title="Click here to read more posts tagged #grandtheftauto" href="http://kotaku.com/tag/grandtheftauto/">Grand Theft Auto</a> publisher <a class="autolink" title="Click here to read more posts tagged #taketwointeractive" title="Click here to read more posts tagged #taketwointeractive" href="http://kotaku.com/tag/taketwointeractive/">Take-Two Interactive</a>'s bottom line. But execs for the publisher don't believe GTA is in need of annual sequels.				<a href="http://kotaku.com/5418509/grand-theft-auto-doesnt-need-annual-sequels-says-take+two" title="Click here to read more about Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5418509/grand-theft-auto-doesnt-need-annual-sequels-says-take+two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5418509]]></guid>
			<category><![CDATA[Take-two Interactive]]></category>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[Strauss Zelnick]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Borderlands An "Important, Long-Term Franchise" For Take-Two]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Borderlands An &quot;Important, Long-Term Franchise&quot; For Take-Two" href="http://kotaku.com/gearbox-software/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearboxsoftware</span></a></div -->					<div><a title="Click here to read Borderlands An &quot;Important, Long-Term Franchise&quot; For Take-Two" href="http://kotaku.com/5418424/borderlands-an-important-long+term-franchise-for-take+two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Borderlands An &quot;Important, Long-Term Franchise&quot; For Take-Two" alt="Click here to read Borderlands An &quot;Important, Long-Term Franchise&quot; For Take-Two" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1253924657169_crimson_lance_bridge.jpg"/>
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				With developer <a class="autolink" title="Click here to read more posts tagged #gearboxsoftware" title="Click here to read more posts tagged #gearboxsoftware" href="http://kotaku.com/tag/gearboxsoftware/">Gearbox Software</a> calling a Borderlands sequel a "<a href="http://kotaku.com/5402722/borderlands-sequel-a-no+brainer">no-brainer</a>" and the title called out as one of the few bright spots on publisher <a class="autolink" title="Click here to read more posts tagged #taketwointeractive" title="Click here to read more posts tagged #taketwointeractive" href="http://kotaku.com/tag/taketwointeractive/">Take-Two Interactive</a>'s earnings sheet, more talk of more Borderlands shouldn't surprise you.				<a href="http://kotaku.com/5418424/borderlands-an-important-long+term-franchise-for-take+two" title="Click here to read more about Borderlands An "Important, Long-Term Franchise" For Take-Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5418424/borderlands-an-important-long+term-franchise-for-take+two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5418424]]></guid>
			<category><![CDATA[gearbox software]]></category>
			<category><![CDATA[ben feder]]></category>
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			<pubDate><![CDATA[Thu, 03 Dec 2009 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010" href="http://kotaku.com/it.s-a-date%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itsadate?</span></a></div -->					<div><a title="Click here to read Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010" href="http://kotaku.com/5350506/take+two-pegs-new-bioshock-max-payne-red-dead-for-first-half-of-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010" alt="Click here to read Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010" src="http://cache.kotaku.com/assets/images/9/2009/09/t2_2010.jpg"/>
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				Publisher Take-Two is going to have a very busy&mdash;and likely very profitable&mdash;beginning to 2010, with a quartet of top-tier releases all hitting in the first half of next year. That means <a class="autolink" title="Click here to read more posts tagged BIOSHOCK 2" title="Click here to read more posts tagged BIOSHOCK 2" href="http://kotaku.com/tag/bioshock-2/">BioShock 2</a>, <a class="autolink" title="Click here to read more posts tagged MAX PAYNE 3" title="Click here to read more posts tagged MAX PAYNE 3" href="http://kotaku.com/tag/max-payne-3/">Max Payne 3</a> and more.				<a href="http://kotaku.com/5350506/take+two-pegs-new-bioshock-max-payne-red-dead-for-first-half-of-2010" title="Click here to read more about Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010">More&nbsp;&raquo;</a>
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			<category><![CDATA[It's a date?]]></category>
			<category><![CDATA[2K Games]]></category>
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			<category><![CDATA[Max Payne 3]]></category>
			<category><![CDATA[Red dead redemption]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[Strauss Zelnick]]></category>
			<category><![CDATA[Take-two Interactive]]></category>
			<pubDate><![CDATA[Tue, 01 Sep 2009 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Investment Blog Bashes Take-Two Boss Zelnick]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Investment Blog Bashes Take-Two Boss Zelnick" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Investment Blog Bashes Take-Two Boss Zelnick" href="http://kotaku.com/5319858/investment-blog-bashes-take+two-boss-zelnick" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Investment Blog Bashes Take-Two Boss Zelnick" alt="Click here to read Investment Blog Bashes Take-Two Boss Zelnick" src="http://cache.kotaku.com/assets/images/9/2009/07/zelnick-thinking3.jpg"/>
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				Investor-written site Market Rap has gone all-out on <a class="autolink" title="Click here to read more posts tagged STRAUSS ZELNICK" title="Click here to read more posts tagged STRAUSS ZELNICK" href="http://kotaku.com/tag/strauss-zelnick/">Strauss Zelnick</a>, boss of Take-Two, accusing him of lying, irresponsible leadership and pocketing extra cash while at the same time overseeing a decline in the company's share prices.				<a href="http://kotaku.com/5319858/investment-blog-bashes-take+two-boss-zelnick" title="Click here to read more about Investment Blog Bashes Take-Two Boss Zelnick">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5319858/investment-blog-bashes-take+two-boss-zelnick]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5319858]]></guid>
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			<category><![CDATA[Take-Two]]></category>
			<pubDate><![CDATA[Wed, 22 Jul 2009 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[So How Much Did It Cost Take-Two To Fend Off EA's Advances?]]></title>
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				Earlier this year, Electronic Arts were mad for Take-Two. <em>Mad</em>. Looked like a takeover was inevitable. Yet we enter 2009 with Take-Two an independent company. How the hell did that happen?				<a href="http://kotaku.com/5115382/so-how-much-did-it-cost-take+two-to-fend-off-eas-advances" title="Click here to read more about So How Much Did It Cost Take-Two To Fend Off EA's Advances?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Dec 2008 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Stock Market Says Nothankyou To Take-Two]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Stock Market Says Nothankyou To Take-Two" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Stock Market Says Nothankyou To Take-Two" href="http://kotaku.com/5112964/stock-market-says-nothankyou-to-take+two" class="pp_image">
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				Take-Two's financial results last quarter<a href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year"> weren't the greatest</a>. Sure, sales were up, but overall, money was down, and in business terms, money is what counts. Which explains why shareholders gave Take-Two a belting today.				<a href="http://kotaku.com/5112964/stock-market-says-nothankyou-to-take+two" title="Click here to read more about Stock Market Says Nothankyou To Take-Two">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Dec 2008 02:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Take-Two: We're Cautiously Optimistic Too!]]></title>
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				The world economy is going to shit, but the video game industry continues to thrive. But for how long? Take-Two chairman Strauss Zelnick hops on the "cautious optimism" bandwagon, saying "slightly down is the new up."				<a href="http://kotaku.com/5102094/take+two-were-cautiously-optimistic-too" title="Click here to read more about Take-Two: We're Cautiously Optimistic Too!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Dec 2008 22:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Is Take-Two Thinking of Subscription-Based GTA and BioShock?]]></title>
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				 During today's talk at the BMO Capital Market's conference, Take-Two head honcho Strauss Zelnick seemed very up on the idea of downloadable content, micro-transactions and even... subscriptions.				<a href="http://kotaku.com/5085880/is-take+two-thinking-of-subscription+based-gta-and-bioshock" title="Click here to read more about Is Take-Two Thinking of Subscription-Based GTA and BioShock?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Nov 2008 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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				 Both the highly anticipated Grand Theft Auto IV downloadable content coming to the Xbox 360 and the DS-based Chinatown Wars may be hitting later than expected, Take-Two Interactive CEO Strauss Zelnick told a gathering at today's BMO Capital Markets 16th Annual Interactive Entertainment Conference in New York City.				<a href="http://kotaku.com/5085645/gta-dlc-and-chinatown-wars-may-be-delayed" title="Click here to read more about GTA DLC and Chinatown Wars May Be Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Nov 2008 12:39:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Take-Two Chairman Now Men's Fitness Coverboy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Chairman Now Men's Fitness Coverboy" href="http://kotaku.com/strauss-zelnick/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strausszelnick</span></a></div -->					<div><a title="Click here to read Take-Two Chairman Now Men's Fitness Coverboy" href="http://kotaku.com/5066671/take+two-chairman-now-mens-fitness-coverboy" class="pp_image">
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				Strauss Zelnick, executive chairman of the board of directors at <em>Grand Theft Auto</em> publisher Take-Two Interactive, is in good shape. Good enough shape to be on the cover of Men's Fitness magazine, anyway, as his ripped forearms and healthy pecs grace the cover of the November issue.				<a href="http://kotaku.com/5066671/take+two-chairman-now-mens-fitness-coverboy" title="Click here to read more about Take-Two Chairman Now Men's Fitness Coverboy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Oct 2008 15:40:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two Chairman: Quality Wins Out Over Shovelware]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Chairman: Quality Wins Out Over Shovelware" href="http://kotaku.com/take_two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwo</span></a></div -->					<div><a title="Click here to read Take-Two Chairman: Quality Wins Out Over Shovelware" href="http://kotaku.com/5027578/take+two-chairman-quality-wins-out-over-shovelware" class="pp_image">
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				Never let it be said Take-Two aren't focused on quality. They don't have the packed release schedule of companies like EA or Activision, but pound-for-pound, their games are amongst the best-regarded in the business. A strategy chairman Strauss Zelnick is very keen on, telling VentureBeat that quality will always win out over quantity:				<a href="http://kotaku.com/5027578/take+two-chairman-quality-wins-out-over-shovelware" title="Click here to read more about Take-Two Chairman: Quality Wins Out Over Shovelware">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Jul 2008 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Take-Two Boss: 2K "Out-Rate" EA Sports]]></title>
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				Speaking at the Piper Jaffray Consumer Conference, the square-Jawed and wonderfully-named Take-Two boss Strauss Zelnick let rip on EA Sports, choosing his fight, and his words, super-carefully:				<a href="http://kotaku.com/5015280/take+two-boss-2k-out+rate-ea-sports" title="Click here to read more about Take-Two Boss: 2K "Out-Rate" EA Sports">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Jun 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Take-Two Ponders Entering The Music Game Genre]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Ponders Entering The Music Game Genre" href="http://kotaku.com/zelnick-on-t2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelnickont2</span></a></div -->					<div><a title="Click here to read Take-Two Ponders Entering The Music Game Genre" href="http://kotaku.com/5014108/take+two-ponders-entering-the-music-game-genre" class="pp_image">
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Would Take-Two ever consider setting Rockstar loose on the music game genre? Last night, during Take-Two's Q1 <a href="http://kotaku.com/5013521/take+two-surges-in-second-quarter-spent-53-million-fighting-ea">financial results call</a>, Board chairman Strauss Zelnick addressed an analyst who asked exactly that, "given Rockstar's nature." I guess he meant, "as rockstars"?				<a href="http://kotaku.com/5014108/take+two-ponders-entering-the-music-game-genre" title="Click here to read more about Take-Two Ponders Entering The Music Game Genre">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Jun 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Take-Two Boss Claims GTA IV Is Glitch Free]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Boss Claims GTA IV Is Glitch Free" href="http://kotaku.com/strauss-zelnick/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strausszelnick</span></a></div -->					<div><a title="Click here to read Take-Two Boss Claims GTA IV Is Glitch Free" href="http://kotaku.com/387885/take+two-boss-claims-gta-iv-is-glitch-free" class="pp_image">
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				Strauss Zelnick, Take-Two Interactive Chairman, may have enviable cheekbones and impressive compensation, but what he does not have is a grasp on the <a href="http://kotaku.com/385073/wait-gta-iv-is-locking-up">software issues</a> surrounding <em>Grand Theft Auto IV</em>. With Xbox 360s and PlayStation 3s locking up during <em>GTA IV</em> play sessions, a <a href="http://kotaku.com/386401/rockstar-support-suggests-12+step-fix-for-gta-iv-lock-ups">twelve step "fix" from Rockstar Games support</a> and a host of <a href="http://kotaku.com/386849/gta-iv-lockup-solution-disabling-psn">anecdotal solutions</a> that <a href="http://kotaku.com/385183/rockstar-support-no-gta-freeze-fix-in-sight">aren't yet a cure-all</a>, you might wonder where Strauss has been this past week.				<a href="http://kotaku.com/387885/take+two-boss-claims-gta-iv-is-glitch-free" title="Click here to read more about Take-Two Boss Claims GTA IV Is Glitch Free">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 May 2008 02:00:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two Only Lost $38 Million Last Quarter, Seems Pleased]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Only Lost $38 Million Last Quarter, Seems Pleased" href="http://kotaku.com/strauss-zelnick/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strausszelnick</span></a></div -->					<div><a title="Click here to read Take-Two Only Lost $38 Million Last Quarter, Seems Pleased" href="http://kotaku.com/366703/take+two-only-lost-38-million-last-quarter-seems-pleased" class="pp_image">
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				Take-Two Interactive had plenty to sing about today. There was the official word on <a href="http://kotaku.com/366601/bioshock-2-is-very-official-dated-for-q4-2009"><em>BioShock 2</em></a>, even more <a href="http://kotaku.com/366605/mini+golf-wii-and-ds-carnival-games-announced"><em>Carnival Games</em></a> for little girls and boys to enjoy and a reaffirmation of <em>Grand Theft Auto IV</em>'s worldwide ship date of April 29. Yay! Sure, there were some <a href="http://kotaku.com/366619/borderlands-delayed-to-2009">delays</a>, but all in all, not bad. The best news? The company managed to only lose 38 million bucks in its first fiscal quarter of 2008! That's better than the Take-Two gang had expected, with Strauss Zelnick, Chairman of Take-Two, saying he was "pleased." This is how you lose money, people&mdash;with a faint hint of a smile on your face.				<a href="http://kotaku.com/366703/take+two-only-lost-38-million-last-quarter-seems-pleased" title="Click here to read more about Take-Two Only Lost $38 Million Last Quarter, Seems Pleased">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Mar 2008 22:40:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Real Reason Take-Two Rejected EA's Offer?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Real Reason Take-Two Rejected EA's Offer?" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read The Real Reason Take-Two Rejected EA's Offer?" href="http://kotaku.com/361201/the-real-reason-take+two-rejected-eas-offer" class="pp_image">
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				OK, bear with me. ZelnickMedia are an investment firm who were brought in to run Take-Two. Take-Two's executive chairman is a Mr. Strauss Zelnick, a member of ZelnickMedia's <a href="http://www.zelnickmedia.com/about.html">"executive parntership"</a>. <a href="http://kotaku.com/360123/ea-makes-offer-to-buy-take-2">EA have made two offers to buy Take-Two, one on February 6, one on February 19</a>. <em>Very </em>shortly after receiving the first offer, and <em>before </em>they received the second offer (or told shareholders about it), Take-Two's board of directors and ZelnickMedia approved a "major increase in compensation" (ie a payrise) for Mr. Zelnick, along with CEO Ben Feder and executive VP Karl Slatoff (<a href="http://www.zelnickmedia.com/about.html">also ZelnickMedia members</a>). Part of that deal included a hefty stocks payout for Zelnick, who received shares in the company that would either mature in time or - and here's the kicker - half of which would vest (ie pay out) <em>immediately </em>should the company be bought.				<a href="http://kotaku.com/361201/the-real-reason-take+two-rejected-eas-offer" title="Click here to read more about The Real Reason Take-Two Rejected EA's Offer?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Feb 2008 23:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Analyst "Convinced" That Take-Two Will Be Swallowed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst &quot;Convinced&quot; That Take-Two Will Be Swallowed" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Analyst &quot;Convinced&quot; That Take-Two Will Be Swallowed" href="http://kotaku.com/336364/analyst-convinced-that-take+two-will-be-swallowed" class="pp_image">
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				Take-Two bigwig Strauss Zelnick may not be <a href="http://kotaku.com/gaming/take_two/his-name-is-strauss-zelnick-it-is-wonderful-326700.php">interested</a> in selling the company to another buyer, but Janco Partners analyst Mike Hickey says the publisher "will eventually be acquired at a meaningful premium to their current share price." Hickey values the Rockstar Games portfolio alone at about $1 billion, which doesn't even begin to cover the other big Take-Two intellectual properties&mdash;<em>BioShock</em>, <em>Carnival Games</em>, <em>Civilization</em>&mdash;all of which could make the company very attractive to buyers. Sure, it may involve a few headaches when <em>Manhunt 3</em> kills some poor grandmother because it's <em>just that dangerous</em>, but you've gotta break a few eggs.				<a href="http://kotaku.com/336364/analyst-convinced-that-take+two-will-be-swallowed" title="Click here to read more about Analyst "Convinced" That Take-Two Will Be Swallowed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Dec 2007 17:40:25 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[His Name Is Strauss Zelnick. It is Wonderful.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read His Name Is Strauss Zelnick. It is Wonderful." href="http://kotaku.com/take_two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwo</span></a></div -->					<div><a title="Click here to read His Name Is Strauss Zelnick. It is Wonderful." href="http://kotaku.com/326700/his-name-is-strauss-zelnick-it-is-wonderful" class="pp_image">
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				 Take-Two? Not for sale. Back in March, current Chairman Strauss Zelnick led a group of investors in ousting the then Take-Two management. Strauss Zelnick has turned the company around! It's now efficient! Better yet, Strauss Zelnick is a super name! He's known for fixing up company companies and selling them off. This time is different. Strauss Zelnick explains:				<a href="http://kotaku.com/326700/his-name-is-strauss-zelnick-it-is-wonderful" title="Click here to read more about His Name Is Strauss Zelnick. It is Wonderful.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Nov 2007 23:00:12 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Take-Two Execs Explain GTA IV Delay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Execs Explain GTA IV Delay" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Take-Two Execs Explain GTA IV Delay" href="http://kotaku.com/285526/take+two-execs-explain-gta-iv-delay" class="pp_image">
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				In a conference call with investors earlier today, Take-Two execs Strauss Zelnick and Ben Feder explained <a href="http://kotaku.com/gaming/rockstar-games/grand-theft-auto-iv-delayed-to-2008-285475.php">the company's decision to delay <em>Grand Theft Auto IV</em></a> for the PLAYSTATION 3 and Xbox 360. Zelnick chalked up the Q2 2008 push back to "almost strictly technological problems... not problems, but challenges." They said they were "highly confident" that the game will ship within its new release window.				<a href="http://kotaku.com/285526/take+two-execs-explain-gta-iv-delay" title="Click here to read more about Take-Two Execs Explain GTA IV Delay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Aug 2007 19:40:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two, AO Rating Has No Meaning]]></title>
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				Take-Two Chairman Strauss Zelnick doesn't mind an over 17, or even over 18 rating on Manhunt 2's cover. His average customer is in their 30s, so in his eyes, the game will sell fine no matter what the ESRB age limitations may be. His problem is with the logistics surrounding an adults-only rating. <blockquote>The AO rating was not intended when it was developed to mean a non-rating. That wasn't the point. If you can't market it because you aren't allowed by the licensors or the retailers won't carry it, then the rating doesn't have any meaning. Clearly one has to discuss what its purpose is.</blockquote>My issue with AO? It sounds like I'm buying porn. And I don't want to wear a trenchcoat and fedora every time I want to get my pretend murder fix. 				<a href="http://kotaku.com/285345/take+two-ao-rating-has-no-meaning" title="Click here to read more about Take-Two, AO Rating Has No Meaning">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Aug 2007 15:20:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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