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		<title><![CDATA[Kotaku: Spin Control]]></title>
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			<title><![CDATA[Kotaku: Spin Control]]></title>
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		<description><![CDATA[Kotaku posts tagged Spin Control]]></description>
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			<title><![CDATA[Sony's E3 Promises, One Year Later]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's E3 Promises, One Year Later" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Sony's E3 Promises, One Year Later" href="http://kotaku.com/5263384/sonys-e3-promises-one-year-later" class="pp_image">
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				Not many great things are remembered from the 2008 E3 press conference, but, we've learned, when Jack Tretton promises something, you can take it to the bank.				<a href="http://kotaku.com/5263384/sonys-e3-promises-one-year-later" title="Click here to read more about Sony's E3 Promises, One Year Later">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 May 2009 18:00:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Nintendo's E3 Promises, One Year Later]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo's E3 Promises, One Year Later" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Nintendo's E3 Promises, One Year Later" href="http://kotaku.com/5261412/nintendos-e3-promises-one-year-later" class="pp_image">
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				Nintendo promised to keep the world smiling at last year's E3. The company made a few other predictions too, emphasis on "a few"...				<a href="http://kotaku.com/5261412/nintendos-e3-promises-one-year-later" title="Click here to read more about Nintendo's E3 Promises, One Year Later">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 May 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Microsoft's E3 Promises, One Year Later]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft's E3 Promises, One Year Later" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Microsoft's E3 Promises, One Year Later" href="http://kotaku.com/5259178/microsofts-e3-promises-one-year-later" class="pp_image">
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				 Join us in reliving the hype of last year's Microsoft E3 press conference with the know-it-all hindsight of what did and didn't come true. Sorry, Microsoft, but you were not perfect in predicting the future...				<a href="http://kotaku.com/5259178/microsofts-e3-promises-one-year-later" title="Click here to read more about Microsoft's E3 Promises, One Year Later">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 May 2009 19:00:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[NCsoft Lays Off 21]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NCsoft Lays Off 21" href="http://kotaku.com/ncsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ncsoft</span></a></div -->					<div><a title="Click here to read NCsoft Lays Off 21" href="http://kotaku.com/5036705/ncsoft-lays-off-21" class="pp_image">
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				 Today NCsoft confirmed to Kotaku that they are indeed laying some folks off from their Austin offices.				<a href="http://kotaku.com/5036705/ncsoft-lays-off-21" title="Click here to read more about NCsoft Lays Off 21">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Aug 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ghostbuster The Video Game Very Much Alive, Sitting on My Desk]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ghostbuster The Video Game Very Much Alive, Sitting on My Desk" href="http://kotaku.com/ghostbusters%7c-the-video-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostbustersthevideogame</span></a></div -->					<div><a title="Click here to read Ghostbuster The Video Game Very Much Alive, Sitting on My Desk" href="http://kotaku.com/5031711/ghostbuster-the-video-game-very-much-alive-sitting-on-my-desk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ghostbuster The Video Game Very Much Alive, Sitting on My Desk" alt="Click here to read Ghostbuster The Video Game Very Much Alive, Sitting on My Desk" src="http://cache.kotaku.com/assets/images/9/2008/07/photo.jpg"/>
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				 This is downright odd.				<a href="http://kotaku.com/5031711/ghostbuster-the-video-game-very-much-alive-sitting-on-my-desk" title="Click here to read more about Ghostbuster The Video Game Very Much Alive, Sitting on My Desk">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[New SIXAXIS Protypes Sent to Devs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New SIXAXIS Protypes Sent to Devs" href="http://kotaku.com/scea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">scea</span></a></div -->					<div><a title="Click here to read New SIXAXIS Protypes Sent to Devs" href="http://kotaku.com/286385/new-sixaxis-protypes-sent-to-devs" class="pp_image">
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				A new Playstation 3 SIXAXIS controller prototype has been sent out to the development community, according to SCEA's Dave Karraker.				<a href="http://kotaku.com/286385/new-sixaxis-protypes-sent-to-devs" title="Click here to read more about New SIXAXIS Protypes Sent to Devs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Aug 2007 12:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Bizzare Talks Disc Space and PGR4]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bizzare Talks Disc Space and PGR4" href="http://kotaku.com/spin-control/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spincontrol</span></a></div -->					<div><a title="Click here to read Bizzare Talks Disc Space and PGR4" href="http://kotaku.com/284936/bizzare-talks-disc-space-and-pgr4" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/08/pgrlight.JPG"></a>Hmmm, this seems an interesting lesson in spin control.				<a href="http://kotaku.com/284936/bizzare-talks-disc-space-and-pgr4" title="Click here to read more about Bizzare Talks Disc Space and PGR4">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Aug 2007 17:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Spin Control: Starcraft 2 in the Next Decade?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spin Control: Starcraft 2 in the Next Decade?" href="http://kotaku.com/starcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starcraft</span></a></div -->					<div><a title="Click here to read Spin Control: Starcraft 2 in the Next Decade?" href="http://kotaku.com/228988/spin-control-starcraft-2-in-the-next-decade" class="pp_image">
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        <div class="FloatHack"></div>
    

      
      Yes, I'm being a smart-ass, but to take an off-handed remark that the Blizzard Veep of business development made at some launch party for World of Warcraft: The Burning Crusade and turn it into anything but that is absurd.				<a href="http://kotaku.com/228988/spin-control-starcraft-2-in-the-next-decade" title="Click here to read more about Spin Control: Starcraft 2 in the Next Decade?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Jan 2007 12:00:36 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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