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		<title><![CDATA[Kotaku: Speculation]]></title>
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		<description><![CDATA[Kotaku posts tagged Speculation]]></description>
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			<title><![CDATA[Ubisoft Struggles To Explain How Powerful the Wii U Is]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Struggles To Explain How Powerful the Wii U Is" href="http://kotaku.com/spec_ulation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Ubisoft Struggles To Explain How Powerful the Wii U Is" href="http://kotaku.com/5811470/ubisoft-struggles-to-explain-how-powerful-the-wii-u-is" class="pp_image">
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				As you can imagine, many reporters had questions about the Wii U's hardware, relative to the PS3 and Xbox 360.  One of the few people who actually provided some answers was Ubisoft Quebec's senior technical architect Marc Parenteau, who was brought in to discuss a <a href="http://kotaku.com/5810642/a-little-more-info-on-assassins-creed-on-wii-u">Wii U <em>Assassin's Creed</em></a> at a developer round-table.				<a href="http://kotaku.com/5811470/ubisoft-struggles-to-explain-how-powerful-the-wii-u-is" title="Click here to read more about Ubisoft Struggles To Explain How Powerful the Wii U Is">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spec-ulation]]></category>
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			<category><![CDATA[Marc Parenteau]]></category>
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			<category><![CDATA[Wii u]]></category>
			<pubDate><![CDATA[Mon, 13 Jun 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Rumor has Microsoft Announcing TV Service at E3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor has Microsoft Announcing TV Service at E3" href="http://kotaku.com/here-we-go/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">herewego</span></a></div -->					<div><a title="Click here to read Rumor has Microsoft Announcing TV Service at E3" href="http://kotaku.com/5808536/rumor-has-microsoft-announcing-tv-service-at-e3" class="pp_image">
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				I love the weekends before E3. I've worked four. You get everything in the tips jar&mdash;yesterday we got one that said <em>Half-Life 2: Episode 3</em> would be a Wii 2 launch title. It was too earnest to be a troll.				<a href="http://kotaku.com/5808536/rumor-has-microsoft-announcing-tv-service-at-e3" title="Click here to read more about Rumor has Microsoft Announcing TV Service at E3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5808536/rumor-has-microsoft-announcing-tv-service-at-e3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808536]]></guid>
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			<pubDate><![CDATA[Sat, 04 Jun 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[What The New iPhone Could Mean For Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What The New iPhone Could Mean For Gaming" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read What The New iPhone Could Mean For Gaming" href="http://kotaku.com/5520381/what-the-new-iphone-could-mean-for-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What The New iPhone Could Mean For Gaming" alt="Click here to read What The New iPhone Could Mean For Gaming" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fe528610ccee724fb537ca4796cce265.jpg"/>
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				The new iPhone 4 that our colleagues at Gizmodo have been <a href="http://gizmodo.com/5520164/this-is-apples-next-iphone">showing the world</a> adds a second camera to what is one of the world's <a href="http://kotaku.com/5500487/apple-cuts-a-larger-slice-of-mobile-gaming-pie">fastest-growing gaming platforms</a>. Think a second camera could change iPhone gaming?				<a href="http://kotaku.com/5520381/what-the-new-iphone-could-mean-for-gaming" title="Click here to read more about What The New iPhone Could Mean For Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5520381/what-the-new-iphone-could-mean-for-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5520381]]></guid>
			<category><![CDATA[Speculation]]></category>
			<category><![CDATA[Apple]]></category>
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			<pubDate><![CDATA[Mon, 19 Apr 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Is This The New Nintendo 3DS Touchscreen?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This The New Nintendo 3DS Touchscreen?" href="http://kotaku.com/sharp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sharp</span></a></div -->					<div><a title="Click here to read Is This The New Nintendo 3DS Touchscreen?" href="http://kotaku.com/5508371/is-this-the-new-nintendo-3ds-touchscreen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is This The New Nintendo 3DS Touchscreen?" alt="Click here to read Is This The New Nintendo 3DS Touchscreen?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_169345d8a351364e9540d6976118c5df.jpg"/>
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				Did electronics manufacturer Sharp just give the world an early look at what <a href="http://kotaku.com/5499697/nintendo-announces-new-hardware-the-nintendo-3ds">the new Nintendo 3DS</a> will be capable of? Because Sharp's new 3D touchscreen display for portable devices sounds precisely what the 3DS needs.				<a href="http://kotaku.com/5508371/is-this-the-new-nintendo-3ds-touchscreen" title="Click here to read more about Is This The New Nintendo 3DS Touchscreen?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5508371/is-this-the-new-nintendo-3ds-touchscreen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5508371]]></guid>
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			<pubDate><![CDATA[Fri, 02 Apr 2010 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Is BioWare Counting Down To?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Is BioWare Counting Down To?" href="http://kotaku.com/countdown-clock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">countdownclock</span></a></div -->					<div><a title="Click here to read What Is BioWare Counting Down To?" href="http://kotaku.com/5500109/what-is-bioware-counting-down-to" class="pp_image">
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				 A mysterious countdown timer has appeared on BioWare's home page, as well as the pages for Dragon Age: Origins and Mass Effect 2. What is BioWare revealing on Monday?				<a href="http://kotaku.com/5500109/what-is-bioware-counting-down-to" title="Click here to read more about What Is BioWare Counting Down To?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Mar 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Analyzing The Fallout: New Vegas Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyzing The Fallout: New Vegas Trailer" href="http://kotaku.com/class-participation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">classparticipation</span></a></div -->					<div><a title="Click here to read Analyzing The Fallout: New Vegas Trailer" href="http://kotaku.com/5464290/analyzing-the-fallout-new-vegas-trailer/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyzing The Fallout: New Vegas Trailer" alt="Click here to read Analyzing The Fallout: New Vegas Trailer" src="http://cache.kotaku.com/assets/images/9/2012/01/small_505a2e61c04bdcbf1f4e7c6d7f908d18.jpg"/>
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				The Fallout: New Vegas trailer has gone live, a release date announced, and fans are excited about getting back into the post-apocalyptic world later this year. Does the trailer hold clues about what we can expect in the game?				<a href="http://kotaku.com/5464290/analyzing-the-fallout-new-vegas-trailer/gallery/" title="Click here to read more about Analyzing The Fallout: New Vegas Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Feb 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is A Call Of Duty Movie Really Happening?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is A Call Of Duty Movie Really Happening?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Is A Call Of Duty Movie Really Happening?" href="http://kotaku.com/5374778/is-a-call-of-duty-movie-really-happening" class="pp_image">
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				Would a big screen adaptation of the Call of Duty franchise even remotely surprise you? Didn't think so. But if you want inconclusive evidence that a Call of Duty film might be happening, here are a few scraps.				<a href="http://kotaku.com/5374778/is-a-call-of-duty-movie-really-happening" title="Click here to read more about Is A Call Of Duty Movie Really Happening?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 05 Oct 2009 20:00:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Digital Rentals Built in to PSPgo?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Digital Rentals Built in to PSPgo?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Digital Rentals Built in to PSPgo?" href="http://kotaku.com/5373693/digital-rentals-built-in-to-pspgo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Digital Rentals Built in to PSPgo?" alt="Click here to read Digital Rentals Built in to PSPgo?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_cf5c8a1dd80b30ff2470d73b3ba6562a.jpg"/>
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				Screwing around with the sorting feature on the PSPgo, someone's found there's only one way to arrange games and folders - by their expiration date. Expiration?				<a href="http://kotaku.com/5373693/digital-rentals-built-in-to-pspgo" title="Click here to read more about Digital Rentals Built in to PSPgo?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 03 Oct 2009 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Analysts Get to Speculating on 360 Slim]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analysts Get to Speculating on 360 Slim" href="http://kotaku.com/not-pachter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">notpachter</span></a></div -->					<div><a title="Click here to read Analysts Get to Speculating on 360 Slim" href="http://kotaku.com/5343302/analysts-get-to-speculating-on-360-slim" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analysts Get to Speculating on 360 Slim" alt="Click here to read Analysts Get to Speculating on 360 Slim" src="http://cache.kotaku.com/assets/images/9/2009/08/custom_1250968427279_slim-xbox.jpg"/>
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				This is like U.S. presidential elections. No sooner do we have a conclusion to a two-year orgy of rumor and speculation than another immediately begins.				<a href="http://kotaku.com/5343302/analysts-get-to-speculating-on-360-slim" title="Click here to read more about Analysts Get to Speculating on 360 Slim">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5343302/analysts-get-to-speculating-on-360-slim]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5343302]]></guid>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[PS3 Slim]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 22 Aug 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[New WoW Races Hinted At By Halloween Masks?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New WoW Races Hinted At By Halloween Masks?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read New WoW Races Hinted At By Halloween Masks?" href="http://kotaku.com/5318528/new-wow-races-hinted-at-by-halloween-masks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New WoW Races Hinted At By Halloween Masks?" alt="Click here to read New WoW Races Hinted At By Halloween Masks?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_56dc33b4c437729e4de9a0c0a5409e5a.jpg"/>
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				 A set of four Halloween masks discovered in the latest test patch for World of Warcraft has players debating over whether or not they've uncovered the next two races for Blizzards massively-popular MMO.				<a href="http://kotaku.com/5318528/new-wow-races-hinted-at-by-halloween-masks" title="Click here to read more about New WoW Races Hinted At By Halloween Masks?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5318528/new-wow-races-hinted-at-by-halloween-masks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5318528]]></guid>
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			<pubDate><![CDATA[Mon, 20 Jul 2009 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dead Rising 2: Handyman? Cameraman?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Rising 2: Handyman? Cameraman?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Dead Rising 2: Handyman? Cameraman?" href="http://kotaku.com/5232765/dead-rising-2-handyman-cameraman" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Rising 2: Handyman? Cameraman?" alt="Click here to read Dead Rising 2: Handyman? Cameraman?" src="http://cache.kotaku.com/assets/images/9/2009/04/dr.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged DEAD RISING 2" title="Click here to read more posts tagged DEAD RISING 2" href="http://kotaku.com/tag/dead-rising-2/">Dead Rising 2</a> will not have photography. Capcom's Keiji Inafune was pretty clear about that when I spoke with him last week.				<a href="http://kotaku.com/5232765/dead-rising-2-handyman-cameraman" title="Click here to read more about Dead Rising 2: Handyman? Cameraman?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5232765/dead-rising-2-handyman-cameraman]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5232765]]></guid>
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			<pubDate><![CDATA[Wed, 29 Apr 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[This Is How You Get Me Interested In A Transformers Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is How You Get Me Interested In A Transformers Game" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read This Is How You Get Me Interested In A Transformers Game" href="http://kotaku.com/5220597/this-is-how-you-get-me-interested-in-a-transformers-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is How You Get Me Interested In A Transformers Game" alt="Click here to read This Is How You Get Me Interested In A Transformers Game" src="http://cache.kotaku.com/assets/images/9/2012/02/small_d0ca8375eaf35a8add0861d4f4614964.jpg"/>
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				I didn't want anything to do with the last Transformers game, partly because I'd heard it was <em>awful</em>, but mostly because it featured "movie" Transformers. Which are terrible, spindly things.				<a href="http://kotaku.com/5220597/this-is-how-you-get-me-interested-in-a-transformers-game" title="Click here to read more about This Is How You Get Me Interested In A Transformers Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5220597/this-is-how-you-get-me-interested-in-a-transformers-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5220597]]></guid>
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			<category><![CDATA[Transformers]]></category>
			<pubDate><![CDATA[Tue, 21 Apr 2009 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Square Enix Braces For Vanguard Storm]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square Enix Braces For Vanguard Storm" href="http://kotaku.com/trademarks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trademarks</span></a></div -->					<div><a title="Click here to read Square Enix Braces For Vanguard Storm" href="http://kotaku.com/5213443/square-enix-braces-for-vanguard-storm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Square Enix Braces For Vanguard Storm" alt="Click here to read Square Enix Braces For Vanguard Storm" src="http://cache.kotaku.com/assets/images/9/2009/04/vagrant_story.jpg"/>
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				A recent trademark filed with the US Patent and Trademark Office indicates that <a class="autolink" title="Click here to read more posts tagged SQUARE ENIX" title="Click here to read more posts tagged SQUARE ENIX" href="http://kotaku.com/tag/square-enix/">Square Enix</a> is planning on releasing what appears to be a new title, one dubbed <em><a class="autolink" title="Click here to read more posts tagged VANGUARD STORM" title="Click here to read more posts tagged VANGUARD STORM" href="http://kotaku.com/tag/vanguard-storm/">Vanguard Storm</a></em>.				<a href="http://kotaku.com/5213443/square-enix-braces-for-vanguard-storm" title="Click here to read more about Square Enix Braces For Vanguard Storm">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5213443/square-enix-braces-for-vanguard-storm]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5213443]]></guid>
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			<pubDate><![CDATA[Wed, 15 Apr 2009 17:40:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[PlayStation Moving Into The Cloud?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation Moving Into The Cloud?" href="http://kotaku.com/trademarks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trademarks</span></a></div -->					<div><a title="Click here to read PlayStation Moving Into The Cloud?" href="http://kotaku.com/5190494/playstation-moving-into-the-cloud" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PlayStation Moving Into The Cloud?" alt="Click here to read PlayStation Moving Into The Cloud?" src="http://cache.kotaku.com/assets/images/9/2009/03/ps_cloud.jpg"/>
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				Sony may be the latest company to explore the hot topic of cloud computing, the off-loading of software and services to remote servers, based on recent trademark filings with the U.S. Patent and Trademark Office.				<a href="http://kotaku.com/5190494/playstation-moving-into-the-cloud" title="Click here to read more about PlayStation Moving Into The Cloud?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5190494/playstation-moving-into-the-cloud]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5190494]]></guid>
			<category><![CDATA[Trademarks]]></category>
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			<pubDate><![CDATA[Mon, 30 Mar 2009 14:40:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What's Coming From Microsoft At E3?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Coming From Microsoft At E3?" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read What's Coming From Microsoft At E3?" href="http://kotaku.com/5022993/whats-coming-from-microsoft-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's Coming From Microsoft At E3?" alt="Click here to read What's Coming From Microsoft At E3?" src="http://cache.kotaku.com/assets/images/9/2008/07/90/af/13fdab405ee069a542a42d30e03654eb.jpg"/>
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				 E3 2008 is less than a week away, and come Monday morning the internets will be buzzing with the latest news from Xbox 360 producer Microsoft. While we know they'll be plugging their biggest titles - Gears of War 2, Banjo Kazooie: Nuts & Bolts, Fable II, and Viva Pinata - what big announcements could we see from the latest of the big 3? 				<a href="http://kotaku.com/5022993/whats-coming-from-microsoft-at-e3" title="Click here to read more about What's Coming From Microsoft At E3?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jul 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is This Image Proof Of Diablo III? Nah...]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This Image Proof Of Diablo III? Nah..." href="http://kotaku.com/diablo-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diabloiii</span></a></div -->					<div><a title="Click here to read Is This Image Proof Of Diablo III? Nah..." href="http://kotaku.com/5020458/is-this-image-proof-of-diablo-iii-nah" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is This Image Proof Of Diablo III? Nah..." alt="Click here to read Is This Image Proof Of Diablo III? Nah..." src="http://cache.kotaku.com/assets/images/9/2012/01/45d8befe15d9467119d16ff9d6cffcf2.jpg"/>
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				We've been inundated with tips today pointing us to an image that, in some people's eyes, proves that Blizzard is on the cusp of announcing <em>Diablo III</em>. They may very well be, but that image is sadly no proof at all. Work that was attributed by some to "hackers" who weaseled their way into the well-secured depths of Blizzard's web site is more than likely just a ruse, just clever Photoshop work designed to toy with your emotions.				<a href="http://kotaku.com/5020458/is-this-image-proof-of-diablo-iii-nah" title="Click here to read more about Is This Image Proof Of Diablo III? Nah...">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5020458/is-this-image-proof-of-diablo-iii-nah]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5020458]]></guid>
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			<pubDate><![CDATA[Fri, 27 Jun 2008 20:40:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[So What's Our Metal Gear Solid 4 Surprise?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read So What's Our Metal Gear Solid 4 Surprise?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read So What's Our Metal Gear Solid 4 Surprise?" href="http://kotaku.com/5013470/so-whats-our-metal-gear-solid-4-surprise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read So What's Our Metal Gear Solid 4 Surprise?" alt="Click here to read So What's Our Metal Gear Solid 4 Surprise?" src="http://cache.kotaku.com/assets/images/9/2008/06/41/d5/small_41d55ecf1798bac9f70d865667f1e99d.jpg"/>
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				 So Kojima Productions has <a href="http://kotaku.com/5013432/kojima-productions-responds-to-mgs4-nda-complaints">responded to the review limitation problems</a> regarding Metal Gear Solid 4: Guns of the Patriots, and that's nice and all, but did you guys catch the top paragraph of Assistant Producer Ryan Payton's e-mail?				<a href="http://kotaku.com/5013470/so-whats-our-metal-gear-solid-4-surprise" title="Click here to read more about So What's Our Metal Gear Solid 4 Surprise?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5013470/so-whats-our-metal-gear-solid-4-surprise]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5013470]]></guid>
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			<pubDate><![CDATA[Thu, 05 Jun 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Folklore Devs Working On Secret Movie Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Folklore Devs Working On Secret Movie Game" href="http://kotaku.com/secrets/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">secrets</span></a></div -->					<div><a title="Click here to read Folklore Devs Working On Secret Movie Game" href="http://kotaku.com/366904/folklore-devs-working-on-secret-movie-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Folklore Devs Working On Secret Movie Game" alt="Click here to read Folklore Devs Working On Secret Movie Game" src="http://cache.kotaku.com/assets/images/9/2008/03/small_gamerepbrash.jpg"/>
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				 Movie video game producers Brash Entertainment (Jumper: Griffin's Story, Alvin and the Chipmunks) has signed a deal with Japanese developer Game Republic (Genji series, Folklore) to work together on a game based on a "popular Hollywood film".  While we've no idea what movie the game is to be based on, famed Game Republic CEO Yoshiki Okamoto hints at a fantasy theme. <blockquote>"In collaborating with Brash, we were introduced to a very compelling fictional world and given the freedom to expand it through the game. We are working directly with the creative talent from the film, and feel that the close collaboration will result in an amazing game play experience that immerses the player in an incredible fantasy world."</blockquote>Incredible fantasy world with a 2010 release? Warner Bros. 2010 remake of Clash of the Titans would certainly fit the bill, with the original film allowing it the "popular Hollywood" film label, and Brash does have an agreement with Warner Bros. Interactive Entertainment.  Just my speculation mind you. We'll just have to wait and see! 				<a href="http://kotaku.com/366904/folklore-devs-working-on-secret-movie-game" title="Click here to read more about Folklore Devs Working On Secret Movie Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/366904/folklore-devs-working-on-secret-movie-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-366904]]></guid>
			<category><![CDATA[Secrets]]></category>
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			<pubDate><![CDATA[Wed, 12 Mar 2008 13:20:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Square Enix Bringing "Dragon Quest Party" Stateside?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square Enix Bringing &quot;Dragon Quest Party&quot; Stateside?" href="http://kotaku.com/party-castle/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">partycastle</span></a></div -->					<div><a title="Click here to read Square Enix Bringing &quot;Dragon Quest Party&quot; Stateside?" href="http://kotaku.com/363134/square-enix-bringing-dragon-quest-party-stateside" class="pp_image">
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				Is <a class="autolink" title="Click here to read more posts tagged SQUARE ENIX" title="Click here to read more posts tagged SQUARE ENIX" href="http://kotaku.com/tag/square-enix/">Square Enix</a> finally bringing its <em>Itadaki Street</em> series to North America? We've got a hunch it is. The latest entry, known as <em><a class="autolink" title="Click here to read more posts tagged ITADAKI STREET DS" title="Click here to read more posts tagged ITADAKI STREET DS" href="http://kotaku.com/tag/itadaki-street-ds/">Itadaki Street DS</a></em> in Japan, features a guest appearance in the long-running board game series from the Mario universe cast, including Peach, Bowser, Wario and Yoshi. While previous games in the series featured characters from <em><a class="autolink" title="Click here to read more posts tagged DRAGON QUEST" title="Click here to read more posts tagged DRAGON QUEST" href="http://kotaku.com/tag/dragon-quest/">Dragon Quest</a></em> and <em>Final Fantasy</em>, the inclusion of Mario and pals may have the star power Square Enix needs to finally localize it.				<a href="http://kotaku.com/363134/square-enix-bringing-dragon-quest-party-stateside" title="Click here to read more about Square Enix Bringing "Dragon Quest Party" Stateside?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Mar 2008 17:20:52 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[New Sony, Ubisoft, Square-Enix Trademarks Reveal New Games?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Sony, Ubisoft, Square-Enix Trademarks Reveal New Games?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read New Sony, Ubisoft, Square-Enix Trademarks Reveal New Games?" href="http://kotaku.com/355788/new-sony-ubisoft-square+enix-trademarks-reveal-new-games" class="pp_image">
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				Recent filings at the US Patent and Trademark Office may give us some insight into upcoming plans for a number of publishers. While not all filings eventually make it to actual product, there are a few interesting unknowns within. Leading the pack is Capcom's <em>Wolf of the Battlefield</em> which, while unannounced, may be the final name or part of the name of the company's top-down shooter <em>Commando 3</em>.				<a href="http://kotaku.com/355788/new-sony-ubisoft-square+enix-trademarks-reveal-new-games" title="Click here to read more about New Sony, Ubisoft, Square-Enix Trademarks Reveal New Games?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Feb 2008 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hasbro Readies Risk: Black Ops]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hasbro Readies Risk: Black Ops" href="http://kotaku.com/casual-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">casualgaming</span></a></div -->					<div><a title="Click here to read Hasbro Readies Risk: Black Ops" href="http://kotaku.com/352736/hasbro-readies-risk-black-ops" class="pp_image">
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				The last time I played Risk was New Year's Eve, 1999, which I spent with some folks from the local Renaissance Faire, figuring if the world were catapulted back into the Dark Ages, they would be the people to hang with. It went like many Risk games do...two hours of engrossing play followed by people wandering away from the table for various reasons, eventually forgetting we were playing. The game is just too damn long, and manufacturer Hasbro knows this. Their answer to the problem? Risk: Black Ops. It's the Risk you've come to know and love in short bursts, redesigned with a sleek and sexy new look, a new resource system that rewards possession of territorial capitols, and the big change - an objective system. Objectives are tasks such as "Control Europe" that reward a player for completing them. The game starts with four major and four minor objectives from a pool of twelve, and completing any three is considered a win. This changes the face of the game completely!				<a href="http://kotaku.com/352736/hasbro-readies-risk-black-ops" title="Click here to read more about Hasbro Readies Risk: Black Ops">More&nbsp;&raquo;</a>
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			<category><![CDATA[Risk: Black Ops]]></category>
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			<pubDate><![CDATA[Tue, 05 Feb 2008 10:20:26 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[MicroCenter Dates GTA IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MicroCenter Dates GTA IV" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read MicroCenter Dates GTA IV" href="http://kotaku.com/344970/microcenter-dates-gta-iv" class="pp_image">
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				Has a retailer let slip the release date of the next Grand Theft Auto? National electronics chain Micro Center has released a sales circular with the bottom of one page stamped with the Grand Theft Auto IV logo, a few choice pieces of art, and the words, "March 08." That would be a Saturday for those of you who keep track of such things, which is a pretty odd day for such a huge title but certainly not unheard of. The circular warns that new release availability is subject to change, but it seems like an awful lot of black ink to waste on speculation. GameDaily, who broke this particular story, got in touch with the folks at Rockstar to see if they could get some sort of confirmation. <blockquote>A Rockstar Games representative on Tuesday replied by reiterating that Grand Theft Auto IV "is going to come out during our second financial quarter of 08."</blockquote>So no help there. With <a href="http://kotaku.com/344840/super-smash-bros-brawl-officially-delayed">Super Smash Bros. Brawl</a> releasing on the 9th, this could mark the most I've gone out on a weekend since I turned 21. 				<a href="http://kotaku.com/344970/microcenter-dates-gta-iv" title="Click here to read more about MicroCenter Dates GTA IV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Jan 2008 10:20:39 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[BioShock Getting The Prequel Treatment?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioShock Getting The Prequel Treatment?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read BioShock Getting The Prequel Treatment?" href="http://kotaku.com/342204/bioshock-getting-the-prequel-treatment" class="pp_image">
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				Ah rumors, how I love you so. Especially when they make as much sense as this one does. Tom Ivan over at Next Generation's blog reports on rumors surrounding the next BioShock. According to what I can only imagine is wildly unfounded speculation, the next game will be a prequel that focuses on the initial fall of Rapture itself, giving players a glimpse at what the utopia looked like before it all fell to pieces and little girls were transformed into walking moral choices. Rumors also indicate that the development of the game will take place at the new <a href="http://kotaku.com/gaming/industry-news/new-2k-studio-where-the-girls-are-warm-334644.php">2K Marin studios</a>, and that BioShock creator Ken Levine will not be involved in the project. While of course we take any unconfirmed rumors with a heaping helping of salt, it does sound like the perfect way to explore the BioShock universe without trying to build on the first game's lame endings. 				<a href="http://kotaku.com/342204/bioshock-getting-the-prequel-treatment" title="Click here to read more about BioShock Getting The Prequel Treatment?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Take-Two]]></category>
			<pubDate><![CDATA[Tue, 08 Jan 2008 13:40:04 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Treyarch Taking Call of Duty Back To WWII?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Treyarch Taking Call of Duty Back To WWII?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Treyarch Taking Call of Duty Back To WWII?" href="http://kotaku.com/331645/treyarch-taking-call-of-duty-back-to-wwii" class="pp_image">
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				The gang at UK pub Gamer picked up on a job listing from <em>Call of Duty 3</em> developer Treyarch that might point to the series returning to its World War II roots. The posting at Activision's career opportunities page is looking for a level builder to work on an "industry leading First-Person Shooter action war franchise" with serious experience. Later in the job description, Treyarch writes "if you're a fan of World War 2 shooters, then even better!"				<a href="http://kotaku.com/331645/treyarch-taking-call-of-duty-back-to-wwii" title="Click here to read more about Treyarch Taking Call of Duty Back To WWII?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 09 Dec 2007 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Team Fortress 2 Art Director's Next Vision]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Team Fortress 2 Art Director's Next Vision" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Team Fortress 2 Art Director's Next Vision" href="http://kotaku.com/331286/team-fortress-2-art-directors-next-vision" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Team Fortress 2 Art Director's Next Vision" alt="Click here to read Team Fortress 2 Art Director's Next Vision" src="http://cache.kotaku.com/assets/images/9/2007/12/small_tf2samllll.jpg"/>
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				Moby Francke must feel incredibly powerful at the moment. As Valve's art director on Team Fortress 2, he can look over the industry and point fingers to suckitude with unquestioned justification...a Zeus-like authority. And when he talks about the next project he'd like to do, we genuflect with one ear to the sky:<blockquote> The next thing I'd love to do is not based on realism, but stylizing with a little more in-depth look to the materials in the world. Instead of just having an impressionistic background, or having highly stylized characters. Making the characters a little bit more believable, even incorporating bold design, getting a little bit more specific.</blockquote>				<a href="http://kotaku.com/331286/team-fortress-2-art-directors-next-vision" title="Click here to read more about Team Fortress 2 Art Director's Next Vision">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 14:00:08 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Pachter - Rockstar May Split From Take Two]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter - Rockstar May Split From Take Two" href="http://kotaku.com/pachter-watch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pachterwatch</span></a></div -->					<div><a title="Click here to read Pachter - Rockstar May Split From Take Two" href="http://kotaku.com/331077/pachter-+-rockstar-may-split-from-take-two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter - Rockstar May Split From Take Two" alt="Click here to read Pachter - Rockstar May Split From Take Two" src="http://cache.kotaku.com/assets/images/9/2007/12/small_PAHCTERPUFFS.jpg"/>
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				Wedbush Morgan analyst always seems like such a mundane title when dealing with the master of video game precognizance that is Michael Pachter. Speaking with Shacknews, the Pachtman puts forth the possibility that Rockstar Games founders Sam and Dan Houser could very well slip from under Take-Two Interactive's wing once their contracts come up in February 2009, much like Bungie jumped from Microsoft. It all comes down to money. <blockquote>"I don't think that this is an issue of dissatisfaction with Take-Two; rather, I think it is rational to believe that in the wake of the $850 million Pandemic/BioWare deal, high quality developers like Bungie and [Rockstar] North would look to test their market value"</blockquote>How much do you think a company like Microsoft or Sony would be willing to pay to secure Rockstar's exclusive service? How much would you pay? What if we threw in the magic of <a href="http://www.asseenontv.com/prod-pages/pnckpf402.html?gid=">Pancake Puffs</a>?				<a href="http://kotaku.com/331077/pachter-+-rockstar-may-split-from-take-two" title="Click here to read more about Pachter - Rockstar May Split From Take Two">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Dec 2007 21:00:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[WotC Partners With Stainless Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WotC Partners With Stainless Games" href="http://kotaku.com/purposefully-vague/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">purposefullyvague</span></a></div -->					<div><a title="Click here to read WotC Partners With Stainless Games" href="http://kotaku.com/330781/wotc-partners-with-stainless-games" class="pp_image">
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				Wizards of the Coast, creators of Magic the Gathering and holders of the sacred Dungeons and Dragons property are teaming up with the UK's Stainless Games to create an online downloadable video game. Stainless has done several games for Xbox Live Arcade, including Novadrome, Crystal Quest, and most recently Asteroids Deluxe.<blockquote>"Wizards of the Coast has created many of the most popular brands in roleplaying, trading card and tabletop strategy games" said Patrick Buckland, CEO for Stainless Games. "We're proud to be working with one of the most treasured IPs in the games field in a true partnership which will produce a real gaming revolution later next year."</blockquote>Let the wild speculation begin! Is it Magic the Gathering for Xbox Live? An online version of D&D with downloadable episodic content and community created modules? We won't know until details start trickling out next year. Until then, something is coming. Hooray for something!				<a href="http://kotaku.com/330781/wotc-partners-with-stainless-games" title="Click here to read more about WotC Partners With Stainless Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Dec 2007 12:00:55 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nintendo Says 200 Virtual Console Titles By Year's End]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Says 200 Virtual Console Titles By Year's End" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Nintendo Says 200 Virtual Console Titles By Year's End" href="http://kotaku.com/320211/nintendo-says-200-virtual-console-titles-by-years-end" class="pp_image">
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				During Nintendo's presentation at the <a href="http://kotaku.com/gaming/liveblogging/nintendos-reggie-on-stage-in-new-york-319451.php">BMO Capital Markets Conference</a>, Nintendo of America president Reggie Fils-Aime came armed with the stock slides the company loves to show any chance it gets. Typically, they involved plenty of bar graphs featuring a brightly colored column towering over every other column that doesn't have the word "Wii" underneath it. One of the slides, publicly presented by a NeoGAF member, shows Nintendo planning for some 200 Virtual Console titles available by the end of the year.				<a href="http://kotaku.com/320211/nintendo-says-200-virtual-console-titles-by-years-end" title="Click here to read more about Nintendo Says 200 Virtual Console Titles By Year's End">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 Nov 2007 20:40:48 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Wii Fit Board Might Work For Tony Hawk, Might Not]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Fit Board Might Work For Tony Hawk, Might Not" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Wii Fit Board Might Work For Tony Hawk, Might Not" href="http://kotaku.com/314509/wii-fit-board-might-work-for-tony-hawk-might-not" class="pp_image">
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				You may or may not be interested in Wii Fit, but let's face it, no one wants to admit to having a step aerobics board in their bachelor pad. On the other hand, a skateboarding simulator...that could almost not get you laid. In an interview with Eurogamer, this from the Bird Man himself:<blockquote>I think it's possible to incorporate the Wii Fit board into one of our games, but it would change the control scheme dramatically and we'd have to figure out how to make that work. So I don't know yet.</blockquote>My guess is that the game would need to be simplified a bit to make this happen, but why not? Do it, Tony (and all the developers who actually do 99.999% of the work). 				<a href="http://kotaku.com/314509/wii-fit-board-might-work-for-tony-hawk-might-not" title="Click here to read more about Wii Fit Board Might Work For Tony Hawk, Might Not">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Oct 2007 12:40:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Is *This* The Super Smash Bros. Box Art?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is *This* The Super Smash Bros. Box Art?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Is *This* The Super Smash Bros. Box Art?" href="http://kotaku.com/296894/is-this-the-super-smash-bros-box-art" class="pp_image">
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				 There's been tons of phony or placeholder <i>Super Smash Bros. Brawl</i> box art floating around. But when really neat art recently pops up on big name retail sites (Go Nintendo found it <a href="http://gonintendo.com/?p=24227">elsewhere</a>), then we think that maybe, just <i>maybe</i> this is the real deal. If not, it's still pretty cool! <br   />				<a href="http://kotaku.com/296894/is-this-the-super-smash-bros-box-art" title="Click here to read more about Is *This* The Super Smash Bros. Box Art?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Sep 2007 04:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Nintendo Trademarks - Wii Handle?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Nintendo Trademarks - Wii Handle?" href="http://kotaku.com/the-name-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thenamegame</span></a></div -->					<div><a title="Click here to read New Nintendo Trademarks - Wii Handle?" href="http://kotaku.com/296201/new-nintendo-trademarks-+-wii-handle" class="pp_image">
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				Nintendo has been busy at the Japanese trademark board recently, registering several new names that could hold a titillating look into future Wii products. Trademarked items include the Wii Body Controller, Mii Contest Channel, Nintendo Magic, Wii Handle, and something called Soma Bringer. Now the Wii Body Controller is probably the Wii balance board with a better name, and the contest channel speaks for itself. Nintendo Magic? The ability to make something called the Wii a commercial success? Powerful juju there. Soma was a ritual drink of importance among the early Indo-Iranians, Vedic and Persian cultures with hallucinogenic properties, so I am going to assume the Soma Bringer is a drug delivery device. Could be wrong. Finally we have Wii Handle, which intrigues me somewhat. Perhaps a unique user name for your Wii to do away with the cumbersome friend code system? I won't get my hopes up. It's probably just a carrying handle for your Wii. Guy can dream though. 				<a href="http://kotaku.com/296201/new-nintendo-trademarks-+-wii-handle" title="Click here to read more about New Nintendo Trademarks - Wii Handle?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Sep 2007 13:30:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Was Square Enix Terrified of Own Original IP?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Was Square Enix Terrified of Own Original IP?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Was Square Enix Terrified of Own Original IP?" href="http://kotaku.com/293387/was-square-enix-terrified-of-own-original-ip" class="pp_image">
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				 Back at the Square Enix Party (a delightful time), I got a look at Square Enix's <i>Subarashiki Kono Sekai</i> (AKA "It's a Wonderful World"). The game was developed by Kyoto's Jupiter Corporation, which also brought us <i>Picross DS</i>. The game is a totally original IP, based on <i>Final Fantasy</i> character designer Tetsuya Nomura's creations. Though, the characters don't look all that <i>FF</i>, but rather, have an urban edge. The game itself is interesting and difficult as players must concentrate on both screens (sometimes at the same time!) during play. In short, the game is somewhat risky for the conservative Square Enix &mdash; but a commendable risk. Oddly enough, the game wasn't reviewed in <i>Famitsu</i> when it was released last July. Next-Gen's Tim Rogers has a theory about that:				<a href="http://kotaku.com/293387/was-square-enix-terrified-of-own-original-ip" title="Click here to read more about Was Square Enix Terrified of Own Original IP?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Aug 2007 01:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Korea Getting New Elite Beat Agents Songs?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Korea Getting New Elite Beat Agents Songs?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Korea Getting New Elite Beat Agents Songs?" href="http://kotaku.com/286577/korea-getting-new-elite-beat-agents-songs" class="pp_image">
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				 Nintendo of Korea is localizing a trio of games into Hangul: <i>Elite Beat Agents</i>, <i>Picross DS</i>, <i>Pok&eacute;mon Mystery Dungeon</i>. NoK is handling the translating duties, so it looks like the games will get proper releases. (Good news for Koreans traditionally neglected by Nintendo!) What is intriguing is the <i>Elite Beat Agents</i> release. Will it have Korean popstars like BoA or Rain or will it stick with the Sum 41 and the Ashlee Simpson? I sure hope not. For Korea's sake. 				<a href="http://kotaku.com/286577/korea-getting-new-elite-beat-agents-songs" title="Click here to read more about Korea Getting New Elite Beat Agents Songs?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 07 Aug 2007 05:00:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New New Xbox 360 Chip Incoming!! Not Yet!!!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New New Xbox 360 Chip Incoming!! Not Yet!!!" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read New New Xbox 360 Chip Incoming!! Not Yet!!!" href="http://kotaku.com/284700/new-new-xbox-360-chip-incoming-not-yet" class="pp_image">
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				 Smaller. Cheaper. And hopefully cooler. Singapore's Chartered Semiconductor Manufacturing will 45-nanometer processors for video game consoles, but won't go into production until late 2008 or 2009 as designs are being finalized. According to Charted's president and CEO Chia Song Hwee:				<a href="http://kotaku.com/284700/new-new-xbox-360-chip-incoming-not-yet" title="Click here to read more about New New Xbox 360 Chip Incoming!! Not Yet!!!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Aug 2007 08:40:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[UK Retailers Price Unpriced Xbox 360 Elite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UK Retailers Price Unpriced Xbox 360 Elite" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read UK Retailers Price Unpriced Xbox 360 Elite" href="http://kotaku.com/279608/uk-retailers-price-unpriced-xbox-360-elite" class="pp_image">
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				 First American retailers let it slip that the 60GB PLAYSTATION 3 was getting a price drop, and now their British counterparts spill the beans that the Xbox 360 Elite is getting, well, priced. European sellers HMV, Play and GAME are all pricing the still unofficially priced Elite at &pound;329.99 (US $676) when it drops on August 24th. (Yes, everything is expensive there!) When questioned about this leaked price, Microsoft replied that they have "nothing to announce at this point." Hey, why announce anything when retailers are doing it for you?! 				<a href="http://kotaku.com/279608/uk-retailers-price-unpriced-xbox-360-elite" title="Click here to read more about UK Retailers Price Unpriced Xbox 360 Elite">More&nbsp;&raquo;</a>
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			<category><![CDATA[xbox 360 elite]]></category>
			<pubDate><![CDATA[Wed, 18 Jul 2007 08:40:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=279608&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rumble Sixaxis In Developer's Hands?]]></title>
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We've gotten in several tips involving this developer diary posted a few days ago on IGN, showing the folks at Free Radical polishing up the Haze demo that was shown at the Ubisoft gamers day back in late May. At the beginning of this lengthy, relatively entertaining video we see Haze being demoed to the press using a standard Sixaxis, while at around the ten minute mark we are shown two separate developers testing the game and the controller they are using is mysteriously blurred out. Could it be that Free Radical already has their hands on the rumble ready PS3 controller? 				<a href="http://kotaku.com/276014/rumble-sixaxis-in-developers-hands" title="Click here to read more about Rumble Sixaxis In Developer's Hands?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[boundless]]></category>
			<category><![CDATA[Free Radical]]></category>
			<category><![CDATA[Ign]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Rumble]]></category>
			<category><![CDATA[sixaxis]]></category>
			<category><![CDATA[Speculation]]></category>
			<pubDate><![CDATA[Sun, 08 Jul 2007 13:30:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=276014&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Bruce Lee Game Being Planned?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Bruce Lee Game Being Planned?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read New Bruce Lee Game Being Planned?" href="http://kotaku.com/272562/new-bruce-lee-game-being-planned" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Bruce Lee Game Being Planned?" alt="Click here to read New Bruce Lee Game Being Planned?" src="http://cache.kotaku.com/assets/images/9/2007/06/small_bruce_lee.jpg"/>
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				Xbox game <i>Bruce Lee: Quest of the Dragon</i>, not so good. In fact, it was pretty bad. With a misopportunity like that, you'd think that someone somewhere would be working on a Bruce Lee game. Perhaps an adaption of one of his classic flicks or a versus-style game. According to his daughter Shannon Lee:				<a href="http://kotaku.com/272562/new-bruce-lee-game-being-planned" title="Click here to read more about New Bruce Lee Game Being Planned?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speculation]]></category>
			<category><![CDATA[Fighters]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 27 Jun 2007 06:30:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=272562&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[WipEout Gonna Wipe Out PlayStation Network?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WipEout Gonna Wipe Out PlayStation Network?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read WipEout Gonna Wipe Out PlayStation Network?" href="http://kotaku.com/270407/wipeout-gonna-wipe-out-playstation-network" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WipEout Gonna Wipe Out PlayStation Network?" alt="Click here to read WipEout Gonna Wipe Out PlayStation Network?" src="http://cache.kotaku.com/assets/images/9/2007/06/small_buckley.jpg"/>
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				Whaddaya think? Sony working on <i>WipEout</i> for the PS3? Ha! That would be like Nintendo working on <i>Mario Kart</i> for the Wii. When asked if a PS3 version would be PSN only, Sony's <i>WipEout</i> Game Director Tony Buckley (pictured) said:				<a href="http://kotaku.com/270407/wipeout-gonna-wipe-out-playstation-network" title="Click here to read more about WipEout Gonna Wipe Out PlayStation Network?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speculation]]></category>
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			<category><![CDATA[Wipeout]]></category>
			<pubDate><![CDATA[Wed, 20 Jun 2007 04:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=270407&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Scottish Girl PWN3D By Animal Crossing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scottish Girl PWN3D By Animal Crossing" href="http://kotaku.com/animal-crossing-the-line/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">animalcrossingtheline</span></a></div -->					<div><a title="Click here to read Scottish Girl PWN3D By Animal Crossing" href="http://kotaku.com/259617/scottish-girl-pwn3d-by-animal-crossing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scottish Girl PWN3D By Animal Crossing" alt="Click here to read Scottish Girl PWN3D By Animal Crossing" src="http://cache.kotaku.com/assets/images/9/2012/01/c61c013c2476507eeada1206e4c86349.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/05/fingcowpic.jpg"></a>An little 11-year-old girl in Inverbervie Scotland and her mother were shocked when one of the colorful characters in the child's Animal Crossing DS game had called her a 'fucking cow'. As children these days are taught the 'screenshot or it didn't happen' rule from an early age, they were lucky enough to capture the precious moment for UK's Metro news. Of course it has to be user-input, seeing as the text is in blue, but how on earth did it get in there?				<a href="http://kotaku.com/259617/scottish-girl-pwn3d-by-animal-crossing" title="Click here to read more about Scottish Girl PWN3D By Animal Crossing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Animal Crossing The Line]]></category>
			<category><![CDATA[Children]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Speculation]]></category>
			<category><![CDATA[Uk]]></category>
			<pubDate><![CDATA[Fri, 11 May 2007 11:20:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=259617&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rumor: Wii Launching Early?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Wii Launching Early?" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Rumor: Wii Launching Early?" href="http://kotaku.com/206059/rumor-wii-launching-early" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Wii Launching Early?" alt="Click here to read Rumor: Wii Launching Early?" src="http://cache.kotaku.com/assets/images/9/2006/10/small_ps3_best_buy_info-thumb.jpg"/>
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				<a href="http://www.kotaku.com/assets/resources/2006/10/ps3_best_buy_info.php" onclick="window.open('http://www.kotaku.com/assets/resources/2006/10/ps3_best_buy_info.php','popup','width=1024,height=710,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"></a>Okay, okay. I hear you, no one's going to do a surprise launch right? Especially Nintendo. What's the point? We all know what happened with Sega's surprise Saturn availability announcement. So why the speculation?				<a href="http://kotaku.com/206059/rumor-wii-launching-early" title="Click here to read more about Rumor: Wii Launching Early?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Hardware]]></category>
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			<category><![CDATA[Sega Saturn]]></category>
			<category><![CDATA[Speculation]]></category>
			<category><![CDATA[surprise launch]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 08 Oct 2006 18:41:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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