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		<title><![CDATA[Kotaku: Spies]]></title>
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		<description><![CDATA[Kotaku posts tagged Spies]]></description>
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			<title><![CDATA[Righteousness]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Righteousness" href="http://kotaku.com/comiccon-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Righteousness" href="http://kotaku.com/5594177/dont-we-all" class="pp_image">
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				Targeted for a demonstration by the tantrum-throwing hate whores of the Westboro Baptist Church, Comic-Con's cosplayers fought fire with fire - very clever fire - in San Diego this afternoon.				<a href="http://kotaku.com/5594177/dont-we-all" title="Click here to read more about Righteousness">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Jul 2010 21:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Custom Video Games Training American Spies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Custom Video Games Training American Spies" href="http://kotaku.com/spies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spies</span></a></div -->					<div><a title="Click here to read Custom Video Games Training American Spies" href="http://kotaku.com/384343/custom-video-games-training-american-spies" class="pp_image">
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Fascinating article on Wired.com &mdash; the U.S. Defense Intelligence Agency, the Pentagon's CIA counterpart, just paid $2.6 million for three custom video games to train its entire analyst corps, young and old. So, you want to bitch about $60 titles on the Xbox, think of that next time. Plus, these games are bereft of squad-based FPS tactics or any real arcade action. They're designed to get to the heart of epistemology, which is, in essence, how you know what you know, and in these three cases, it's how to assess a threat or judge the quality of information.				<a href="http://kotaku.com/384343/custom-video-games-training-american-spies" title="Click here to read more about Custom Video Games Training American Spies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 26 Apr 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[British Spies, Found in Videogames]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read British Spies, Found in Videogames" href="http://kotaku.com/classified/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">classified</span></a></div -->					<div><a title="Click here to read British Spies, Found in Videogames" href="http://kotaku.com/312290/british-spies-found-in-videogames" class="pp_image">
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				British intelligence agencies&mdash;specifically the Government Communications Headquarters&mdash;will start recruiting Xbox 360 and PC players of Tom Clancy's Splinter Cell: Double Agent through virtual billboards. So what is this organization exactly in charge of? Spy stuff. Cool stuff. Surveillance stuff. According to an agency rep, they are looking for recruits who are:<blockquote>computer-savvy, technologically able, quick thinking...We find increasingly we have to use less conventional means of attracting people . . . to go beyond glossy brochures and milk-round stalls.</blockquote>In short, they're looking to teabagging specialists. But before you get your hopes up, know that most of what they need are less with the knifey and more with the typey. 				<a href="http://kotaku.com/312290/british-spies-found-in-videogames" title="Click here to read more about British Spies, Found in Videogames">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Oct 2007 12:40:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Citizen Zero Canned, Spy MMO Announced]]></title>
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				Once it was an MMORPG. Then it was a persistent world online shooter. Now it is so much poo gas, as developer Micro Fort

's crumbles up the 7 year old project and tosses it in the rubbish bin, while their other hand distracts us with news of a top-secret spy themed MMO. 				<a href="http://kotaku.com/240678/citizen-zero-canned-spy-mmo-announced" title="Click here to read more about Citizen Zero Canned, Spy MMO Announced">More&nbsp;&raquo;</a>
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			<category><![CDATA[citizen zero]]></category>
			<category><![CDATA[Cancellation]]></category>
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			<category><![CDATA[Spies]]></category>
			<pubDate><![CDATA[Thu, 01 Mar 2007 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Splinter Cell: Double Agent Multiplayer Vids]]></title>
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We hope you're curious about multiplayer in <em>Splinter Cell: Double Agent</em> and want to see some videos, because we've got two of the blasted things to insert into this <em>one</em> throwaway post. The first details the 'Spies' multiplayer mode; the second, 'Mercenaries', after the jump. I'm not quite sure I'm any more in the clear on how 'Spies' is played after watching it, though. But 'Mercenaries' sure looks cool.  <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/189321/splinter-cell-double-agent-multiplayer-vids" title="Click here to read more about Splinter Cell: Double Agent Multiplayer Vids">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Jul 2006 13:40:05 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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