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		<title><![CDATA[Kotaku: Snatcher]]></title>
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			<title><![CDATA[Kotaku: Snatcher]]></title>
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		<description><![CDATA[Kotaku posts tagged Snatcher]]></description>
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			<title><![CDATA[The Snatcher Radio Drama has Been (Unofficially) Translated]]></title>
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				Reader Peter was "sick at the end of last week and had a few days off work". So he did whatever a good man does and <a href="http://www.giantbomb.com/forums/general-discussion/30/suda51s-sdatcher-act-1-translation/514805/">translated the first two episodes</a> of the <em><a href="http://kotaku.com/5837305/snatcher-hideo-kojimas-adventure-masterpiece">Snatcher </a></em>radio drama, <em>Sdatcher</em>.				<a href="http://kotaku.com/5843190/the-snatcher-radio-drama-has-been-translated" title="Click here to read more about The Snatcher Radio Drama has Been (Unofficially) Translated">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 Sep 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Snatcher, Hideo Kojima's Adventure Masterpiece]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Snatcher&lt;/em&gt;, Hideo Kojima's Adventure Masterpiece" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Snatcher&lt;/em&gt;, Hideo Kojima's Adventure Masterpiece" href="http://kotaku.com/5837305/snatcher-hideo-kojimas-adventure-masterpiece" class="pp_image">
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				Most people know, and love, Japanese developer Hideo Kojima for the <em>Metal Gear</em> series, a franchise he created all the way back in 1987.				<a href="http://kotaku.com/5837305/snatcher-hideo-kojimas-adventure-masterpiece" title="Click here to read more about Snatcher, Hideo Kojima's Adventure Masterpiece">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837305/snatcher-hideo-kojimas-adventure-masterpiece]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837305]]></guid>
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			<pubDate><![CDATA[Mon, 05 Sep 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Snatcher Inspires a Radio Drama]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Snatcher&lt;/em&gt; Inspires a Radio Drama" href="http://kotaku.com/not-a-video-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">notavideogame</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Snatcher&lt;/em&gt; Inspires a Radio Drama" href="http://kotaku.com/5819306/snatcher-inspires-a-radio-drama" class="pp_image">
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				 Hideo Kojima is making a <em>Snatcher</em> inspired radio drama called <em>Suda51's Sdatcher</em>. It will be overseen by Kojima, written by Goichi Suda (<em>No More Heroes</em>) and scored by Akira Yamaoka (<em>Silent Hill</em>). That's...neat?				<a href="http://kotaku.com/5819306/snatcher-inspires-a-radio-drama" title="Click here to read more about Snatcher Inspires a Radio Drama">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Jul 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Beautiful Video Game Art Of Daniel Vendrell]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Beautiful Video Game Art Of Daniel Vendrell" href="http://kotaku.com/masterpieces/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masterpieces</span></a></div -->					<div><a title="Click here to read The Beautiful Video Game Art Of Daniel Vendrell" href="http://kotaku.com/5791519/the-beautiful-video-game-art-of-daniel-vendrell/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Beautiful Video Game Art Of Daniel Vendrell" alt="Click here to read The Beautiful Video Game Art Of Daniel Vendrell" src="http://cache.kotaku.com/assets/images/9/2011/04/small_soul.jpg"/>
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				Daniel Vendrell is an accomplished artist who specialises in two things: retro video games and portraits of video game starlets.				<a href="http://kotaku.com/5791519/the-beautiful-video-game-art-of-daniel-vendrell/gallery/" title="Click here to read more about The Beautiful Video Game Art Of Daniel Vendrell">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Apr 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Game Could Have Smelled Like Blood]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Game Could Have Smelled Like Blood" href="http://kotaku.com/snatcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snatcher</span></a></div -->					<div><a title="Click here to read The Game Could Have Smelled Like Blood" href="http://kotaku.com/5654768/the-game-could-have-smelled-like-blood" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Game Could Have Smelled Like Blood" alt="Click here to read The Game Could Have Smelled Like Blood" src="http://cache.kotaku.com/assets/images/9/2010/10/pc8801sr2.jpg"/>
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				 Hideo Kojima? Crazy guy. When the Metal Gear Solid creator was working on his cyber-punk title Snatcher, he wanted to bring realism to player's computers with more than graphics or storytelling. He wanted the odor of blood.				<a href="http://kotaku.com/5654768/the-game-could-have-smelled-like-blood" title="Click here to read more about The Game Could Have Smelled Like Blood">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Oct 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Hideo Kojima Once Again Ponders Metal Gear Solid 5]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hideo Kojima Once Again Ponders Metal Gear Solid 5" href="http://kotaku.com/tokyo-game-show-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2010</span></a></div -->					<div><a title="Click here to read Hideo Kojima Once Again Ponders Metal Gear Solid 5" href="http://kotaku.com/5641618/hideo-kojima-once-again-ponders-metal-gear-solid-5" class="pp_image">
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				 Today during a stage show, Metal Gear Solid creator Hideo Kojima briefly mentioned MGS5. "Maybe, I'll do 5," said the game designer.				<a href="http://kotaku.com/5641618/hideo-kojima-once-again-ponders-metal-gear-solid-5" title="Click here to read more about Hideo Kojima Once Again Ponders Metal Gear Solid 5">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 18 Sep 2010 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Kojima Has Warning For Game Industry]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kojima Has Warning For Game Industry" href="http://kotaku.com/snatcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snatcher</span></a></div -->					<div><a title="Click here to read Kojima Has Warning For Game Industry" href="http://kotaku.com/5397509/kojima-has-warning-for-game-industry" class="pp_image">
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				 Don't sound the alarm bells just yet. <a class="autolink" title="Click here to read more posts tagged #hideokojima" title="Click here to read more posts tagged #hideokojima" href="http://kotaku.com/tag/hideokojima/">Hideo Kojima</a> talks with Japanese magazine Famitsu about what it was like working on adventure game Snatcher during the late 1980s. Times were different then, Kojima says.				<a href="http://kotaku.com/5397509/kojima-has-warning-for-game-industry" title="Click here to read more about Kojima Has Warning For Game Industry">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Nov 2009 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Metal Gear Solid 4, Playable At Leipzig, Only By Kojima]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metal Gear Solid 4, Playable At Leipzig, Only By Kojima" href="http://kotaku.com/snake%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snake?</span></a></div -->					<div><a title="Click here to read Metal Gear Solid 4, Playable At Leipzig, Only By Kojima" href="http://kotaku.com/287011/metal-gear-solid-4-playable-at-leipzig-only-by-kojima" class="pp_image">
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				Konami issued a <em>blitzkrieg</em> of a press release yesterday, revealing that <em>Metal Gear Solid</em> director Hideo Kojima would be appearing at the Leipzig Games Convention in a matter of weeks. They also mentioned that Kojima would be previewing a new trailer for <em>Metal Gear Solid 4: Guns of the Patriots</em> as well as demoing a playable version of the game for the first time... in Europe. And that's not all.				<a href="http://kotaku.com/287011/metal-gear-solid-4-playable-at-leipzig-only-by-kojima" title="Click here to read more about Metal Gear Solid 4, Playable At Leipzig, Only By Kojima">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 07 Aug 2007 17:20:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Former Localizer Dishes Kojima Dirt]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former Localizer Dishes Kojima Dirt" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read Former Localizer Dishes Kojima Dirt" href="http://kotaku.com/280936/former-localizer-dishes-kojima-dirt" class="pp_image">
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				 NDAs sure make gossip dull sometimes! Former employees, though, make it oh-so <i>rich</i>. Jeremy Blaustein, translator of the first <i>Metal Gear Solid</i> and <i>Castlevania: Symphony of the Night</i>, gets frank as hell as he discusses things like trials and tribulations of voice recording, <i>Snatcher</i>'s abysmal SEGA CD sales, <i>Silent Hill</i> ripping off movies like <i>The Cell</i> and <i>Barton Fink</i>. His thoughts on series creator Hideo Kojima? 				<a href="http://kotaku.com/280936/former-localizer-dishes-kojima-dirt" title="Click here to read more about Former Localizer Dishes Kojima Dirt">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 21 Jul 2007 00:00:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Snatcher Projects Confirmed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Snatcher Projects Confirmed" href="http://kotaku.com/snatcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snatcher</span></a></div -->					<div><a title="Click here to read New Snatcher Projects Confirmed" href="http://kotaku.com/253414/new-snatcher-projects-confirmed" class="pp_image">
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				Grasshopper's Goichi Suda (aka Suda 51) hinted about something Snatcher related at this past weekend's Snake Vs. Zombie event in Tokyo but left details painfully vague. Word from Famitsu, via 1UP, is that Hideo Kojima's cyberpunk adventure has been resurrected, not as a videogame (yet), but as a series of... mostly unspecified projects.				<a href="http://kotaku.com/253414/new-snatcher-projects-confirmed" title="Click here to read more about New Snatcher Projects Confirmed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Apr 2007 18:20:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Kojima Hints At New Snatcher Plans, Miz Talks Next Project]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kojima Hints At New Snatcher Plans, Miz Talks Next Project" href="http://kotaku.com/snatcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snatcher</span></a></div -->					<div><a title="Click here to read Kojima Hints At New Snatcher Plans, Miz Talks Next Project" href="http://kotaku.com/252719/kojima-hints-at-new-snatcher-plans-miz-talks-next-project" class="pp_image">
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				This weekend saw the game developer Grasshopper Manufacture hold an event in Tokyo called Snake vs Zombie Vol. 2 which was host to a series of music performances and conversations from famous game developers. Appearing at the event were Resident Evil director Shinji Mikami, Rez director Tetsuya Mizuguchi, and Metal Gear Solid director Hideo Kojima among others.				<a href="http://kotaku.com/252719/kojima-hints-at-new-snatcher-plans-miz-talks-next-project" title="Click here to read more about Kojima Hints At New Snatcher Plans, Miz Talks Next Project">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Shinji Mikami]]></category>
			<category><![CDATA[Suda 51]]></category>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<pubDate><![CDATA[Mon, 16 Apr 2007 19:40:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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