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		<title><![CDATA[Kotaku: Skate It]]></title>
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			<title><![CDATA[Kotaku: Skate It]]></title>
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		<description><![CDATA[Kotaku posts tagged Skate It]]></description>
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			<title><![CDATA[Skate It Micro-Review: Skate...Or Die?!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate It Micro-Review: Skate...Or Die?!" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Skate It Micro-Review: Skate...Or Die?!" href="http://kotaku.com/5543467/skate-it-micro+review-skateor-die" class="pp_image">
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				 Sometimes video games make the leap from consoles to the iPhone/iPod Touch brilliantly. Sometimes the landing isn't as smooth, but still satisfying. And sometimes the end result is simply horrible.				<a href="http://kotaku.com/5543467/skate-it-micro+review-skateor-die" title="Click here to read more about Skate It Micro-Review: Skate...Or Die?!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 May 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EA Shows Off Mirror's Edge, Skate-It, And World Adventures On The iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Shows Off Mirror's Edge, Skate-It, And World Adventures On The iPhone" href="http://kotaku.com/ea-mobile/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamobile</span></a></div -->					<div><a title="Click here to read EA Shows Off Mirror's Edge, Skate-It, And World Adventures On The iPhone" href="http://kotaku.com/5484894/ea-shows-off-mirrors-edge-skate+it-and-world-adventures-on-the-iphone/gallery/" class="pp_image">
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				EA Mobile passes along a set of new screenshots showing off three big titles they're bringing to the iPhone in the coming months - Skate-It, Mirror's Edge, and The Sims 3 World Adventures.				<a href="http://kotaku.com/5484894/ea-shows-off-mirrors-edge-skate+it-and-world-adventures-on-the-iphone/gallery/" title="Click here to read more about EA Shows Off Mirror's Edge, Skate-It, And World Adventures On The iPhone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Frankenreview: Skate It (Wii)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: Skate It (Wii)" href="http://kotaku.com/skate-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skateit</span></a></div -->					<div><a title="Click here to read Frankenreview: Skate It (Wii)" href="http://kotaku.com/5099660/frankenreview-skate-it-wii" class="pp_image">
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				 Combine a sport that requires you to shift your body weight atop a board and a peripheral that requires you to do the same and you've got a match made in heaven, right? 				<a href="http://kotaku.com/5099660/frankenreview-skate-it-wii" title="Click here to read more about Frankenreview: Skate It (Wii)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 27 Nov 2008 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Skate It Review: Suck It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate It Review: Suck It" href="http://kotaku.com/skate-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skateit</span></a></div -->					<div><a title="Click here to read Skate It Review: Suck It" href="http://kotaku.com/5097344/skate-it-review-suck-it" class="pp_image">
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				 When I first saw Skate It during a press event in San Francisco earlier this year I was enamored.				<a href="http://kotaku.com/5097344/skate-it-review-suck-it" title="Click here to read more about Skate It Review: Suck It">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 25 Nov 2008 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[New Skate It Wii Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Skate It Wii Screens" href="http://kotaku.com/skate-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skateit</span></a></div -->					<div><a title="Click here to read New Skate It Wii Screens" href="http://kotaku.com/5087838/new-skate-it-wii-screens/gallery/" class="pp_image">
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				This crop of <em>Skate It</em> screens shows some of the character models tricking out in a variety of the game's locations as they try to win Thrasher Magazine’s coveted Skater of the Year award.				<a href="http://kotaku.com/5087838/new-skate-it-wii-screens/gallery/" title="Click here to read more about New Skate It Wii Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Nov 2008 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Skate It Is Dated]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate It Is Dated" href="http://kotaku.com/skate-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skateit</span></a></div -->					<div><a title="Click here to read Skate It Is Dated" href="http://kotaku.com/5072187/skate-it-is-dated" class="pp_image">
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				 The "Best Wii Game" of the Games Convention in Leipzig is hitting stores next month, with EA Montreal and Black Box announcing the official release date for Skate It, the Nintendo Wii and DS installments of EA's fledgling skateboarding series. Both versions will be shipping out November 19th in North America, with the European versions coming a day later on the 20th. 				<a href="http://kotaku.com/5072187/skate-it-is-dated" title="Click here to read more about Skate It Is Dated">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 31 Oct 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Skate 2 Soundtrack Is All Eclectic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate 2 Soundtrack Is All Eclectic" href="http://kotaku.com/skate-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skate2</span></a></div -->					<div><a title="Click here to read Skate 2 Soundtrack Is All Eclectic" href="http://kotaku.com/5067545/skate-2-soundtrack-is-all-eclectic" class="pp_image">
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				 I firmly believe that the most important aspect of a skateboarding title is its soundtrack. There was a point in time where my MP3 collection consisted solely of music from Activision's Tony Hawk series, and now EA has revealed the soundtrack for both Skate 2 and Skate It, consisting mainly of songs I already own. The press release tosses out the word eclectic, which is quite fitting. You've got your Black Sabbath, Judas Priest, and Motorhead, peacefully coexisting with the likes of LL Cool J, Wu Tang Clan, and Public Enemy. You've got Sly and the Family Stone, Suicidal Tendencies, and The Clash. Hell, even the songs I don't know are better just by being in the same list. 

Hit the jump for the full soundtrack listing, keeping in mind that the songs with the asterisk next to them are the ones that are in both the Skate 2 and Skate It games. Even if you don't give a damn about the game it would make an excellent playlist for your next neighborhood barbecue.				<a href="http://kotaku.com/5067545/skate-2-soundtrack-is-all-eclectic" title="Click here to read more about Skate 2 Soundtrack Is All Eclectic">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 23 Oct 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New Cold Beats Skate It Trailer]]></title>
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				There's plenty of rail grinding, skateboarding trick action in this new Skate It trailer. Yeah, it won't have the graphics of Skate or Skate 2, but the control scheme still kind of intrigues me. If nothing else, Skate It seems like it's surely worth a try. Look for it on store shelves November 17th for Wii and DS.				<a href="http://kotaku.com/5059451/new-cold-beats-skate-it-trailer" title="Click here to read more about New Cold Beats Skate It Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Oct 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[New Skate It Trailer]]></title>
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				This trailer for the Wii version of Skate It shows off some of the exotic locations where <em>It</em> may be <em>Skated</em>.  You got your London (red phone boxes - you don't find THOSE anywhere else), Paris (or <a href="http://en.wikipedia.org/wiki/Blackpool_Tower">Blackpool</a> &mdash; hard to tell at this resolution), Barcelona (no Gaudi grinding, sadly), Rio (sand) and Shanghai (chinese-looking benches).				<a href="http://kotaku.com/5049189/new-skate-it-trailer" title="Click here to read more about New Skate It Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Sep 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[New Skate It Video Shows Wii Balance Board Controls]]></title>
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				 Even though <a href="http://kotaku.com/5022132/64-percent-of-those-polled-gave-up-wii-fit">64% of those who bought Wii Fit</a> have it collecting dust in their closet, the new controls of Skate It using the Wii balance board look, well, promising. In the latest trailer we get another quick look at the Wii version of the game. I'm personally going to take my balance board in my yard and start practicing for this.The neighbors will love it. The game will be hitting the Wii and Nintendo DS this upcoming holiday season.				<a href="http://kotaku.com/5042677/new-skate-it-video-shows-wii-balance-board-controls" title="Click here to read more about New Skate It Video Shows Wii Balance Board Controls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Aug 2008 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[New Skate It Video Discusses Controls]]></title>
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				We gave you an <a href="http://kotaku.com/5032179/skate-2-displays-amateur-skateboarding-video-goodness">early look</a> at Skate 2 a few weeks ago, now we look at the controls for Skate It. I am really excited to see how the Wii remote works as a skateboard. It sounds like they are going the same route SSX Blur took on the Wii. Expect it this holiday on Wii and Nintendo DS.				<a href="http://kotaku.com/5038880/new-skate-it-video-discusses-controls" title="Click here to read more about New Skate It Video Discusses Controls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Aug 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Balance Board Skateboard Add-on, Bwah?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Balance Board Skateboard Add-on, Bwah?" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Balance Board Skateboard Add-on, Bwah?" href="http://kotaku.com/5022828/balance-board-skateboard-add+on-bwah" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Balance Board Skateboard Add-on, Bwah?" alt="Click here to read Balance Board Skateboard Add-on, Bwah?" src="http://cache.kotaku.com/assets/images/9/2008/07/80/01/80010dabf64271492790b14a654ebb6b.jpg"/>
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				As posted earlier, Kotaku's own Mike "Michael" McWhertor <a href="http://kotaku.com/5022728/hows-wii-skate-it-we-skate-it-to-find-out">was impressed</a> with <i>Skate It</i>'s straight forward incorporation of the Wii Balance Board. But for some, maybe just the regular Wii Balance Board isn't enough to get them in the mood for skating. Maybe they want something to sexy the board up. You know, like some sort of snap-on peripheral. Nothing's been announced by EA, but <a href="http://kotaku.com/5018296/skate-it-wii-may-get-skateboard-frame-for-balance-board">rumors persist</a> <i>Skate It</i> will ship with something like that. When asked if such Balance Board peripheral exists, EA replied:				<a href="http://kotaku.com/5022828/balance-board-skateboard-add+on-bwah" title="Click here to read more about Balance Board Skateboard Add-on, Bwah?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jul 2008 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[How's Wii Skate It? We Skate It To Find Out]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How's Wii Skate It? We Skate It To Find Out" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read How's Wii Skate It? We Skate It To Find Out" href="http://kotaku.com/5022728/hows-wii-skate-it-we-skate-it-to-find-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How's Wii Skate It? We Skate It To Find Out" alt="Click here to read How's Wii Skate It? We Skate It To Find Out" src="http://cache.kotaku.com/assets/images/9/2008/07/f1/d6/f1d6df9f845b1f3146331805650ce929.jpg"/>
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				We hope you're ready for a world in which all games are controlled with your feet, because following the success of <em>Wii Fit</em> and the welcoming of the game's Balance Board peripheral by third-party developers, it's only going to ramp up from here. Fortunately, in the case of the <em>Skate It</em> at least, playing games with your feet may not be such a bad thing. It has the potential to be about as awkward as any attempt to ride a skateboard, if it's your first time, but you might be surprised at how easily one can pull off nose manuals and nollie kickflips within minutes.				<a href="http://kotaku.com/5022728/hows-wii-skate-it-we-skate-it-to-find-out" title="Click here to read more about How's Wii Skate It? We Skate It To Find Out">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Jul 2008 23:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Skate It Wii May Get Skateboard Frame for Balance Board]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate It Wii May Get Skateboard Frame for Balance Board" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Skate It Wii May Get Skateboard Frame for Balance Board" href="http://kotaku.com/5018296/skate-it-wii-may-get-skateboard-frame-for-balance-board" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate It Wii May Get Skateboard Frame for Balance Board" alt="Click here to read Skate It Wii May Get Skateboard Frame for Balance Board" src="http://cache.kotaku.com/assets/images/9/2008/06/4b/f8/small_4bf8bac473f63386fedbd0f26d824d03.jpg"/>
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				I was blown away with how fun it was to mess around with the early build of Skate It with the Wii Balance Board that Electronic Arts had on display last week during their event. The controls were fun, easy to pick up and felt much more rewarding when you pulled off a trick than doing the same with two thumbsticks or a remote waggle.				<a href="http://kotaku.com/5018296/skate-it-wii-may-get-skateboard-frame-for-balance-board" title="Click here to read more about Skate It Wii May Get Skateboard Frame for Balance Board">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Jun 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[How To Skate It On Wii And DS]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Skate It On Wii And DS" href="http://kotaku.com/instructional-video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">instructionalvideo</span></a></div -->					<div><a title="Click here to read How To Skate It On Wii And DS" href="http://kotaku.com/390348/how-to-skate-it-on-wii-and-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Skate It On Wii And DS" alt="Click here to read How To Skate It On Wii And DS" src="http://cache.kotaku.com/assets/images/9/2008/05/small_skateit_wii_kotaku.flv.jpg"/>
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				<center></center> Skate It is the newly announced version of EA's Skate for the Nintendo Wii and DS, and while Crecente did an excellent job of explaining the controls yesterday in <a href="http://kotaku.com/5008860/skate-it-wii-hands+on-impressions">his hands-on report</a>, EA saw fit to release videos showing how things are done in the world of Skate It. Interestingly enough the two videos feature no actual gameplay, rather showcasing a real-life skater performing the moves with the controls displayed in a tiny box in the lower right corner. In fact, both the Wii and DS versions of the vid feature the same song and the same video, with only the control boxes replaced. Way to go the extra mile there. Hit the jump for the DS version of the clip. 				<a href="http://kotaku.com/390348/how-to-skate-it-on-wii-and-ds" title="Click here to read more about How To Skate It On Wii And DS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 May 2008 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Skate It Wii Hands-On Impressions]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate It Wii Hands-On Impressions" href="http://kotaku.com/ea-games-spring-break-08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eagamesspringbreak08</span></a></div -->					<div><a title="Click here to read Skate It Wii Hands-On Impressions" href="http://kotaku.com/5008860/skate-it-wii-hands+on-impressions/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate It Wii Hands-On Impressions" alt="Click here to read Skate It Wii Hands-On Impressions" src="http://cache.kotaku.com/assets/images/9/2008/05/93/fc/small_93fc909b63ced0274f685cd65ab4e1f0.jpg"/>
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				 Standing on the tiny white stage set up in front of the back bar of Supperclub last night, a drink sloshing nearly out of its glass in one hand, Skate It executive producer Scott Blackwood promised not to use the phrase "built from the ground up" while explaining his game.				<a href="http://kotaku.com/5008860/skate-it-wii-hands+on-impressions/gallery/" title="Click here to read more about Skate It Wii Hands-On Impressions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 May 2008 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Yup, Skate It Is Coming To Wii, Nintendo DS]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yup, Skate It Is Coming To Wii, Nintendo DS" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Yup, Skate It Is Coming To Wii, Nintendo DS" href="http://kotaku.com/5008504/yup-skate-it-is-coming-to-wii-nintendo-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yup, Skate It Is Coming To Wii, Nintendo DS" alt="Click here to read Yup, Skate It Is Coming To Wii, Nintendo DS" src="http://cache.kotaku.com/assets/images/9/2008/05/a0/b5/small_a0b56fc6c144b921e66b5018509d4931.jpg"/>
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				It won't come as any surprise that EA is planning Wii and Nintendo DS "spin off" versions of its skateboarding franchise <em>skate</em>&mdash;IGN <a href="http://kotaku.com/375402/skate-coming-to-wii-and-nintendo-ds">spilled the beans</a> accidentally in April&mdash;but you might be surprised at how good it looks. It might not be on par visually with the Xbox 360 and PS3 entries, but <em>Skate It</em>, at least based on the trio of screen shots IGN secured, looks pretty good.				<a href="http://kotaku.com/5008504/yup-skate-it-is-coming-to-wii-nintendo-ds" title="Click here to read more about Yup, Skate It Is Coming To Wii, Nintendo DS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 May 2008 21:40:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Skate Coming To Wii And Nintendo DS?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate Coming To Wii And Nintendo DS?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Skate Coming To Wii And Nintendo DS?" href="http://kotaku.com/375402/skate-coming-to-wii-and-nintendo-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate Coming To Wii And Nintendo DS?" alt="Click here to read Skate Coming To Wii And Nintendo DS?" src="http://cache.kotaku.com/assets/images/9/2008/04/small_skate_it.jpg"/>
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				We may have a good idea what those <em>Skate</em> "extensions" are that EA Games president Frank Gibeau <a href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea">teased a couple months ago</a>, as IGN reported earlier today that <em>Skate It</em>, a spin-off planned for the Nintendo DS and Wii, was in the works. Curiously, IGN has since pulled that report, hinting that either that information was wrong or not yet deemed fit to print by the powers that be.				<a href="http://kotaku.com/375402/skate-coming-to-wii-and-nintendo-ds" title="Click here to read more about Skate Coming To Wii And Nintendo DS?">More&nbsp;&raquo;</a>
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			]]></description>
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			<pubDate><![CDATA[Wed, 02 Apr 2008 19:20:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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