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		<title><![CDATA[Kotaku: Sonic Team]]></title>
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			<title><![CDATA[Kotaku: Sonic Team]]></title>
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		<description><![CDATA[Kotaku posts tagged Sonic Team]]></description>
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			<title><![CDATA[Classic Sonic Won't Speak In Sonic Generations But Maybe He'll... Turn Into a Werewolf?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Classic Sonic Won't Speak In &lt;em&gt;Sonic Generations&lt;/em&gt; But Maybe He'll... Turn Into a Werewolf?" href="http://kotaku.com/sonic-the-hedgehog/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonicthehedgehog</span></a></div -->					<div><a title="Click here to read Classic Sonic Won't Speak In &lt;em&gt;Sonic Generations&lt;/em&gt; But Maybe He'll... Turn Into a Werewolf?" href="http://kotaku.com/5832494/classic-sonic-wont-speak-in-sonic-generations-but-maybe-hell-turn-into-a-werewolf" class="pp_image">
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				For Sonic the Hedgehog's 20th anniversary, Sega and Sonic Team will bring two versions of its mascot&mdash;in "classic" and "modern" flavors&mdash;together for a time-traveling, old school-meets-new school adventure. But only one of those Sonics will actually speak in <em><a href="http://kotaku.com/sonicgenerations">Sonic Generations</a></em>.				<a href="http://kotaku.com/5832494/classic-sonic-wont-speak-in-sonic-generations-but-maybe-hell-turn-into-a-werewolf" title="Click here to read more about Classic Sonic Won't Speak In Sonic Generations But Maybe He'll... Turn Into a Werewolf?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sonic the Hedgehog]]></category>
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			<pubDate><![CDATA[Fri, 19 Aug 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Review: Sonic The Hedgehog 4: Episode I]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Review: Sonic The Hedgehog 4: Episode I" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Review: Sonic The Hedgehog 4: Episode I" href="http://kotaku.com/5668533/review-sonic-the-hedgehog-4-episode-i" class="pp_image">
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				Sonic the Hedgehog 4: Episode I is a sequel 16 years in the making. Pitched as the direct descendant of 1994's Sonic the Hedgehog 3, Sega's taking the series back to a simpler time. Does Sonic 4 deliver?				<a href="http://kotaku.com/5668533/review-sonic-the-hedgehog-4-episode-i" title="Click here to read more about Review: Sonic The Hedgehog 4: Episode I">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Oct 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sonic's Design Has Been Changed For Nintendo Fans]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sonic's Design Has Been Changed For Nintendo Fans" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Sonic's Design Has Been Changed For Nintendo Fans" href="http://kotaku.com/5661688/sonics-design-has-been-changed-for-nintendo-fans" class="pp_image">
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				This is sure to bring out either chuckles or frowns from anyone old enough to remember the console wars of the 1990s: the design of Sonic's recent titles has been altered to appeal to Nintendo fans.				<a href="http://kotaku.com/5661688/sonics-design-has-been-changed-for-nintendo-fans" title="Click here to read more about Sonic's Design Has Been Changed For Nintendo Fans">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Oct 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How's Sonic the Hedgehog 4 Looking These Days?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How's Sonic the Hedgehog 4 Looking These Days?" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read How's Sonic the Hedgehog 4 Looking These Days?" href="http://kotaku.com/5647587/hows-sonic-the-hedgehog-4-looking" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How's Sonic the Hedgehog 4 Looking These Days?" alt="Click here to read How's Sonic the Hedgehog 4 Looking These Days?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_65480a4fa1d48d0abf3004b75e17ea08.jpg"/>
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				<!-- videoId: 01WE4l6Y9oA --><!-- /videoId: 01WE4l6Y9oA --> Going by its ability to render the classic Sonic the Hedgehog casino style level&mdash;this one's cleverly named Casino Street Zone&mdash;the episodic, old-school style <a href="http://kotaku.com/tag/sonicthehedgehog4">Sonic the Hedgehog 4</a> is looking like a winner.				<a href="http://kotaku.com/5647587/hows-sonic-the-hedgehog-4-looking" title="Click here to read more about How's Sonic the Hedgehog 4 Looking These Days?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Sep 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sonic Team On Sonic Colors]]></title>
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				Yesterday Sega revealed a new Sonic the Hedgehog game, <a href="http://kotaku.com/5548219/sonic-colors-streaks-to-the-wii-and-ds/gallery/">Sonic Colors</a>, but didn't mention who'd be handling development duties. According to an <a href="http://blogs.sega.com/sonic/2010/05/27/sonic-colours-update-okay-aauk-who-is-doing-it/">update from ArchangelUK at the Sega City Blognik</a>, the development team formerly known as Sega AM8, Sonic Team, will be handling development on the Wii version, with longtime Sonic collaborators Dimps pitching in on the DS version.				<a href="http://kotaku.com/5549197/sonic-team-on-sonic-colors" title="Click here to read more about Sonic Team On Sonic Colors">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5549197/sonic-team-on-sonic-colors]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5549197]]></guid>
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			<pubDate><![CDATA[Thu, 27 May 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rumor: NiGHTS Sequel Was Originally An Xbox 360, PS3 Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: NiGHTS Sequel Was Originally An Xbox 360, PS3 Game" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Rumor: NiGHTS Sequel Was Originally An Xbox 360, PS3 Game" href="http://kotaku.com/5124622/rumor-nights-sequel-was-originally-an-xbox-360-ps3-game" class="pp_image">
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				Sega's <em>NiGHTS: Journey of Dreams</em> for the Wii was once planned for release on Xbox 360 and PlayStation 3, but shifted platforms against the wishes of Sonic Team producer Takashi Iizuka.				<a href="http://kotaku.com/5124622/rumor-nights-sequel-was-originally-an-xbox-360-ps3-game" title="Click here to read more about Rumor: NiGHTS Sequel Was Originally An Xbox 360, PS3 Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Jan 2009 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sonic Delay Due To "Manufacturing", Not "Quality"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sonic Delay Due To &quot;Manufacturing&quot;, Not &quot;Quality&quot;" href="http://kotaku.com/sonic-unleashed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonicunleashed</span></a></div -->					<div><a title="Click here to read Sonic Delay Due To &quot;Manufacturing&quot;, Not &quot;Quality&quot;" href="http://kotaku.com/5085101/sonic-delay-due-to-manufacturing-not-quality" class="pp_image">
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				On Monday, <a href="http://kotaku.com/5082205/sonic-delayed-in-japan-to-improve-quality-still-on-schedule-for-us">we heard that the Japanese release of Sonic Unleashed had been delayed</a> until Spring 2009. Due to, <a href="http://sonic.sega.jp/SonicWorldAdventure/">we were told</a>, quality concerns over the 360 and PS3 versions of the game. <em>Uh oh</em>. Now, a little later in the week, Sega's damage control team has taken over, and changed the company's tune. The game hasn't been delayed in Japan due to "quality" concerns. It's been delayed due to the company's "manufacturing schedule", the Western versions won't be affected, there's nothing to see here, move along, move along. Whatever guys. Consider us, until further notice, <em>sceptical</em>.				<a href="http://kotaku.com/5085101/sonic-delay-due-to-manufacturing-not-quality" title="Click here to read more about Sonic Delay Due To "Manufacturing", Not "Quality"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Nov 2008 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Into the Arthurian Legend, New Sonic and the Black Knight Trailer]]></title>
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				  Sonic is headed into the mighty realm of Arthur to alleviate the curse that has fallen upon it.  Sega's "Storybook series" continues from Sonic and the Secret Rings with Sonic and the Black Knight. Remember? it's the one where Sonic holds a sword and you use your Wii-mote to slice and dice bad guys. Looking at this trailer, the in game stuff looks fairly good, but it might be a little tough to sell the premise of the blue hedgehog saving Arthur's kingdom. We'll just have to wait and see.				<a href="http://kotaku.com/5062814/into-the-arthurian-legend-new-sonic-and-the-black-knight-trailer" title="Click here to read more about Into the Arthurian Legend, New Sonic and the Black Knight Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 13 Oct 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[New Sonic Unleashed Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Sonic Unleashed Screens" href="http://kotaku.com/sonic-team/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonicteam</span></a></div -->					<div><a title="Click here to read New Sonic Unleashed Screens" href="http://kotaku.com/5051100/new-sonic-unleashed-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Sonic Unleashed Screens" alt="Click here to read New Sonic Unleashed Screens" src="http://cache.kotaku.com/assets/images/9/2008/09/Sonic_Unleashed_-Nintendo_WiiScreenshots15202Wii_EU_Day_02_copy_copy.JPG"/>
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				 There's little doubt, Sonic Unleashed is looking a lot better than Sonic Team's other <a href="http://kotaku.com/gaming/sonic/team-sonic-on-why-sonic-the-hedgehog-stunk-238288.php">recent outing</a> most of us are still trying to forget. In fact, any Sonic game without a blue hedgehog's desire to trade saliva with a Homo sapien appeals to me. Speaking of Unleashed, we got some new screenshots from what looks like the Wii version. Apparently the Xbox 360 and PS3 version of the game will use Sonic Team's "Hedgehog Engine," which has been in development since 2005. 				<a href="http://kotaku.com/5051100/new-sonic-unleashed-screens" title="Click here to read more about New Sonic Unleashed Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Sep 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Happy Birthday Sonic!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy Birthday Sonic!" href="http://kotaku.com/birthday-bash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">birthdaybash</span></a></div -->					<div><a title="Click here to read Happy Birthday Sonic!" href="http://kotaku.com/5019006/happy-birthday-sonic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy Birthday Sonic!" alt="Click here to read Happy Birthday Sonic!" src="http://cache.kotaku.com/assets/images/9/2008/06/b4/45/small_b44557edcbeecfea50efbcbe5f2eb394.jpg"/>
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				Seventeen years ago to this day, Sonic spirited onto the Genesis/Mega Drive. And he did it with 'tude. That's right! SEGA's <i>Sonic the Hedgehog</i> was released in North America and Europe on June 23, 1991. The game came out a month later in Japan. In his heyday, the blue hedgehog gave Mario as run for his money during the 16 bit generation. While SEGA seemed to have lost the plot in the last few years (<a href="http://kotaku.com/gaming/sega/sonic-childhood-spoiler-215910.php">human kissing</a> anyone?), recent Sonic titles like the Sonic Team and Dimps developed <i>Sonic Unleashed</i> show promise of a return to form. And that is probably the best birthday present Sonic could ask for.				<a href="http://kotaku.com/5019006/happy-birthday-sonic" title="Click here to read more about Happy Birthday Sonic!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Jun 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Will Burning Rangers Return? Sonic Team Shrugs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Burning Rangers Return? Sonic Team Shrugs" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Will Burning Rangers Return? Sonic Team Shrugs" href="http://kotaku.com/327752/will-burning-rangers-return-sonic-team-shrugs" class="pp_image">
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				With <em>NiGHTS into Dreams</em> finally getting a Wii-bound sequel and a surprise remake for the PlayStation 2, what else does Sonic Team have planned? Gearbox Software is already hard at work on a <em>Samba de Amigo</em> follow up and no one actually cares if that furry Billy Hatcher ever shows his face again. But what about <em>Burning Rangers</em>, one of the Saturn's finest technical achievements?				<a href="http://kotaku.com/327752/will-burning-rangers-return-sonic-team-shrugs" title="Click here to read more about Will Burning Rangers Return? Sonic Team Shrugs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Nov 2007 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Clips: The Loading Tragedy Of Sonic The Hedgehog]]></title>
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				Not only do owners of Sonic the Hedgehog have to suffer through bad gameplay, poor camera angles and lousy design decisions, but they also must endure painful loading, the kind that hurts in waves like a series of soft flicks to the family chaos emeralds. Anyone with the PlayStation 3 version on pre-order ought to watch the above clip, just to see what kind of mess they might be getting themselves into. Bravo, Sonic Team! Another job well done! <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/225562/clips-the-loading-tragedy-of-sonic-the-hedgehog" title="Click here to read more about Clips: The Loading Tragedy Of Sonic The Hedgehog">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Jan 2007 19:40:46 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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