<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Sims]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Sims]]></title>
			<link>http://kotaku.com/tag/sims</link>
		</image>
		<link>http://kotaku.com/tag/sims</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Sims]]></description>
		<item>
			<title><![CDATA[Is 'Familyville' Zynga's Answer to The Sims on Facebook?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is 'Familyville' Zynga's Answer to &lt;em&gt;The Sims&lt;/em&gt; on Facebook?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Is 'Familyville' Zynga's Answer to &lt;em&gt;The Sims&lt;/em&gt; on Facebook?" href="http://kotaku.com/5815508/is-familyville-zyngas-answer-to-the-sims-on-facebook" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is 'Familyville' Zynga's Answer to &lt;em&gt;The Sims&lt;/em&gt; on Facebook?" alt="Click here to read Is 'Familyville' Zynga's Answer to &lt;em&gt;The Sims&lt;/em&gt; on Facebook?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_cityville.jpg"/>
											</a></div>
									</div>
				Some URL sleuthing by the domain-watching site Fusible revealed that the domain familyville.com has changed hands and hosts in a manner similar to URLs for Zynga properties like <em>Cityville</em>.				<a href="http://kotaku.com/5815508/is-familyville-zyngas-answer-to-the-sims-on-facebook" title="Click here to read more about Is 'Familyville' Zynga's Answer to The Sims on Facebook?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5815508/is-familyville-zyngas-answer-to-the-sims-on-facebook]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5815508]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Casual]]></category>
			<category><![CDATA[Cityville]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Familyville]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[The Sims]]></category>
			<category><![CDATA[The sims social]]></category>
			<category><![CDATA[Zynga]]></category>
			<pubDate><![CDATA[Sat, 25 Jun 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5815508&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Maxis Hit With Job Cuts, EA Confirms]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Maxis Hit With Job Cuts, EA Confirms" href="http://kotaku.com/disturbance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disturbance</span></a></div -->					<div><a title="Click here to read Maxis Hit With Job Cuts, EA Confirms" href="http://kotaku.com/5346384/maxis-hit-with-job-cuts-ea-confirms" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Maxis Hit With Job Cuts, EA Confirms" alt="Click here to read Maxis Hit With Job Cuts, EA Confirms" src="http://cache.kotaku.com/assets/images/9/2009/08/custom_1251327590706_Maxis.jpg"/>
											</a></div>
									</div>
				Word from Electronic Arts today is that Maxis, the studio behind The Sims and Spore, suffered layoffs today. No word on how many people were affected. EA described the cuts as an attempt to "focus" the studio.				<a href="http://kotaku.com/5346384/maxis-hit-with-job-cuts-ea-confirms" title="Click here to read more about Maxis Hit With Job Cuts, EA Confirms">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5346384/maxis-hit-with-job-cuts-ea-confirms]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5346384]]></guid>
			<category><![CDATA[Disturbance]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[In]]></category>
			<category><![CDATA[Maxis]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore industry]]></category>
			<category><![CDATA[The]]></category>
			<category><![CDATA[Workforce]]></category>
			<pubDate><![CDATA[Wed, 26 Aug 2009 19:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5346384&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Mommy Dearest: The Best and Worst Mothers in Video Games]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mommy Dearest: The Best and Worst Mothers in Video Games" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Mommy Dearest: The Best and Worst Mothers in Video Games" href="http://kotaku.com/5238770/mommy-dearest-the-best-and-worst-mothers-in-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mommy Dearest: The Best and Worst Mothers in Video Games" alt="Click here to read Mommy Dearest: The Best and Worst Mothers in Video Games" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c7b6a8757ea149ee55108cbab604f6ce.jpg"/>
											</a></div>
									</div>
				Mothers have it tough in video games – they get killed off, turned evil, or their children leave the nest to save the world. And their kids probably don't call home often enough.				<a href="http://kotaku.com/5238770/mommy-dearest-the-best-and-worst-mothers-in-video-games" title="Click here to read more about Mommy Dearest: The Best and Worst Mothers in Video Games">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5238770/mommy-dearest-the-best-and-worst-mothers-in-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5238770]]></guid>
			<category><![CDATA[Feature]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[bioshock 2]]></category>
			<category><![CDATA[Bully]]></category>
			<category><![CDATA[Chibi Robo]]></category>
			<category><![CDATA[Chrono Trigger]]></category>
			<category><![CDATA[cooking mama]]></category>
			<category><![CDATA[crisis core: final fantasy vii]]></category>
			<category><![CDATA[Dead Or Alive]]></category>
			<category><![CDATA[dragon quest V]]></category>
			<category><![CDATA[eternal sonata]]></category>
			<category><![CDATA[F.e.a.r.]]></category>
			<category><![CDATA[F.e.a.r. 2: project origin]]></category>
			<category><![CDATA[Fable II]]></category>
			<category><![CDATA[Fallout 3]]></category>
			<category><![CDATA[Final Fantasy IX]]></category>
			<category><![CDATA[Final Fantasy VII]]></category>
			<category><![CDATA[Grand Theft Auto: Liberty City Stories]]></category>
			<category><![CDATA[Guilty Gear]]></category>
			<category><![CDATA[Harvest Moon]]></category>
			<category><![CDATA[Ico]]></category>
			<category><![CDATA[Kingdom Hearts]]></category>
			<category><![CDATA[lost odyssey]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Metal Gear Solid 3]]></category>
			<category><![CDATA[Metal Gear Solid 4]]></category>
			<category><![CDATA[Metroid]]></category>
			<category><![CDATA[Mother's Day]]></category>
			<category><![CDATA[resident evil 2]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Soulcalibur]]></category>
			<category><![CDATA[street fighter iv]]></category>
			<category><![CDATA[Stubbs the Zombie in Rebel Without a Pulse]]></category>
			<category><![CDATA[Suikoden Tactics]]></category>
			<category><![CDATA[Tekken]]></category>
			<category><![CDATA[Tomb Raider]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Virtua Fighter]]></category>
			<pubDate><![CDATA[Wed, 06 May 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5238770&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Sims 3 Screenshots]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sims 3 Screenshots" href="http://kotaku.com/screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screens</span></a></div -->					<div><a title="Click here to read The Sims 3 Screenshots" href="http://kotaku.com/5231779/the-sims-3-screenshots" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sims 3 Screenshots" alt="Click here to read The Sims 3 Screenshots" src="http://cache.kotaku.com/assets/images/9/2009/04/simstronaut.jpg"/>
											</a></div>
									</div>
				 You should be keeping tabs on <a class="autolink" title="Click here to read more posts tagged THE SIMS 3" title="Click here to read more posts tagged THE SIMS 3" href="http://kotaku.com/tag/the-sims-3/">The Sims 3</a>, if only because it'll be cluttering up the PC sales charts for <em>the next five years </em>once it's released this June.				<a href="http://kotaku.com/5231779/the-sims-3-screenshots" title="Click here to read more about The Sims 3 Screenshots">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5231779/the-sims-3-screenshots]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5231779]]></guid>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Maxis]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[the sims 3]]></category>
			<pubDate><![CDATA[Tue, 28 Apr 2009 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5231779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[How Fighting Robots Helped Wright Quit EA]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Fighting Robots Helped Wright Quit EA" href="http://kotaku.com/stupid-fun-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stupidfunclub</span></a></div -->					<div><a title="Click here to read How Fighting Robots Helped Wright Quit EA" href="http://kotaku.com/5204275/how-fighting-robots-helped-wright-quit-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Fighting Robots Helped Wright Quit EA" alt="Click here to read How Fighting Robots Helped Wright Quit EA" src="http://cache.kotaku.com/assets/images/9/2009/04/mb1.JPG"/>
											</a></div>
									</div>
				 <a class="autolink" title="Click here to read more posts tagged WILL WRIGHT" title="Click here to read more posts tagged WILL WRIGHT" href="http://kotaku.com/tag/will-wright/">Will Wright</a> may be leaving Maxis and <a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a>, but that doesn't mean he's leaving gaming. In fact some of his biggest ideas are for future games, he told us today.				<a href="http://kotaku.com/5204275/how-fighting-robots-helped-wright-quit-ea" title="Click here to read more about How Fighting Robots Helped Wright Quit EA">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5204275/how-fighting-robots-helped-wright-quit-ea]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5204275]]></guid>
			<category><![CDATA[Stupid fun club]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Simcity]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Wed, 08 Apr 2009 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5204275&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[EA Hit with Two New Anti-DRM Class Action Suits]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Hit with Two New Anti-DRM Class Action Suits" href="http://kotaku.com/legal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legal</span></a></div -->					<div><a title="Click here to read EA Hit with Two New Anti-DRM Class Action Suits" href="http://kotaku.com/5080622/ea-hit-with-two-new-anti+drm-class-action-suits" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Hit with Two New Anti-DRM Class Action Suits" alt="Click here to read EA Hit with Two New Anti-DRM Class Action Suits" src="http://cache.kotaku.com/assets/images/9/2008/11/custom_1226171721351_ealogo.jpg"/>
											</a></div>
									</div>
				Two people filed suit in federal court against Electronic Arts back in October, alleging the SecuROM digital rights management installed on their machines by a trial version of Spore Creature Creator, and a full version of the Sims, constitutes unlawful and deceptive business practices.				<a href="http://kotaku.com/5080622/ea-hit-with-two-new-anti+drm-class-action-suits" title="Click here to read more about EA Hit with Two New Anti-DRM Class Action Suits">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5080622/ea-hit-with-two-new-anti+drm-class-action-suits]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5080622]]></guid>
			<category><![CDATA[Legal]]></category>
			<category><![CDATA[Lawsuit]]></category>
			<category><![CDATA[Drm]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore]]></category>
			<pubDate><![CDATA[Sat, 08 Nov 2008 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5080622&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Playing With Ants, the Original God Game]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Playing With Ants, the Original God Game" href="http://kotaku.com/god-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godgames</span></a></div -->					<div><a title="Click here to read Playing With Ants, the Original God Game" href="http://kotaku.com/5068979/playing-with-ants-the-original-god-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Playing With Ants, the Original God Game" alt="Click here to read Playing With Ants, the Original God Game" src="http://cache.kotaku.com/assets/images/9/2008/10/simantthumb.jpg"/>
											</a></div>
									</div>
				 The latest issue of the <i>Escapist</i> deals with god games, most of which are quite grand in scale.  John Carr, however, looks at the micro god game &mdash; in this case, <i>SimAnt</i>, Will Wright's first foray into games decidedly small in scale &mdash; and declares its inspiration (childhood games of playing god with hapless insect) the 'original god game.'  <i>SimAnt</i> is certainly one of the weirder little titles in Wright's repertoire, but certainly an important title when looking at later games:				<a href="http://kotaku.com/5068979/playing-with-ants-the-original-god-game" title="Click here to read more about Playing With Ants, the Original God Game">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5068979/playing-with-ants-the-original-god-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5068979]]></guid>
			<category><![CDATA[God games]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Maxis]]></category>
			<category><![CDATA[Simant]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Sun, 26 Oct 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5068979&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Awesome IKEA Gameplay Footage]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Awesome IKEA Gameplay Footage" href="http://kotaku.com/ikea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ikea</span></a></div -->					<div><a title="Click here to read Awesome IKEA Gameplay Footage" href="http://kotaku.com/5020553/awesome-ikea-gameplay-footage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Awesome IKEA Gameplay Footage" alt="Click here to read Awesome IKEA Gameplay Footage" src="http://cache.kotaku.com/assets/images/9/2012/02/small_45bddab2851efdb94ef23a7ec542c32e.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: vPSsWx-MLZk --><!-- /videoId: vPSsWx-MLZk --> This hits close to home, because home is a shithole (that's what $1500 rents you in Silicon Valley) and I'll soon be paying IKEA plenty to make it look less so, because it's right around the corner in the East P.A. and I can't afford Ethan Allen. And if you want to trick out your Sims pad with BJARNUM or HENSVIK or DIKTAD or whatever fake words the Swedes come up with next, that expansion pack has now dropped (as of Thursday). This is the trailer showing all the shit you'll be throwing in your Sim dumpster in three years.				<a href="http://kotaku.com/5020553/awesome-ikea-gameplay-footage" title="Click here to read more about Awesome IKEA Gameplay Footage">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5020553/awesome-ikea-gameplay-footage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5020553]]></guid>
			<category><![CDATA[Ikea]]></category>
			<category><![CDATA[Nice bjarnum, diktad]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Nice bjarnum, diktad]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Product Placement]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Sims 2]]></category>
			<pubDate><![CDATA[Sun, 29 Jun 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5020553&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[SimsCarnival.com Enters Open Beta]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SimsCarnival.com Enters Open Beta" href="http://kotaku.com/simscarnival%27com/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">simscarnivalcom</span></a></div -->					<div><a title="Click here to read SimsCarnival.com Enters Open Beta" href="http://kotaku.com/5017129/simscarnivalcom-enters-open-beta/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SimsCarnival.com Enters Open Beta" alt="Click here to read SimsCarnival.com Enters Open Beta" src="http://cache.kotaku.com/assets/images/9/2008/06/fb/96/small_fb96f4592a821bf10b93f739e9d81c66.jpg"/>
											</a></div>
									</div>
				 EA's web-based game creation destination SimsCarnival.com has officially entered open beta, and not a moment too soon! The website allows players to use existing game templates to create new flash games or upload their own creations, and right now if you go there and click on Up and Coming you'll see a clear indicator of the quality we're dealing with right now with a version of the Kiss The Girl game using poorly upscaled pictures of Kingdom Hearts characters. Clearly we can do better. 				<a href="http://kotaku.com/5017129/simscarnivalcom-enters-open-beta/gallery/" title="Click here to read more about SimsCarnival.com Enters Open Beta">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5017129/simscarnivalcom-enters-open-beta/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5017129]]></guid>
			<category><![CDATA[SimsCarnival.com]]></category>
			<category><![CDATA[DIY Game Development]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Tue, 17 Jun 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5017129&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[25 Best Games for the Classroom]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 25 Best Games for the Classroom" href="http://kotaku.com/edutainment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">edutainment</span></a></div -->					<div><a title="Click here to read 25 Best Games for the Classroom" href="http://kotaku.com/5016490/25-best-games-for-the-classroom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 25 Best Games for the Classroom" alt="Click here to read 25 Best Games for the Classroom" src="http://cache.kotaku.com/assets/images/9/2008/06/38/de/small_38deb5ccc2a8b3a1a8862d850bdcaa53.jpg"/>
											</a></div>
									</div>
				 One of the benefits of teaching on a collegiate level is that "fun" can frequently go out the window (as one of my professors routinely told a class full of students regarding the silent films the class watched, "I don't <i>care</i> if you like the film, that's not the point."); still, most of us don't want to bore the pants off students and try reasonably hard to make things interesting.  It seems "fun" of the educational variety is even more important at the elementary and secondary levels, where I vaguely recall masses of activities designed to get us "engaged" and "interested."  				<a href="http://kotaku.com/5016490/25-best-games-for-the-classroom" title="Click here to read more about 25 Best Games for the Classroom">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5016490/25-best-games-for-the-classroom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5016490]]></guid>
			<category><![CDATA[Edutainment]]></category>
			<category><![CDATA[Education]]></category>
			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Sat, 14 Jun 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5016490&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sims Franchise To Explore, uh, Virtual Worlds?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sims Franchise To Explore, uh, Virtual Worlds?" href="http://kotaku.com/sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims</span></a></div -->					<div><a title="Click here to read Sims Franchise To Explore, uh, Virtual Worlds?" href="http://kotaku.com/5014238/sims-franchise-to-explore-uh-virtual-worlds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sims Franchise To Explore, uh, Virtual Worlds?" alt="Click here to read Sims Franchise To Explore, uh, Virtual Worlds?" src="http://cache.kotaku.com/assets/images/9/2008/06/66/4f/small_664fff9b501ff971c06942220ec277cf.jpg"/>
											</a></div>
									</div>
				In a somewhat bizarre interview with <i>The Times Online</i>, Nancy Smith (head of the Sims division at EA) said that " in light of the popularity of virtual worlds ... the Sims may soon become a multi-player game."  The article fails to mention the failed experiment of <i>The Sims Online</i>, later rebranded to "EA-Land" and scheduled for closure in August.  But Smith talks of potential new (and old) modes for online play:				<a href="http://kotaku.com/5014238/sims-franchise-to-explore-uh-virtual-worlds" title="Click here to read more about Sims Franchise To Explore, uh, Virtual Worlds?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5014238/sims-franchise-to-explore-uh-virtual-worlds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5014238]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Ea-land]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Sat, 07 Jun 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5014238&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[20-year-old Memories of a Life Not Lived]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 20-year-old Memories of a Life Not Lived" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read 20-year-old Memories of a Life Not Lived" href="http://kotaku.com/5009513/20+year+old-memories-of-a-life-not-lived" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 20-year-old Memories of a Life Not Lived" alt="Click here to read 20-year-old Memories of a Life Not Lived" src="http://cache.kotaku.com/assets/images/9/2008/05/11/d3/small_11d313fbeedfc5c863f62586a3cf8979.jpg"/>
											</a></div>
									</div>
				Gamers of my generation may remember Activision's Alter Ego, released in 1986. It was a text-and-graphics, choice-based somewhat-precusor to later games like The Sims or Second Life. The game fascinated me, even as a 13-year-old, with the idea of living another life — and helping to create such a rich narrative — or just living that far forward. I feel like I actually have memories of the virtual lives I led in the game:				<a href="http://kotaku.com/5009513/20+year+old-memories-of-a-life-not-lived" title="Click here to read more about 20-year-old Memories of a Life Not Lived">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5009513/20+year+old-memories-of-a-life-not-lived]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5009513]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[alter ego]]></category>
			<category><![CDATA[Classic Games]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Virtual lives]]></category>
			<pubDate><![CDATA[Sat, 17 May 2008 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5009513&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Sims & IKEA Are An Exercise In Tasteful Product Placement]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sims &amp; IKEA Are An Exercise In Tasteful Product Placement" href="http://kotaku.com/the-sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thesims</span></a></div -->					<div><a title="Click here to read The Sims &amp; IKEA Are An Exercise In Tasteful Product Placement" href="http://kotaku.com/386995/the-sims--ikea-are-an-exercise-in-tasteful-product-placement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sims &amp; IKEA Are An Exercise In Tasteful Product Placement" alt="Click here to read The Sims &amp; IKEA Are An Exercise In Tasteful Product Placement" src="http://cache.kotaku.com/assets/images/9/2008/05/small_simsikea.jpg"/>
											</a></div>
									</div>
				 For all their squiddly-squaddly talk and propensity for dying in fires, nobody plays The Sims because of The Sims. They play it to design a house, then fill said house with loads of designer furniture. So this latest Sims expansion - Sims 2 IKEA Home Stuff - is a logical step. For both parties! Now, before fans worry over whether the Swedish furniture giant's range will be incorporated <em>tastefully </em>into the game, this bullet-point from the game's EA Store page should answer your question: <blockquote>Indulge your Sims with an office that is sure to promote order and productivity with its elegant Vika Hyttan desk, inspiring Kila desk lamp, bold Helmer drawer unit, and Lack zigzag wallshelf.</blockquote> That's a no, then.				<a href="http://kotaku.com/386995/the-sims--ikea-are-an-exercise-in-tasteful-product-placement" title="Click here to read more about The Sims & IKEA Are An Exercise In Tasteful Product Placement">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/386995/the-sims--ikea-are-an-exercise-in-tasteful-product-placement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-386995]]></guid>
			<category><![CDATA[The Sims]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Ikea]]></category>
			<category><![CDATA[Maxis]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Mon, 05 May 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=386995&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[
I just recieved this in my e-mail, seems...]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				I just recieved this in my e-mail, seems interesting.				<a href="http://kotaku.com/5004796/" title="Click here to read more about 
I just recieved this in my e-mail, seems...">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5004796/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5004796]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Ealand]]></category>
			<category><![CDATA[land]]></category>
			<category><![CDATA[Online]]></category>
			<category><![CDATA[User submitted tips]]></category>
			<pubDate><![CDATA[Mon, 31 Mar 2008 01:26:33 EDT]]></pubDate>
			<dc:creator><![CDATA[hairballa]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5004796&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[First Sims 3 Details: No More Pee-Meter]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Sims 3 Details: No More Pee-Meter" href="http://kotaku.com/sims-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims3</span></a></div -->					<div><a title="Click here to read First Sims 3 Details: No More Pee-Meter" href="http://kotaku.com/364941/first-sims-3-details-no-more-pee+meter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Sims 3 Details: No More Pee-Meter" alt="Click here to read First Sims 3 Details: No More Pee-Meter" src="http://cache.kotaku.com/assets/images/9/2012/01/180e52dc1b3cea69e87bc02378853226.jpg"/>
											</a></div>
									</div>
				 March 19? We <a href="http://kotaku.com/364276/the-sims-3-gets-teased">don't have to wait until March 19 for Sims 3 details</a>. They're all over the latest issue of Games For Windows, who let us in on some of the bigger, more important changes, like:				<a href="http://kotaku.com/364941/first-sims-3-details-no-more-pee+meter" title="Click here to read more about First Sims 3 Details: No More Pee-Meter">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/364941/first-sims-3-details-no-more-pee+meter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-364941]]></guid>
			<category><![CDATA[Sims 3]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Games for windows magazine]]></category>
			<category><![CDATA[GFW]]></category>
			<category><![CDATA[Kotaku Magu]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[The Sims]]></category>
			<pubDate><![CDATA[Thu, 06 Mar 2008 22:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=364941&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Will Wright Gets all Brainy on Drunk Audience]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Wright Gets all Brainy on Drunk Audience" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Will Wright Gets all Brainy on Drunk Audience" href="http://kotaku.com/359925/will-wright-gets-all-brainy-on-drunk-audience" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will Wright Gets all Brainy on Drunk Audience" alt="Click here to read Will Wright Gets all Brainy on Drunk Audience" src="http://cache.kotaku.com/assets/images/9/2008/02/small_MOV01893_gawker.flv.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Last night, Electronic Arts threw a little party for the gathered game developers and various hangers on at the Mezzanine. About an hour into the party, EA's Neil Young took to the stage to introduce Will Wright who wouldn't, he was clear to point out, be talking about anything even remotely Spore related. Instead, Wright took to the stage to deliver a talk in the scatter-topic method that has earned him a small cult following, touching on everything from Godzilla and lunch boxes to James Bond and the abundance of Sims titles to hit the market.				<a href="http://kotaku.com/359925/will-wright-gets-all-brainy-on-drunk-audience" title="Click here to read more about Will Wright Gets all Brainy on Drunk Audience">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/359925/will-wright-gets-all-brainy-on-drunk-audience]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-359925]]></guid>
			<category><![CDATA[Gdc]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[games developers conference]]></category>
			<category><![CDATA[gdc08]]></category>
			<category><![CDATA[Maxis]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Fri, 22 Feb 2008 20:30:12 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=359925&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Overly Influenced SimCity Socities Screens]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Overly Influenced SimCity Socities Screens" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Overly Influenced SimCity Socities Screens" href="http://kotaku.com/280140/overly-influenced-simcity-socities-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Overly Influenced SimCity Socities Screens" alt="Click here to read Overly Influenced SimCity Socities Screens" src="http://cache.kotaku.com/assets/images/9/2007/07/small_simcitysocwind.jpg"/>
											</a></div>
									</div>
				I am completely with Crecente, who in his <a href="http://kotaku.com/gaming/eyeson/sim-city-societies-impressions-277661.php">impressions of SimyCity Societies at E3</a> mentioned having grown a bit bored with the SimCity formula over the years. Societal influences that change the way your city develops is just what the franchise doctor called for. Between the intriguing concept and this set of amazingly detailed city scenes highlighting the difference those influences make, I'm excited about a SimCity title for the first time in years. 				<a href="http://kotaku.com/280140/overly-influenced-simcity-socities-screens/gallery/" title="Click here to read more about Overly Influenced SimCity Socities Screens">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/280140/overly-influenced-simcity-socities-screens/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-280140]]></guid>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Screen]]></category>
			<category><![CDATA[sim city]]></category>
			<category><![CDATA[simcity societies]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Thu, 19 Jul 2007 11:20:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=280140&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[H&M on the Sims]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read H&amp;M on the Sims" href="http://kotaku.com/fashion-goes-out-of-fashion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fashiongoesoutoffashion</span></a></div -->					<div><a title="Click here to read H&amp;M on the Sims" href="http://kotaku.com/256670/hm-on-the-sims" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read H&amp;M on the Sims" alt="Click here to read H&amp;M on the Sims" src="http://cache.kotaku.com/assets/images/9/2007/05/small_hm.jpg"/>
											</a></div>
									</div>
				
A new Sims 2 expansion pack is now available as a pre-order from Amazon with a release date of June 5th. It features clothing inspired by real H&M designs from dresses to casual outfits (even for men) as well as the ability to design your own H&M store. There's a catwalk build too, but if I know H&M, by the time you finish your fashion designs and put them down a runway, it will already be time to buy a whole new season's worth of H&M Sims clothing over again. Unfortunately, there was no mention on whether or not it would include the highly covetted <a href="http://www.youtube.com/watch?v=Wk6UWeyTsgU">Madonna H&M line in it</a>. <span class="byline">Kim Phu</span>				<a href="http://kotaku.com/256670/hm-on-the-sims" title="Click here to read more about H&M on the Sims">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/256670/hm-on-the-sims]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-256670]]></guid>
			<category><![CDATA[Fashion goes out of Fashion]]></category>
			<category><![CDATA[expansion pack]]></category>
			<category><![CDATA[H&m]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Tue, 01 May 2007 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=256670&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Gallery: MySims Devours Your Soul]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				What better way to brighten your day than browsing through a gallery of over 50 new shots from EA's cutesy Sims makeover for the Wii, MySims? It's all the fun of having a water balloon fight, visiting a trendy sushi restaurant, having a picnic with friends, firing off a rocket, and gardening, all rolled into one big happy place. 				<a href="http://kotaku.com/248020/gallery-mysims-devours-your-soul/gallery/" title="Click here to read more about Gallery: MySims Devours Your Soul">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/248020/gallery-mysims-devours-your-soul/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-248020]]></guid>
			<category><![CDATA[msims]]></category>
			<category><![CDATA[Cuteness]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 29 Mar 2007 16:20:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=248020&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[EA Announces MySims For Wii, DS]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Announces MySims For Wii, DS" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Announces MySims For Wii, DS" href="http://kotaku.com/239894/ea-announces-mysims-for-wii-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Announces MySims For Wii, DS" alt="Click here to read EA Announces MySims For Wii, DS" src="http://cache.kotaku.com/assets/images/9/2007/02/small_mysims_wii.jpg"/>
											</a></div>
									</div>
				We've known about a <a href="http://kotaku.com/gaming/sims-3/sims-3-wiips3-sims-and-other-ea-titles-confirmed-212217.php">Sims title for the Nintendo Wii</a> for a few months now, but EA formally announced the title today alongside the Nintendo DS version. Both are scheduled to hit in the fall and will probably sell gazillions.				<a href="http://kotaku.com/239894/ea-announces-mysims-for-wii-ds" title="Click here to read more about EA Announces MySims For Wii, DS">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/239894/ea-announces-mysims-for-wii-ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-239894]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[mysims]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 26 Feb 2007 22:30:44 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=239894&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Britney Shaves: Gamers React]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Britney Shaves: Gamers React" href="http://kotaku.com/sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims</span></a></div -->					<div><a title="Click here to read Britney Shaves: Gamers React" href="http://kotaku.com/239766/britney-shaves-gamers-react" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Britney Shaves: Gamers React" alt="Click here to read Britney Shaves: Gamers React" src="http://cache.kotaku.com/assets/images/9/2007/02/small_simshave.jpg"/>
											</a></div>
									</div>
				The only thing sadder than Britney Spears shaving her head in some misguided attempt at regaining, I don't know, something, are the hundreds of Sims created to gimmick the new, balder Britney.				<a href="http://kotaku.com/239766/britney-shaves-gamers-react" title="Click here to read more about Britney Shaves: Gamers React">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/239766/britney-shaves-gamers-react]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-239766]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Britney Spears]]></category>
			<category><![CDATA[Celebrity]]></category>
			<category><![CDATA[shaved]]></category>
			<pubDate><![CDATA[Mon, 26 Feb 2007 15:08:04 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=239766&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sims For Wii Trailer Rots Teeth]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				All thirty-two of my previously pristine teeth just underwent flash cavitation while watching this sickeningly sweet teaser trailer. Still, this is potentially the first Sims to appeal to me graphically. What can I say, I like that hydrocephalic pastel thing. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/217083/sims-for-wii-trailer-rots-teeth" title="Click here to read more about Sims For Wii Trailer Rots Teeth">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/217083/sims-for-wii-trailer-rots-teeth]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-217083]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Sat, 25 Nov 2006 00:05:23 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=217083&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sims 3, Wii/PS3 Sims and Other EA Titles Confirmed]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				The might Tor, God of Tunder over on GameSpot, points out that Electronic Arts earnings report has some interesting game tidbits buried in it.				<a href="http://kotaku.com/212217/sims-3-wiips3-sims-and-other-ea-titles-confirmed" title="Click here to read more about Sims 3, Wii/PS3 Sims and Other EA Titles Confirmed">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/212217/sims-3-wiips3-sims-and-other-ea-titles-confirmed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-212217]]></guid>
			<category><![CDATA[Sims 3]]></category>
			<category><![CDATA[Black]]></category>
			<category><![CDATA[Crisis]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 03 Nov 2006 12:03:20 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=212217&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[New York Times Claims Will Wright To Be Our Da Vinci]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New York Times Claims Will Wright To Be Our Da Vinci" href="http://kotaku.com/will-wright/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">willwright</span></a></div -->					<div><a title="Click here to read New York Times Claims Will Wright To Be Our Da Vinci" href="http://kotaku.com/206442/new-york-times-claims-will-wright-to-be-our-da-vinci" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New York Times Claims Will Wright To Be Our Da Vinci" alt="Click here to read New York Times Claims Will Wright To Be Our Da Vinci" src="http://cache.kotaku.com/assets/images/9/2006/10/2006_03_21_wired.jpg"/>
											</a></div>
									</div>
				This New York Times piece on <em>Spore</em> starts out well enough: a more fascinating than plausible theory that our generation will be known for the "long zoom" shot: a gradual pull back from micro to macro and back again which, according to writer Steven Johnson, will define us as fixed perspective defined the Renaissance. Fine, fine, whatever.				<a href="http://kotaku.com/206442/new-york-times-claims-will-wright-to-be-our-da-vinci" title="Click here to read more about New York Times Claims Will Wright To Be Our Da Vinci">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/206442/new-york-times-claims-will-wright-to-be-our-da-vinci]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-206442]]></guid>
			<category><![CDATA[Will Wright]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[long zoom]]></category>
			<category><![CDATA[New York Times]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore]]></category>
			<pubDate><![CDATA[Tue, 10 Oct 2006 11:40:14 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=206442&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Games as Teaching Tools]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games as Teaching Tools" href="http://kotaku.com/edutainment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">edutainment</span></a></div -->					<div><a title="Click here to read Games as Teaching Tools" href="http://kotaku.com/204749/games-as-teaching-tools" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Games as Teaching Tools" alt="Click here to read Games as Teaching Tools" src="http://cache.kotaku.com/assets/images/9/2006/10/monkey-island-2-amiga-01-thumb.gif"/>
											</a></div>
									</div>
				Futurelab, a UK company seemingly devoted to studying the potential usage of video games on education, has recently concluded a study on just this subject, and declares that the future looks bright.				<a href="http://kotaku.com/204749/games-as-teaching-tools" title="Click here to read more about Games as Teaching Tools">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/204749/games-as-teaching-tools]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-204749]]></guid>
			<category><![CDATA[Edutainment]]></category>
			<category><![CDATA[Education]]></category>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Sims 2]]></category>
			<category><![CDATA[Study]]></category>
			<category><![CDATA[Take Two]]></category>
			<category><![CDATA[Teaching]]></category>
			<pubDate><![CDATA[Mon, 02 Oct 2006 21:40:19 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=204749&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Little Girls Playin' Sims All Spooky-Like]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Little Girls Playin' Sims All Spooky-Like" href="http://kotaku.com/sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims</span></a></div -->					<div><a title="Click here to read Little Girls Playin' Sims All Spooky-Like" href="http://kotaku.com/196590/little-girls-playin-sims-all-spooky+like" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Little Girls Playin' Sims All Spooky-Like" alt="Click here to read Little Girls Playin' Sims All Spooky-Like" src="http://cache.kotaku.com/assets/images/9/2006/08/small_stsim.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    
          

      Attention, people who have not read Lolita: little girls are <i>messed up in the head</i>.  Usually they grow out of it, and learn to subvert these manipulative little sadisms into the irritating head games lampooned on endless sitcoms and greeting cards.  				<a href="http://kotaku.com/196590/little-girls-playin-sims-all-spooky+like" title="Click here to read more about Little Girls Playin' Sims All Spooky-Like">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/196590/little-girls-playin-sims-all-spooky+like]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-196590]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[acting out]]></category>
			<category><![CDATA[Barbie]]></category>
			<category><![CDATA[Dolls]]></category>
			<category><![CDATA[Little Girls]]></category>
			<category><![CDATA[Manipulation]]></category>
			<category><![CDATA[nympets]]></category>
			<category><![CDATA[puppetry]]></category>
			<category><![CDATA[sadism]]></category>
			<pubDate><![CDATA[Fri, 25 Aug 2006 20:40:14 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=196590&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Zach Braff Loves His Sim]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zach Braff Loves His Sim" href="http://kotaku.com/sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims</span></a></div -->					<div><a title="Click here to read Zach Braff Loves His Sim" href="http://kotaku.com/191856/zach-braff-loves-his-sim" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zach Braff Loves His Sim" alt="Click here to read Zach Braff Loves His Sim" src="http://cache.kotaku.com/assets/images/9/2006/08/small_randydreams.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      Pudding pop loving Scrubs co-star Zach Braff (that totally has to be a fake name), is a die-hard Sims fan. A co-worker pointed me to his self-named blog. Skimming through posts about Mel Gibson hating jews and Fletch making his nipples hurt I came across a this item about Braff's sim, Arnold.				<a href="http://kotaku.com/191856/zach-braff-loves-his-sim" title="Click here to read more about Zach Braff Loves His Sim">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/191856/zach-braff-loves-his-sim]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-191856]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Celebrity]]></category>
			<category><![CDATA[zaff brach]]></category>
			<pubDate><![CDATA[Thu, 03 Aug 2006 17:00:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=191856&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[KUDOS: the Poor, Desperate Man's Sims 2]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				<center></center>We got a tip from some joker calling himself Skylab about this here indie game, KUDOS, which touts itself as a "turn-based life simulator".  				<a href="http://kotaku.com/187878/kudos-the-poor-desperate-mans-sims-2" title="Click here to read more about KUDOS: the Poor, Desperate Man's Sims 2">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/187878/kudos-the-poor-desperate-mans-sims-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-187878]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[Kudos]]></category>
			<category><![CDATA[Life Simulator]]></category>
			<category><![CDATA[Scary]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Turn-based]]></category>
			<category><![CDATA[Uncanny Valley]]></category>
			<pubDate><![CDATA[Mon, 17 Jul 2006 20:20:45 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=187878&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[See Wright Discuss "Playing With Time" Next Week]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				Game designer, sim-creator and deep thinker Will Wright will be sitting down with Brian Eno, the father of ambient music, to talk about "playing with time" in San Francisco on Monday.				<a href="http://kotaku.com/183091/see-wright-discuss-playing-with-time-next-week" title="Click here to read more about See Wright Discuss "Playing With Time" Next Week">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/183091/see-wright-discuss-playing-with-time-next-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-183091]]></guid>
			<category><![CDATA[Long Now]]></category>
			<category><![CDATA[Brian Eno]]></category>
			<category><![CDATA[Deep Thought]]></category>
			<category><![CDATA[Playing With Time]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Fri, 23 Jun 2006 19:07:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=183091&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Be A Hell Tycoon!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Be A Hell Tycoon!" href="http://kotaku.com/hell-tycoon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">helltycoon</span></a></div -->					<div><a title="Click here to read Be A Hell Tycoon!" href="http://kotaku.com/179252/be-a-hell-tycoon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Be A Hell Tycoon!" alt="Click here to read Be A Hell Tycoon!" src="http://cache.kotaku.com/assets/images/9/2006/06/helltycoon-thumb.png"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/images/2006/06/helltycoon.png"></a>The official site of a game we'd never heard of, <em>Hell Tycoon</em>, was launched the other day, and all of a sudden, a game in which you maximize agony margins, establish pain paradigms and engineer exciting new initiatives to eternally torture the damned shot right to the top of our list of eagerly anticipated titles. 				<a href="http://kotaku.com/179252/be-a-hell-tycoon" title="Click here to read more about Be A Hell Tycoon!">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/179252/be-a-hell-tycoon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-179252]]></guid>
			<category><![CDATA[Hell Tycoon]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Satan]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Thu, 08 Jun 2006 12:40:57 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=179252&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Creepy Crecente Sim]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
								<a href="http://kotaku.com/174276/creepy-crecente-sim" title="Click here to read more about Creepy Crecente Sim">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/174276/creepy-crecente-sim]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-174276]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Crecente]]></category>
			<category><![CDATA[Kotakustalku]]></category>
			<category><![CDATA[Oddities]]></category>
			<pubDate><![CDATA[Wed, 17 May 2006 08:10:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=174276&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[E306: Desperate Housewives]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				
        <div class="FloatHack"></div>
    

      Once upon a time, when 3D-rendered graphics in entertainment were limited to about thirty second of Tron footage, the only TV shows to be made into video games were cartoons, kid's shows, and the odd action spectacular. The circle of licensed games has widened considerably since then, and apparently the licensing event horizon just hit Desperate Housewives.				<a href="http://kotaku.com/173235/e306-desperate-housewives" title="Click here to read more about E306: Desperate Housewives">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/173235/e306-desperate-housewives]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-173235]]></guid>
			<category><![CDATA[Desperate Housewives]]></category>
			<category><![CDATA[Esrb]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Television]]></category>
			<pubDate><![CDATA[Thu, 11 May 2006 18:06:00 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=173235&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[New York Times on The Sims]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New York Times on The Sims" href="http://kotaku.com/sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims</span></a></div -->					<div><a title="Click here to read New York Times on The Sims" href="http://kotaku.com/172202/new-york-times-on-the-sims" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New York Times on The Sims" alt="Click here to read New York Times on The Sims" src="http://cache.kotaku.com/assets/images/9/2006/05/sims-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/images/2006/05/sims.jpg"></a>Ever been in one of those conversations where the person you're talking to mentions that they enjoy bicycling? Sensing a connection, you immediately start talking about your ten-speed. But your conversational partner only sneers at you with contempt, then lifts up a calf with a muscular buttock firmly imprinted into the back and confidently announces he or she just won the Tour de France.				<a href="http://kotaku.com/172202/new-york-times-on-the-sims" title="Click here to read more about New York Times on The Sims">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/172202/new-york-times-on-the-sims]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-172202]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[New York Times]]></category>
			<category><![CDATA[Obvious]]></category>
			<pubDate><![CDATA[Mon, 08 May 2006 13:20:28 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=172202&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Will Wright On The Scope Of Imagination In Games]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Wright On The Scope Of Imagination In Games" href="http://kotaku.com/will-wright/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">willwright</span></a></div -->					<div><a title="Click here to read Will Wright On The Scope Of Imagination In Games" href="http://kotaku.com/162166/will-wright-on-the-scope-of-imagination-in-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will Wright On The Scope Of Imagination In Games" alt="Click here to read Will Wright On The Scope Of Imagination In Games" src="http://cache.kotaku.com/assets/images/9/2006/03/willwrightwtf.jpg"/>
											</a></div>
									</div>
				Will Wright, creator of <em>The Sims</em> and the upcoming <em>Spore</em>, is guest editing Wired this week. He has written a fairly good article on the strengths of gaming, which you guys should read: he talks about how games, unlike any other form of media, allow full range for the human imagination.				<a href="http://kotaku.com/162166/will-wright-on-the-scope-of-imagination-in-games" title="Click here to read more about Will Wright On The Scope Of Imagination In Games">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/162166/will-wright-on-the-scope-of-imagination-in-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-162166]]></guid>
			<category><![CDATA[Will Wright]]></category>
			<category><![CDATA[Combinatorial Explosion]]></category>
			<category><![CDATA[Dynamicism]]></category>
			<category><![CDATA[Imagination]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Spore]]></category>
			<pubDate><![CDATA[Wed, 22 Mar 2006 15:40:04 EST]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=162166&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sid Meier's Railroads! Announced!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier's Railroads! Announced!" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Sid Meier's Railroads! Announced!" href="http://kotaku.com/161191/sid-meiers-railroads-announced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sid Meier's Railroads! Announced!" alt="Click here to read Sid Meier's Railroads! Announced!" src="http://cache.kotaku.com/assets/images/9/2006/03/RailroadTycoon.jpg"/>
											</a></div>
									</div>
				In Alfred Hitchcock's seminal suspense classic <em>North by Northwest</em>, Cary Grant spends the entire film being unable to get Eva Marie Saint in the sack. At the end, he succeeds, but because it was 1959, Hitchcock found himself unable to film the graphically pornographic finale he'd envisioned. His solution? Film a train entering a tunnel. Freudian imagery at it's best! In that single moment, a closeted nation of train enthusiasts was born.				<a href="http://kotaku.com/161191/sid-meiers-railroads-announced" title="Click here to read more about Sid Meier's Railroads! Announced!">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/161191/sid-meiers-railroads-announced]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-161191]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Railroad Tycoon]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Trains]]></category>
			<pubDate><![CDATA[Fri, 17 Mar 2006 08:40:45 EST]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=161191&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Brokeback Sims]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brokeback Sims" href="http://kotaku.com/sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sims</span></a></div -->					<div><a title="Click here to read Brokeback Sims" href="http://kotaku.com/153773/brokeback-sims" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brokeback Sims" alt="Click here to read Brokeback Sims" src="http://cache.kotaku.com/assets/images/9/2006/02/bbmtsims.jpg"/>
											</a></div>
									</div>
				Someone's created a set of Sims modled after Jack Twist and Ennis del Mar from Brokeback Mountain. According to Towleroad, you can get them to wrestle in the grass, herd sheep and.. other stuff in a pup tent. Frustrated wives, the site points out, are not included.				<a href="http://kotaku.com/153773/brokeback-sims" title="Click here to read more about Brokeback Sims">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/153773/brokeback-sims]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-153773]]></guid>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Brokeback Mountain]]></category>
			<category><![CDATA[Oddities]]></category>
			<pubDate><![CDATA[Thu, 09 Feb 2006 10:32:54 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=153773&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[French Video Game Postage Stamps]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read French Video Game Postage Stamps" href="http://kotaku.com/europe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">europe</span></a></div -->					<div><a title="Click here to read French Video Game Postage Stamps" href="http://kotaku.com/137832/french-video-game-postage-stamps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read French Video Game Postage Stamps" alt="Click here to read French Video Game Postage Stamps" src="http://cache.kotaku.com/assets/images/9/2005/11/Videogamestamps-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/Videogamestamps.jpg"></a>For a mere 2.65 
, get yer own "Heros des Jeux Video" stamps. Featured characters include Mario, Donkey Kong, Lara Croft, Pac-Man and Les Sims. Tr
s cool. 				<a href="http://kotaku.com/137832/french-video-game-postage-stamps" title="Click here to read more about French Video Game Postage Stamps">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/137832/french-video-game-postage-stamps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-137832]]></guid>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Donkey Kong]]></category>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Sims]]></category>
			<pubDate><![CDATA[Thu, 17 Nov 2005 12:22:56 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=137832&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

