Spore Explained To New Yorker Crowd

Get our top stories

follow kotaku

Spore Explained To New Yorker Crowd

BIG WILLYThis Will Wright talk turned interview from the New Yorker's "2012: Stories from the Near Future" went down at the magazine's recent New Yorker Conference. Online video of Wright's session now available.

Wright gives the literate, monocle-wearing New Yorker crowd a quick demo of the lifeform editor and provides the humorless attendees with an overview of Spore's progressive gameplay.

As always, the game looks amazing. Wright's discussion with John Seabrook is a fascinating listen, but I can't shake the feeling I'm going to enjoy following the development of Spore and soaking up Wright's game design philosophies than I am actually playing the thing.

Gaming: 2012 [New Yorker, thanks MC2009]

Contact Michael McWhertor:
Discussion Threads
Follow sporenography on Kotaku
The Gamer's Guide
More Stories…