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		<title><![CDATA[Kotaku: Smash Bros.]]></title>
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			<title><![CDATA[Kotaku: Smash Bros.]]></title>
			<link>http://kotaku.com/tag/smash bros.</link>
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		<description><![CDATA[Kotaku posts tagged Smash Bros.]]></description>
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			<title><![CDATA[Smash Bros. PC Demake Super Smash Land is Out, Free]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Smash Bros.&lt;/em&gt; PC Demake &lt;em&gt;Super Smash Land&lt;/em&gt; is Out, Free" href="http://kotaku.com/smash-bros/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Smash Bros.&lt;/em&gt; PC Demake &lt;em&gt;Super Smash Land&lt;/em&gt; is Out, Free" href="http://kotaku.com/5841178/smash-bros-pc-demake-super-smash-land-is-out-free" class="pp_image">
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				 <em>Super Smash Land</em>, the PC 'demake' of the beloved <em>Super Smash Bros.</em> series is here in full, free of charge and looking faithfully Game Boy-esque.				<a href="http://kotaku.com/5841178/smash-bros-pc-demake-super-smash-land-is-out-free" title="Click here to read more about Smash Bros. PC Demake Super Smash Land is Out, Free">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Sep 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
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			<title><![CDATA[Now That's How You Make a Game of Super Smash Bros. Melee Interesting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" href="http://kotaku.com/smash-bros%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" href="http://kotaku.com/5836014/now-thats-how-you-make-a-game-of-super-smash-bros-melee-interesting" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" alt="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" src="http://cache.kotaku.com/assets/images/9/2011/08/small_smash_mountain.jpg"/>
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				What may be the greatest variation on the log flume photo gag&mdash;you know, the one in which log riders are engaged in the most casual or precise of activities, like playing Jenga or Monopoly during an intense drop&mdash;manages to work in a <em>Smash Bros.</em> reference.				<a href="http://kotaku.com/5836014/now-thats-how-you-make-a-game-of-super-smash-bros-melee-interesting" title="Click here to read more about Now That's How You Make a Game of Super Smash Bros. Melee Interesting">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5836014/now-thats-how-you-make-a-game-of-super-smash-bros-melee-interesting]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836014]]></guid>
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			<pubDate><![CDATA[Tue, 30 Aug 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[You Can Win for Losing in Super Smash Bros.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Can Win for Losing in &lt;em&gt;Super Smash Bros.&lt;/em&gt;" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read You Can Win for Losing in &lt;em&gt;Super Smash Bros.&lt;/em&gt;" href="http://kotaku.com/5821084/heres-how-you-win-at-losing-in-super-smash-bros" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Can Win for Losing in &lt;em&gt;Super Smash Bros.&lt;/em&gt;" alt="Click here to read You Can Win for Losing in &lt;em&gt;Super Smash Bros.&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_alse-d1x6ka.jpg"/>
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				<!-- videoId: aLSe-d1X6KA --><!-- /videoId: aLSe-d1X6KA --> From the creator of <a href="http://kotaku.com/5813509/fire-vs-dirt-vs-some-dudes-sisters-electric-hands">"Elemental Kombat"</a> comes this, a tale of cosmic justice delivered when some guy wins four in a row with Kirby in <em>Super Smash Bros</em> and starts douching it up. He totally had that coming.				<a href="http://kotaku.com/5821084/heres-how-you-win-at-losing-in-super-smash-bros" title="Click here to read more about You Can Win for Losing in Super Smash Bros.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Jul 2011 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Cold Water Thrown on Smash Bros. for Wii U and 3DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cold Water Thrown on &lt;em&gt;Smash Bros.&lt;/em&gt; for Wii U and 3DS" href="http://kotaku.com/not-so-fast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">notsofast</span></a></div -->					<div><a title="Click here to read Cold Water Thrown on &lt;em&gt;Smash Bros.&lt;/em&gt; for Wii U and 3DS" href="http://kotaku.com/5809850/cold-water-thrown-on-smash-bros-for-wii-u-and-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cold Water Thrown on &lt;em&gt;Smash Bros.&lt;/em&gt; for Wii U and 3DS" alt="Click here to read Cold Water Thrown on &lt;em&gt;Smash Bros.&lt;/em&gt; for Wii U and 3DS" src="http://cache.kotaku.com/assets/images/9/2011/06/small_wait.jpg"/>
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				 At Nintendo's E3 press event, Nintendo honco Satoru Iwata revealed that <em>Smash Bros.</em> was heading to the Wii U and the 3DS. There are no screenshots of the games. Nothing. That's because work on neither title has begun.				<a href="http://kotaku.com/5809850/cold-water-thrown-on-smash-bros-for-wii-u-and-3ds" title="Click here to read more about Cold Water Thrown on Smash Bros. for Wii U and 3DS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Jun 2011 08:38:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Smash Bros. Returns with Versions for Wii U and 3DS]]></title>
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				Nintendo president Satoru Iwata just said that a new <em>Smash Bros</em> will release for the company's new console, the Wii U, as well as for 3DS. No specific time frame was given, but Iwata said the game will feature cross platform compatibility.				<a href="http://kotaku.com/5809501/smash-bros-returns-with-versions-for-wii-u-and-3ds" title="Click here to read more about Smash Bros. Returns with Versions for Wii U and 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5809501/smash-bros-returns-with-versions-for-wii-u-and-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5809501]]></guid>
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			<pubDate><![CDATA[Tue, 07 Jun 2011 13:01:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Check Out Conan O'Brien in Super Smash Bros. Brawl]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Check Out Conan O'Brien in &lt;em&gt;Super Smash Bros. Brawl&lt;/em&gt;" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Check Out Conan O'Brien in &lt;em&gt;Super Smash Bros. Brawl&lt;/em&gt;" href="http://kotaku.com/5808665/check-out-conan-obrien-in-super-smash-bros-brawl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Check Out Conan O'Brien in &lt;em&gt;Super Smash Bros. Brawl&lt;/em&gt;" alt="Click here to read Check Out Conan O'Brien in &lt;em&gt;Super Smash Bros. Brawl&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_gsrl162kxwq.jpg"/>
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				<!-- videoId: GSrl162KXWQ --><!-- /videoId: GSrl162KXWQ --> I wasn't aware Conan O'Brien was an unlockable character in <em>Super Smash Bros. Brawl</em>. Well, that's because he isn't. This is <a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19277">a mod by user Ike_Lawliet</a> that turns Snake into the Late Night host. He even does the string dance at the end of a round. [via <a href="http://www.gameinformer.com/b/news/archive/2011/06/03/conan-o-brien-jumps-into-super-smash-bros-brawl.aspx">GameInformer</a>]				<a href="http://kotaku.com/5808665/check-out-conan-obrien-in-super-smash-bros-brawl" title="Click here to read more about Check Out Conan O'Brien in Super Smash Bros. Brawl">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5808665/check-out-conan-obrien-in-super-smash-bros-brawl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808665]]></guid>
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			<pubDate><![CDATA[Sun, 05 Jun 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Kid Icarus' Pit &quot;Feels Like A New Character&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kid Icarus' Pit &amp;quot;Feels Like A New Character&amp;quot;" href="http://kotaku.com/kid-icarus%7c-uprising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kidicarusuprising</span></a></div -->					<div><a title="Click here to read Kid Icarus' Pit &amp;quot;Feels Like A New Character&amp;quot;" href="http://kotaku.com/5606025/kid-icaruss-pitt-feels-like-a-new-character" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kid Icarus' Pit &amp;quot;Feels Like A New Character&amp;quot;" alt="Click here to read Kid Icarus' Pit &amp;quot;Feels Like A New Character&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2010/08/uprising.jpg"/>
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				 Masahiro Sakurai of Smash Bros. fame is currently hard at work on a 3D version of Kid Icarus. His version of Kid Icarus's protagonist Pit, he says, "feels like a new character". Here's why.				<a href="http://kotaku.com/5606025/kid-icaruss-pitt-feels-like-a-new-character" title="Click here to read more about Kid Icarus' Pit &quot;Feels Like A New Character&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Aug 2010 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Super Smash Bros. Secret That Took 7 Years To Unlock]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" href="http://kotaku.com/5577690/the-super-smash-bros-secret-that-took-7-years-to-unlock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" alt="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fcbaff544ac4addd8d921be98fbba2ea.jpg"/>
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				<!-- videoId: 701341 --><!-- /videoId: 701341 -->Seven years and seven million copies later, a previously unplayable Super Smash Bros. Melee character was made playable, a glitch that sounds like schoolyard myth but has since been proven to be fact.				<a href="http://kotaku.com/5577690/the-super-smash-bros-secret-that-took-7-years-to-unlock" title="Click here to read more about The Super Smash Bros. Secret That Took 7 Years To Unlock">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5577690/the-super-smash-bros-secret-that-took-7-years-to-unlock]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5577690]]></guid>
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			<pubDate><![CDATA[Thu, 01 Jul 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Virtual Console: Mario Kart, Smash Bros, Pilotwings, All Coming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Virtual Console: Mario Kart, Smash Bros, Pilotwings, All Coming" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Virtual Console: Mario Kart, Smash Bros, Pilotwings, All Coming" href="http://kotaku.com/5409774/virtual-console-mario-kart-smash-bros-pilotwings-all-coming" class="pp_image">
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				Has a year of uninspiring selections all but made you forget the Wii's <a class="autolink" title="Click here to read more posts tagged #virtualconsole" title="Click here to read more posts tagged #virtualconsole" href="http://kotaku.com/tag/virtualconsole/">Virtual Console</a> even existed? Understandable. Might want to buckle up, though, because three of the most-requested games for the service are finally making an appearance.				<a href="http://kotaku.com/5409774/virtual-console-mario-kart-smash-bros-pilotwings-all-coming" title="Click here to read more about Virtual Console: Mario Kart, Smash Bros, Pilotwings, All Coming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Nov 2009 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Modern Warfare 2 Launch Party, Feat. DJ Smash Bros!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Modern Warfare 2 Launch Party, Feat. DJ Smash Bros!" href="http://kotaku.com/event/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">event</span></a></div -->					<div><a title="Click here to read Modern Warfare 2 Launch Party, Feat. DJ Smash Bros!" href="http://kotaku.com/5398203/modern-warfare-2-launch-party-feat-dj-smash-bros" class="pp_image">
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				 It sounds like there will be plenty of midnight events to go around for the launch of <a class="autolink" title="Click here to read more posts tagged #callofdutymodernwarfare2" title="Click here to read more posts tagged #callofdutymodernwarfare2" href="http://kotaku.com/tag/callofdutymodernwarfare2/">Call of Duty: Modern Warfare 2</a> next week. But only one is walking distance from my house.				<a href="http://kotaku.com/5398203/modern-warfare-2-launch-party-feat-dj-smash-bros" title="Click here to read more about Modern Warfare 2 Launch Party, Feat. DJ Smash Bros!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Nov 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Reminder: Japan's Virtual Console Is Better Than Yours]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reminder: Japan's Virtual Console Is Better Than Yours" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Reminder: Japan's Virtual Console Is Better Than Yours" href="http://kotaku.com/5118812/reminder-japans-virtual-console-is-better-than-yours" class="pp_image">
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				Nintendo Japan have released the list of games that will be appearing on the country's Virtual Console for the month of January. It makes for good reading, especially if you like Smash Bros.				<a href="http://kotaku.com/5118812/reminder-japans-virtual-console-is-better-than-yours" title="Click here to read more about Reminder: Japan's Virtual Console Is Better Than Yours">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 27 Dec 2008 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Brawl Once &quot;Had A Lot More Characters&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brawl Once &amp;quot;Had A Lot More Characters&amp;quot;" href="http://kotaku.com/smash-bros/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read Brawl Once &amp;quot;Had A Lot More Characters&amp;quot;" href="http://kotaku.com/5021696/brawl-once-had-a-lot-more-characters" class="pp_image">
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				Smash Bros. Brawl has more characters than you can shake a lamb's tail at. <em>Too</em> many, perhaps? Don't <em>dare</em> suggest that, the series' fans will string you up. Instead, suggest that the game doesn't have enough characters. That'll wash over well. With fans <em>and</em> the game's creator Masahiro Sakurai, who says that earlier in the game's development he "had a lot more characters", but had to trim the numbers as they got closer to release. So which ones made the cut? Sakurai's not telling, leaving you free to chime in with your own hair-brained speculation. Me, I was hoping for one of the Rito postmen to make an appearance...				<a href="http://kotaku.com/5021696/brawl-once-had-a-lot-more-characters" title="Click here to read more about Brawl Once &quot;Had A Lot More Characters&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This Is Nintendo's Excuse For Smash Bros' European Delay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is Nintendo's Excuse For Smash Bros' European Delay" href="http://kotaku.com/smash-bros/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read This Is Nintendo's Excuse For Smash Bros' European Delay" href="http://kotaku.com/392274/this-is-nintendos-excuse-for-smash-bros-european-delay" class="pp_image">
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				 Laurent Fischer is senior marketing director at Nintendo Europe. Laurent knows why Smash Bros. Brawl will be released five months later in Europe than it was in Japan. The answer? Exactly what you thought it would be: localisation timeframes, along with some bonus, very vague stuff about Nintendo's production capabilities. Answers Europeans are very accustomed to, and probably getting quite sick of, as they're only pointing out a disease's <em>symptoms</em>, not giving them news of a possible <em>cure</em>.				<a href="http://kotaku.com/392274/this-is-nintendos-excuse-for-smash-bros-european-delay" title="Click here to read more about This Is Nintendo's Excuse For Smash Bros' European Delay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 May 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Super Smashing Proposal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smashing Proposal" href="http://kotaku.com/marriage-proposals/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marriageproposals</span></a></div -->					<div><a title="Click here to read Super Smashing Proposal" href="http://kotaku.com/379092/super-smashing-proposal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smashing Proposal" alt="Click here to read Super Smashing Proposal" src="http://cache.kotaku.com/assets/images/9/2012/01/8d4e6d34fd377346c382f18d3207efe7.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/marryme.jpg"></a>When it came time to pop the question, reader Brian Klima did it right. No scoreboard message at a baseball game, no skywriting, no jewelry buried in the dessert. He proposed marriage to his one true love with all the charm and romance that is Super Smash Bros. Brawl Grab your hankies and hit the jump.<br   />				<a href="http://kotaku.com/379092/super-smashing-proposal" title="Click here to read more about Super Smashing Proposal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 12 Apr 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[Nintendo Asking Stupid Questions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Asking Stupid Questions" href="http://kotaku.com/super-smash-bros%27-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read Nintendo Asking Stupid Questions" href="http://kotaku.com/375470/nintendo-asking-stupid-questions" class="pp_image">
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				 Gee, uh, nuetral or undecided? I don't know...from where I'm sitting, I didn't think the game went down too well. Didn't really get anyone excited, didn't sell too many copies. Maybe, Nintendo, you'd be better off leaving the beating of this dead horse and just shift the dev team onto something like Wii Clean.				<a href="http://kotaku.com/375470/nintendo-asking-stupid-questions" title="Click here to read more about Nintendo Asking Stupid Questions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Apr 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[UK Supermarket Sees Funny Side Of Euro Brawl Delays]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UK Supermarket Sees Funny Side Of Euro Brawl Delays" href="http://kotaku.com/smash-bros/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read UK Supermarket Sees Funny Side Of Euro Brawl Delays" href="http://kotaku.com/368462/uk-supermarket-sees-funny-side-of-euro-brawl-delays" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UK Supermarket Sees Funny Side Of Euro Brawl Delays" alt="Click here to read UK Supermarket Sees Funny Side Of Euro Brawl Delays" src="http://cache.kotaku.com/assets/images/9/2008/03/small_tescosmash.jpg"/>
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				 Europe's delay in getting Smash Bros Brawl is causing <em>great </em>amounts of distress. So it's good to know that amidst all the wailing and teeth-gnashing, somebody can see the funny side of it all. Above is a shot of the game's product page from the online store of British supermarket chain Tesco. Obviously not a release date that's come from Nintendo themselves, but hey, the way things are going it may not end up being too far off the mark!				<a href="http://kotaku.com/368462/uk-supermarket-sees-funny-side-of-euro-brawl-delays" title="Click here to read more about UK Supermarket Sees Funny Side Of Euro Brawl Delays">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/368462/uk-supermarket-sees-funny-side-of-euro-brawl-delays]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-368462]]></guid>
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			<pubDate><![CDATA[Mon, 17 Mar 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[European Brawl Release Date Announced?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read European Brawl Release Date Announced?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read European Brawl Release Date Announced?" href="http://kotaku.com/358367/european-brawl-release-date-announced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read European Brawl Release Date Announced?" alt="Click here to read European Brawl Release Date Announced?" src="http://cache.kotaku.com/assets/images/9/2008/02/small_peach.jpg"/>
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				 Dutch site GamerCC are reporting (Nintendo are yet to confirm) that, during the <a href="http://www.micromania.fr/news/?id=14937">Micromania Games awards show</a> held in France earlier today, it was announced that Super Smash Bros. Brawl would be released in Europe on June 6. That's June 6 <em>2008 </em>for the (understandably) paranoid amongst you. Bummed at the delay? Look on the bright side! That's less than four months away! It could have been much, <em>much </em>worse.				<a href="http://kotaku.com/358367/european-brawl-release-date-announced" title="Click here to read more about European Brawl Release Date Announced?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Feb 2008 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Wario's New (Old) Clothes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wario's New (Old) Clothes" href="http://kotaku.com/smash-bros%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read Wario's New (Old) Clothes" href="http://kotaku.com/337309/warios-new-old-clothes" class="pp_image">
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				While all of the other members of the Smash Bros. Brawl cast can change the color of their costumes or change accessories, Wario gets his very own change of clothes, presumably once he blows a hole in his other pants. Along with the Blue Oyster Wario we've seen since the very first trailers ran, classic Wario will make an appearance, wearing his traditional suspenders and cap combo in a variety of different colors and (gag) flavors. The promised daily weekday updates continue at the Smash Bros. Dojo! Join us later this week to see if Masahiro Sakurai finally breaks down and just posts a picture of his name scribbled over and over again on a diner napkin. 				<a href="http://kotaku.com/337309/warios-new-old-clothes" title="Click here to read more about Wario's New (Old) Clothes">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Dec 2007 11:30:58 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Brawl Gets Mega Meta With Pictochat]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brawl Gets Mega Meta With Pictochat" href="http://kotaku.com/smash-bros%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read Brawl Gets Mega Meta With Pictochat" href="http://kotaku.com/314147/brawl-gets-mega-meta-with-pictochat" class="pp_image">
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				Normally, we're not in the business of providing our thoughts on daily <em>Super Smash Bros. Brawl</em> news, for our opinions on, say, Ashley's Theme from WarioWare aren't that strong. However, when Sakurai and team do something as oddball as including a Pictochat themed stage, it simply can't wait until the weekly <a href="http://kotaku.com/gaming/dojo-dump">Dojo Dump</a> rolls around. The arena's spartan appearance is made more magical by the random drawing of stage elements, like wind, platforms and thunderclouds. It even features Wii Channel tunes to really up the self-referentiality.				<a href="http://kotaku.com/314147/brawl-gets-mega-meta-with-pictochat" title="Click here to read more about Brawl Gets Mega Meta With Pictochat">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Oct 2007 17:20:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Smash Bros. Brawl - Fire Emblem Represent!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Smash Bros. Brawl - Fire Emblem Represent!" href="http://kotaku.com/i-like-ike/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ilikeike</span></a></div -->					<div><a title="Click here to read Smash Bros. Brawl - Fire Emblem Represent!" href="http://kotaku.com/284777/smash-bros-brawl-+-fire-emblem-represent" class="pp_image">
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				A new challenger has appeared! Hailing from the world of Tellius, Ike from the GameCube title Fire Emblem: Path of Radiance joins the ultimate showdown of ultimate destiny. Wielding a massive two-handed sword in one hand and bringing his Aether attack from the GCN title with him, Ike is certainly bad ass enough to replace Roy and Marth, whose popularity in Super Smash Bros. Melee caused Nintendo to start publishing the Fire Emblem titles stateside in the first place.				<a href="http://kotaku.com/284777/smash-bros-brawl-+-fire-emblem-represent" title="Click here to read more about Smash Bros. Brawl - Fire Emblem Represent!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Aug 2007 11:20:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Smash Bros. Dojo Update - Gooey Bomb]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Smash Bros. Dojo Update - Gooey Bomb" href="http://kotaku.com/splut/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">splut</span></a></div -->					<div><a title="Click here to read Smash Bros. Dojo Update - Gooey Bomb" href="http://kotaku.com/263294/smash-bros-dojo-update-+-gooey-bomb" class="pp_image">
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				Looks like we'll have to be keeping an eye on the Smash Bros. In the past few days they've posted pictures of character profiles on Link and Mario, and now they've started highlighting new items, beginning with the Gooey Bomb. It's basically a sticky grenade with a twist, in that once you have one stuck on you there's a chance you can touch another character and pass it on. This is exactly why Master Chief needs to show up in Brawl. Never happen of course, but doesn't it just scream MC? 				<a href="http://kotaku.com/263294/smash-bros-dojo-update-+-gooey-bomb" title="Click here to read more about Smash Bros. Dojo Update - Gooey Bomb">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 May 2007 14:20:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wii Having BC Issues?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Having BC Issues?" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii Having BC Issues?" href="http://kotaku.com/216567/wii-having-bc-issues" class="pp_image">
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				Backwards compatibility is a tricky thing. Seems so simple: Make the new machine so it can play old games. But, alas, difficult. According to one reader, the Nintendo Wii joins the ranks of the Xbox 360 and the PS3 as yet another console that can't quite get its BC on. 				<a href="http://kotaku.com/216567/wii-having-bc-issues" title="Click here to read more about Wii Having BC Issues?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Nov 2006 12:22:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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