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		<title><![CDATA[Kotaku: Ssbb]]></title>
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		<description><![CDATA[Kotaku posts tagged Ssbb]]></description>
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			<title><![CDATA[Masafumi Takada on Music, Games, and Inspiration]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Masafumi Takada on Music, Games, and Inspiration" href="http://kotaku.com/masafumi-takada/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masafumitakada</span></a></div -->					<div><a title="Click here to read Masafumi Takada on Music, Games, and Inspiration" href="http://kotaku.com/5020596/masafumi-takada-on-music-games-and-inspiration" class="pp_image">
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				 Gamasutra has a great interview up with Masafumi Takada, best known for his work on the Grasshopper Manufacture games <i>killer7</i> and <i>No More Heroes</i> and contributor on projects ranging from <i>Super Smash Bros. Brawl</i> to <i>Resident Evil: The Umbrella Chronicles</i>.  The interview covers a ton of ground, from what it's like to work with Goichi Suda to Takada's work on <i>Samurai Champloo</i> to his theory on composing for games:				<a href="http://kotaku.com/5020596/masafumi-takada-on-music-games-and-inspiration" title="Click here to read more about Masafumi Takada on Music, Games, and Inspiration">More&nbsp;&raquo;</a>
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			<category><![CDATA[Masafumi takada]]></category>
			<category><![CDATA[Composing]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[grasshopper manufacture]]></category>
			<category><![CDATA[Killer7]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Samurai champloo]]></category>
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			<category><![CDATA[Suda51]]></category>
			<pubDate><![CDATA[Sun, 29 Jun 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Smash Bros. Brawl Father's Day Tourney Winners]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Smash Bros. Brawl Father's Day Tourney Winners" href="http://kotaku.com/super-smash-bros%27-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read Smash Bros. Brawl Father's Day Tourney Winners" href="http://kotaku.com/5016716/smash-bros-brawl-fathers-day-tourney-winners" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Smash Bros. Brawl Father's Day Tourney Winners" alt="Click here to read Smash Bros. Brawl Father's Day Tourney Winners" src="http://cache.kotaku.com/assets/images/9/2008/06/5e/4b/small_e0c0d996821ccc7f6b88f95845416d04.jpg"/>
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				 The Father's Day Super Smash Bros. Brawl Tourney drew about 35 father and son pairs to the Nintendo World store in New York this weekend.				<a href="http://kotaku.com/5016716/smash-bros-brawl-fathers-day-tourney-winners" title="Click here to read more about Smash Bros. Brawl Father's Day Tourney Winners">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Smash Bros. Brawl]]></category>
			<category><![CDATA[A father's day well spent]]></category>
			<category><![CDATA[Event]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 16 Jun 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Smash Bros. Dojo: Stop Sending Us Panties]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Smash Bros. Dojo: Stop Sending Us Panties" href="http://kotaku.com/smash-bros-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbrosbrawl</span></a></div -->					<div><a title="Click here to read Smash Bros. Dojo: Stop Sending Us Panties" href="http://kotaku.com/378681/smash-bros-dojo-stop-sending-us-panties" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Smash Bros. Dojo: Stop Sending Us Panties" alt="Click here to read Smash Bros. Dojo: Stop Sending Us Panties" src="http://cache.kotaku.com/assets/images/9/2008/04/small_upskirtfish.jpg"/>
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				 Masahiro Sakurai is not amused!  Apparently someone has been fostering an unnatural fascination with <a href="http://kotaku.com/357538/this-is-it-no-more-princess-peach-upskirts-after-this">getting a peek</a> at <a href="http://kotaku.com/355157/the-princess-peach-freeze-frame-to-end-all-peach-freeze-frames">Princess Peach</a> and <a href="http://kotaku.com/353552/super-smash-bros-brawl-peach-and-zelda-upskirts">Zelda's panties</a>, sending them in to the Dojo on a regular enough basis that Sakurai needed a disclaimer at the bottom of the picture page. <blockquote>Please understand that snapshots depicting inappropriate content or containing inappropriate comments will not be eligible for selection.</blockquote>				<a href="http://kotaku.com/378681/smash-bros-dojo-stop-sending-us-panties" title="Click here to read more about Smash Bros. Dojo: Stop Sending Us Panties">More&nbsp;&raquo;</a>
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			<category><![CDATA[smash bros brawl]]></category>
			<category><![CDATA[dojo]]></category>
			<category><![CDATA[maximum risky]]></category>
			<category><![CDATA[NSFW Fish]]></category>
			<category><![CDATA[pantsu]]></category>
			<category><![CDATA[Princess Peach]]></category>
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			<pubDate><![CDATA[Fri, 11 Apr 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[From Pixel To Polygon: Super Smash Bros. Brawl Stars Evolved... Again!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From Pixel To Polygon: Super Smash Bros. Brawl Stars Evolved... Again!" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read From Pixel To Polygon: Super Smash Bros. Brawl Stars Evolved... Again!" href="http://kotaku.com/376440/from-pixel-to-polygon-super-smash-bros-brawl-stars-evolved-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From Pixel To Polygon: Super Smash Bros. Brawl Stars Evolved... Again!" alt="Click here to read From Pixel To Polygon: Super Smash Bros. Brawl Stars Evolved... Again!" src="http://cache.kotaku.com/assets/images/9/2012/01/1f8ee2bfff74c73a0947052f6192d9ff.jpg"/>
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				You may recall the previously handy Nintendo evolution chart, chronicling the change from 8-bit sprite to modern day <em>Super Smash Bros. Brawl</em> polygonal form, but it wasn't quite complete. The creator, Kotaku commenter <a href="http://kotaku.com/commenter/TaeK/">TaeK</a>, has tied up a few loose ends, going beyond Mario, Link, Samus, Donkey Kong, Kirby and Sonic, fleshing it out with Wario, Pikachu, Peach and more. He's pulled out a few hidden, classic characters that may be considered <em>Brawl</em> spoilers. Make the jump for the full, giant pic.				<a href="http://kotaku.com/376440/from-pixel-to-polygon-super-smash-bros-brawl-stars-evolved-again" title="Click here to read more about From Pixel To Polygon: Super Smash Bros. Brawl Stars Evolved... Again!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Smash Bros. Brawl]]></category>
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			<pubDate><![CDATA[Fri, 04 Apr 2008 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Super Smash Bros. Brawl In Egg Form]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smash Bros. Brawl In Egg Form" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Super Smash Bros. Brawl In Egg Form" href="http://kotaku.com/374922/super-smash-bros-brawl-in-egg-form" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smash Bros. Brawl In Egg Form" alt="Click here to read Super Smash Bros. Brawl In Egg Form" src="http://cache.kotaku.com/assets/images/9/2008/04/small_Kirby-MetaKnightEggs.jpg"/>
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				 Our egg contest continues! Reader DaRebel sends in this <i>SSBB</i>-style entry with Kirby and Meta Knight about to bust shells. Dazzling coloring skills, too! Here's what's going on: Decorate an egg (yes, an actual egg), take a pic of it with a Kotaku sign and send it to kotakucontestATgmailDOTcom. Commentland will vote for its favorite finalist. We'll kick this baby off right now, wrap it up on <strike>April 4th</strike> April 5th. Here's the <a href="http://kotaku.com/370088/spring-cleaning-contest">loot</a>, plus the bonus signed Fallout 3 <a href="http://kotaku.com/372722/the-egg-contest-just-got-more-amazinger">shirt</a>. 				<a href="http://kotaku.com/374922/super-smash-bros-brawl-in-egg-form" title="Click here to read more about Super Smash Bros. Brawl In Egg Form">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Apr 2008 02:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Show Of Hands: Wii Online]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Show Of Hands: Wii Online" href="http://kotaku.com/poll/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">poll</span></a></div -->					<div><a title="Click here to read Show Of Hands: Wii Online" href="http://kotaku.com/374771/show-of-hands-wii-online" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Show Of Hands: Wii Online" alt="Click here to read Show Of Hands: Wii Online" src="http://cache.kotaku.com/assets/images/9/2012/01/8adbfdd9c95f07c8ba0ed17d16ef1514.jpg"/>
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				Along with many of you, I've been playing quite a bit of Super Smash Bros. Brawl since it's been released. All in all, I'm impressed by the update more than I thought I would be. And the stiff platforming elements sorta grew on me.				<a href="http://kotaku.com/374771/show-of-hands-wii-online" title="Click here to read more about Show Of Hands: Wii Online">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Smash Bros. Brawl]]></category>
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			<pubDate><![CDATA[Tue, 01 Apr 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Slate Declares the Wii Online 'A Smashing Failure']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Slate Declares the Wii Online 'A Smashing Failure'" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Slate Declares the Wii Online 'A Smashing Failure'" href="http://kotaku.com/373840/slate-declares-the-wii-online-a-smashing-failure" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Slate Declares the Wii Online 'A Smashing Failure'" alt="Click here to read Slate Declares the Wii Online 'A Smashing Failure'" src="http://cache.kotaku.com/assets/images/9/2008/03/small_ssbbbox-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/03/ssbbbox.jpg"></a> On the heels of Leigh Alexander musing about the <a href="http://kotaku.com/368322/a-wii-for-grownups">potential for 'a Wii for grownups'</a>, Jack Patrick Rodgers takes on the Wii's online functionality (or lack thereof, in his estimation).  It's clunky, he says, and while he wouldn't expect Xbox Live-esque service from a service that is trying to keep itself 'easy and free,' it really showed its unsophistication while playing <i>SSBB</i> online:				<a href="http://kotaku.com/373840/slate-declares-the-wii-online-a-smashing-failure" title="Click here to read more about Slate Declares the Wii Online 'A Smashing Failure'">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 30 Mar 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Solid Snake Getting All SSBB Sexy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Solid Snake Getting All SSBB Sexy" href="http://kotaku.com/maximum-risky/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maximumrisky</span></a></div -->					<div><a title="Click here to read Solid Snake Getting All SSBB Sexy" href="http://kotaku.com/372717/solid-snake-getting-all-ssbb-sexy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Solid Snake Getting All SSBB Sexy" alt="Click here to read Solid Snake Getting All SSBB Sexy" src="http://cache.kotaku.com/assets/images/9/2012/01/ecbeaa3f08c31cd8960288f75df93650.jpg"/>
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				 Better lock the door, close the blinds. That's right moppets, Kotaku After Dark starts now. Last time we visited <i>Super Smash Bros. Brawl</i>'s riskier elements, it was in the <a href="http://kotaku.com/357538/this-is-it-no-more-princess-peach-upskirts-after-this">form of underoos</a>. Pedestrian! This time, we've got Solid Snake engaging in some snaking of his own with <i>SSBB</i>'s female cast members. The clip's after the jump, and might be someone NSFW depending on how your boss thinks of simulated sexual encounters between fictional video game characters. Know: The clip isn't just a collection of scandalous shots, but there's a story of a woman scorned in there. No, really.				<a href="http://kotaku.com/372717/solid-snake-getting-all-ssbb-sexy" title="Click here to read more about Solid Snake Getting All SSBB Sexy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Smash Bros. Brawl]]></category>
			<pubDate><![CDATA[Wed, 26 Mar 2008 23:00:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[On Fanboyism and Reviewing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read On Fanboyism and Reviewing" href="http://kotaku.com/reviews/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">reviews</span></a></div -->					<div><a title="Click here to read On Fanboyism and Reviewing" href="http://kotaku.com/371136/on-fanboyism-and-reviewing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read On Fanboyism and Reviewing" alt="Click here to read On Fanboyism and Reviewing" src="http://cache.kotaku.com/assets/images/9/2008/03/small_autoneuroticasphyxia.jpg"/>
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				 Leigh Alexander has another great Aberrant Gamer column up over at GameSetWatch, this one talking about 'fanboyism' and the inherent conflicts that crop up with the review system:				<a href="http://kotaku.com/371136/on-fanboyism-and-reviewing" title="Click here to read more about On Fanboyism and Reviewing">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 23 Mar 2008 21:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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Freeloader for Wii: All hype and no...]]></title>
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<h2 id="post-5799"><a href="http://www.geekpulp.co.nz/2008/03/19/freeloader-for-wii-all-hype-and-no-substance/">Freeloader for Wii: All hype and no substance</a></h2>
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<div class="meta">Posted on March 19th, 2008 by ahmad</div>
<div class="main">
</div>				<a href="http://kotaku.com/5004007/" title="Click here to read more about 




Freeloader for Wii: All hype and no...">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 18 Mar 2008 19:36:03 EDT]]></pubDate>
			<dc:creator><![CDATA[juliopalio]]></dc:creator>
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			<title><![CDATA[A Wii For Grownups]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Wii For Grownups" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read A Wii For Grownups" href="http://kotaku.com/368322/a-wii-for-grownups" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/wii.jpg"></a> Leigh Alexander has an interesting proposal (one that will never, ever happen, but interesting nonetheless): two versions of the Wii console to rid the system of the pesky Friend Code system (which is, as Alexander points out, frequently a pain in the ass):				<a href="http://kotaku.com/368322/a-wii-for-grownups" title="Click here to read more about A Wii For Grownups">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 15 Mar 2008 15:30:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Frankenreview, Super Smash Bros. Brawl (Wii)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview, Super Smash Bros. Brawl (Wii)" href="http://kotaku.com/roundup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview, Super Smash Bros. Brawl (Wii)" href="http://kotaku.com/367251/frankenreview-super-smash-bros-brawl-wii" class="pp_image">
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				Super Smash Bros. Brawl. Honestly, I don't get it. It's not that I didn't play the hell out of the last Smash Bros. title. It's just that, as far as I've been concerned, Nintendo only has so many throw-backs to nostalgia left in them&mdash;like a band that keeps releasing greatest hits collections...without putting out any new records.				<a href="http://kotaku.com/367251/frankenreview-super-smash-bros-brawl-wii" title="Click here to read more about Frankenreview, Super Smash Bros. Brawl (Wii)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Mar 2008 15:00:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Brawl Online Not Working, Nintendo Says Try Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brawl Online Not Working, Nintendo Says Try Again" href="http://kotaku.com/super-smash-bros%27-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read Brawl Online Not Working, Nintendo Says Try Again" href="http://kotaku.com/366692/brawl-online-not-working-nintendo-says-try-again" class="pp_image">
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				 Super Smash Bros. Brawl online is not working. Sure, you might find a good match or two during the day, or late at night, but at 9PM Eastern on a school night? Forget about it. Nintendo's forums, our tips box, and my television set are all  chock full of Error Code: 85010, which kicks you back to the main menu of the game, disconnecting you from Nintendo WiFi service. It's either that, or "Your connection to other players was lost.  Returning to menu". <a href="http://kotaku.com/365814/super-smash-bros-brawl-review-mascot-mashing-mania">When I reviewed the game</a>, most of my online play was in the wee hours of the morning, and I still had some issues. We contacted Nintendo for comment on the issue, and were told the issue was being looked into, but so far all they can tell is that it seems as if every Smash Bros. owner is getting online at once and the issue would slowly get better. What, as people gave up trying? Their suggestion? If at first you don't succeed, try, try again. How wise.				<a href="http://kotaku.com/366692/brawl-online-not-working-nintendo-says-try-again" title="Click here to read more about Brawl Online Not Working, Nintendo Says Try Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Mar 2008 22:00:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA["Improved" SSBB Tourney Trophy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Improved&quot; SSBB Tourney Trophy" href="http://kotaku.com/super-smash-bros-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read &quot;Improved&quot; SSBB Tourney Trophy" href="http://kotaku.com/365491/improved-ssbb-tourney-trophy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;Improved&quot; SSBB Tourney Trophy" alt="Click here to read &quot;Improved&quot; SSBB Tourney Trophy" src="http://cache.kotaku.com/assets/images/9/2008/03/small_03-07-08_1617-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/03/03-07-08_1617.jpg"></a> You were, I'm sure, as horrified as we were when you caught your <a href="http://kotaku.com/365438/the-gamestop-super-smash-bros-brawl-trophy">first glance </a>of the GameStop Super Smash Bros Brawl trophy.				<a href="http://kotaku.com/365491/improved-ssbb-tourney-trophy" title="Click here to read more about "Improved" SSBB Tourney Trophy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 08 Mar 2008 18:00:05 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The GameStop Super Smash Bros. Brawl Trophy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The GameStop Super Smash Bros. Brawl Trophy" href="http://kotaku.com/just-rewards/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">justrewards</span></a></div -->					<div><a title="Click here to read The GameStop Super Smash Bros. Brawl Trophy" href="http://kotaku.com/365438/the-gamestop-super-smash-bros-brawl-trophy" class="pp_image">
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				 After reading the news yesterday morning, thousands of gamers across the country made plans to get up early on Saturday and head down to their local GameStop store to enter the gigantic, <a href="http://kotaku.com/364535/gamestop-launches-brawl-with-massive-tournament">nationwide Super Smash Bros. Brawl tournament</a> for a chance at prizes and glory. Now that they've seen the trophy the local winner receives, courtesy of <s>Kotaku commenter Prguitarman</s> GoNintendo reader Travisto, sleeping late is looking a bit more attractive. What is that, a High School wrestling trophy? Nothing says you kicked ass at a video game than an athletic young man in a tight singlet. You go, you local legend of wreckage!				<a href="http://kotaku.com/365438/the-gamestop-super-smash-bros-brawl-trophy" title="Click here to read more about The GameStop Super Smash Bros. Brawl Trophy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Mar 2008 22:00:17 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Being WAY TOO EXCITED For Super Smash Bros. Brawl]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Being WAY TOO EXCITED For Super Smash Bros. Brawl" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Being WAY TOO EXCITED For Super Smash Bros. Brawl" href="http://kotaku.com/363968/being-way-too-excited-for-super-smash-bros-brawl" class="pp_image">
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				 Excited about <i>Super Smash Bros. Brawl</i>? We're willing to be not as much as the dude who created this special briefcase to lug the game around. Over at forum Wii Chat, poster Belarr writes:				<a href="http://kotaku.com/363968/being-way-too-excited-for-super-smash-bros-brawl" title="Click here to read more about Being WAY TOO EXCITED For Super Smash Bros. Brawl">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 04:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A First Look At SSBB In North America]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A First Look At SSBB In North America" href="http://kotaku.com/super-smash-bros-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read A First Look At SSBB In North America" href="http://kotaku.com/362822/a-first-look-at-ssbb-in-north-america" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A First Look At SSBB In North America" alt="Click here to read A First Look At SSBB In North America" src="http://cache.kotaku.com/assets/images/9/2008/03/small_100_0445.JPG"/>
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Super Smash Bros. Brawl may be old hat for all of you in Japan, but with March 9 still a whole week away, us North Americans are still chomping at the bit to get our hands on the game.				<a href="http://kotaku.com/362822/a-first-look-at-ssbb-in-north-america" title="Click here to read more about A First Look At SSBB In North America">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Mar 2008 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[Sakurai Apologizes for No Voice Chat]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sakurai Apologizes for No Voice Chat" href="http://kotaku.com/super-smash-bros%27-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read Sakurai Apologizes for No Voice Chat" href="http://kotaku.com/359450/sakurai-apologizes-for-no-voice-chat" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sakurai Apologizes for No Voice Chat" alt="Click here to read Sakurai Apologizes for No Voice Chat" src="http://cache.kotaku.com/assets/images/9/2008/02/small_Masahiro_Sakurai_Kirby.jpg"/>
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				 <i>Super Smash Bros. Brawl</i> creator Masahiro Sakurai had the best intentions, really. Like, when he started making <i>SSBB</i>, he thought it would be great if the online battles between friends had voice chat and possibly even keyboard chat. Hey, that sounds pretty great! What the hell happened?				<a href="http://kotaku.com/359450/sakurai-apologizes-for-no-voice-chat" title="Click here to read more about Sakurai Apologizes for No Voice Chat">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Feb 2008 23:00:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo Crushes Super Smash Bros. Brawl Release Rumors]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Crushes Super Smash Bros. Brawl Release Rumors" href="http://kotaku.com/europe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">europe</span></a></div -->					<div><a title="Click here to read Nintendo Crushes Super Smash Bros. Brawl Release Rumors" href="http://kotaku.com/358443/nintendo-crushes-super-smash-bros-brawl-release-rumors" class="pp_image">
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				 While people in Japan are playing the crap outta <i>Super Smash Bros. Brawl</i> and people in America are waiting to play the crap outta <i>SSBB</i>, people in Europe are waiting to find out how long they'll need to wait to play the game. As <a href="http://kotaku.com/358367/european-brawl-release-date-announced">previously posted</a>, there was a glint of hope when a Dutch gaming site claimed a June 6th release date was confirmed by Nintendo  at the Macromania Games Awards in France. Not so! says Nintendo. A company mouthpiece for the UK arm says:				<a href="http://kotaku.com/358443/nintendo-crushes-super-smash-bros-brawl-release-rumors" title="Click here to read more about Nintendo Crushes Super Smash Bros. Brawl Release Rumors">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/358443/nintendo-crushes-super-smash-bros-brawl-release-rumors]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-358443]]></guid>
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			<pubDate><![CDATA[Wed, 20 Feb 2008 08:00:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Princess Peach Freeze Frame to End All Peach Freeze Frames]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Princess Peach Freeze Frame to End All Peach Freeze Frames" href="http://kotaku.com/clip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clip</span></a></div -->					<div><a title="Click here to read The Princess Peach Freeze Frame to End All Peach Freeze Frames" href="http://kotaku.com/355157/the-princess-peach-freeze-frame-to-end-all-peach-freeze-frames" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Princess Peach Freeze Frame to End All Peach Freeze Frames" alt="Click here to read The Princess Peach Freeze Frame to End All Peach Freeze Frames" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7eb16a8cb97505b455dd3c86070469f5.jpg"/>
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				<center><!-- videoId: IZe9iVNSgRg --><!-- /videoId: IZe9iVNSgRg --> </center> Last week, we posted Princess Peach and Zelda's <a href="http://kotaku.com/353552/super-smash-bros-brawl-peach-and-zelda-upskirts"><i>Super Smash Bros. Brawl</i> upskirts</a>. That was risky. Now, we bring you this compromising Peach <i>SSBB</i> shot that isn't just risky, it's MAXIMUM RISKY. You've been warned!				<a href="http://kotaku.com/355157/the-princess-peach-freeze-frame-to-end-all-peach-freeze-frames" title="Click here to read more about The Princess Peach Freeze Frame to End All Peach Freeze Frames">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Feb 2008 23:00:11 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Smash Bros. Brawl Peach and Zelda Upskirts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smash Bros. Brawl Peach and Zelda Upskirts" href="http://kotaku.com/clip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clip</span></a></div -->					<div><a title="Click here to read Super Smash Bros. Brawl Peach and Zelda Upskirts" href="http://kotaku.com/353552/super-smash-bros-brawl-peach-and-zelda-upskirts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smash Bros. Brawl Peach and Zelda Upskirts" alt="Click here to read Super Smash Bros. Brawl Peach and Zelda Upskirts" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c29fda71678a07a2bfe0c6913e078aee.jpg"/>
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				<center> <!-- videoId: 93BPZq3Ix0A --><!-- /videoId: 93BPZq3Ix0A --> </center> An attempt to answer the eternal question: Does Princess Peach actually wear pink underoos?				<a href="http://kotaku.com/353552/super-smash-bros-brawl-peach-and-zelda-upskirts" title="Click here to read more about Super Smash Bros. Brawl Peach and Zelda Upskirts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/353552/super-smash-bros-brawl-peach-and-zelda-upskirts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-353552]]></guid>
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			<pubDate><![CDATA[Thu, 07 Feb 2008 02:00:28 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why Is There No Capcom In Super Smash Bros. Brawl?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" href="http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" alt="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" src="http://cache.kotaku.com/assets/images/9/2008/02/small_biohazard4ps2.jpg"/>
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				 With all the characters in <i>Super Smash Bros. Brawl</i>, there are a few that are missing. Where's Mega-Man? That character certainly wouldn't be out of place. Or what about Chun-Li or Ryu? The SNES controller was designed to suit the <i>Street Fighter II</i> port! Likewise, those characters would be right at home with the Smash Bros. Want to know why? Several insiders tell us that Nintendo was apparently still upset about GameCube exclusive <i>Resident Evil 4</i> going multi-platform, and thus, decided not to include Capcom characters in <i>Super Smash Bros. Brawl</i> during development. However, with Capcom making a valiant effort at third part Wii developing with <i>Zack & Wiki</i>, do expect better relations between the two companies. Old wounds do heal &mdash; even when you are Nintendo! Heck, we wouldn't be surprised if Capcom and Nintendo were ironing out a deal for the developer to make more Wii titles. 				<a href="http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl" title="Click here to read more about Why Is There No Capcom In Super Smash Bros. Brawl?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-351377]]></guid>
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			<pubDate><![CDATA[Fri, 01 Feb 2008 02:00:23 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Smash Bros. Brawl In The House]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smash Bros. Brawl In The House" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Super Smash Bros. Brawl In The House" href="http://kotaku.com/350943/super-smash-bros-brawl-in-the-house" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smash Bros. Brawl In The House" alt="Click here to read Super Smash Bros. Brawl In The House" src="http://cache.kotaku.com/assets/images/9/2008/01/small_DSCF9784.JPG"/>
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				 Yes, that is my green carpeting, and yes, that is a copy of <i>Super Smash Bros. Brawl</i>. Check back through the night for impressions! 				<a href="http://kotaku.com/350943/super-smash-bros-brawl-in-the-house" title="Click here to read more about Super Smash Bros. Brawl In The House">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Jan 2008 23:40:40 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Smash Bros. Brawl Pokeboss Battle]]></title>
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				 I love the intro to this fight, though I'm not a huge fan of the actual fight's final setting. A little too two-dimensional for my tastes... wait does that make it four dimensional?				<a href="http://kotaku.com/350566/super-smash-bros-brawl-pokeboss-battle" title="Click here to read more about Super Smash Bros. Brawl Pokeboss Battle">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/350566/super-smash-bros-brawl-pokeboss-battle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-350566]]></guid>
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			<pubDate><![CDATA[Wed, 30 Jan 2008 11:00:31 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Some Still Offering Super Smash Bros. Brawl Pre-Orders]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Still Offering Super Smash Bros. Brawl Pre-Orders" href="http://kotaku.com/den_den-town/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dendentown</span></a></div -->					<div><a title="Click here to read Some Still Offering Super Smash Bros. Brawl Pre-Orders" href="http://kotaku.com/349931/some-still-offering-super-smash-bros-brawl-pre+orders" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some Still Offering Super Smash Bros. Brawl Pre-Orders" alt="Click here to read Some Still Offering Super Smash Bros. Brawl Pre-Orders" src="http://cache.kotaku.com/assets/images/9/2008/01/small_ssbbpreorders.jpg"/>
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				 Earlier, we <a href="http://kotaku.com/348787/there-are-going-to-be-ssbb-shortages-why">brought word</a> that there could very well be a <i>Super Smash Bros. Brawl</i> shortage in Japan. Japanese blog Ota Road points out that early this week, it's been possible to reserve the game at two large Sofmap shops in Den-Den Town. Many online sites, however, have ceased taking reservations. Though, whispers persist that <i>SSBB</i> will be hard to come by at launch. Still, seeing how the game is dropping midweek, and the 31st isn't a holiday in Japan, I'm not <i>so</i> worried about picking up the game here in Japan. You? 				<a href="http://kotaku.com/349931/some-still-offering-super-smash-bros-brawl-pre+orders" title="Click here to read more about Some Still Offering Super Smash Bros. Brawl Pre-Orders">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/349931/some-still-offering-super-smash-bros-brawl-pre+orders]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-349931]]></guid>
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			<pubDate><![CDATA[Tue, 29 Jan 2008 03:00:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Smash Bros. Brawl Bug Confirmed?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smash Bros. Brawl Bug Confirmed?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Super Smash Bros. Brawl Bug Confirmed?" href="http://kotaku.com/349900/super-smash-bros-brawl-bug-confirmed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smash Bros. Brawl Bug Confirmed?" alt="Click here to read Super Smash Bros. Brawl Bug Confirmed?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_10045988053.jpg"/>
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				 Earlier, we brought news of a minor <a href="http://kotaku.com/349494/ssbb-shipping-with-showstopper-bug"><i>Super Smash Bros. Brawl</i> bug</a>. The screen goes black and displays an error message that the game cannot be booted. However, the bug doesn't actually effect the game and can be ignored. Another retail-minded site Game no Urabanashi confirms this rumor, point out that the error message occurs when the game is first started up on consoles that haven't been updated since last summer. Game no Urabanashi doesn't see the bug as a huge problem as it can be corrected, but does point out that it could be an issue if not all customers are aware of it. The Nintendo flier that stores will apparently be giving out has popped up online. This looks like pretty good confirmation, but we're still going to call this a rumor until we're able to verify for ourselves when <i>SSBB</i> drops this Thursday in Japan. For a game that's been delayed repeatedly, this seems, well, pretty shitty. If this is true, why is Nintendo, known for its impeccable quality, willing to ship its biggest title with a bug? Then again, <i>Paper Mario</i> had a bug and the DS Lite had hinge cracks, so. One thing you can bet, Nintendo would've <i>never</i> shipped <i>Wii Fit</i> with a bug. No way in hell. 				<a href="http://kotaku.com/349900/super-smash-bros-brawl-bug-confirmed" title="Click here to read more about Super Smash Bros. Brawl Bug Confirmed?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/349900/super-smash-bros-brawl-bug-confirmed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-349900]]></guid>
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			<pubDate><![CDATA[Mon, 28 Jan 2008 23:00:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[SSBB Smash Ball Gameplay]]></title>
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					 	    This incredibly short video shows how you have to grab the Smash Ball in upcoming Super Smash Bros. Brawl to execute a final smash. Mario's seems to really clear the field.				<a href="http://kotaku.com/349583/ssbb-smash-ball-gameplay" title="Click here to read more about SSBB Smash Ball Gameplay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jan 2008 13:00:42 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Three New SSBB Characters Accidently Leaked?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three New SSBB Characters Accidently Leaked?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Three New SSBB Characters Accidently Leaked?" href="http://kotaku.com/347048/three-new-ssbb-characters-accidently-leaked" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three New SSBB Characters Accidently Leaked?" alt="Click here to read Three New SSBB Characters Accidently Leaked?" src="http://cache.kotaku.com/assets/images/9/2012/01/d88ee1f4b9c664ca1744c2c1cf82e98e.jpg"/>
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				 New challengers! Accidentally! Apparently!! In one of the Smash Bros. DOJO!! updates last week, it was announced that <a href="http://www.smashbros.com/en_us/gamemode/modea/modea12.html">stickers could power-up</a> characters during Adventure Mode. In the Japanese preview clip, a couple new characters have been apparently revealed via in-game stickers. What looks like Pok&eacute;mon Jigglypuff and Lucario seem to be visible. Lucario is really popular in Japan right now with 4, 5 and 6 year olds. So his inclusion makes sense! Also, Ness from the <i>Earthbound</i> series is visible as well in another frame. (To see that frame, click <a href="http://img341.imageshack.us/my.php?image=iup542612bd3.jpg">here</a>.) The original clip that appeared on Nintendo's site, which we've posted after the jump, contained these in-game stickers at about four minutes, twenty seconds in. The <a href="http://wii.com/jp/movies/smashbros-movie1/">"corrected" clip</a> doesn't. But, who knows? Confirmation should come soon enough thanks to the DOJO!! publicity machine.				<a href="http://kotaku.com/347048/three-new-ssbb-characters-accidently-leaked" title="Click here to read more about Three New SSBB Characters Accidently Leaked?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Jan 2008 06:00:22 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Newest Super Smash Bros. Brawl Ads]]></title>
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				<center>  </center> Here's the latest Japanese ad, complete with new January 31st release date. Be aware: Clip image quality isn't so hot, but the game still looks fun/fab. There's another after the jump that walks viewers through the game. It's five minutes plus and in Japanese. Well, that instructional clip <i>is</i> for Japan. Go figure. 				<a href="http://kotaku.com/345418/newest-super-smash-bros-brawl-ads" title="Click here to read more about Newest Super Smash Bros. Brawl Ads">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Jan 2008 09:40:03 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What SSBB Means for PAL? "No Dates Ever Announced"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What SSBB Means for PAL? &quot;No Dates Ever Announced&quot;" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read What SSBB Means for PAL? &quot;No Dates Ever Announced&quot;" href="http://kotaku.com/345296/what-ssbb-means-for-pal-no-dates-ever-announced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What SSBB Means for PAL? &quot;No Dates Ever Announced&quot;" alt="Click here to read What SSBB Means for PAL? &quot;No Dates Ever Announced&quot;" src="http://cache.kotaku.com/assets/images/9/2008/01/small_2010delay.jpg"/>
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				 Well, Japan and North America see a <a href="http://kotaku.com/344840/super-smash-bros-brawl-officially-delayed"><i>Super Smash Bros. Brawl</i> delay</a>. But what about PAL terretories? No comment! VideoGamer.com got in touch with Nintendo UK to see what this change in schedule means, and the British arm was unwilling to divulge whether these delays will impact the PAL release. According to the spokesperson:				<a href="http://kotaku.com/345296/what-ssbb-means-for-pal-no-dates-ever-announced" title="Click here to read more about What SSBB Means for PAL? "No Dates Ever Announced"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Jan 2008 00:00:17 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bioshock Creator Craves Smash Bros. Brawl and WoW]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock Creator Craves Smash Bros. Brawl and WoW" href="http://kotaku.com/kind-words/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kindwords</span></a></div -->					<div><a title="Click here to read Bioshock Creator Craves Smash Bros. Brawl and WoW" href="http://kotaku.com/339125/bioshock-creator-craves-smash-bros-brawl-and-wow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock Creator Craves Smash Bros. Brawl and WoW" alt="Click here to read Bioshock Creator Craves Smash Bros. Brawl and WoW" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ssbb_6.jpg"/>
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				Ken Levine may have the dark, twisted mind behind Bioshock, but that doesn't mean he can't enjoy the happy-go-lucky violence of a good Nintendo franchise or the happy-go-bored violence of a solid MMO. In a recent interview, Levine told 1UP:<blockquote>This may disappoint some people with this, but the game I'm looking forward to in 2008 is Smash Bros [Brawl]...[and] now that I finally managed to crack my way into Outland, I'm now psyched for the next WoW expansion.</blockquote>Is it any surprise? Since the <a href="http://kotaku.com/gaming/take_two-interactive/take+two-loves-bioshock-sales-discuss-sequel-plans-298406.php">fabled Bioshock II </a>probably isn't coming out next year, who can blame the guy for wanting to play some new stuff? 				<a href="http://kotaku.com/339125/bioshock-creator-craves-smash-bros-brawl-and-wow" title="Click here to read more about Bioshock Creator Craves Smash Bros. Brawl and WoW">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 Dec 2007 12:07:26 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=339125&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[SSBB Gets Stage Builder, "Smash Friends"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SSBB Gets Stage Builder, &quot;Smash Friends&quot;" href="http://kotaku.com/coolness/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">coolness</span></a></div -->					<div><a title="Click here to read SSBB Gets Stage Builder, &quot;Smash Friends&quot;" href="http://kotaku.com/316092/ssbb-gets-stage-builder-smash-friends" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SSBB Gets Stage Builder, &quot;Smash Friends&quot;" alt="Click here to read SSBB Gets Stage Builder, &quot;Smash Friends&quot;" src="http://cache.kotaku.com/assets/images/9/2007/10/small_various10_071029f.jpg"/>
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				 Another <i>Super Smash Bros. Brawl</i> reveals another new cha&mdash; Hang on! Today's Smash Bros. DOJO!! update announces <i>SSBB</i> stage building. That's way better than some adding some a character from one of Nintendo's less popular games. The editor lets players pick the background pattern and pre-installed music. From the looks of it, the editor seems pretty straightforward and easy as the controls let you flip parts left to right, enlarge/shrink parts, zoom in/out, swap palettes and erase. 				<a href="http://kotaku.com/316092/ssbb-gets-stage-builder-smash-friends" title="Click here to read more about SSBB Gets Stage Builder, "Smash Friends"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 29 Oct 2007 07:00:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=316092&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[King Dedede Ready to Kick Ass]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read King Dedede Ready to Kick Ass" href="http://kotaku.com/ssbb/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ssbb</span></a></div -->					<div><a title="Click here to read King Dedede Ready to Kick Ass" href="http://kotaku.com/314872/king-dedede-ready-to-kick-ass" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read King Dedede Ready to Kick Ass" alt="Click here to read King Dedede Ready to Kick Ass" src="http://cache.kotaku.com/assets/images/9/2007/10/small_kingdededessbb.jpg"/>
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				 And the new challengers just. Keep. Coming. Kirby's archenemy King Dedede has entered the <i>Super Smash Bros. Brawl</i> ring. It's about time! Originally, he was slated to be a playable character in <i>Super Smash Bros.</i>, but ended up only in the Dream Land stage's background. He didn't make the cut for <i>Super Smash Bros. Melee</i> as he's just a trophy. This time around, he's one of the heavyweights like Donkey Kong and Bowser. Don't think of that as a consolation prize!				<a href="http://kotaku.com/314872/king-dedede-ready-to-kick-ass" title="Click here to read more about King Dedede Ready to Kick Ass">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Oct 2007 06:00:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=314872&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Super Smash Bros. Wii-mote Sideways Controls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smash Bros. Wii-mote Sideways Controls" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Super Smash Bros. Wii-mote Sideways Controls" href="http://kotaku.com/312219/super-smash-bros-wii+mote-sideways-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smash Bros. Wii-mote Sideways Controls" alt="Click here to read Super Smash Bros. Wii-mote Sideways Controls" src="http://cache.kotaku.com/assets/images/9/2007/10/small_wiimotesidewasyssbb.jpg"/>
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				 <i>Super Smash Bros. Brawl</i> is compatible with four different types of controls: Wii Remote and Nunchuk, Classic Controller, GameCube Controller and Wii Remote turned on its side. Above is the button layout for the last option. It's pretty great that Nintendo is providing players with so many options. Though, I think I'm going to stick with the GC Controller thank-you-very-much. You? 				<a href="http://kotaku.com/312219/super-smash-bros-wii+mote-sideways-controls" title="Click here to read more about Super Smash Bros. Wii-mote Sideways Controls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Oct 2007 03:00:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[First Sonic SSBB Official Images]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Sonic SSBB Official Images" href="http://kotaku.com/clip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clip</span></a></div -->					<div><a title="Click here to read First Sonic SSBB Official Images" href="http://kotaku.com/309042/first-sonic-ssbb-official-images" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Sonic SSBB Official Images" alt="Click here to read First Sonic SSBB Official Images" src="http://cache.kotaku.com/assets/images/9/2012/02/2aa5a84e350263eebef5a7c5e38a8a2e.jpg"/>
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				<center> <!-- videoId: 26202 --><!-- /videoId: 26202 --> </center> Sure, fifteen years ago, this never ever would've happened &mdash; but that's not the point! Sonic and Mario can now beat the snot out of each other. Official <i>SSBB</i> website Smash Bros. DOJO!! has posted a few screenshots if moving images aren't your thing.				<a href="http://kotaku.com/309042/first-sonic-ssbb-official-images" title="Click here to read more about First Sonic SSBB Official Images">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/309042/first-sonic-ssbb-official-images]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-309042]]></guid>
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			<pubDate><![CDATA[Wed, 10 Oct 2007 04:00:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[All Snake, All Smash, All Brawl]]></title>
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				<center> 	     </center> For all the gazillion characters in <i>Super Smash Bros. Brawl</i>, I am excited to have Snake beat the crap outta Mario. Or even, have Mario beat the crap outta Snake. I mean, who isn't? 				<a href="http://kotaku.com/305954/all-snake-all-smash-all-brawl" title="Click here to read more about All Snake, All Smash, All Brawl">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Oct 2007 05:00:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[MOTHER 3 Character In SSBB]]></title>
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				 Another character drivels out on <i>Super Smash Bros. Brawl</i>. Yes, that's Lucas from Japan-only GBA game <i>MOTHER 3</i>. From the official <i>SSBB</i> site Smash Bros. Dojo:				<a href="http://kotaku.com/305469/mother-3-character-in-ssbb" title="Click here to read more about MOTHER 3 Character In SSBB">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Oct 2007 06:00:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Smash Bros. Brawl Online Detailed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Smash Bros. Brawl Online Detailed" href="http://kotaku.com/ssbb/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ssbb</span></a></div -->					<div><a title="Click here to read Smash Bros. Brawl Online Detailed" href="http://kotaku.com/300864/smash-bros-brawl-online-detailed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Smash Bros. Brawl Online Detailed" alt="Click here to read Smash Bros. Brawl Online Detailed" src="http://cache.kotaku.com/assets/images/9/2012/02/cd46e8ae9135aeb6b0338bb57086a956.jpg"/>
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				The latest update to the Smash Bros. Dojo! delivers details on the online multiplayer portion of the game and dammit, friend codes are still in effect. Every day I wake up and rush to the PC hoping to read an announcement about them going away, and every morning I die a little inside. Brawl players will be able to link up with their friends via impersonal strings of random numbers to battle it out online, complete with personalized, pre-entered messages mapped to the d-pad for taunting purposes. You can also opt to play random strangers, but without the personalized messages to keep the child predators at bay. Stats aren't kept for battles with strangers either, so you get all the fun of beating up random people with none of the joy of taunting or indeed any proof that the match ever happened at all. Joy! Visit the Dojo yourself for more details and pretty pictures, and remember, "If you think of your opponent as a simple scarecrow, any psychological barriers may melt away."				<a href="http://kotaku.com/300864/smash-bros-brawl-online-detailed" title="Click here to read more about Smash Bros. Brawl Online Detailed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 Sep 2007 08:30:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=300864&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Is *This* The Super Smash Bros. Box Art?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is *This* The Super Smash Bros. Box Art?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Is *This* The Super Smash Bros. Box Art?" href="http://kotaku.com/296894/is-this-the-super-smash-bros-box-art" class="pp_image">
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				 There's been tons of phony or placeholder <i>Super Smash Bros. Brawl</i> box art floating around. But when really neat art recently pops up on big name retail sites (Go Nintendo found it <a href="http://gonintendo.com/?p=24227">elsewhere</a>), then we think that maybe, just <i>maybe</i> this is the real deal. If not, it's still pretty cool! <br   />				<a href="http://kotaku.com/296894/is-this-the-super-smash-bros-box-art" title="Click here to read more about Is *This* The Super Smash Bros. Box Art?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Smash Bros Brawl]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 06 Sep 2007 04:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=296894&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Diddy Kong Ready to Beat Up SSBB]]></title>
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Diddy Kong Ready to Beat Up SSBB" alt="Click here to read Diddy Kong Ready to Beat Up SSBB" src="http://cache.kotaku.com/assets/images/9/2007/08/small_diddykonglink.jpg"/>
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				 Another <i>Super Smash Bros. Brawl</i> update brings yet another character. This time it's Donkey Kong's best buddy Diddy Kong. The game's official site notes:				<a href="http://kotaku.com/292089/diddy-kong-ready-to-beat-up-ssbb" title="Click here to read more about Diddy Kong Ready to Beat Up SSBB">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Aug 2007 07:30:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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