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		<title><![CDATA[Kotaku: Social Networking]]></title>
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			<title><![CDATA[Kotaku: Social Networking]]></title>
			<link>http://kotaku.com/tag/social networking</link>
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		<link>http://kotaku.com/tag/social networking</link>
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		<description><![CDATA[Kotaku posts tagged Social Networking]]></description>
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			<title><![CDATA[Can Dead or Alive's Studio Drop Kick Social Games like FarmVille?]]></title>
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				Tecmo Koei is going to damn well try. The company's Singapore arm is making <em>Jollywood</em>, reports <a href="http://www.straitstimes.com/BreakingNews/TechandScience/Story/STIStory_669949.html"><em>The Straight Times</em></a>. Screenshots are visible <a href="http://game.watch.impress.co.jp/docs/news/20110518_446607.html">here</a>.				<a href="http://kotaku.com/5803442/can-dead-or-alives-studio-drop-kick-social-games-like-farmville" title="Click here to read more about Can Dead or Alive's Studio Drop Kick Social Games like FarmVille?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5803442/can-dead-or-alives-studio-drop-kick-social-games-like-farmville]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5803442]]></guid>
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			<category><![CDATA[Jollywood]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Tecmo Koei]]></category>
			<pubDate><![CDATA[Thu, 19 May 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Now You Can Shop GameStop On Facebook For Some Reason]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Now You Can Shop GameStop On Facebook For Some Reason" href="http://kotaku.com/the-social-game-store/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thesocialgamestore</span></a></div -->					<div><a title="Click here to read Now You Can Shop GameStop On Facebook For Some Reason" href="http://kotaku.com/5790181/now-you-can-shop-gamestop-on-facebook-for-some-reason" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Now You Can Shop GameStop On Facebook For Some Reason" alt="Click here to read Now You Can Shop GameStop On Facebook For Some Reason" src="http://cache.kotaku.com/assets/images/9/2011/04/small_gamestopshoptop.jpg"/>
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				 Why bother going to GameStop.com and having the whole of the video game retailers' inventory at your fingertips when you can visit a severely limited GameStop Facebook store instead? It's got 'Like' buttons!				<a href="http://kotaku.com/5790181/now-you-can-shop-gamestop-on-facebook-for-some-reason" title="Click here to read more about Now You Can Shop GameStop On Facebook For Some Reason">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5790181/now-you-can-shop-gamestop-on-facebook-for-some-reason]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790181]]></guid>
			<category><![CDATA[The Social Game Store]]></category>
			<category><![CDATA[ecommerce]]></category>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[GameStop]]></category>
			<category><![CDATA[Preorder]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Fri, 08 Apr 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Xfire Sold Off, Development Team Leaving [Update]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xfire Sold Off, Development Team Leaving [Update]" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Xfire Sold Off, Development Team Leaving [Update]" href="http://kotaku.com/5602816/xfire-sold-off-development-team-leaving" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xfire Sold Off, Development Team Leaving [Update]" alt="Click here to read Xfire Sold Off, Development Team Leaving [Update]" src="http://cache.kotaku.com/assets/images/9/2010/08/xfire.jpg"/>
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				Two communications today from Xfire, the social networking tool for PC gamers, indicate that the service has been sold off and most of its development team will be leaving as a result. <strong>Update: Titan Gaming has acquired Xfire.</strong>				<a href="http://kotaku.com/5602816/xfire-sold-off-development-team-leaving" title="Click here to read more about Xfire Sold Off, Development Team Leaving [Update]">More&nbsp;&raquo;</a>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Disturbance in the workforce]]></category>
			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Viacom]]></category>
			<category><![CDATA[Xfire]]></category>
			<pubDate><![CDATA[Mon, 02 Aug 2010 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[APB Developer Rebuilds The World In Our Image]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read APB Developer Rebuilds The World In Our Image" href="http://kotaku.com/realtime-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">realtimeworlds</span></a></div -->					<div><a title="Click here to read APB Developer Rebuilds The World In Our Image" href="http://kotaku.com/5598974/apb-developer-rebuilds-the-world-in-our-image" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read APB Developer Rebuilds The World In Our Image" alt="Click here to read APB Developer Rebuilds The World In Our Image" src="http://cache.kotaku.com/assets/images/9/2010/07/el5xc90z5ze.jpg"/>
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				<!-- videoId: El5Xc90Z5ZE --><!-- /videoId: El5Xc90Z5ZE --> "What would it look like if Nintendo built Google Earth?" That's the question used to describe Crackdown and APB developer Realtime World's new project, a mix of social gaming, social networking, and traditional gaming known as MyWorld.				<a href="http://kotaku.com/5598974/apb-developer-rebuilds-the-world-in-our-image" title="Click here to read more about APB Developer Rebuilds The World In Our Image">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5598974/apb-developer-rebuilds-the-world-in-our-image]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5598974]]></guid>
			<category><![CDATA[Realtime Worlds]]></category>
			<category><![CDATA[Ambitious]]></category>
			<category><![CDATA[Google Earth]]></category>
			<category><![CDATA[Project MyWorld]]></category>
			<category><![CDATA[Social Gaming]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Virtual World]]></category>
			<pubDate><![CDATA[Wed, 28 Jul 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5598974&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Six Flags Facebook Game Is Fun Until Someone Loses An Arm]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Six Flags Facebook Game Is Fun Until Someone Loses An Arm" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Six Flags Facebook Game Is Fun Until Someone Loses An Arm" href="http://kotaku.com/5574594/six-flags-facebook-game-is-fun-until-someone-loses-an-arm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Six Flags Facebook Game Is Fun Until Someone Loses An Arm" alt="Click here to read Six Flags Facebook Game Is Fun Until Someone Loses An Arm" src="http://cache.kotaku.com/assets/images/9/2010/06/armloss.jpg"/>
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				 With countless folk horror tales of theme park rides decapitating or removing the limbs of riders, you'd think Six Flags would have shied away from promoting over-the-top, blood-spurting violence in their new Facebook game, Six Flags Mascot Park.				<a href="http://kotaku.com/5574594/six-flags-facebook-game-is-fun-until-someone-loses-an-arm" title="Click here to read more about Six Flags Facebook Game Is Fun Until Someone Loses An Arm">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5574594/six-flags-facebook-game-is-fun-until-someone-loses-an-arm]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5574594]]></guid>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Blood]]></category>
			<category><![CDATA[Decapitation]]></category>
			<category><![CDATA[Six Flags]]></category>
			<category><![CDATA[Six Flags Mascot Park]]></category>
			<category><![CDATA[social games]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Violence]]></category>
			<pubDate><![CDATA[Mon, 28 Jun 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5574594&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Got Facebook, Twitter? Then You Need To Fan and Follow Kotaku]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Got Facebook, Twitter? Then You Need To Fan and Follow Kotaku" href="http://kotaku.com/twitter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twitter</span></a></div -->					<div><a title="Click here to read Got Facebook, Twitter? Then You Need To Fan and Follow Kotaku" href="http://kotaku.com/5506410/got-facebook-twitter-then-you-need-to-fan-and-follow-kotaku" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Got Facebook, Twitter? Then You Need To Fan and Follow Kotaku" alt="Click here to read Got Facebook, Twitter? Then You Need To Fan and Follow Kotaku" src="http://cache.kotaku.com/assets/images/9/2010/03/custom_1270052208420_kotatkubook.jpg"/>
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				Did you know Kotaku  has Facebook and Twitter pages?  Neither did I!!! OK, I did, but I bet some of you didn't.				<a href="http://kotaku.com/5506410/got-facebook-twitter-then-you-need-to-fan-and-follow-kotaku" title="Click here to read more about Got Facebook, Twitter? Then You Need To Fan and Follow Kotaku">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5506410/got-facebook-twitter-then-you-need-to-fan-and-follow-kotaku]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5506410]]></guid>
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			<pubDate><![CDATA[Wed, 31 Mar 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The First Console Game With Facebook Publishing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The First Console Game With Facebook Publishing" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read The First Console Game With Facebook Publishing" href="http://kotaku.com/5499245/the-first-console-game-with-facebook-publishing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The First Console Game With Facebook Publishing" alt="Click here to read The First Console Game With Facebook Publishing" src="http://cache.kotaku.com/assets/images/9/2010/03/buzz.jpg"/>
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				 Closet Buzz!: Quiz World fans will be outing themselves all over Facebook this week, as a patch makes the PlayStation 3 trivia game the first console title with true in-game Facebook publishing.				<a href="http://kotaku.com/5499245/the-first-console-game-with-facebook-publishing" title="Click here to read more about The First Console Game With Facebook Publishing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5499245/the-first-console-game-with-facebook-publishing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5499245]]></guid>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Buzz! Quiz World]]></category>
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			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[relentless software]]></category>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 22 Mar 2010 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5499245&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sam Fisher Tweets His Quest For Vengeance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam Fisher Tweets His Quest For Vengeance" href="http://kotaku.com/twitter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twitter</span></a></div -->					<div><a title="Click here to read Sam Fisher Tweets His Quest For Vengeance" href="http://kotaku.com/5494735/sam-fisher-tweets-his-quest-for-vengeance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam Fisher Tweets His Quest For Vengeance" alt="Click here to read Sam Fisher Tweets His Quest For Vengeance" src="http://cache.kotaku.com/assets/images/9/2010/03/tweet.jpg"/>
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				 With the NSA's Third Echelon taking the hunt for Sam Fisher to Facebook, the protagonist of Splinter Cell: Conviction turns to the only people he can trust - millions of Twitter users.				<a href="http://kotaku.com/5494735/sam-fisher-tweets-his-quest-for-vengeance" title="Click here to read more about Sam Fisher Tweets His Quest For Vengeance">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5494735/sam-fisher-tweets-his-quest-for-vengeance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5494735]]></guid>
			<category><![CDATA[twitter]]></category>
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			<category><![CDATA[splinter cell conviction]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 16 Mar 2010 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Facebook on XBL Available for Minors — Outside of U.S.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Facebook on XBL Available for Minors — Outside of U.S." href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read Facebook on XBL Available for Minors — Outside of U.S." href="http://kotaku.com/5422910/facebook-on-xbl-available-for-minors---outside-of-us" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Facebook on XBL Available for Minors — Outside of U.S." alt="Click here to read Facebook on XBL Available for Minors — Outside of U.S." src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1260412720733_facebook_xbox_360.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #xboxlive" title="Click here to read more posts tagged #xboxlive" href="http://kotaku.com/tag/xboxlive/">Xbox Live</a> users under 18 outside of North America may now use the <a class="autolink" title="Click here to read more posts tagged #socialnetworking" title="Click here to read more posts tagged #socialnetworking" href="http://kotaku.com/tag/socialnetworking/">social networking</a> tools Facebook, Twitter and Last.fm on Xbox Live. Minors in the U.S. get access Dec. 15.				<a href="http://kotaku.com/5422910/facebook-on-xbl-available-for-minors---outside-of-us" title="Click here to read more about Facebook on XBL Available for Minors — Outside of U.S.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5422910/facebook-on-xbl-available-for-minors---outside-of-us]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5422910]]></guid>
			<category><![CDATA[Xbox Live]]></category>
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			<category><![CDATA[Major Nelson]]></category>
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			<pubDate><![CDATA[Wed, 09 Dec 2009 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Ubisoft: All Our Games Will Do This UPlay Thing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft: All Our Games Will Do This UPlay Thing" href="http://kotaku.com/uplay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">uplay</span></a></div -->					<div><a title="Click here to read Ubisoft: All Our Games Will Do This UPlay Thing" href="http://kotaku.com/5404480/ubisoft-all-our-games-will-do-this-uplay-thing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft: All Our Games Will Do This UPlay Thing" alt="Click here to read Ubisoft: All Our Games Will Do This UPlay Thing" src="http://cache.kotaku.com/assets/images/9/2009/11/custom_1258163931572_uplay_video.jpg"/>
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				Ubisoft's freebie-dispensing UPlay community will launch alongside <a class="autolink" title="Click here to read more posts tagged #assassinscreedii" title="Click here to read more posts tagged #assassinscreedii" href="http://kotaku.com/tag/assassinscreedii/">Assassin's Creed II</a>, and ultimately will incorporate all games under the Ubisoft banner, the publisher's CEO said on Thursday.				<a href="http://kotaku.com/5404480/ubisoft-all-our-games-will-do-this-uplay-thing" title="Click here to read more about Ubisoft: All Our Games Will Do This UPlay Thing">More&nbsp;&raquo;</a>
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			<category><![CDATA[uplay]]></category>
			<category><![CDATA[Assassin's Creed II]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Fri, 13 Nov 2009 22:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5404480&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Do Game Developers Need To Be On Facebook And Twitter?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do Game Developers Need To Be On Facebook And Twitter?" href="http://kotaku.com/insomniac-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">insomniacgames</span></a></div -->					<div><a title="Click here to read Do Game Developers Need To Be On Facebook And Twitter?" href="http://kotaku.com/5390318/do-game-developers-need-to-be-on-facebook-and-twitter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do Game Developers Need To Be On Facebook And Twitter?" alt="Click here to read Do Game Developers Need To Be On Facebook And Twitter?" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1255202544374_twitter.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #insomniacgames" title="Click here to read more posts tagged #insomniacgames" href="http://kotaku.com/tag/insomniacgames/">Insomniac Games</a> boss Ted Price recently confessed he'd been ignoring the world of Internet "community" that he'd been proselytizing as the future of gaming. Apology necessary?				<a href="http://kotaku.com/5390318/do-game-developers-need-to-be-on-facebook-and-twitter" title="Click here to read more about Do Game Developers Need To Be On Facebook And Twitter?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5390318/do-game-developers-need-to-be-on-facebook-and-twitter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5390318]]></guid>
			<category><![CDATA[Insomniac Games]]></category>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[twitter]]></category>
			<pubDate><![CDATA[Mon, 26 Oct 2009 19:00:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5390318&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Atari Randomly Makes A Facebook Photo App]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Randomly Makes A Facebook Photo App" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Atari Randomly Makes A Facebook Photo App" href="http://kotaku.com/5386921/atari-randomly-makes-a-facebook-photo-app" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari Randomly Makes A Facebook Photo App" alt="Click here to read Atari Randomly Makes A Facebook Photo App" src="http://cache.kotaku.com/assets/images/9/2009/10/atariapp.jpg"/>
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				  Atari jumps on the Facebook bandwagon, carrying a knapsack full of kitschy stickers so you can personalize your photos with Atari <a class="autolink" title="Click here to read more posts tagged #photosauce" title="Click here to read more posts tagged #photosauce" href="http://kotaku.com/tag/photosauce/">Photo Sauce</a>.				<a href="http://kotaku.com/5386921/atari-randomly-makes-a-facebook-photo-app" title="Click here to read more about Atari Randomly Makes A Facebook Photo App">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5386921/atari-randomly-makes-a-facebook-photo-app]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5386921]]></guid>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[facebook apps]]></category>
			<category><![CDATA[Photo Sauce]]></category>
			<category><![CDATA[Pictures]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Wed, 21 Oct 2009 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5386921&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nexon America Throws A BlockParty]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon America Throws A BlockParty" href="http://kotaku.com/social-networking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">socialnetworking</span></a></div -->					<div><a title="Click here to read Nexon America Throws A BlockParty" href="http://kotaku.com/5375360/nexon-america-throws-a-blockparty" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nexon America Throws A BlockParty" alt="Click here to read Nexon America Throws A BlockParty" src="http://cache.kotaku.com/assets/images/9/2009/10/blockparty.jpg"/>
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				 Over the next several months, <a class="autolink" title="Click here to read more posts tagged NEXON AMERICA" title="Click here to read more posts tagged NEXON AMERICA" href="http://kotaku.com/tag/nexon-america/">Nexon America</a> is transforming into BlockParty.com, a <a class="autolink" title="Click here to read more posts tagged SOCIAL NETWORKING" title="Click here to read more posts tagged SOCIAL NETWORKING" href="http://kotaku.com/tag/social-networking/">social networking</a> website where fans can keep track of their games and stalk their friends to their heart's content.				<a href="http://kotaku.com/5375360/nexon-america-throws-a-blockparty" title="Click here to read more about Nexon America Throws A BlockParty">More&nbsp;&raquo;</a>
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			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[BlockParty.com]]></category>
			<category><![CDATA[Combat arms]]></category>
			<category><![CDATA[Community]]></category>
			<category><![CDATA[maple story]]></category>
			<category><![CDATA[Nexon America]]></category>
			<category><![CDATA[Website]]></category>
			<pubDate><![CDATA[Tue, 06 Oct 2009 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5375360&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pac-Man And Dig Dug With A Facebook Twist]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pac-Man And Dig Dug With A Facebook Twist" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Pac-Man And Dig Dug With A Facebook Twist" href="http://kotaku.com/5171901/pac+man-and-dig-dug-with-a-facebook-twist" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pac-Man And Dig Dug With A Facebook Twist" alt="Click here to read Pac-Man And Dig Dug With A Facebook Twist" src="http://cache.kotaku.com/assets/images/9/2009/03/pacman.jpg"/>
											</a></div>
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				 Namco Networks and J2Play announce the launch of Namco All-Stars Pac-Man and <a class="autolink" title="Click here to read more posts tagged DIG DUG" title="Click here to read more posts tagged DIG DUG" href="http://kotaku.com/tag/dig-dug/">Dig Dug</a>, two classic games for your PC with built-in hooks to the Facebook community.				<a href="http://kotaku.com/5171901/pac+man-and-dig-dug-with-a-facebook-twist" title="Click here to read more about Pac-Man And Dig Dug With A Facebook Twist">More&nbsp;&raquo;</a>
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			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Dig Dug]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Pac-Man]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Tue, 17 Mar 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5171901&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sackbook Is Facebook For Sack People]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sackbook Is Facebook For Sack People" href="http://kotaku.com/littlebigplanet/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">littlebigplanet</span></a></div -->					<div><a title="Click here to read Sackbook Is Facebook For Sack People" href="http://kotaku.com/5101884/sackbook-is-facebook-for-sack-people" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sackbook Is Facebook For Sack People" alt="Click here to read Sackbook Is Facebook For Sack People" src="http://cache.kotaku.com/assets/images/9/2008/12/sackbook.jpg"/>
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				 If Facebook and LittleBigPlanet got drunk and had an illegitimate offspring it might be Sackbook, a fan-created community website dedicated to connecting sack people with sack places for sack fun.				<a href="http://kotaku.com/5101884/sackbook-is-facebook-for-sack-people" title="Click here to read more about Sackbook Is Facebook For Sack People">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5101884/sackbook-is-facebook-for-sack-people]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5101884]]></guid>
			<category><![CDATA[littlebigplanet]]></category>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sackbook]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Spny]]></category>
			<pubDate><![CDATA[Thu, 04 Dec 2008 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5101884&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Facebook a 'Major Community Tool' for APB]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Facebook a 'Major Community Tool' for APB" href="http://kotaku.com/apb/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">apb</span></a></div -->					<div><a title="Click here to read Facebook a 'Major Community Tool' for APB" href="http://kotaku.com/5059179/facebook-a-major-community-tool-for-apb" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Facebook a 'Major Community Tool' for APB" alt="Click here to read Facebook a 'Major Community Tool' for APB" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1223223371592_custom_1223038592119_apblogo.JPG"/>
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				Also in Realtime Worlds' newsletter for fans, <a href="http://kotaku.com/5058537/apb-all-points-bulletin-will-let-players-arrest-each-other">which went out this week</a>, is word that Facebook will play a large role in building the community for <em>APB</em>, the long-awaited cops-and-robbers MMO.				<a href="http://kotaku.com/5059179/facebook-a-major-community-tool-for-apb" title="Click here to read more about Facebook a 'Major Community Tool' for APB">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5059179/facebook-a-major-community-tool-for-apb]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5059179]]></guid>
			<category><![CDATA[APB]]></category>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Realtime Worlds]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Sun, 05 Oct 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5059179&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GamerDNA - What Kind Of Gamer Are You?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GamerDNA - What Kind Of Gamer Are You?" href="http://kotaku.com/gamerdna/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamerdna</span></a></div -->					<div><a title="Click here to read GamerDNA - What Kind Of Gamer Are You?" href="http://kotaku.com/5052358/gamerdna-+-what-kind-of-gamer-are-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GamerDNA - What Kind Of Gamer Are You?" alt="Click here to read GamerDNA - What Kind Of Gamer Are You?" src="http://cache.kotaku.com/assets/images/9/2008/09/gamerdna.jpg"/>
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				 GamerDNA isn't just another social networking site for gamers. GamerDNA is a site that seeks to help define us as gamers. Using the results of quizzes such as the Bartle Test of Gamer Psychology, which classifies the personalities of MMO players, along with gameplay history drawn from sources like Xbox Live, Xfire, and Steam, GamerDNA establishes your unique fingerprint, which can then be used to match you up with gamers with similar tastes, or suggest games your activity indicates you might like. It's almost like the popular musical discovery service Pandora, only for games. 				<a href="http://kotaku.com/5052358/gamerdna-+-what-kind-of-gamer-are-you" title="Click here to read more about GamerDNA - What Kind Of Gamer Are You?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5052358/gamerdna-+-what-kind-of-gamer-are-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5052358]]></guid>
			<category><![CDATA[GamerDNA]]></category>
			<category><![CDATA[Gamer networking]]></category>
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			<category><![CDATA[Quizzes]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Fri, 19 Sep 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5052358&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Vigster - A Social Games Shelf]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vigster - A Social Games Shelf" href="http://kotaku.com/vigster/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vigster</span></a></div -->					<div><a title="Click here to read Vigster - A Social Games Shelf" href="http://kotaku.com/5046174/vigster-+-a-social-games-shelf" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vigster - A Social Games Shelf" alt="Click here to read Vigster - A Social Games Shelf" src="http://cache.kotaku.com/assets/images/9/2008/09/vigster.jpg"/>
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				Typical &mdash; you wait years for a social network for gamers, then two roll up at once.  				<a href="http://kotaku.com/5046174/vigster-+-a-social-games-shelf" title="Click here to read more about Vigster - A Social Games Shelf">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5046174/vigster-+-a-social-games-shelf]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5046174]]></guid>
			<category><![CDATA[Vigster]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Fri, 05 Sep 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5046174&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Raptr - Social Gaming Network Enters Public Beta]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Raptr - Social Gaming Network Enters Public Beta" href="http://kotaku.com/raptr/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">raptr</span></a></div -->					<div><a title="Click here to read Raptr - Social Gaming Network Enters Public Beta" href="http://kotaku.com/5045694/raptr-+-social-gaming-network-enters-public-beta" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Raptr - Social Gaming Network Enters Public Beta" alt="Click here to read Raptr - Social Gaming Network Enters Public Beta" src="http://cache.kotaku.com/assets/images/9/2008/09/client_screenshot.png"/>
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				Sometimes Facebook, Myspace, Bebo, Orkut and OpenSocial just aren't enough.  Too much real world stuff, not enough gamerscore bragging.				<a href="http://kotaku.com/5045694/raptr-+-social-gaming-network-enters-public-beta" title="Click here to read more about Raptr - Social Gaming Network Enters Public Beta">More&nbsp;&raquo;</a>
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			<category><![CDATA[Raptr]]></category>
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			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Thresh]]></category>
			<category><![CDATA[WoW]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xfire]]></category>
			<pubDate><![CDATA[Thu, 04 Sep 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Facebook Criticized For Violent "Game"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Facebook Criticized For Violent &quot;Game&quot;" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Facebook Criticized For Violent &quot;Game&quot;" href="http://kotaku.com/5030080/facebook-criticized-for-violent-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Facebook Criticized For Violent &quot;Game&quot;" alt="Click here to read Facebook Criticized For Violent &quot;Game&quot;" src="http://cache.kotaku.com/assets/images/9/2008/07/superpoke.jpg"/>
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				With some calling Facebook the new frontier for gaming, it's unsurprising that it keeps making headlines. After all, it's not part of the gaming industry unless someone's complaining about excessive violence.				<a href="http://kotaku.com/5030080/facebook-criticized-for-violent-game" title="Click here to read more about Facebook Criticized For Violent "Game"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5030080/facebook-criticized-for-violent-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5030080]]></guid>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Controversy]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Violence]]></category>
			<pubDate><![CDATA[Mon, 28 Jul 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Moving Beyond the Neon Lights in Chinese Gaming]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Moving Beyond the Neon Lights in Chinese Gaming" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Moving Beyond the Neon Lights in Chinese Gaming" href="http://kotaku.com/5024602/moving-beyond-the-neon-lights-in-chinese-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Moving Beyond the Neon Lights in Chinese Gaming" alt="Click here to read Moving Beyond the Neon Lights in Chinese Gaming" src="http://cache.kotaku.com/assets/images/9/2008/07/wuhanhuanghethumb.jpg"/>
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				 In China, it's the glitzy cities that get the attention &mdash; Shanghai in particular is the city that garners the most attention in scholarship (and frequently in the press).  I was somewhat relieved to see that this is not confined merely to China specialists, but game industry watcher types as well &mdash; the most recent 'China Angle' column at Gamasutra looks at games outside of the publicized hotspots, where large portions of the user bases are found.  Giant Interactive, developer of <a href="http://kotaku.com/tag/zhengtu/"><i>Zhengtu Online</i></a>, recently purchased a stake in one of China's largest social networking sites, in an attempt to grow their market.  But that's not the only way companies are trying to acquire ever greater number of players, oh no:				<a href="http://kotaku.com/5024602/moving-beyond-the-neon-lights-in-chinese-gaming" title="Click here to read more about Moving Beyond the Neon Lights in Chinese Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5024602/moving-beyond-the-neon-lights-in-chinese-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5024602]]></guid>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[only in China]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[giant interactive]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[zhengtu]]></category>
			<pubDate><![CDATA[Sat, 12 Jul 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5024602&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[BioWare Fans 4 Million Strong]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioWare Fans 4 Million Strong" href="http://kotaku.com/bioware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioware</span></a></div -->					<div><a title="Click here to read BioWare Fans 4 Million Strong" href="http://kotaku.com/5024003/bioware-fans-4-million-strong" class="pp_image">
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				BioWare's <a href="http://forums.bioware.com/forums/index.html">fan forums</a> have now reached four million user accounts, the company announced today. 				<a href="http://kotaku.com/5024003/bioware-fans-4-million-strong" title="Click here to read more about BioWare Fans 4 Million Strong">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5024003/bioware-fans-4-million-strong]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5024003]]></guid>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Thu, 10 Jul 2008 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5024003&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Industry Vet Turns To Social Networks With Caffeinated Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Industry Vet Turns To Social Networks With Caffeinated Games" href="http://kotaku.com/social-networking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">socialnetworking</span></a></div -->					<div><a title="Click here to read Industry Vet Turns To Social Networks With Caffeinated Games" href="http://kotaku.com/5015815/industry-vet-turns-to-social-networks-with-caffeinated-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Industry Vet Turns To Social Networks With Caffeinated Games" alt="Click here to read Industry Vet Turns To Social Networks With Caffeinated Games" src="http://cache.kotaku.com/assets/images/9/2008/06/b9/06/small_b9063b864262e5cdfeda4dc023fca7cc.jpg"/>
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				Another game industry vet has set his eye into social networking to support indie development. Greg Chudecke, who was lead tools designer at Zipper Interactive (<i>SOCOM</i>) and worked on Atari's <i>Backyard Skateboarding</i> and Black Label Games' <i>Fellowship of the Ring</i> title announced he's struck out on his own, founding an indie game company and social network.				<a href="http://kotaku.com/5015815/industry-vet-turns-to-social-networks-with-caffeinated-games" title="Click here to read more about Industry Vet Turns To Social Networks With Caffeinated Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5015815/industry-vet-turns-to-social-networks-with-caffeinated-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5015815]]></guid>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Caffeinated games]]></category>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Thu, 12 Jun 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5015815&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Officially Snags "Napster"-Founded Social Net]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Officially Snags &quot;Napster&quot;-Founded Social Net" href="http://kotaku.com/ea-social-net-official/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">easocialnetofficial</span></a></div -->					<div><a title="Click here to read EA Officially Snags &quot;Napster&quot;-Founded Social Net" href="http://kotaku.com/5012979/ea-officially-snags-napster+founded-social-net" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Officially Snags &quot;Napster&quot;-Founded Social Net" alt="Click here to read EA Officially Snags &quot;Napster&quot;-Founded Social Net" src="http://cache.kotaku.com/assets/images/9/2008/06/6f/bf/small_6fbf9888a5f87317e02308daff812f0e.jpg"/>
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				Reports that Electronic Arts was <a href="http://kotaku.com/389592/ea-snags-napster+founded-social-net">set to acquire</a> Sean "Napster" Fanning's latest venture, a social network, are now official. EA announced last night that it acquired Napster's ThreeSF, owners of a social network called Rupture.				<a href="http://kotaku.com/5012979/ea-officially-snags-napster+founded-social-net" title="Click here to read more about EA Officially Snags "Napster"-Founded Social Net">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5012979/ea-officially-snags-napster+founded-social-net]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5012979]]></guid>
			<category><![CDATA[EA Social Net Official]]></category>
			<category><![CDATA[Electronic Arts]]></category>
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			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Wed, 04 Jun 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5012979&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Snags "Napster"-Founded Social Net?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Snags &quot;Napster&quot;-Founded Social Net?" href="http://kotaku.com/ea-gets-a-social-network%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eagetsasocialnetwork?</span></a></div -->					<div><a title="Click here to read EA Snags &quot;Napster&quot;-Founded Social Net?" href="http://kotaku.com/389592/ea-snags-napster+founded-social-net" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Snags &quot;Napster&quot;-Founded Social Net?" alt="Click here to read EA Snags &quot;Napster&quot;-Founded Social Net?" src="http://cache.kotaku.com/assets/images/9/2008/05/small_rupturelogo-thumb.jpg"/>
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				Remember Shawn "Napster" Fanning? TechCrunch is reporting that Electronic Arts is about to plunk down $30 million on Rupture, a social network for gamers that Fanning started up with co-founder Jon Baudanza, who'd both become EA employees in the deal.				<a href="http://kotaku.com/389592/ea-snags-napster+founded-social-net" title="Click here to read more about EA Snags "Napster"-Founded Social Net?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/389592/ea-snags-napster+founded-social-net]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-389592]]></guid>
			<category><![CDATA[EA Gets A Social Network?]]></category>
			<category><![CDATA[acquisition]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Rupture]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Mon, 12 May 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=389592&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA['You Can't Do That': Social Norms and Gaming]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'You Can't Do That': Social Norms and Gaming" href="http://kotaku.com/social-networking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">socialnetworking</span></a></div -->					<div><a title="Click here to read 'You Can't Do That': Social Norms and Gaming" href="http://kotaku.com/362790/you-cant-do-that-social-norms-and-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'You Can't Do That': Social Norms and Gaming" alt="Click here to read 'You Can't Do That': Social Norms and Gaming" src="http://cache.kotaku.com/assets/images/9/2008/03/small_houserules.jpg"/>
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				  There's a fun little piece over at the <i>Escapist</i> on social networks (real ones, not the virtual variety) and gaming.  The social aspect of gaming lends itself to the creation of complicated rules and unspoken codes of behavior:				<a href="http://kotaku.com/362790/you-cant-do-that-social-norms-and-gaming" title="Click here to read more about 'You Can't Do That': Social Norms and Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/362790/you-cant-do-that-social-norms-and-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-362790]]></guid>
			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[childhood]]></category>
			<category><![CDATA[Play]]></category>
			<category><![CDATA[Rules]]></category>
			<pubDate><![CDATA[Sun, 02 Mar 2008 17:30:19 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[New EA Division Going For Games and Networking]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New EA Division Going For Games and Networking" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read New EA Division Going For Games and Networking" href="http://kotaku.com/354649/new-ea-division-going-for-games-and-networking" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New EA Division Going For Games and Networking" alt="Click here to read New EA Division Going For Games and Networking" src="http://cache.kotaku.com/assets/images/9/2008/02/small_ealogo.jpg"/>
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				  EA has apparently decided to throw some of its best minds (like former Electronic Arts Los Angeles general manager Neil Young and director of artist and repertoire for Electronic Arts Alan Yu) behind a new division called 'EA Blueprint.'  The point of the division?  To help out smaller developers and get games &mdash; both extensions of existing EA franchises as well as new IP &mdash; out on various platforms, with a strong emphasis on social networking platforms like Facebook.  They've tried something like this before, though not on such a scale:				<a href="http://kotaku.com/354649/new-ea-division-going-for-games-and-networking" title="Click here to read more about New EA Division Going For Games and Networking">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/354649/new-ea-division-going-for-games-and-networking]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-354649]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Casual Games]]></category>
			<category><![CDATA[ea blueprint]]></category>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Sun, 10 Feb 2008 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=354649&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Koinup, the Social Network for Game Crap]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Koinup, the Social Network for Game Crap" href="http://kotaku.com/social-networking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">socialnetworking</span></a></div -->					<div><a title="Click here to read Koinup, the Social Network for Game Crap" href="http://kotaku.com/322038/koinup-the-social-network-for-game-crap" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Koinup, the Social Network for Game Crap" alt="Click here to read Koinup, the Social Network for Game Crap" src="http://cache.kotaku.com/assets/images/9/2007/11/small_koinup.jpg"/>
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				Do you feel like you don't have enough websites to share digital content? Do you cringe with displeasure at the media circus on YouTube or Flickr? Do you wish you had a game-specific website to facilitate your lack of interest in other kinds of media and experienes? Do you sometimes wonder why you have to sort through television clips, cat videos, flower images, or travel photos when all you want is to see the latest avatar fashions? 				<a href="http://kotaku.com/322038/koinup-the-social-network-for-game-crap" title="Click here to read more about Koinup, the Social Network for Game Crap">More&nbsp;&raquo;</a>
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			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[Web 2.0]]></category>
			<pubDate><![CDATA[Thu, 15 Nov 2007 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[bogost]]></dc:creator>
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			<title><![CDATA['Designing a Gameless Game' - Habbo Hotel's Sulka Haro]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Designing a Gameless Game' - Habbo Hotel's Sulka Haro" href="http://kotaku.com/game-design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamedesign</span></a></div -->					<div><a title="Click here to read 'Designing a Gameless Game' - Habbo Hotel's Sulka Haro" href="http://kotaku.com/310650/designing-a-gameless-game-+-habbo-hotels-sulka-haro" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/10/habboss1.jpg"></a>  There's a number of wildly popular 'games' (online worlds?) that fly under the radar in terms of press (unless, like <i>Club Penguin</i>, they get purchased for a lot of money), and <i>Habbo Hotel</i> is one of those - some of this is a demographic issue, and some of it is that games like this don't fit into our idea of what a 'game' is or should be.  Gamasutra has an interesting interview with <i>Habbo</i>'s lead designer, Sulka Haro.  It's an enlightening look at those virtual worlds that fall into the part virtual networking site, part 'game' (depending on your definition), both in terms of design and actual implementation.  And how we should be defining 'games' in the first place:				<a href="http://kotaku.com/310650/designing-a-gameless-game-+-habbo-hotels-sulka-haro" title="Click here to read more about 'Designing a Gameless Game' - Habbo Hotel's Sulka Haro">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/310650/designing-a-gameless-game-+-habbo-hotels-sulka-haro]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-310650]]></guid>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Habbo Hotel]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Social Networking]]></category>
			<pubDate><![CDATA[Sun, 14 Oct 2007 16:30:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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