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		<title><![CDATA[Kotaku: Society]]></title>
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			<title><![CDATA[Kotaku: Society]]></title>
			<link>http://kotaku.com/tag/society</link>
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		<link>http://kotaku.com/tag/society</link>
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		<description><![CDATA[Kotaku posts tagged Society]]></description>
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			<title><![CDATA[Barcode Society Gives Hitman Fans an Official Club]]></title>
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				Agent 47 may just look like a bald guy in a suit from the front but that iconic barcode on the back of his neck lets you know that there's something different about him. Something deadly.				<a href="http://kotaku.com/5879880/square-enix-launching-barcode-society-website-for-hitman-fans" title="Click here to read more about Barcode Society Gives Hitman Fans an Official Club">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879880/square-enix-launching-barcode-society-website-for-hitman-fans]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879880]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA['Square]]></category>
			<category><![CDATA[barcode]]></category>
			<category><![CDATA[Enix]]></category>
			<category><![CDATA[Hitman]]></category>
			<category><![CDATA[Hitman: Absolution]]></category>
			<category><![CDATA[Society]]></category>
			<pubDate><![CDATA[Fri, 27 Jan 2012 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Study of 1980s Gamers Finds Them Less Likely to be College Graduates]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Study of 1980s Gamers Finds Them Less Likely to be College Graduates" href="http://kotaku.com/education/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">education</span></a></div -->					<div><a title="Click here to read Study of 1980s Gamers Finds Them Less Likely to be College Graduates" href="http://kotaku.com/5790391/study-of-1980s-gamers-finds-them-less-likely-to-be-college-graduates" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Study of 1980s Gamers Finds Them Less Likely to be College Graduates" alt="Click here to read Study of 1980s Gamers Finds Them Less Likely to be College Graduates" src="http://cache.kotaku.com/assets/images/9/2011/04/small_1980sarcade.jpg"/>
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				A researcher at Oxford University queried adults who were 16 years old in 1986 and found a correlation between an interest in video gaming and a lower likelihood of going on to college.				<a href="http://kotaku.com/5790391/study-of-1980s-gamers-finds-them-less-likely-to-be-college-graduates" title="Click here to read more about Study of 1980s Gamers Finds Them Less Likely to be College Graduates">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5790391/study-of-1980s-gamers-finds-them-less-likely-to-be-college-graduates]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790391]]></guid>
			<category><![CDATA[Education]]></category>
			<category><![CDATA[1980S]]></category>
			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[oxford university]]></category>
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			<category><![CDATA[Study]]></category>
			<category><![CDATA[Uk]]></category>
			<pubDate><![CDATA[Fri, 08 Apr 2011 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Nielsen Survey Finds Black Gamers Spend the Most Time Playing Consoles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nielsen Survey Finds Black Gamers Spend the Most Time Playing Consoles" href="http://kotaku.com/survey-says/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">surveysays</span></a></div -->					<div><a title="Click here to read Nielsen Survey Finds Black Gamers Spend the Most Time Playing Consoles" href="http://kotaku.com/5788268/nielsen-survey-finds-black-gamers-spend-the-most-time-playing-consoles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nielsen Survey Finds Black Gamers Spend the Most Time Playing Consoles" alt="Click here to read Nielsen Survey Finds Black Gamers Spend the Most Time Playing Consoles" src="http://cache.kotaku.com/assets/images/9/2011/04/small_nielsenrace.jpg"/>
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				Nielsen, the folks who measure every single thing that is or could possibly be done <a href="http://kotaku.com/#!5785426/what-room-is-your-gaming-console-in">with a television set</a>, have released an analysis of gaming habits by ethnicity, finding that African-Americans game the most per day, on average, Asian-Americans the least.				<a href="http://kotaku.com/5788268/nielsen-survey-finds-black-gamers-spend-the-most-time-playing-consoles" title="Click here to read more about Nielsen Survey Finds Black Gamers Spend the Most Time Playing Consoles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5788268/nielsen-survey-finds-black-gamers-spend-the-most-time-playing-consoles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5788268]]></guid>
			<category><![CDATA[survey says]]></category>
			<category><![CDATA[Demographics]]></category>
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			<category><![CDATA[Race]]></category>
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			<category><![CDATA[Study]]></category>
			<pubDate><![CDATA[Sat, 02 Apr 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Bleak Despair Of Abject Poverty In Video Game Form]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Bleak Despair Of Abject Poverty In Video Game Form" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read The Bleak Despair Of Abject Poverty In Video Game Form" href="http://kotaku.com/5772286/the-bleak-despair-of-abject-poverty-in-video-game-form" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Bleak Despair Of Abject Poverty In Video Game Form" alt="Click here to read The Bleak Despair Of Abject Poverty In Video Game Form" src="http://cache.kotaku.com/assets/images/9/2011/02/small_spent2.jpg"/>
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				 You've lost your job, your house, and your savings are completely gone. Can you survive for a month on $1,000? That's the challenge put forth in the game Spent. Are you up to it?				<a href="http://kotaku.com/5772286/the-bleak-despair-of-abject-poverty-in-video-game-form" title="Click here to read more about The Bleak Despair Of Abject Poverty In Video Game Form">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5772286/the-bleak-despair-of-abject-poverty-in-video-game-form]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5772286]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Flash]]></category>
			<category><![CDATA[Joblessness]]></category>
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			<category><![CDATA[Poverty]]></category>
			<category><![CDATA[Social Science]]></category>
			<category><![CDATA[Society]]></category>
			<category><![CDATA[Spent]]></category>
			<category><![CDATA[Studies]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Unemployment]]></category>
			<category><![CDATA[United States]]></category>
			<category><![CDATA[urban ministries of durham]]></category>
			<pubDate><![CDATA[Mon, 28 Feb 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[We've Been Playing Games For 4,000 Years]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We've Been Playing Games For 4,000 Years" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read We've Been Playing Games For 4,000 Years" href="http://kotaku.com/5756095/weve-been-playing-games-for-4000-years" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We've Been Playing Games For 4,000 Years" alt="Click here to read We've Been Playing Games For 4,000 Years" src="http://cache.kotaku.com/assets/images/9/2011/02/small_ancient.jpg"/>
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				 Almost one out of every ten artifacts unearthed from the ruins of the ancient city of Mohenjo-daro in present-day Pakistan were play related. Have archaeologists been underestimating the social significance of play and games?				<a href="http://kotaku.com/5756095/weve-been-playing-games-for-4000-years" title="Click here to read more about We've Been Playing Games For 4,000 Years">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5756095/weve-been-playing-games-for-4000-years]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5756095]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Archeology]]></category>
			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Mohenjo-daro]]></category>
			<category><![CDATA[Play]]></category>
			<category><![CDATA[Society]]></category>
			<pubDate><![CDATA[Wed, 09 Feb 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Tetris Makes World Spending A Little More Understandable]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tetris Makes World Spending A Little More Understandable" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Tetris Makes World Spending A Little More Understandable" href="http://kotaku.com/5744388/tetris-makes-world-spending-a-little-more-understandable" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tetris Makes World Spending A Little More Understandable" alt="Click here to read Tetris Makes World Spending A Little More Understandable" src="http://cache.kotaku.com/assets/images/9/2011/01/small_k7pahd2x-ee_01.jpg"/>
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				Last night President Obama delivered the State of the Union. Written for posterity, perhaps, it's still a policy speech, and policy costs. Here's "Debtris," reminding everyone that, a bilion here, a billion there, pretty soon you're talking about real money.				<a href="http://kotaku.com/5744388/tetris-makes-world-spending-a-little-more-understandable" title="Click here to read more about Tetris Makes World Spending A Little More Understandable">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5744388/tetris-makes-world-spending-a-little-more-understandable]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5744388]]></guid>
			<category><![CDATA[Politics]]></category>
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			<category><![CDATA[debtris]]></category>
			<category><![CDATA[Government]]></category>
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			<category><![CDATA[Tetris]]></category>
			<category><![CDATA[United States]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 26 Jan 2011 21:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[OK. What Would You Do About It?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read OK. What Would You Do About It?" href="http://kotaku.com/pullquote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read OK. What Would You Do About It?" href="http://kotaku.com/5735132/ok-what-would-you-do-about-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read OK. What Would You Do About It?" alt="Click here to read OK. What Would You Do About It?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a86a8591b4e9cd198d1cccaeebec52ce.png"/>
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				Rep. Tim Murphy discussing the Tucson shootings. We have a Constitution that prohibits government restraint of most creative works, and guarantees a right to own firearms. Both can be called problems as well as values. Thanks <a href="http://kotaku.com/comment/35602768">truthtellah</a> for the pullquote.				<a href="http://kotaku.com/5735132/ok-what-would-you-do-about-it" title="Click here to read more about OK. What Would You Do About It?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5735132/ok-what-would-you-do-about-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5735132]]></guid>
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			<category><![CDATA[Censorship]]></category>
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			<category><![CDATA[Jared lee loughner]]></category>
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			<category><![CDATA[Tucson]]></category>
			<category><![CDATA[violent video games]]></category>
			<pubDate><![CDATA[Sun, 16 Jan 2011 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5735132&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Alcoholics Stay Out of Trouble Thanks to Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Alcoholics Stay Out of Trouble Thanks to Video Game" href="http://kotaku.com/society/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">society</span></a></div -->					<div><a title="Click here to read Alcoholics Stay Out of Trouble Thanks to Video Game" href="http://kotaku.com/5523258/alcoholics-stay-out-of-trouble-thanks-to-video-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Alcoholics Stay Out of Trouble Thanks to Video Game" alt="Click here to read Alcoholics Stay Out of Trouble Thanks to Video Game" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1272068716488_alcoholism.jpg"/>
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				If <a href="http://kotaku.com/5520910/this-drunk-driving-game-actually-has-a-message"><em>I'm Not Drunk</em></a>, the satire "game" about DUI, was too subtle in its message of how pathetic you are when you're drunk, there's now <em>Guardian Angel</em>, which takes a more proactive stance in helping alcoholics avoid relapse.				<a href="http://kotaku.com/5523258/alcoholics-stay-out-of-trouble-thanks-to-video-game" title="Click here to read more about Alcoholics Stay Out of Trouble Thanks to Video Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5523258/alcoholics-stay-out-of-trouble-thanks-to-video-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5523258]]></guid>
			<category><![CDATA[Society]]></category>
			<category><![CDATA[Alcoholism]]></category>
			<category><![CDATA[Florida]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[Study]]></category>
			<pubDate><![CDATA[Fri, 23 Apr 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5523258&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Drunk Driving 'Game' Actually Has a Message]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Drunk Driving 'Game' Actually Has a Message" href="http://kotaku.com/so-wrong/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sowrong</span></a></div -->					<div><a title="Click here to read This Drunk Driving 'Game' Actually Has a Message" href="http://kotaku.com/5520910/this-drunk-driving-game-actually-has-a-message" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Drunk Driving 'Game' Actually Has a Message" alt="Click here to read This Drunk Driving 'Game' Actually Has a Message" src="http://cache.kotaku.com/assets/images/9/2010/04/5w5fy18aoei_01.jpg"/>
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				<!-- videoId: 5W5FY18AOEI --><!-- /videoId: 5W5FY18AOEI --> As Kotaku's <a href="http://kotaku.com/5011147/grand-theft-auto-dui">resident deplorable alcoholic</a>, expectations for me are low enough that not only can I post something this reprehensible, it's practically expected. So here's the problem of drunk driving imagined as a 1990s-style game - note, this game doesn't exist.				<a href="http://kotaku.com/5520910/this-drunk-driving-game-actually-has-a-message" title="Click here to read more about This Drunk Driving 'Game' Actually Has a Message">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5520910/this-drunk-driving-game-actually-has-a-message]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5520910]]></guid>
			<category><![CDATA[so wrong]]></category>
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			<pubDate><![CDATA[Tue, 20 Apr 2010 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Army Toughens Training for Generation 'Softened' by Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Toughens Training for Generation 'Softened' by Games" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Army Toughens Training for Generation 'Softened' by Games" href="http://kotaku.com/5500437/army-toughens-training-for-generation-softened-by-games" class="pp_image">
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				The Army is remaking its basic training for the first time in 30 years to cope with a generation that, as the general in charge says, has a courage and physique shaped by, you guessed it, video games.				<a href="http://kotaku.com/5500437/army-toughens-training-for-generation-softened-by-games" title="Click here to read more about Army Toughens Training for Generation 'Softened' by Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Mar 2010 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Family Guy Teaches Us How to Drive — Using Grand Theft Auto]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Family Guy Teaches Us How to Drive — Using Grand Theft Auto" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Family Guy Teaches Us How to Drive — Using Grand Theft Auto" href="http://kotaku.com/5440143/family-guy-teaches-us-how-to-drive-+-using-grand-theft-auto" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Family Guy Teaches Us How to Drive — Using Grand Theft Auto" alt="Click here to read Family Guy Teaches Us How to Drive — Using Grand Theft Auto" src="http://cache.kotaku.com/assets/images/9/2012/01/small_00250d23f22b053689fe665d671187ad.jpg"/>
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				Last night on a very special Family Guy: When Peter loses his memory, he needs to re-learn everything. That includes driving. Trouble follows when Lois hooks him up to the murder simulator.				<a href="http://kotaku.com/5440143/family-guy-teaches-us-how-to-drive-+-using-grand-theft-auto" title="Click here to read more about Family Guy Teaches Us How to Drive — Using Grand Theft Auto">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Jan 2010 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Games Watchdog Looks Back Before Turning Out the Lights]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games Watchdog Looks Back Before Turning Out the Lights" href="http://kotaku.com/parenting/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">parenting</span></a></div -->					<div><a title="Click here to read Games Watchdog Looks Back Before Turning Out the Lights" href="http://kotaku.com/5430437/games-watchdog-looks-back-before-turning-out-the-lights" class="pp_image">
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				<a href="http://kotaku.com/5409867/the-nimf-is-no-more">As reported earlier</a>, the <a class="autolink" title="Click here to read more posts tagged #nationalinstituteonmediaandthefamily" title="Click here to read more posts tagged #nationalinstituteonmediaandthefamily" href="http://kotaku.com/tag/nationalinstituteonmediaandthefamily/">National Institute on Media and the Family</a>, whose key funding dried up in a terrible economy, is closing. Founder Dave Walsh talked with the Associated Press, and reflected on his organization's influence in the industry.				<a href="http://kotaku.com/5430437/games-watchdog-looks-back-before-turning-out-the-lights" title="Click here to read more about Games Watchdog Looks Back Before Turning Out the Lights">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 19 Dec 2009 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People" href="http://kotaku.com/ya-don.t-say/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yadontsay</span></a></div -->					<div><a title="Click here to read Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People" href="http://kotaku.com/5414681/study-avatars-dressed-in-klan-robes-usually-belong-to-unpleasant-people" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People" alt="Click here to read Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People" src="http://cache.kotaku.com/assets/images/9/2009/11/tommytutone_pacghosts.jpg"/>
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				A researcher down in Texas has found that, when people are assigned to play characters wearing the brooding black robes of an emo Jedi, or the coneheaded getup of a KKK grand kobold or whatever, they exhibit antisocial behaviors.				<a href="http://kotaku.com/5414681/study-avatars-dressed-in-klan-robes-usually-belong-to-unpleasant-people" title="Click here to read more about Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ya don't say]]></category>
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			<pubDate><![CDATA[Sun, 29 Nov 2009 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The NIMF is No More]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The NIMF is No More" href="http://kotaku.com/parenting/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">parenting</span></a></div -->					<div><a title="Click here to read The NIMF is No More" href="http://kotaku.com/5409867/the-nimf-is-no-more" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The NIMF is No More" alt="Click here to read The NIMF is No More" src="http://cache.kotaku.com/assets/images/9/2009/11/original_nimf_1.jpg"/>
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				The National Institute on the Media and the Family - whose annual report cards were more fair and reasonable than such an Orwellian name might imply - will close at the end of 2009 after 14 years of watchdoggery.				<a href="http://kotaku.com/5409867/the-nimf-is-no-more" title="Click here to read more about The NIMF is No More">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 21 Nov 2009 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[You Really Should Get Over Gamer Girls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Really Should Get Over Gamer Girls" href="http://kotaku.com/society/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">society</span></a></div -->					<div><a title="Click here to read You Really Should Get Over Gamer Girls" href="http://kotaku.com/5318038/you-really-should-get-over-gamer-girls" class="pp_image">
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				Despite women's documented surge in gaming, "somehow, gamer girls retain their aura of mystery," writes Dairuka Sutain. "Gamer girls are not special anymore. Take them off the pedestal."				<a href="http://kotaku.com/5318038/you-really-should-get-over-gamer-girls" title="Click here to read more about You Really Should Get Over Gamer Girls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 19 Jul 2009 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Sad Story Of Two Homeless Sims]]></title>
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				 Meet Alice and Kev, a father/daughter pair of homeless Sims, struggling to survive in a Sim city that wants nothing to do with them.				<a href="http://kotaku.com/5293989/the-sad-story-of-two-homeless-sims" title="Click here to read more about The Sad Story Of Two Homeless Sims">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Jun 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Violence Debate Still Fixated on Knee-Jerk Issues]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Violence Debate Still Fixated on Knee-Jerk Issues" href="http://kotaku.com/violent-video-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">violentvideogames</span></a></div -->					<div><a title="Click here to read Violence Debate Still Fixated on Knee-Jerk Issues" href="http://kotaku.com/5217686/violence-debate-still-fixated-on-knee+jerk-issues" class="pp_image">
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				Two days from the 10th anniversary of Columbine, Salon's David Sirota writes that "our national discussion about violence hasn't yet matured past gun control and video games."				<a href="http://kotaku.com/5217686/violence-debate-still-fixated-on-knee+jerk-issues" title="Click here to read more about Violence Debate Still Fixated on Knee-Jerk Issues">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 18 Apr 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Church Of England Thinks Games Can Be Force For Good]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Church Of England Thinks Games Can Be Force For Good" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Church Of England Thinks Games Can Be Force For Good" href="http://kotaku.com/5062012/church-of-england-thinks-games-can-be-force-for-good" class="pp_image">
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				A bunch of Church and charity leaders gather around a table to discuss video games and their impact on society - surely a recipe for military-grade Moral Outrage, no?				<a href="http://kotaku.com/5062012/church-of-england-thinks-games-can-be-force-for-good" title="Click here to read more about Church Of England Thinks Games Can Be Force For Good">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Oct 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Christians Getting Serious About Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Christians Getting Serious About Gaming" href="http://kotaku.com/religion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">religion</span></a></div -->					<div><a title="Click here to read Christians Getting Serious About Gaming" href="http://kotaku.com/5033206/christians-getting-serious-about-gaming" class="pp_image">
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				 This month sees a big push among Christian publications around the country towards educating parents and families about the growing influence of video games in our culture. The focus of the push is a lengthy article by Christian journalist Steve Rabey titled "Getting serious about gaming - Impact of video game industry raises concern", and quite frankly it isn't at all what I expected. Instead of being a religious rant about the dangers of video game, Rabey's article offers varied points of view on the subject, especially when discussing video game violence and the effect it has on children.				<a href="http://kotaku.com/5033206/christians-getting-serious-about-gaming" title="Click here to read more about Christians Getting Serious About Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Aug 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Social Sanctions In Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Social Sanctions In Video Games" href="http://kotaku.com/networking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">networking</span></a></div -->					<div><a title="Click here to read Social Sanctions In Video Games" href="http://kotaku.com/328840/social-sanctions-in-video-games" class="pp_image">
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				 With all the chatter about the Fall 360 dashboard update that's going to incorporate more 'social networking' aspects a la Facebook et al, Leigh Alexander has some interesting thoughts up on her Sexy Videogameland blog (taking off from some proposals made by <a href="http://blog.newsweek.com/blogs/levelup/archive/2007/11/29/the-edge-of-reason-time-for-social-sanction-in-videogames.aspx">N'Gai Croal in <i>Newsweek</i></a>) on potential schemes for 'social sanctions' via gamertag.  This is still being driven by the <i>Bioshock</i> dilemma that doesn't give you many options (harvest or save the Little Sisters?), but I'm not at all convinced that investing in-game experiences "with actual, long-term, lingering consequences" is going to add some deep and rich experience to gaming.  Alexander doesn't sound terribly convinced, either:				<a href="http://kotaku.com/328840/social-sanctions-in-video-games" title="Click here to read more about Social Sanctions In Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 01 Dec 2007 14:00:58 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[March of the Unfit Gaming Press]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read March of the Unfit Gaming Press" href="http://kotaku.com/e307/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e307</span></a></div -->					<div><a title="Click here to read March of the Unfit Gaming Press" href="http://kotaku.com/278497/march-of-the-unfit-gaming-press" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read March of the Unfit Gaming Press" alt="Click here to read March of the Unfit Gaming Press" src="http://cache.kotaku.com/assets/images/9/2007/07/small_mcwhertorhates.jpg"/>
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				Why does this man hate freedom? Perhaps it is because after four days of rushing about from appointment to appointment, walking countless miles across the city of Santa Monica, the promise of a party finds him walking a long and lonely mile down a deserted beachfront along with hundreds of others doing exactly the same thing, which technically negates the deserted and lonely bits I know, but it's my narrative and you can't have it. At roughly 5PM on Friday, July 13th, Gamecock and a couple hundred friends mourned the death of the annual E3 'make the gaming press walk around for days' festival with another mile of walking.				<a href="http://kotaku.com/278497/march-of-the-unfit-gaming-press" title="Click here to read more about March of the Unfit Gaming Press">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Jul 2007 22:10:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[JPN Wii Launch: Not Homeless Winos, But Elderly Gamers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read JPN Wii Launch: Not Homeless Winos, But Elderly Gamers" href="http://kotaku.com/jpn-wii-launch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jpnwiilaunch</span></a></div -->					<div><a title="Click here to read JPN Wii Launch: Not Homeless Winos, But Elderly Gamers" href="http://kotaku.com/218530/jpn-wii-launch-not-homeless-winos-but-elderly-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read JPN Wii Launch: Not Homeless Winos, But Elderly Gamers" alt="Click here to read JPN Wii Launch: Not Homeless Winos, But Elderly Gamers" src="http://cache.kotaku.com/assets/images/9/2006/12/small_expandeddemographicwii.jpg"/>
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      <i>Bashcraft's Japan Wii Launch coverage continues.</i>				<a href="http://kotaku.com/218530/jpn-wii-launch-not-homeless-winos-but-elderly-gamers" title="Click here to read more about JPN Wii Launch: Not Homeless Winos, But Elderly Gamers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/218530/jpn-wii-launch-not-homeless-winos-but-elderly-gamers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-218530]]></guid>
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			<pubDate><![CDATA[Fri, 01 Dec 2006 10:22:42 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Foreigners And Fights, PS3 JPN Launch's Dark Side]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Foreigners And Fights, PS3 JPN Launch's Dark Side" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Foreigners And Fights, PS3 JPN Launch's Dark Side" href="http://kotaku.com/214130/foreigners-and-fights-ps3-jpn-launchs-dark-side" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Foreigners And Fights, PS3 JPN Launch's Dark Side" alt="Click here to read Foreigners And Fights, PS3 JPN Launch's Dark Side" src="http://cache.kotaku.com/assets/images/9/2006/11/ps3launchfaces.jpg"/>
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				The PS3 launch a cakewalk? Far from it. We don't usually let readers take the reins (fearing y'all would rub us out of a job), but Tokyo-based reader Dirk Benedict sent us this doozy of an email, complete with first hand reporting, a pic and video. His observations struck a cord with me: Things that I saw at launch, which at the time seemed small, but in hindsight, really, weren't. Hit the jump for video of the PS3 chaos and Dirk's email in full: 				<a href="http://kotaku.com/214130/foreigners-and-fights-ps3-jpn-launchs-dark-side" title="Click here to read more about Foreigners And Fights, PS3 JPN Launch's Dark Side">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 12 Nov 2006 20:55:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Life on a Train]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Life on a Train" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Life on a Train" href="http://kotaku.com/207213/life-on-a-train" class="pp_image">
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				<a href="http://www.kotaku.com/assets/resources/2006/10/tunel.jpg"></a>I've been riding the Light Rail from my house in suburbia to downtown Denver since January. And while I play games on either my PSP or DS Lite every day, twice a day, I have yet to run into another person doing the same... until today.				<a href="http://kotaku.com/207213/life-on-a-train" title="Click here to read more about Life on a Train">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Oct 2006 16:21:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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