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		<title><![CDATA[Kotaku: Splash Damage]]></title>
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			<title><![CDATA[Kotaku: Splash Damage]]></title>
			<link>http://kotaku.com/tag/splash damage</link>
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		<link>http://kotaku.com/tag/splash damage</link>
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		<description><![CDATA[Kotaku posts tagged Splash Damage]]></description>
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			<title><![CDATA[This World of Warcraft Art Takes it to the Brink (I'm Sorry...)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This &lt;em&gt;World of Warcraft&lt;/em&gt; Art Takes it to the &lt;em&gt;Brink&lt;/em&gt; (I'm Sorry...)" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read This &lt;em&gt;World of Warcraft&lt;/em&gt; Art Takes it to the &lt;em&gt;Brink&lt;/em&gt; (I'm Sorry...)" href="http://kotaku.com/5875393/this-world-of-warcraft-art-takes-it-to-the-brink-im-sorry/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This &lt;em&gt;World of Warcraft&lt;/em&gt; Art Takes it to the &lt;em&gt;Brink&lt;/em&gt; (I'm Sorry...)" alt="Click here to read This &lt;em&gt;World of Warcraft&lt;/em&gt; Art Takes it to the &lt;em&gt;Brink&lt;/em&gt; (I'm Sorry...)" src="http://cache.kotaku.com/assets/images/9/2012/01/small_51636ae787988455e0e1f8f8b0547f88.jpg"/>
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				Laurel D. Austin does some <em>great </em>work. Employed for years at Splash Damage, the team behind <em>Brink</em>, she's recently joined Blizzard, where she's working as a concept artist. Living the dream.				<a href="http://kotaku.com/5875393/this-world-of-warcraft-art-takes-it-to-the-brink-im-sorry/gallery/" title="Click here to read more about This World of Warcraft Art Takes it to the Brink (I'm Sorry...)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875393/this-world-of-warcraft-art-takes-it-to-the-brink-im-sorry/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875393]]></guid>
			<category><![CDATA[Fine Art]]></category>
			<category><![CDATA[Blizzard]]></category>
			<category><![CDATA[Brink]]></category>
			<category><![CDATA[splash damage]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Thu, 12 Jan 2012 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[See How An Ordinary Nerf Gun Transforms into This Brink Assault Rifle]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See How An Ordinary Nerf Gun Transforms into This &lt;em&gt;Brink&lt;/em&gt; Assault Rifle" href="http://kotaku.com/brink/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">brink</span></a></div -->					<div><a title="Click here to read See How An Ordinary Nerf Gun Transforms into This &lt;em&gt;Brink&lt;/em&gt; Assault Rifle" href="http://kotaku.com/5873674/see-how-an-ordinary-nerf-gun-transforms-into-this-brink-assault-rifle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See How An Ordinary Nerf Gun Transforms into This &lt;em&gt;Brink&lt;/em&gt; Assault Rifle" alt="Click here to read See How An Ordinary Nerf Gun Transforms into This &lt;em&gt;Brink&lt;/em&gt; Assault Rifle" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2cb9aedd01c77f0eef0c6ef9df510f1f.jpg"/>
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				 The game may've met with <a href="http://kotaku.com/5800180/played-it-beat-it-still-dont-know-how-good-brink-is">a lukewarm reception when it hit last year</a>, but the one thing that Splash Damage's <em>Brink</em> had going for it was an amazing art style. <a href="http://www.laurenscorijn.com/blog">Laurens Corijn</a>, an artist at the British dev studio, brought that look into the real world by modding a standard Nerf Stampede into an amazing replica of the FPS's Gerund assault rifle.				<a href="http://kotaku.com/5873674/see-how-an-ordinary-nerf-gun-transforms-into-this-brink-assault-rifle" title="Click here to read more about See How An Ordinary Nerf Gun Transforms into This Brink Assault Rifle">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5873674/see-how-an-ordinary-nerf-gun-transforms-into-this-brink-assault-rifle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873674]]></guid>
			<category><![CDATA[Brink]]></category>
			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Fri, 06 Jan 2012 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Brink Devs Making a Marvel Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Making a Marvel Game?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Making a Marvel Game?" href="http://kotaku.com/5860423/brink-devs-making-a-marvel-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Making a Marvel Game?" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Making a Marvel Game?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f6a52d941421659397d032dd982ad76b.jpg"/>
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				A major report on British developers from <em>IndustryGamers</em> has thown up a surprising piece of information: that Brink developers Splash Damage are probably working on a new Marvel game.				<a href="http://kotaku.com/5860423/brink-devs-making-a-marvel-game" title="Click here to read more about Brink Devs Making a Marvel Game?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5860423/brink-devs-making-a-marvel-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5860423]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Brink]]></category>
			<category><![CDATA[Disney]]></category>
			<category><![CDATA[Marvel]]></category>
			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Thu, 17 Nov 2011 05:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5860423&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Download Brink's Agents of Change DLC on August 3, Look at It Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Download &lt;em&gt;Brink&lt;/em&gt;'s &lt;em&gt;Agents of Change&lt;/em&gt; DLC on August 3, Look at It Now" href="http://kotaku.com/brink/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">brink</span></a></div -->					<div><a title="Click here to read Download &lt;em&gt;Brink&lt;/em&gt;'s &lt;em&gt;Agents of Change&lt;/em&gt; DLC on August 3, Look at It Now" href="http://kotaku.com/5825936/download-brinks-agents-of-change-dlc-on-august-3-look-at-it-now/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Download &lt;em&gt;Brink&lt;/em&gt;'s &lt;em&gt;Agents of Change&lt;/em&gt; DLC on August 3, Look at It Now" alt="Click here to read Download &lt;em&gt;Brink&lt;/em&gt;'s &lt;em&gt;Agents of Change&lt;/em&gt; DLC on August 3, Look at It Now" src="http://cache.kotaku.com/assets/images/9/2011/07/small_uav_away.jpg"/>
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				 The battle for The Ark spills over into the underwater Labs facility and Founders' Tower on August 3, when the free <em>Agents of Change</em> downloadable content is released for Bethesda's <em>Brink</em>.				<a href="http://kotaku.com/5825936/download-brinks-agents-of-change-dlc-on-august-3-look-at-it-now/gallery/" title="Click here to read more about Download Brink's Agents of Change DLC on August 3, Look at It Now">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825936/download-brinks-agents-of-change-dlc-on-august-3-look-at-it-now/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825936]]></guid>
			<category><![CDATA[Brink]]></category>
			<category><![CDATA[Agents of change]]></category>
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			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Gallery]]></category>
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			<category><![CDATA[splash damage]]></category>
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			<pubDate><![CDATA[Fri, 29 Jul 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[First Brink DLC Will Be Free (For Two Weeks)]]></title>
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				The developers at Splash Damage and Bethesda have confirmed that the first DLC for <em>Brink</em> will be free, <a href="http://kotaku.com/5801846/brink-devs-push-lag-fix-promise-free-dlc?tag=brink">as promised</a>. Well, free for <em>two weeks</em>. Titled "Agents of Change," the add-on is set to release in early July. [<a href="http://bethblog.com/index.php/2011/06/24/update-on-brink-dlc-title-updates-and-new-screenshots/">Bethesda Blog</a>]				<a href="http://kotaku.com/5815303/first-brink-dlc-will-be-free-for-two-weeks" title="Click here to read more about First Brink DLC Will Be Free (For Two Weeks)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5815303/first-brink-dlc-will-be-free-for-two-weeks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5815303]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Fri, 24 Jun 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
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			<title><![CDATA[Brink Devs Push Lag Fix, Promise Free DLC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Push Lag Fix, Promise Free DLC" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Push Lag Fix, Promise Free DLC" href="http://kotaku.com/5801846/brink-devs-push-lag-fix-promise-free-dlc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Push Lag Fix, Promise Free DLC" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt; Devs Push Lag Fix, Promise Free DLC" src="http://cache.kotaku.com/assets/images/9/2011/05/small_bigteams.jpg"/>
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				<em>Brink</em> closes its checkered launch week with news of free DLC and promises it's fixing the crippling lag in its multiplayer.				<a href="http://kotaku.com/5801846/brink-devs-push-lag-fix-promise-free-dlc" title="Click here to read more about Brink Devs Push Lag Fix, Promise Free DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5801846/brink-devs-push-lag-fix-promise-free-dlc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5801846]]></guid>
			<category><![CDATA[Patch]]></category>
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			<category><![CDATA[Brink]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Multiplayer]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[splash damage]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 13 May 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Brink Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" href="http://kotaku.com/pleasing-everyone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pleasingeveryone</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" href="http://kotaku.com/5800928/brink-takes-a-swipe-at-console-gamers-while-deleting-pc-gamers-characters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" src="http://cache.kotaku.com/assets/images/9/2011/05/small_brinkscreen.jpg"/>
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				 Oh those silly console gamers. They couldn't possibly handle the advanced PC gaming concepts like objective-based teamplay. Why, if there was a bug in the game that say, deleted their characters completely if they exited the game too early, console gamers would be beside themselves. Wait, there is?				<a href="http://kotaku.com/5800928/brink-takes-a-swipe-at-console-gamers-while-deleting-pc-gamers-characters" title="Click here to read more about Brink Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800928/brink-takes-a-swipe-at-console-gamers-while-deleting-pc-gamers-characters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800928]]></guid>
			<category><![CDATA[Pleasing Everyone]]></category>
			<category><![CDATA[Bethesda Softworks]]></category>
			<category><![CDATA[Brink]]></category>
			<category><![CDATA[Bug]]></category>
			<category><![CDATA[Fix]]></category>
			<category><![CDATA[Glitch]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[splash damage]]></category>
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			<pubDate><![CDATA[Wed, 11 May 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Beautiful Art of Brink Comes from Some Unlikely Inspiration]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Beautiful Art of &lt;em&gt;Brink&lt;/em&gt; Comes from Some Unlikely Inspiration" href="http://kotaku.com/hyper_realism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hyperrealism</span></a></div -->					<div><a title="Click here to read The Beautiful Art of &lt;em&gt;Brink&lt;/em&gt; Comes from Some Unlikely Inspiration" href="http://kotaku.com/5800668/the-beautiful-art-of-brink-comes-from-some-unlikely-inspiration/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Beautiful Art of &lt;em&gt;Brink&lt;/em&gt; Comes from Some Unlikely Inspiration" alt="Click here to read The Beautiful Art of &lt;em&gt;Brink&lt;/em&gt; Comes from Some Unlikely Inspiration" src="http://cache.kotaku.com/assets/images/9/2011/05/small_brinkhead.jpg"/>
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				So, <em>Brink </em>is out. <a href="http://kotaku.com/5800376/brink-teeters-at-the-edge-of-critical-failure">And it's divisive</a>! Some people appreciate the new things it's trying to do, others lament the fact the game is in many ways simply broken, while<a href="http://kotaku.com/5800180/played-it-beat-it-still-dont-know-how-good-brink-is"> others still </a>have no idea <em>what </em>to think. Whatever your view on the game, though, surely we can all agree the thing <em>looks </em>great.				<a href="http://kotaku.com/5800668/the-beautiful-art-of-brink-comes-from-some-unlikely-inspiration/gallery/" title="Click here to read more about The Beautiful Art of Brink Comes from Some Unlikely Inspiration">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800668/the-beautiful-art-of-brink-comes-from-some-unlikely-inspiration/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800668]]></guid>
			<category><![CDATA[Hyper-realism]]></category>
			<category><![CDATA[Art]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 11 May 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Played It, Beat It, Still Don't Know How Good Brink Is]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Played It, Beat It, Still Don't Know How Good &lt;em&gt;Brink&lt;/em&gt; Is" href="http://kotaku.com/it-will-change/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itwillchange</span></a></div -->					<div><a title="Click here to read Played It, Beat It, Still Don't Know How Good &lt;em&gt;Brink&lt;/em&gt; Is" href="http://kotaku.com/5800180/played-it-beat-it-still-dont-know-how-good-brink-is" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Played It, Beat It, Still Don't Know How Good &lt;em&gt;Brink&lt;/em&gt; Is" alt="Click here to read Played It, Beat It, Still Don't Know How Good &lt;em&gt;Brink&lt;/em&gt; Is" src="http://cache.kotaku.com/assets/images/9/2011/05/small_binkark.jpg"/>
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				I knew I was going to have a hard time deciding whether <em>Brink</em> was any good. I still can't say it is.				<a href="http://kotaku.com/5800180/played-it-beat-it-still-dont-know-how-good-brink-is" title="Click here to read more about Played It, Beat It, Still Don't Know How Good Brink Is">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800180/played-it-beat-it-still-dont-know-how-good-brink-is]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800180]]></guid>
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			<pubDate><![CDATA[Tue, 10 May 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Brink Teeters at the Edge of Critical Failure]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Teeters at the Edge of Critical Failure" href="http://kotaku.com/frankenreview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">frankenreview</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Teeters at the Edge of Critical Failure" href="http://kotaku.com/5800376/brink-teeters-at-the-edge-of-critical-failure" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Teeters at the Edge of Critical Failure" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt; Teeters at the Edge of Critical Failure" src="http://cache.kotaku.com/assets/images/9/2011/05/small_brinkfrankentop.jpg"/>
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				 In Splash Damage's <em>Brink</em>, rival factions do battle over the fate of a post-apocalyptic floating city called The Ark. Judging by the critical reaction of some video game critics, The Ark may have already sunk.				<a href="http://kotaku.com/5800376/brink-teeters-at-the-edge-of-critical-failure" title="Click here to read more about Brink Teeters at the Edge of Critical Failure">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 May 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[In 10 Minutes, We'll Show You How Weird and Excellent Brink Is]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In 10 Minutes, We'll Show You How Weird and Excellent &lt;em&gt;Brink&lt;/em&gt; Is" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read In 10 Minutes, We'll Show You How Weird and Excellent &lt;em&gt;Brink&lt;/em&gt; Is" href="http://kotaku.com/5800183/in-10-minutes-well-show-you-how-weird-and-excellent-brink-is" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In 10 Minutes, We'll Show You How Weird and Excellent &lt;em&gt;Brink&lt;/em&gt; Is" alt="Click here to read In 10 Minutes, We'll Show You How Weird and Excellent &lt;em&gt;Brink&lt;/em&gt; Is" src="http://cache.kotaku.com/assets/images/9/2011/05/small_strange2.jpg"/>
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				 <!-- videoId: explore/kotaku/videos/1439 --><!-- /videoId: explore/kotaku/videos/1439 --> <em>Brink</em> is a strange game. Is it the next must-play shooter? Is it a forgettable <em>Team Fortress</em> knock-off? Or is it something else? Is it really a decent single-player game? Actually, how does its multiplayer even work?				<a href="http://kotaku.com/5800183/in-10-minutes-well-show-you-how-weird-and-excellent-brink-is" title="Click here to read more about In 10 Minutes, We'll Show You How Weird and Excellent Brink Is">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800183/in-10-minutes-well-show-you-how-weird-and-excellent-brink-is]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800183]]></guid>
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			<pubDate><![CDATA[Tue, 10 May 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[PS3 Brink Release Won't Be Affected by Hack]]></title>
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				<em>Brink </em>will still hit the Playstation 3 as planned despite the ongoing Playstation Network outage, the developer tells Eurogamer. While the game mostly lives online, it does have the ability to be played with bots and in single-player mode. [<a href="http://www.eurogamer.net/articles/2011-05-09-ps3-brink-release-unaffected-by-psn-hack">Eurogamer</a>]				<a href="http://kotaku.com/5800015/ps3-brink-release-wont-be-affected-by-hack" title="Click here to read more about PS3 Brink Release Won't Be Affected by Hack">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800015/ps3-brink-release-wont-be-affected-by-hack]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800015]]></guid>
			<category><![CDATA[Blip]]></category>
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			<pubDate><![CDATA[Mon, 09 May 2011 12:26:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5800015&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[We're on the Brink of All Out War]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We're on the &lt;em&gt;Brink&lt;/em&gt; of All Out War" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read We're on the &lt;em&gt;Brink&lt;/em&gt; of All Out War" href="http://kotaku.com/5799936/were-on-the-brink-of-all-out-war" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We're on the &lt;em&gt;Brink&lt;/em&gt; of All Out War" alt="Click here to read We're on the &lt;em&gt;Brink&lt;/em&gt; of All Out War" src="http://cache.kotaku.com/assets/images/9/2011/05/small_asme9dshlys.jpg"/>
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				<!-- videoId: aSme9dSHlys --><!-- /videoId: aSme9dSHlys --> The battle to save and/or escape The Ark kicks off tomorrow when <em>Brink</em> launches for the PC, Xbox 360, and PlayStation 3. Which side of the struggle will you be on?				<a href="http://kotaku.com/5799936/were-on-the-brink-of-all-out-war" title="Click here to read more about We're on the Brink of All Out War">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5799936/were-on-the-brink-of-all-out-war]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799936]]></guid>
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			<pubDate><![CDATA[Mon, 09 May 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Freerunning Through London For Brink]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Freerunning Through London For &lt;em&gt;Brink&lt;/em&gt;" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Freerunning Through London For &lt;em&gt;Brink&lt;/em&gt;" href="http://kotaku.com/5799306/freerunning-for-brink" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Freerunning Through London For &lt;em&gt;Brink&lt;/em&gt;" alt="Click here to read Freerunning Through London For &lt;em&gt;Brink&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/05/small_fc41valfwgc.jpg"/>
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				<!-- videoId: Fc41ValFWGc --><!-- /videoId: Fc41ValFWGc --> European Parkour tour <em>Beyond the Brink</em> had Daniel Ilabaca recreating the freerunning of Splash Damage shooter <em>Brink </em>in the real world.				<a href="http://kotaku.com/5799306/freerunning-for-brink" title="Click here to read more about Freerunning Through London For Brink">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5799306/freerunning-for-brink]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799306]]></guid>
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			<pubDate><![CDATA[Fri, 06 May 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5799306&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The INSANE Numbers of Brink]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The INSANE Numbers of &lt;em&gt;Brink&lt;/em&gt;" href="http://kotaku.com/big-numbers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bignumbers</span></a></div -->					<div><a title="Click here to read The INSANE Numbers of &lt;em&gt;Brink&lt;/em&gt;" href="http://kotaku.com/5799286/the-insane-numbers-of-brink" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The INSANE Numbers of &lt;em&gt;Brink&lt;/em&gt;" alt="Click here to read The INSANE Numbers of &lt;em&gt;Brink&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/05/small_characters.jpg"/>
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				 <em>Brink</em> has some shocking large numbers connected to it.				<a href="http://kotaku.com/5799286/the-insane-numbers-of-brink" title="Click here to read more about The INSANE Numbers of Brink">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5799286/the-insane-numbers-of-brink]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799286]]></guid>
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			<pubDate><![CDATA[Fri, 06 May 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Let's Learn About Surviving Brink's Battlefields]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Learn About Surviving &lt;em&gt;Brink&lt;/em&gt;'s Battlefields" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Let's Learn About Surviving &lt;em&gt;Brink&lt;/em&gt;'s Battlefields" href="http://kotaku.com/5798950/lets-learn-about-surviving-brinks-battlefields" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's Learn About Surviving &lt;em&gt;Brink&lt;/em&gt;'s Battlefields" alt="Click here to read Let's Learn About Surviving &lt;em&gt;Brink&lt;/em&gt;'s Battlefields" src="http://cache.kotaku.com/assets/images/9/2011/05/small_djf9_deoxlw.jpg"/>
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				<!-- videoId: djF9_deoxlw --><!-- /videoId: djF9_deoxlw --> The final entry in Bethesda's Get SMART series of <em>Brink</em> training videos explains how to navigate the battlefield, dealing with turrets and mines, and how operatives can disguise themselves as enemy players. Sneaky!				<a href="http://kotaku.com/5798950/lets-learn-about-surviving-brinks-battlefields" title="Click here to read more about Let's Learn About Surviving Brink's Battlefields">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5798950/lets-learn-about-surviving-brinks-battlefields]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5798950]]></guid>
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			<pubDate><![CDATA[Thu, 05 May 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Brink Has Class(es)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Has Class(es)" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Has Class(es)" href="http://kotaku.com/5798603/brink-has-classes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Has Class(es)" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt; Has Class(es)" src="http://cache.kotaku.com/assets/images/9/2011/05/small_h6smnbrqpla.jpg"/>
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				<!-- videoId: h6smnbrqPlA --><!-- /videoId: h6smnbrqPlA --> With Brink less than a week away here's a look at the shooter's four classes: Soldier, Medic, Engineer, and Operative.				<a href="http://kotaku.com/5798603/brink-has-classes" title="Click here to read more about Brink Has Class(es)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 May 2011 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Heads-Up! Here's How Brink's HUD Works]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heads-Up! Here's How &lt;em&gt;Brink&lt;/em&gt;'s HUD Works" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Heads-Up! Here's How &lt;em&gt;Brink&lt;/em&gt;'s HUD Works" href="http://kotaku.com/5798111/heads+up-heres-how-brinks-hud-works" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heads-Up! Here's How &lt;em&gt;Brink&lt;/em&gt;'s HUD Works" alt="Click here to read Heads-Up! Here's How &lt;em&gt;Brink&lt;/em&gt;'s HUD Works" src="http://cache.kotaku.com/assets/images/9/2011/05/small_5vk-jvnf5gg.jpg"/>
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				<!-- videoId: 5vK-jvnf5gg --><!-- /videoId: 5vK-jvnf5gg --> <em>Brink</em> comes out next week, so you'd best familiarize yourself with the heads-up display before charging into battle. Bethesda has provided just the video you need. Take it away, pleasant-sounding British woman!				<a href="http://kotaku.com/5798111/heads+up-heres-how-brinks-hud-works" title="Click here to read more about Heads-Up! Here's How Brink's HUD Works">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5798111/heads+up-heres-how-brinks-hud-works]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5798111]]></guid>
			<category><![CDATA[watch this]]></category>
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			<pubDate><![CDATA[Tue, 03 May 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5798111&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Get 'SMART' About Brink's Complex Gameplay]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get 'SMART' About &lt;em&gt;Brink&lt;/em&gt;'s Complex Gameplay" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Get 'SMART' About &lt;em&gt;Brink&lt;/em&gt;'s Complex Gameplay" href="http://kotaku.com/5796000/get-smart-about-brinks-complex-gameplay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get 'SMART' About &lt;em&gt;Brink&lt;/em&gt;'s Complex Gameplay" alt="Click here to read Get 'SMART' About &lt;em&gt;Brink&lt;/em&gt;'s Complex Gameplay" src="http://cache.kotaku.com/assets/images/9/2011/04/small_yi0r9pw1cb4.jpg"/>
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				<!-- videoId: yI0r9Pw1CB4 --><!-- /videoId: yI0r9Pw1CB4 --> Playing Splash Damage's <em>Brink</em> likely won't require too much thought, but if you're at all confused about what this online multiplayer shooter has to offer that's different from your standard Halo or Call of Duty fare, you might want to watch this.				<a href="http://kotaku.com/5796000/get-smart-about-brinks-complex-gameplay" title="Click here to read more about Get 'SMART' About Brink's Complex Gameplay">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5796000/get-smart-about-brinks-complex-gameplay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5796000]]></guid>
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			<pubDate><![CDATA[Tue, 26 Apr 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5796000&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink's PC Specs Won't Leave You At The End Of The World]]></title>
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				Brink is out on May 10. If you're going to be playing it on PC, you'll need to know its specs. Well, <a href="http://news.bigdownload.com/2011/04/12/brink-pc-system-requirements-revealed-steamworks-confirmed/">here they are</a>!				<a href="http://kotaku.com/5791501/brinks-pc-specs-wont-leave-you-at-the-end-of-the-world" title="Click here to read more about Brink's PC Specs Won't Leave You At The End Of The World">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5791501/brinks-pc-specs-wont-leave-you-at-the-end-of-the-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791501]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Wed, 13 Apr 2011 00:27:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5791501&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink Does The Unthinkable, Moves Up A Week]]></title>
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				Upcoming shooter Brink isn't delayed. Just the opposite. The <a href="http://kotaku.com/#!5772776/a-new-look-at-brink">team-based shooter that's designed to make amateurs feel like pros</a> will now be coming out a week earlier than planned, on May 10 in North America (instead of the 17) and on the 13th in Europe (not the 20th), according to publisher Bethesda Softworks.				<a href="http://kotaku.com/5790807/brink-does-the-unthinkable-moves-up-a-week" title="Click here to read more about Brink Does The Unthinkable, Moves Up A Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5790807/brink-does-the-unthinkable-moves-up-a-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790807]]></guid>
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			<pubDate><![CDATA[Mon, 11 Apr 2011 11:18:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5790807&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink's Special Abilities Make Your Character Even More Special]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt;'s Special Abilities Make Your Character Even More Special" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt;'s Special Abilities Make Your Character Even More Special" href="http://kotaku.com/5789024/brinks-special-abilities-make-your-character-even-more-special" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt;'s Special Abilities Make Your Character Even More Special" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt;'s Special Abilities Make Your Character Even More Special" src="http://cache.kotaku.com/assets/images/9/2011/04/small_explore_kotaku_videos_1381.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1381 --><!-- /videoId: explore/kotaku/videos/1381 --> Now that we've gotten to know Brink's <a href="http://kotaku.com/#!5782016/get-classy-with-brinks-engineer-medic-soldier-operative">Medic, Soldier, Engineer, and Operative</a>, let's take a look the special abilities each class can unlock as they progress to make the game feel even more like Team Fortress 2.				<a href="http://kotaku.com/5789024/brinks-special-abilities-make-your-character-even-more-special" title="Click here to read more about Brink's Special Abilities Make Your Character Even More Special">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5789024/brinks-special-abilities-make-your-character-even-more-special]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5789024]]></guid>
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			<category><![CDATA[splash damage]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 05 Apr 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5789024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Get Classy With Brink's Engineer, Medic, Soldier, Operative]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Classy With &lt;em&gt;Brink&lt;/em&gt;'s Engineer, Medic, Soldier, Operative" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Get Classy With &lt;em&gt;Brink&lt;/em&gt;'s Engineer, Medic, Soldier, Operative" href="http://kotaku.com/5782016/get-classy-with-brinks-engineer-medic-soldier-operative" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Classy With &lt;em&gt;Brink&lt;/em&gt;'s Engineer, Medic, Soldier, Operative" alt="Click here to read Get Classy With &lt;em&gt;Brink&lt;/em&gt;'s Engineer, Medic, Soldier, Operative" src="http://cache.kotaku.com/assets/images/9/2011/03/small_brink_classes.jpg"/>
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				<!-- videoId: z5l6dLSY23c --><!-- /videoId: z5l6dLSY23c --> Our latest look at the upcoming <a href="http://kotaku.com/tag/brink">Brink</a> gets a touch of class, detailing the four playable classes in Splash Damage's long-in-the-making team-based first-person shooter. How does a soldier differ from a medic? What makes an operative more appealing than an engineer?				<a href="http://kotaku.com/5782016/get-classy-with-brinks-engineer-medic-soldier-operative" title="Click here to read more about Get Classy With Brink's Engineer, Medic, Soldier, Operative">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5782016/get-classy-with-brinks-engineer-medic-soldier-operative]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5782016]]></guid>
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			<pubDate><![CDATA[Tue, 15 Mar 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5782016&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Get A Taste Of The Ark With Brink At PAX East]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get A Taste Of The Ark With &lt;em&gt;Brink&lt;/em&gt; At PAX East" href="http://kotaku.com/splash-damage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">splashdamage</span></a></div -->					<div><a title="Click here to read Get A Taste Of The Ark With &lt;em&gt;Brink&lt;/em&gt; At PAX East" href="http://kotaku.com/5780810/get-a-taste-of-the-ark-with-brink-at-pax-east" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get A Taste Of The Ark With &lt;em&gt;Brink&lt;/em&gt; At PAX East" alt="Click here to read Get A Taste Of The Ark With &lt;em&gt;Brink&lt;/em&gt; At PAX East" src="http://cache.kotaku.com/assets/images/9/2011/03/small_brink_pax_east.jpg"/>
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				Eager to get your hands on Bethesda and Splash Damage's <a href="http://kotaku.com/tag/brink">Brink</a>? We've played it a ton already, but if you're interested in <a href="http://kotaku.com/tag/brink">Brink</a>'s brand of team-based shoot 'em up action and you happen to be in Boston this weekend, say for PAX East, you can get your hands on the game this weekend in an interesting location.				<a href="http://kotaku.com/5780810/get-a-taste-of-the-ark-with-brink-at-pax-east" title="Click here to read more about Get A Taste Of The Ark With Brink At PAX East">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5780810/get-a-taste-of-the-ark-with-brink-at-pax-east]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5780810]]></guid>
			<category><![CDATA[splash damage]]></category>
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			<pubDate><![CDATA[Thu, 10 Mar 2011 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5780810&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A New Look At Brink: Seeing How The Other Half Lives]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A New Look At Brink: Seeing How The Other Half Lives" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read A New Look At Brink: Seeing How The Other Half Lives" href="http://kotaku.com/5772776/a-new-look-at-brink" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A New Look At Brink: Seeing How The Other Half Lives" alt="Click here to read A New Look At Brink: Seeing How The Other Half Lives" src="http://cache.kotaku.com/assets/images/9/2011/02/small_brink_allchange.jpg"/>
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				What's taking <a href="http://kotaku.com/tag/brink">Brink</a> so long? Why won't this ambitious, complex first-person shooter come out already? We've already seen and enjoyed its "SMART" approach to speeding through levels and over obstacles. We've been impressed by the detail of the futuristic Ark and Brink's teamwork-focused gameplay.				<a href="http://kotaku.com/5772776/a-new-look-at-brink" title="Click here to read more about A New Look At Brink: Seeing How The Other Half Lives">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5772776/a-new-look-at-brink]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5772776]]></guid>
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			<pubDate><![CDATA[Mon, 28 Feb 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5772776&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink Makes Sweet Music From Gun Violence]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Makes Sweet Music From Gun Violence" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Brink Makes Sweet Music From Gun Violence" href="http://kotaku.com/5739190/brink-makes-sweet-music-from-gun-violence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Makes Sweet Music From Gun Violence" alt="Click here to read Brink Makes Sweet Music From Gun Violence" src="http://cache.kotaku.com/assets/images/9/2011/11/small_4361cce3126eb9c83b2f50479ba2287c.jpg"/>
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				<!-- videoId: oFtDU3aMVOQ --><!-- /videoId: oFtDU3aMVOQ --> Get the sound of gunfire stuck in your head with <a href="http://kotaku.com/tag/brink">Brink</a>'s "choir of guns," a catchy excuse to look at the deep and customizable arsenal in the forthcoming first-person shooter.				<a href="http://kotaku.com/5739190/brink-makes-sweet-music-from-gun-violence" title="Click here to read more about Brink Makes Sweet Music From Gun Violence">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5739190/brink-makes-sweet-music-from-gun-violence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5739190]]></guid>
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			<pubDate><![CDATA[Thu, 20 Jan 2011 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5739190&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Minds And Guns Behind Brink]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Minds And Guns Behind Brink" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Minds And Guns Behind Brink" href="http://kotaku.com/5631754/the-minds-and-guns-behind-brink" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Minds And Guns Behind Brink" alt="Click here to read The Minds And Guns Behind Brink" src="http://cache.kotaku.com/assets/images/9/2010/09/explore_kotaku_videos_331.jpg"/>
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				<!-- videoId: explore/kotaku/videos/331 --><!-- /videoId: explore/kotaku/videos/331 --> The latest developer diary for Splash Damage's Brink gives us a peek into the minds behind the game, and what happens when those minds get their hands on high-powered sniper rifles.				<a href="http://kotaku.com/5631754/the-minds-and-guns-behind-brink" title="Click here to read more about The Minds And Guns Behind Brink">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5631754/the-minds-and-guns-behind-brink]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5631754]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Behind-the-scenes]]></category>
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			<category><![CDATA[Brink]]></category>
			<category><![CDATA[dev diary]]></category>
			<category><![CDATA[Guns]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sniper rifles]]></category>
			<category><![CDATA[splash damage]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 07 Sep 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5631754&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink Heralds &quot;The End Of Genre As We Know It&quot;]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Heralds &amp;quot;The End Of Genre As We Know It&amp;quot;" href="http://kotaku.com/developer-diary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">developerdiary</span></a></div -->					<div><a title="Click here to read Brink Heralds &amp;quot;The End Of Genre As We Know It&amp;quot;" href="http://kotaku.com/5620552/brink-heralds-the-end-of-genre-as-we-know-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Heralds &amp;quot;The End Of Genre As We Know It&amp;quot;" alt="Click here to read Brink Heralds &amp;quot;The End Of Genre As We Know It&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5c6c0aae12783dadf5364c5c6a91bf00.jpg"/>
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				<!-- videoId: explore/Kotaku/videos/211/ --><!-- /videoId: explore/Kotaku/videos/211/ --> More lofty claims from developer Splash Damage, as the latest developer diary for Brink boasts that the game blurs the lines of genre beyond definition.				<a href="http://kotaku.com/5620552/brink-heralds-the-end-of-genre-as-we-know-it" title="Click here to read more about Brink Heralds &quot;The End Of Genre As We Know It&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5620552/brink-heralds-the-end-of-genre-as-we-know-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5620552]]></guid>
			<category><![CDATA[developer diary]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 24 Aug 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5620552&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink Is The Breakthrough That Makes 2011 Feel So Far Away]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Is The Breakthrough That Makes 2011 Feel So Far Away" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Brink Is The Breakthrough That Makes 2011 Feel So Far Away" href="http://kotaku.com/5617291/brink-is-the-breakthrough-that-makes-2011-feel-so-far-away" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Is The Breakthrough That Makes 2011 Feel So Far Away" alt="Click here to read Brink Is The Breakthrough That Makes 2011 Feel So Far Away" src="http://cache.kotaku.com/assets/images/9/2012/01/small_98668627cdee1f7ab01ff986b501b109.jpg"/>
											</a></div>
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				The game I most wish I was playing right now is Brink. I played it a week ago. It delivered on an unusual promise.				<a href="http://kotaku.com/5617291/brink-is-the-breakthrough-that-makes-2011-feel-so-far-away" title="Click here to read more about Brink Is The Breakthrough That Makes 2011 Feel So Far Away">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5617291/brink-is-the-breakthrough-that-makes-2011-feel-so-far-away]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5617291]]></guid>
			<category><![CDATA[Impressions]]></category>
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			<pubDate><![CDATA[Thu, 19 Aug 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5617291&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Two Sides Of Brink's Civil War]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Two Sides Of Brink's Civil War" href="http://kotaku.com/bethesda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bethesda</span></a></div -->					<div><a title="Click here to read The Two Sides Of Brink's Civil War" href="http://kotaku.com/5609136/the-two-sides-of-brinks-civil-war" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Two Sides Of Brink's Civil War" alt="Click here to read The Two Sides Of Brink's Civil War" src="http://cache.kotaku.com/assets/images/9/2010/08/brink.jpg"/>
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				 There ain't no good guys, and there ain't no bad guys. There's just the revolutionaries and the security forces, and they just disagree with bullets in this first developer diary for Bethesda's Brink.				<a href="http://kotaku.com/5609136/the-two-sides-of-brinks-civil-war" title="Click here to read more about The Two Sides Of Brink's Civil War">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5609136/the-two-sides-of-brinks-civil-war]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5609136]]></guid>
			<category><![CDATA[Bethesda]]></category>
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			<category><![CDATA[Quakecon 2010]]></category>
			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Tue, 10 Aug 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5609136&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink Delayed Until 2011]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Delayed Until 2011" href="http://kotaku.com/bethesda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bethesda</span></a></div -->					<div><a title="Click here to read Brink Delayed Until 2011" href="http://kotaku.com/5566698/brink-delayed-until-2011/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Delayed Until 2011" alt="Click here to read Brink Delayed Until 2011" src="http://cache.kotaku.com/assets/images/9/2010/06/1105hideaway.jpg"/>
											</a></div>
									</div>
				Brink, Splash Damage's <a href="http://kotaku.com/5530347/a-brief-new-look-at-brink/gallery/">promising take</a> on blending single and multiplayer gaming, has now been delayed until 2011. Bummer. To get us all through the wait, here are some new screens for the game.				<a href="http://kotaku.com/5566698/brink-delayed-until-2011/gallery/" title="Click here to read more about Brink Delayed Until 2011">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5566698/brink-delayed-until-2011/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5566698]]></guid>
			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Brink]]></category>
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			<category><![CDATA[E32010]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Fri, 18 Jun 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5566698&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Brief New Look At Brink]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Brief New Look At Brink" href="http://kotaku.com/bethesda-softworks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bethesdasoftworks</span></a></div -->					<div><a title="Click here to read A Brief New Look At Brink" href="http://kotaku.com/5530347/a-brief-new-look-at-brink/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Brief New Look At Brink" alt="Click here to read A Brief New Look At Brink" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e1f1f58726cf152a098cf6b7672b5f54.jpg"/>
											</a></div>
									</div>
				Why the long faces? Because these four screen shots comprise our only update on Splash Damage's first-person shooter Brink, a game that we would've had a brand new look at were it not for one attention-starved volcano.				<a href="http://kotaku.com/5530347/a-brief-new-look-at-brink/gallery/" title="Click here to read more about A Brief New Look At Brink">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5530347/a-brief-new-look-at-brink/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5530347]]></guid>
			<category><![CDATA[Bethesda Softworks]]></category>
			<category><![CDATA[Brink]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 04 May 2010 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5530347&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Brink Trailer Plays Peekaboo (With Big Guns)]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Brink Trailer Plays Peekaboo (With Big Guns)" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read New Brink Trailer Plays Peekaboo (With Big Guns)" href="http://kotaku.com/5491753/new-brink-trailer-plays-peekaboo-with-big-guns" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Brink Trailer Plays Peekaboo (With Big Guns)" alt="Click here to read New Brink Trailer Plays Peekaboo (With Big Guns)" src="http://cache.kotaku.com/assets/images/9/2010/03/brinktrailer.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Splash Damage's Brink, your bright blue shooter for a rainy day, <a href="http://kotaku.com/tag/brink/">won't be out until later this year</a>. Until then, all you've got are trailers. Trailers like this one.				<a href="http://kotaku.com/5491753/new-brink-trailer-plays-peekaboo-with-big-guns" title="Click here to read more about New Brink Trailer Plays Peekaboo (With Big Guns)">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5491753/new-brink-trailer-plays-peekaboo-with-big-guns]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5491753]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[splash damage]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 12 Mar 2010 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5491753&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Brink Character Customization Video That Almost Wasn't]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Brink Character Customization Video That Almost Wasn't" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Brink Character Customization Video That Almost Wasn't" href="http://kotaku.com/5452176/the-brink-character-customization-video-that-almost-wasnt" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Brink Character Customization Video That Almost Wasn't" alt="Click here to read The Brink Character Customization Video That Almost Wasn't" src="http://cache.kotaku.com/assets/images/9/2010/01/brinkcc.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				 Bethesda passed me a package containing a pair of posters and this character customization trailer for its upcoming first-person shooter, Brink. Now that I realize the video exists, I shall share it with you, along with the story of how I nearly missed it.				<a href="http://kotaku.com/5452176/the-brink-character-customization-video-that-almost-wasnt" title="Click here to read more about The Brink Character Customization Video That Almost Wasn't">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5452176/the-brink-character-customization-video-that-almost-wasnt]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5452176]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Bethesda]]></category>
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			<category><![CDATA[Swag]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 19 Jan 2010 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5452176&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brink Edges Back To Fall 2010]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Edges Back To Fall 2010" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Brink Edges Back To Fall 2010" href="http://kotaku.com/5415365/brink-edges-back-to-fall-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Edges Back To Fall 2010" alt="Click here to read Brink Edges Back To Fall 2010" src="http://cache.kotaku.com/assets/images/9/2009/11/brink.jpg"/>
											</a></div>
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				<a href="http://kotaku.com/5337759/brink-impressions-it-all-makes-sense-now">Last we heard</a>, <a class="autolink" title="Click here to read more posts tagged #splashdamage" title="Click here to read more posts tagged #splashdamage" href="http://kotaku.com/tag/splashdamage/">Splash Damage</a>'s lovely looking squad-based futuristic shooter Brink was coming to the PlayStation 3, Xbox 360 and PC in the spring of next year. Unfortunately, it now appears a few more seasons-worth of polish will be needed.				<a href="http://kotaku.com/5415365/brink-edges-back-to-fall-2010" title="Click here to read more about Brink Edges Back To Fall 2010">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5415365/brink-edges-back-to-fall-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5415365]]></guid>
			<category><![CDATA[delay of game]]></category>
			<category><![CDATA[Bethesda games]]></category>
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			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Mon, 30 Nov 2009 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5415365&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Can A Bunch Of Names Sell A Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can A Bunch Of Names Sell A Game?" href="http://kotaku.com/names/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">names</span></a></div -->					<div><a title="Click here to read Can A Bunch Of Names Sell A Game?" href="http://kotaku.com/5341853/can-a-bunch-of-names-sell-a-game" class="pp_image">
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				You might go to a movie based on the names of the people in its ensemble cast. Recently I was given reason to wonder if we might buy a game based on the roster of the talents behind it.				<a href="http://kotaku.com/5341853/can-a-bunch-of-names-sell-a-game" title="Click here to read more about Can A Bunch Of Names Sell A Game?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Names]]></category>
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			<category><![CDATA[Paul wedgwood]]></category>
			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Thu, 20 Aug 2009 16:20:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Brink Impressions: It All Makes Sense Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Impressions: It All Makes Sense Now" href="http://kotaku.com/quakecon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon</span></a></div -->					<div><a title="Click here to read Brink Impressions: It All Makes Sense Now" href="http://kotaku.com/5337759/brink-impressions-it-all-makes-sense-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Impressions: It All Makes Sense Now" alt="Click here to read Brink Impressions: It All Makes Sense Now" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6823ae5d44d1a232f73619253aa29563.jpg"/>
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				Splash Damage's 2010 squad-shooter Brink <a href="http://kotaku.com/5276502/brink-is-certainly-different">wowed our Luke Plunkett</a> at E3. Here at QuakeCon, a public demo of the game wowed several hundred more people. The game defies easy classification. It's ambitious.				<a href="http://kotaku.com/5337759/brink-impressions-it-all-makes-sense-now" title="Click here to read more about Brink Impressions: It All Makes Sense Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Aug 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Brink Is Certainly Different]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brink Is Certainly Different" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Brink Is Certainly Different" href="http://kotaku.com/5276502/brink-is-certainly-different" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brink Is Certainly Different" alt="Click here to read Brink Is Certainly Different" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b2cf6d505cbc1c3c342bc00a62314cfc.jpg"/>
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				When you think Bethesda, you think sprawling role-playing games, open worlds full of quests, and monsters, and orchestral scores. You do not think of fast-paced RPG shooters.				<a href="http://kotaku.com/5276502/brink-is-certainly-different" title="Click here to read more about Brink Is Certainly Different">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Jun 2009 21:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Bethesda Calls Its Splash Damage Shooter A "Genre-Breaker" Killer App]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda Calls Its Splash Damage Shooter A &quot;Genre-Breaker&quot; Killer App" href="http://kotaku.com/splash-damage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">splashdamage</span></a></div -->					<div><a title="Click here to read Bethesda Calls Its Splash Damage Shooter A &quot;Genre-Breaker&quot; Killer App" href="http://kotaku.com/5249814/bethesda-calls-its-splash-damage-shooter-a-genre+breaker-killer-app" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bethesda Calls Its Splash Damage Shooter A &quot;Genre-Breaker&quot; Killer App" alt="Click here to read Bethesda Calls Its Splash Damage Shooter A &quot;Genre-Breaker&quot; Killer App" src="http://cache.kotaku.com/assets/images/9/2009/05/splash_damage_logo.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged BETHESDA SOFTWORKS" title="Click here to read more posts tagged BETHESDA SOFTWORKS" href="http://kotaku.com/tag/bethesda-softworks/">Bethesda Softworks</a> is growing, adding titles like <a href="http://kotaku.com/5227414/wet-guns-leather-swords-and-acrobatics"><em>Wet</em></a> and <a href="http://kotaku.com/5227418/despite-the-trash-talk-no-taunt-button-in-rogue-warrior"><em>Rogue Warrior</em></a> to its role-playing game heavy portfolio. It's also expanding on its hype, touting the <a class="autolink" title="Click here to read more posts tagged SPLASH DAMAGE" title="Click here to read more posts tagged SPLASH DAMAGE" href="http://kotaku.com/tag/splash-damage/">Splash Damage</a>-developed first-person shooter it's publishing in a big way.				<a href="http://kotaku.com/5249814/bethesda-calls-its-splash-damage-shooter-a-genre+breaker-killer-app" title="Click here to read more about Bethesda Calls Its Splash Damage Shooter A "Genre-Breaker" Killer App">More&nbsp;&raquo;</a>
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			<category><![CDATA[splash damage]]></category>
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			<category><![CDATA[Sean brenneman]]></category>
			<pubDate><![CDATA[Mon, 11 May 2009 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Splash Damage Wishes Tapirs a Happy Humbug]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Splash Damage Wishes Tapirs a Happy Humbug" href="http://kotaku.com/2008-holiday-cards/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2008holidaycards</span></a></div -->					<div><a title="Click here to read Splash Damage Wishes Tapirs a Happy Humbug" href="http://kotaku.com/5110708/splash-damage-wishes-tapirs-a-happy-humbug" class="pp_image">
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				 Splash Damage's card isn't just delightfully absent of holiday cheer, it's also packed with donations.				<a href="http://kotaku.com/5110708/splash-damage-wishes-tapirs-a-happy-humbug" title="Click here to read more about Splash Damage Wishes Tapirs a Happy Humbug">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Dec 2008 20:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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