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		<title><![CDATA[Kotaku: Skate.]]></title>
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			<title><![CDATA[Kotaku: Skate.]]></title>
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		<description><![CDATA[Kotaku posts tagged Skate.]]></description>
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			<title><![CDATA[Lend a Helping Hadouken]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lend a Helping Hadouken" href="http://kotaku.com/street-fighter-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighteriv</span></a></div -->					<div><a title="Click here to read Lend a Helping Hadouken" href="http://kotaku.com/5820058/lend-a-helping-hadouken" class="pp_image">
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				 Can't get enough <em>Street Fighter</em>? Love making a positive impact in the world? Then today's your lucky day.				<a href="http://kotaku.com/5820058/lend-a-helping-hadouken" title="Click here to read more about Lend a Helping Hadouken">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Jul 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
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			<title><![CDATA[Skateboarding 'Has Run Its Course' As A Top Video Game Format]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skateboarding 'Has Run Its Course' As A Top Video Game Format" href="http://kotaku.com/sports/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sports</span></a></div -->					<div><a title="Click here to read Skateboarding 'Has Run Its Course' As A Top Video Game Format" href="http://kotaku.com/5703454/skateboarding-has-run-its-course-as-a-top-video-game-format" class="pp_image">
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				The heyday of skateboarding games is past, the head of EA, the company that makes Tony Hawk rival franchise Skate, told Kotaku in an interview this week.				<a href="http://kotaku.com/5703454/skateboarding-has-run-its-course-as-a-top-video-game-format" title="Click here to read more about Skateboarding 'Has Run Its Course' As A Top Video Game Format">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Dec 2010 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Annual EA Layoffs Hit NBA, Skate Teams Hardest, Sources Say]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Annual EA Layoffs Hit NBA, Skate Teams Hardest, Sources Say" href="http://kotaku.com/disturbance-in-the-workforce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disturbanceintheworkforce</span></a></div -->					<div><a title="Click here to read Annual EA Layoffs Hit NBA, Skate Teams Hardest, Sources Say" href="http://kotaku.com/5675136/annual-ea-layoffs-hit-nba-skate-teams-hardest-sources-say" class="pp_image">
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				EA has issued its latest round off layoffs today, describing them as "season roll-offs," which sounds much more pleasant. According to sources claiming knowledge of the situation, EA Canada, developer of Skate and NBA Elite, bore the brunt of those cuts.				<a href="http://kotaku.com/5675136/annual-ea-layoffs-hit-nba-skate-teams-hardest-sources-say" title="Click here to read more about Annual EA Layoffs Hit NBA, Skate Teams Hardest, Sources Say">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Oct 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Did You Know EA's Skate Games Were This Hilarious?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Did You Know EA's Skate Games Were This Hilarious?" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Did You Know EA's Skate Games Were This Hilarious?" href="http://kotaku.com/5652627/did-you-know-eas-skate-games-were-this-hilarious" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Did You Know EA's Skate Games Were This Hilarious?" alt="Click here to read Did You Know EA's Skate Games Were This Hilarious?" src="http://cache.kotaku.com/assets/images/9/2010/09/e2uxdn_bb20.jpg"/>
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				<!-- videoId: e2UXDn_bB20 --><!-- /videoId: e2UXDn_bB20 --> As a lapsed fan of the skateboarding video game, I dedicated little personal interest to Electronic Arts' <a href="http://kotaku.com/tag/skate">Skate</a> series. What a mistake that was, because as this lowlight reel shows, Skate is great comedy.				<a href="http://kotaku.com/5652627/did-you-know-eas-skate-games-were-this-hilarious" title="Click here to read more about Did You Know EA's Skate Games Were This Hilarious?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Sep 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Skate And Some Other Game Join Xbox 360 Games On Demand]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate And Some Other Game Join Xbox 360 Games On Demand" href="http://kotaku.com/games-on-demand/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesondemand</span></a></div -->					<div><a title="Click here to read Skate And Some Other Game Join Xbox 360 Games On Demand" href="http://kotaku.com/5452387/skate-and-some-other-game-join-xbox-360-games-on-demand" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate And Some Other Game Join Xbox 360 Games On Demand" alt="Click here to read Skate And Some Other Game Join Xbox 360 Games On Demand" src="http://cache.kotaku.com/assets/images/9/2010/01/skate_god.jpg"/>
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				The library of <a class="autolink" title="Click here to read more posts tagged #xbox360" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a> games available "on demand" has expanded by two today with the addition of EA's original Skate and Brave? Brave: A Warrior's Tale? Something like that.				<a href="http://kotaku.com/5452387/skate-and-some-other-game-join-xbox-360-games-on-demand" title="Click here to read more about Skate And Some Other Game Join Xbox 360 Games On Demand">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Jan 2010 23:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[First Skate 3 Trailer And Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Skate 3 Trailer And Screens" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read First Skate 3 Trailer And Screens" href="http://kotaku.com/5398656/first-skate-3-trailer-and-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Skate 3 Trailer And Screens" alt="Click here to read First Skate 3 Trailer And Screens" src="http://cache.kotaku.com/assets/images/9/2009/11/Skate3_1st_look_2.jpg"/>
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				 To go along with the <a href="http://kotaku.com/5396424/skate-3-preview-peer-pressure-is-on">AJ's preview</a>, here's the first batch of screens for Skate 3, along with a trailer featuring a horribly edited version of Steel Panther's "Eyes of a Panther."				<a href="http://kotaku.com/5398656/first-skate-3-trailer-and-screens" title="Click here to read more about First Skate 3 Trailer And Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Nov 2009 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Yup, Looks Like There'll Be A Skate 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yup, Looks Like There'll Be A Skate 3" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Yup, Looks Like There'll Be A Skate 3" href="http://kotaku.com/5306835/yup-looks-like-therell-be-a-skate-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yup, Looks Like There'll Be A Skate 3" alt="Click here to read Yup, Looks Like There'll Be A Skate 3" src="http://cache.kotaku.com/assets/images/9/2009/07/skater.jpg"/>
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				Sounds like EA are already hard at work on <a class="autolink" title="Click here to read more posts tagged SKATE 3" title="Click here to read more posts tagged SKATE 3" href="http://kotaku.com/tag/skate-3/">Skate 3</a>. Not the most <em>shocking </em>thing you'll read today, since it <em>is </em>an EA title, but still, it's a great series, so news of more games is always welcome.				<a href="http://kotaku.com/5306835/yup-looks-like-therell-be-a-skate-3" title="Click here to read more about Yup, Looks Like There'll Be A Skate 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Jul 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Skate 2 Demo To Grind, Fall Then Smash Into 360s On January 8]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate 2 Demo To Grind, Fall Then Smash Into 360s On January 8" href="http://kotaku.com/skate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skate</span></a></div -->					<div><a title="Click here to read Skate 2 Demo To Grind, Fall Then Smash Into 360s On January 8" href="http://kotaku.com/5122061/skate-2-demo-to-grind-fall-then-smash-into-360s-on-january-8" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate 2 Demo To Grind, Fall Then Smash Into 360s On January 8" alt="Click here to read Skate 2 Demo To Grind, Fall Then Smash Into 360s On January 8" src="http://cache.kotaku.com/assets/images/9/2009/01/skate2.jpg"/>
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				I picked up Skate on the cheap with some post-Christmas cash. Am absolutely <em>loving </em>it. Can't remember the last time skateboarding in a game was so much fun. So I'm looking forward to Skate 2!				<a href="http://kotaku.com/5122061/skate-2-demo-to-grind-fall-then-smash-into-360s-on-january-8" title="Click here to read more about Skate 2 Demo To Grind, Fall Then Smash Into 360s On January 8">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Jan 2009 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How Skate Plans On Not Becoming The Next Tony Hawk]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Skate Plans On Not Becoming The Next Tony Hawk" href="http://kotaku.com/skate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skate</span></a></div -->					<div><a title="Click here to read How Skate Plans On Not Becoming The Next Tony Hawk" href="http://kotaku.com/5106081/how-skate-plans-on-not-becoming-the-next-tony-hawk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Skate Plans On Not Becoming The Next Tony Hawk" alt="Click here to read How Skate Plans On Not Becoming The Next Tony Hawk" src="http://cache.kotaku.com/assets/images/9/2008/12/skate.jpg"/>
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				I <em>love </em>Skate. I love it because it’s about skating, and not about riding toilets with Jackass characters. Which, while we’re on the subject, is the reason I stopped playing Tony Hawks.				<a href="http://kotaku.com/5106081/how-skate-plans-on-not-becoming-the-next-tony-hawk" title="Click here to read more about How Skate Plans On Not Becoming The Next Tony Hawk">More&nbsp;&raquo;</a>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 10 Dec 2008 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Skate 2 Release Date Seen On Mirror's Edge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate 2 Release Date Seen On Mirror's Edge" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read Skate 2 Release Date Seen On Mirror's Edge" href="http://kotaku.com/5072719/skate-2-release-date-seen-on-mirrors-edge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate 2 Release Date Seen On Mirror's Edge" alt="Click here to read Skate 2 Release Date Seen On Mirror's Edge" src="http://cache.kotaku.com/assets/images/9/2008/10/skate_2_dated.jpg"/>
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				You're getting a double dose of <em>Skate</em> dates today, with the Wii-exclusive <a href="http://kotaku.com/5072187/skate-it-is-dated"><em>Skate It</em> being officially dated</a> for a mid-November release earlier today. The proper sequel, <em>Skate 2</em>, also has a new date, arriving in January 2009, according to the <em>Mirror's Edge</em> retail box according to IGN.				<a href="http://kotaku.com/5072719/skate-2-release-date-seen-on-mirrors-edge" title="Click here to read more about Skate 2 Release Date Seen On Mirror's Edge">More&nbsp;&raquo;</a>
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			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Release Dates]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Skate 2]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 31 Oct 2008 20:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5072719&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Skate It Video Discusses Controls]]></title>
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				We gave you an <a href="http://kotaku.com/5032179/skate-2-displays-amateur-skateboarding-video-goodness">early look</a> at Skate 2 a few weeks ago, now we look at the controls for Skate It. I am really excited to see how the Wii remote works as a skateboard. It sounds like they are going the same route SSX Blur took on the Wii. Expect it this holiday on Wii and Nintendo DS.				<a href="http://kotaku.com/5038880/new-skate-it-video-discusses-controls" title="Click here to read more about New Skate It Video Discusses Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5038880/new-skate-it-video-discusses-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5038880]]></guid>
			<category><![CDATA[skate it]]></category>
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			<category><![CDATA[Media]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Skate 2]]></category>
			<pubDate><![CDATA[Tue, 19 Aug 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5038880&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Explains Why Skate Is Not An EA Sports Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Explains Why Skate Is Not An EA Sports Game" href="http://kotaku.com/skate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skate</span></a></div -->					<div><a title="Click here to read EA Explains Why Skate Is Not An EA Sports Game" href="http://kotaku.com/5017747/ea-explains-why-skate-is-not-an-ea-sports-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Explains Why Skate Is Not An EA Sports Game" alt="Click here to read EA Explains Why Skate Is Not An EA Sports Game" src="http://cache.kotaku.com/assets/images/9/2008/06/9f/6e/small_9f6ee20c56fab2e30bcc9031d3a2f23e.jpg"/>
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				EA's "city-state" label structure can be a little tricky sometimes, in that I'll bet it's hard for them sometimes to pick what game goes under what label. For example, you'd probably guess that Skate might be an EA Sports label game, ad not an EA Games label game. EA Games global marketing VP Mike Quigley explains in a <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19078">new interview</a> with Gamasutra why you'd be wrong:				<a href="http://kotaku.com/5017747/ea-explains-why-skate-is-not-an-ea-sports-game" title="Click here to read more about EA Explains Why Skate Is Not An EA Sports Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5017747/ea-explains-why-skate-is-not-an-ea-sports-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5017747]]></guid>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Sports]]></category>
			<pubDate><![CDATA[Wed, 18 Jun 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Whatever Happened to Color?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Whatever Happened to Color?" href="http://kotaku.com/colors/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">colors</span></a></div -->					<div><a title="Click here to read Whatever Happened to Color?" href="http://kotaku.com/5010857/whatever-happened-to-color" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Whatever Happened to Color?" alt="Click here to read Whatever Happened to Color?" src="http://cache.kotaku.com/assets/images/9/2008/05/2f/d2/small_2fd27df39ab069a994530aeb8ab12cd9.jpg"/>
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				TrustyGamer <a href="http://trustygamer.com/tg/home/industry-thoughts/i-miss-color/">has a point</a>. Photorealism is a good thing, but can it really be an escape from reality — especially for ostensibly lighthearted fare — when the color palette it draws on represents the depressing color scheme of our own worlds? Increasingly, that seems to be the case in every title, including EA's Skate, which "look(s) like shots from a heroin game where you have to skate to get your next fix."				<a href="http://kotaku.com/5010857/whatever-happened-to-color" title="Click here to read more about Whatever Happened to Color?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Colors]]></category>
			<category><![CDATA[Design]]></category>
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			<category><![CDATA[Doom]]></category>
			<category><![CDATA[Photorealism]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Sat, 24 May 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Skate 2 Teaser Might Be Doing It Wrong]]></title>
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				Yeah, <em>Skate 2</em> is coming. We knew that. This is EA, after all, and it'll never miss a chance to pump out a sequel. But we have to question the wording in this dramatic teaser trailer for the skateboarding sequel. "We're dropping the deuce"? Isn't that a euphemism for, you know, going? Number two? Big potty? Caca?				<a href="http://kotaku.com/5010047/skate-2-teaser-might-be-doing-it-wrong" title="Click here to read more about Skate 2 Teaser Might Be Doing It Wrong">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5010047/skate-2-teaser-might-be-doing-it-wrong]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5010047]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Ea]]></category>
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			<category><![CDATA[skate]]></category>
			<category><![CDATA[Skate 2]]></category>
			<pubDate><![CDATA[Tue, 20 May 2008 17:40:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5010047&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Skate Coming To Wii And Nintendo DS?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate Coming To Wii And Nintendo DS?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Skate Coming To Wii And Nintendo DS?" href="http://kotaku.com/375402/skate-coming-to-wii-and-nintendo-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate Coming To Wii And Nintendo DS?" alt="Click here to read Skate Coming To Wii And Nintendo DS?" src="http://cache.kotaku.com/assets/images/9/2008/04/small_skate_it.jpg"/>
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				We may have a good idea what those <em>Skate</em> "extensions" are that EA Games president Frank Gibeau <a href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea">teased a couple months ago</a>, as IGN reported earlier today that <em>Skate It</em>, a spin-off planned for the Nintendo DS and Wii, was in the works. Curiously, IGN has since pulled that report, hinting that either that information was wrong or not yet deemed fit to print by the powers that be.				<a href="http://kotaku.com/375402/skate-coming-to-wii-and-nintendo-ds" title="Click here to read more about Skate Coming To Wii And Nintendo DS?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[skate it]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 02 Apr 2008 19:20:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Tony Hawk Working With Activision To Save His Series]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tony Hawk Working With Activision To Save His Series" href="http://kotaku.com/tony-hawks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tonyhawks</span></a></div -->					<div><a title="Click here to read Tony Hawk Working With Activision To Save His Series" href="http://kotaku.com/366236/tony-hawk-working-with-activision-to-save-his-series" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tony Hawk Working With Activision To Save His Series" alt="Click here to read Tony Hawk Working With Activision To Save His Series" src="http://cache.kotaku.com/assets/images/9/2008/03/small_tonyhawk.jpg"/>
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				 Tony Hawk's Pro Skater? Bwah? Can't remember it. The pure <em>joy </em>of EA's Skate has wiped clean all memory of manual combo runs, ill-advised Jackass cameos and flying toilets. <a href="http://kotaku.com/351454/skate-beats-tony-hawk-down-in-sales">And not just for me, for a lot of people</a>. So Activision and Neversoft are going back to the drawing board, and they're bringing Tony Hawk with them. The man, that is, who's working closely with the game's developers so they can bring "new thrills" to the stale, ageing series. They're calling it the "Tony Hawk Innovation Plan". Only this year's annual instalment in the series will tell if it makes a lick of difference.				<a href="http://kotaku.com/366236/tony-hawk-working-with-activision-to-save-his-series" title="Click here to read more about Tony Hawk Working With Activision To Save His Series">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tony Hawks]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[neversoft]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Tony Hawk]]></category>
			<category><![CDATA[Tony Hawks Pro Skater]]></category>
			<pubDate><![CDATA[Tue, 11 Mar 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[More Skate, Burnout, Mass Effect Coming From EA]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" href="http://kotaku.com/sequelitis/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequelitis</span></a></div -->					<div><a title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" alt="Click here to read More Skate, Burnout, Mass Effect Coming From EA" src="http://cache.kotaku.com/assets/images/9/2008/02/small_ea_skates.jpg"/>
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				From the Duh Files comes news that EA plans to ship "extensions" to its financially successfully <em>Skate</em> and <em>Burnout</em> series, by way of EA Games prez Frank Gibeau. He also says that a proper <em>Mass Effect</em> sequel is already in the works. What those extensions may be wasn't defined, GameSpot reports, but could easily mean proper sequels or handheld spin-offs. And while downloadable content most likely isn't out of the question, <em>Skate</em> producers have gone on record in the past saying the title wasn't built with DLC in mind.				<a href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea" title="Click here to read more about More Skate, Burnout, Mass Effect Coming From EA">More&nbsp;&raquo;</a>
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			<category><![CDATA[sequelitis]]></category>
			<category><![CDATA[Burnout]]></category>
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			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Tue, 12 Feb 2008 18:30:46 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Activision Must Innovate With Tony Hawk's 10]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Must Innovate With Tony Hawk's 10" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Activision Must Innovate With Tony Hawk's 10" href="http://kotaku.com/354058/activision-must-innovate-with-tony-hawks-10" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Must Innovate With Tony Hawk's 10" alt="Click here to read Activision Must Innovate With Tony Hawk's 10" src="http://cache.kotaku.com/assets/images/9/2008/02/small_skate2.jpg"/>
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				 Not everything went Activision's way last year. Tony Hawks Proving Ground, for example, looked rubbish compared to Skate, and sales reflected this, with EA's new series <a href="http://kotaku.com/351454/skate-beats-tony-hawk-down-in-sales">outselling Hawk's 2:1</a>. Which when you consider the market for skate games didn't increase (the majority just opted for EA's better game) poses a problem for Activision. So they've <em>sworn </em>that the next Tony Hawk's will be innovative. Just like the last one was meant to be. And the one before. Ever hear about the boy who cried wolf, Acti? Ended up eaten by, well, a wolf. Food for thought.				<a href="http://kotaku.com/354058/activision-must-innovate-with-tony-hawks-10" title="Click here to read more about Activision Must Innovate With Tony Hawk's 10">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/354058/activision-must-innovate-with-tony-hawks-10]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-354058]]></guid>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[skate]]></category>
			<category><![CDATA[Tony Hawks]]></category>
			<pubDate><![CDATA[Fri, 08 Feb 2008 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[EA Not Planning SKATE DLC]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Not Planning SKATE DLC" href="http://kotaku.com/100-points/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">100points</span></a></div -->					<div><a title="Click here to read EA Not Planning SKATE DLC" href="http://kotaku.com/316224/ea-not-planning-skate-dlc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Not Planning SKATE DLC" alt="Click here to read EA Not Planning SKATE DLC" src="http://cache.kotaku.com/assets/images/9/2007/10/small_EAskate_003.jpg"/>
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				EA producer Scott Blackwood recently told EGM that they never planned to make downloadable content for SKATE.<blockquote>We didn't want to go back and ask [people] for more money to get more shoes and shirts...That's not how we wanted to enter this market.</blockquote>It's a classy statement from the makers of a new franchise that's in the often criticized clutches of EA. But now we're left confused, <em>wanting</em> DLC, the prospect of future expansions, the hope of <em>more</em>. Yes, it's hypocritical. Yes, we've been brainwashed. Or maybe it's because what gamers really desire is <em>unplanned</em> DLC...if such a thing could ever exist in this market, which it probably couldn't. So never mind. Carry on. 				<a href="http://kotaku.com/316224/ea-not-planning-skate-dlc" title="Click here to read more about EA Not Planning SKATE DLC">More&nbsp;&raquo;</a>
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			<category><![CDATA[100 points]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Mon, 29 Oct 2007 12:40:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Week in Games: Heavenly Sword Edition]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Week in Games: Heavenly Sword Edition" href="http://kotaku.com/new-this-week/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newthisweek</span></a></div -->					<div><a title="Click here to read Week in Games: Heavenly Sword Edition" href="http://kotaku.com/297939/week-in-games-heavenly-sword-edition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Week in Games: Heavenly Sword Edition" alt="Click here to read Week in Games: Heavenly Sword Edition" src="http://cache.kotaku.com/assets/images/9/2007/09/small_heavenlyswordbox.jpg"/>
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				This week has a nice choice of titles spread out over various systems (sans the PSP). I'm trying to get to Heavenly Sword tonight so I can see for myself what it's going to be like and I am anxious to check out Jam Sessions and Drawn to Life for the DS. I've avoided Oblivion for a while just because I'm afraid of getting sucked in, but the inclusion of all the expansions on one disc is intriguing. What to do, what to do?				<a href="http://kotaku.com/297939/week-in-games-heavenly-sword-edition" title="Click here to read more about Week in Games: Heavenly Sword Edition">More&nbsp;&raquo;</a>
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			<category><![CDATA[new this week]]></category>
			<category><![CDATA[.hack//G.U. vol. 3//Redemption]]></category>
			<category><![CDATA[dirt]]></category>
			<category><![CDATA[Drawn To Life]]></category>
			<category><![CDATA[Fatal Inertia]]></category>
			<category><![CDATA[Galactic Assault: Prisoner of Power]]></category>
			<category><![CDATA[Guilty Gear XX Accent Core]]></category>
			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[jam sessions]]></category>
			<category><![CDATA[Kengo: Legend of the 9]]></category>
			<category><![CDATA[NHL 08]]></category>
			<category><![CDATA[NHL 2K8]]></category>
			<category><![CDATA[Ship Simulator 2008]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[The Elder Scrolls IV: Oblivion - Game of the Year Edition]]></category>
			<category><![CDATA[Week In Games]]></category>
			<pubDate><![CDATA[Sun, 09 Sep 2007 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[EA's Skate Delayed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's Skate Delayed" href="http://kotaku.com/pushed-back/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pushedback</span></a></div -->					<div><a title="Click here to read EA's Skate Delayed" href="http://kotaku.com/297813/eas-skate-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA's Skate Delayed" alt="Click here to read EA's Skate Delayed" src="http://cache.kotaku.com/assets/images/9/2007/09/small_EAskate_003.jpg"/>
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				Following in the footsteps of its demo, the launch of the full version of EA's SKATE for the 360 has been delayed by two days making the official date Friday, Sept. 14 instead of the former Wed. Sept 12. This news was posted yesterday to EA's Skate forums and over all, people don't seem to be terribly upset by the news. EA even posted a small apology to those who were anxiously awaiting the big day:				<a href="http://kotaku.com/297813/eas-skate-delayed" title="Click here to read more about EA's Skate Delayed">More&nbsp;&raquo;</a>
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			<category><![CDATA[pushed back]]></category>
			<category><![CDATA[Delayed]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Sat, 08 Sep 2007 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[360 Skate Demo Delayed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 360 Skate Demo Delayed" href="http://kotaku.com/late-demo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">latedemo</span></a></div -->					<div><a title="Click here to read 360 Skate Demo Delayed" href="http://kotaku.com/289312/360-skate-demo-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 360 Skate Demo Delayed" alt="Click here to read 360 Skate Demo Delayed" src="http://cache.kotaku.com/assets/images/9/2007/08/small_skateordie.jpg"/>
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				Yeah, so about that Skate demo for the Xbox 360 I told you about the other day that was scheduled for the 15th of this month? Isn't happening. In a post on the EA forums, Executive Producer Scott Blackwood explains that overly-ambitious features are pushing the demo back by several days, though not more than a week. <blockquote>The thing is: the skate.reel video upload functionality is much more technically complex than a standard offline demo. So after submitting it to MS, we got blindsided by a technical (server related) issue we needed to address. Unfortunately it wasn't really something that could have been avoided - just an unfortunate side-effect of doing something totally new in a demo environment. </blockquote>Of course the forum-goers have been nothing but understanding. "what a sh*t company to pull out and have screw ups like this... thats totally unprofessional... " See? Hit the link and feel the love. 				<a href="http://kotaku.com/289312/360-skate-demo-delayed" title="Click here to read more about 360 Skate Demo Delayed">More&nbsp;&raquo;</a>
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			<category><![CDATA[Late Demo]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Live Marketplace]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 14 Aug 2007 12:20:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=289312&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Makes Skate Date - 360 Demo Coming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Makes Skate Date - 360 Demo Coming" href="http://kotaku.com/ps3-skates-late/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3skateslate</span></a></div -->					<div><a title="Click here to read EA Makes Skate Date - 360 Demo Coming" href="http://kotaku.com/285635/ea-makes-skate-date-+-360-demo-coming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Makes Skate Date - 360 Demo Coming" alt="Click here to read EA Makes Skate Date - 360 Demo Coming" src="http://cache.kotaku.com/assets/images/9/2007/08/small_skatedate.jpg"/>
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EA's entry into the Tony Hawk dominated skateboarding genre can't be contained by just one release date, so Electronic Arts has spread the love across four of them. The Xbox 360 version will be rolling into US stores on the 12th of September, with the UK version dropping two days later on the 14th. Then the US PlayStation 3 version will come waltzing in, easy as you please on the 24th in the states, with the UK release scheduled for October 2nd. I suppose in some circles this could be viewed as an Xbox 360 timed exclusive, but those circles are petty and short-sighted. What does seem to be exclusive on the 360 is the downloadable demo available on the 15th of this month via Xbox Live Marketplace, giving owners of the Microsoft console some idea of whether or not they should cancel their preorders. I'd like to think the demo will foster cooperation between owners of the two consoles, with the 360 fans reaching out to the PS3 owners with helpful tips and encouragement. *hides in bunker til smoke clears* 				<a href="http://kotaku.com/285635/ea-makes-skate-date-+-360-demo-coming" title="Click here to read more about EA Makes Skate Date - 360 Demo Coming">More&nbsp;&raquo;</a>
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			<category><![CDATA[ps3 Skates Late]]></category>
			<category><![CDATA[Console War]]></category>
			<category><![CDATA[Demo]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Live Marketplace]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Release Date]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Uk]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 03 Aug 2007 12:00:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=285635&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Skate Video Editor Screens]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate Video Editor Screens" href="http://kotaku.com/e307/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e307</span></a></div -->					<div><a title="Click here to read Skate Video Editor Screens" href="http://kotaku.com/277542/skate-video-editor-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate Video Editor Screens" alt="Click here to read Skate Video Editor Screens" src="http://cache.kotaku.com/assets/images/9/2007/07/small_Video_Edit_Screen02.jpg"/>
											</a></div>
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				Skate hasn't wow-ed me yet, but EA released some new screens for the game's video editor today and they look pretty sweet. Click through for another image as well as the new trailer.				<a href="http://kotaku.com/277542/skate-video-editor-screens" title="Click here to read more about Skate Video Editor Screens">More&nbsp;&raquo;</a>
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			<category><![CDATA[e307]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Thu, 12 Jul 2007 05:30:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Noah Robischon]]></dc:creator>
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			<title><![CDATA[Clip: Skate (The Controls)]]></title>
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					    My hands-on time with EA Black Box's skate. pretty much ensured I'll be picking it up at release. Watch this new clip and let me know if you're not convinced. I'll berate you in the comments. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/257914/clip-skate-the-controls" title="Click here to read more about Clip: Skate (The Controls)">More&nbsp;&raquo;</a>
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			<category><![CDATA[skate.]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Ea]]></category>
			<pubDate><![CDATA[Fri, 04 May 2007 23:40:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=257914&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Skate Hands-On]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate Hands-On" href="http://kotaku.com/no-fakey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nofakey</span></a></div -->					<div><a title="Click here to read Skate Hands-On" href="http://kotaku.com/257776/skate-hands+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate Hands-On" alt="Click here to read Skate Hands-On" src="http://cache.kotaku.com/assets/images/9/2007/05/small_skate_handson.jpg"/>
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				EA's stab at the skateboarding genre, simply dubbed skate.&mdash;yes, with the period and lowercase initial S&mdash;was shown to the gaming press this week for an early look at how the game is progressing.				<a href="http://kotaku.com/257776/skate-hands+on" title="Click here to read more about Skate Hands-On">More&nbsp;&raquo;</a>
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			<category><![CDATA[no fakey]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[ea black box]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[skate.]]></category>
			<category><![CDATA[tony hawk's pro skater]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 04 May 2007 21:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=257776&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Look At EA's Skate]]></title>
			<description>
			<![CDATA[
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				 We've heard a lot about EA's entry in the skateboarding genre, but haven't actually <em>seen</em> much. A few videos of real life skaters just rappin' to the camera, some character models, little else. Now, GameVideos has the first clip of the game in action. What do you think? Good enough to dethrone current skate king Tony Hawk? <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/240909/first-look-at-eas-skate" title="Click here to read more about First Look At EA's Skate">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/240909/first-look-at-eas-skate]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-240909]]></guid>
			<category><![CDATA[Tony Hawk]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 01 Mar 2007 18:40:32 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=240909&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA's "Viral" Skate Clip]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's &quot;Viral&quot; Skate Clip" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA's &quot;Viral&quot; Skate Clip" href="http://kotaku.com/229503/eas-viral-skate-clip" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA's &quot;Viral&quot; Skate Clip" alt="Click here to read EA's &quot;Viral&quot; Skate Clip" src="http://cache.kotaku.com/assets/images/9/2007/01/small_ea_skate_jerry_hsu.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 We've seen little of EA's entry into the next-gen skateboarding field, outside of some similar promo videos, but this latest episode popped up from the company today, featuring skater Jerry Hsu. While no gameplay footage is shown, it shows how EA is marketing the title. The choice of "viral" in the title was based on the filename, not my intention to cause some "buzz" about the title. Still I look forward to an alternative to the Tony Hawk series for my skateboarding fix. The only other update is a Hsu render after the jump.				<a href="http://kotaku.com/229503/eas-viral-skate-clip" title="Click here to read more about EA's "Viral" Skate Clip">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[skate]]></category>
			<category><![CDATA[Viral]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 17 Jan 2007 23:40:51 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=229503&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Working on Next-Gen Skate Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Working on Next-Gen Skate Game" href="http://kotaku.com/skate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skate</span></a></div -->					<div><a title="Click here to read EA Working on Next-Gen Skate Game" href="http://kotaku.com/201489/ea-working-on-next+gen-skate-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Working on Next-Gen Skate Game" alt="Click here to read EA Working on Next-Gen Skate Game" src="http://cache.kotaku.com/assets/images/9/2006/09/small_skatedie.jpg"/>
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      According to a Lazard Capital Markets analyst Electronic Arts is hard at work on a new skateboarding game that will compete with Activision's Tony Hawk franchise.				<a href="http://kotaku.com/201489/ea-working-on-next+gen-skate-game" title="Click here to read more about EA Working on Next-Gen Skate Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/201489/ea-working-on-next+gen-skate-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-201489]]></guid>
			<category><![CDATA[skate]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Next-gen]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[skate or die]]></category>
			<category><![CDATA[Tony Hawk]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 18 Sep 2006 23:00:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=201489&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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