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		<title><![CDATA[Kotaku: Sid Meier]]></title>
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			<title><![CDATA[Kotaku: Sid Meier]]></title>
			<link>http://kotaku.com/tag/sid meier</link>
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		<link>http://kotaku.com/tag/sid meier</link>
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		<description><![CDATA[Kotaku posts tagged Sid Meier]]></description>
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			<title><![CDATA[Retired iPad Dabbler]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Retired iPad Dabbler" href="http://kotaku.com/gifts-for/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">giftsfor</span></a></div -->					<div><a title="Click here to read Retired iPad Dabbler" href="http://kotaku.com/5861345/retired-ipad-dabbler" class="pp_image">
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				<em>This armchair gamer doesn't only have an iPad, he or she has all the time in the world. They are retired&mdash;in their golden years. Instead of just taking up golf, they've also taken up the iPad.</em>				<a href="http://kotaku.com/5861345/retired-ipad-dabbler" title="Click here to read more about Retired iPad Dabbler">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gifts For]]></category>
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			<category><![CDATA[ios]]></category>
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			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Tue, 29 Nov 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Remembering The House That Civilization Built]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Remembering The House That &lt;em&gt;Civilization&lt;/em&gt; Built" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read Remembering The House That &lt;em&gt;Civilization&lt;/em&gt; Built" href="http://kotaku.com/5836022/remembering-the-house-that-civilization-built" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Remembering The House That &lt;em&gt;Civilization&lt;/em&gt; Built" alt="Click here to read Remembering The House That &lt;em&gt;Civilization&lt;/em&gt; Built" src="http://cache.kotaku.com/assets/images/9/2011/08/small_rangers.jpg"/>
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				I don't tend to truly <em>miss </em>many video game studios. Businesses come and go, their developers move on, make new stuff, the world keeps spinning.				<a href="http://kotaku.com/5836022/remembering-the-house-that-civilization-built" title="Click here to read more about Remembering The House That Civilization Built">More&nbsp;&raquo;</a>
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			<category><![CDATA[Total Recall]]></category>
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			<category><![CDATA[X-Com]]></category>
			<pubDate><![CDATA[Wed, 31 Aug 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[It's Time to Give Your Final Thoughts on CivWorld!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Time to Give Your Final Thoughts on &lt;em&gt;CivWorld&lt;/em&gt;!" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read It's Time to Give Your Final Thoughts on &lt;em&gt;CivWorld&lt;/em&gt;!" href="http://kotaku.com/5834463/its-time-to-give-your-final-thoughts-on-civworld" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Time to Give Your Final Thoughts on &lt;em&gt;CivWorld&lt;/em&gt;!" alt="Click here to read It's Time to Give Your Final Thoughts on &lt;em&gt;CivWorld&lt;/em&gt;!" src="http://cache.kotaku.com/assets/images/9/2011/08/small_civworldweek4.jpg"/>
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				Welcome everyone to the final discussion about <em>CivWorld</em> for the <em>Kotaku</em> Game Club. So we've now played two games back to back: I imagine that some of you are, like myself, beginning to feel a bit "Cived out". I hope, however, that some of you have stuck with it. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5834463/its-time-to-give-your-final-thoughts-on-civworld" title="Click here to read more about It's Time to Give Your Final Thoughts on CivWorld!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5834463/its-time-to-give-your-final-thoughts-on-civworld]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5834463]]></guid>
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			<pubDate><![CDATA[Thu, 25 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Let's Talk About CivWorld and how You Abandoned my Roman Empire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Talk About &lt;em&gt;CivWorld&lt;/em&gt; and how You Abandoned my Roman Empire" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read Let's Talk About &lt;em&gt;CivWorld&lt;/em&gt; and how You Abandoned my Roman Empire" href="http://kotaku.com/5830057/lets-talk-about-civworld-and-how-you-abandoned-my-roman-empire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's Talk About &lt;em&gt;CivWorld&lt;/em&gt; and how You Abandoned my Roman Empire" alt="Click here to read Let's Talk About &lt;em&gt;CivWorld&lt;/em&gt; and how You Abandoned my Roman Empire" src="http://cache.kotaku.com/assets/images/9/2011/08/small_civworldimageweek2.jpg"/>
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				Welcome back everyone! As you may have guessed, we're here for round two of the <em>Kotaku</em> Game Club's discussion of Sid Meier's <em>CivWorld</em>.				<a href="http://kotaku.com/5830057/lets-talk-about-civworld-and-how-you-abandoned-my-roman-empire" title="Click here to read more about Let's Talk About CivWorld and how You Abandoned my Roman Empire">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5830057/lets-talk-about-civworld-and-how-you-abandoned-my-roman-empire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5830057]]></guid>
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			<pubDate><![CDATA[Thu, 11 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[We're Talking About CivWorld. Right Here. Right Now.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We're Talking About &lt;em&gt;CivWorld&lt;/em&gt;. Right Here. Right Now." href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read We're Talking About &lt;em&gt;CivWorld&lt;/em&gt;. Right Here. Right Now." href="http://kotaku.com/5827816/were-talking-about-civworld-right-here-right-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We're Talking About &lt;em&gt;CivWorld&lt;/em&gt;. Right Here. Right Now." alt="Click here to read We're Talking About &lt;em&gt;CivWorld&lt;/em&gt;. Right Here. Right Now." src="http://cache.kotaku.com/assets/images/9/2011/08/small_civworldweek1.jpg"/>
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				Welcome, folks, to the first meeting of the <em>Kotaku</em> Game Club, <em>CivWorld</em> edition.  I hope everyone's been enjoying the game so far. For those of you who are having trouble getting into our game, I apologize; we're working on getting everyone in. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5827816/were-talking-about-civworld-right-here-right-now" title="Click here to read more about We're Talking About CivWorld. Right Here. Right Now.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827816/were-talking-about-civworld-right-here-right-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827816]]></guid>
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			<pubDate><![CDATA[Thu, 04 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Can CivWorld Save Facebook Gaming From Itself?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" href="http://kotaku.com/this-is-not-civville/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thisisnotcivville</span></a></div -->					<div><a title="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" href="http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" alt="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_civworldonfacebook_splash.jpg"/>
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				I'm not sure Facebook can handle CivWorld, the brand new version of <em>Civilization</em> that launches on America's favorite social network today.				<a href="http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself" title="Click here to read more about Can CivWorld Save Facebook Gaming From Itself?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818093]]></guid>
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			<pubDate><![CDATA[Wed, 06 Jul 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The One Game To Play on the Fourth of July]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The One Game To Play on the Fourth of July" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The One Game To Play on the Fourth of July" href="http://kotaku.com/5817844/the-one-game-to-play-on-the-fourth-of-july" class="pp_image">
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				Not being American, I have no personal affinity towards 4th of July celebrations. If I <em>were</em>, though, you can bet your ass I'd be spending the day playing <em>Sid Meier's Colonization</em> over and over and over again.				<a href="http://kotaku.com/5817844/the-one-game-to-play-on-the-fourth-of-july" title="Click here to read more about The One Game To Play on the Fourth of July">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sid meiers colonization]]></category>
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			<pubDate><![CDATA[Mon, 04 Jul 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sid Meier Hopes to Release Civ World This Summer, Says It Fundamentally Changes Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" href="http://kotaku.com/the-world-is-yours/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theworldisyours</span></a></div -->					<div><a title="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" href="http://kotaku.com/5800721/sid-meier-hopes-to-release-civ-world-this-summer-says-it-fundamentally-changes-series" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" alt="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" src="http://cache.kotaku.com/assets/images/9/2011/05/small_civworld_hed_3.jpg"/>
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				 <em>Civ World</em>, Sid Meier's attempt to bring the complexities of his long-lived strategy game <em>Civilization</em> to the quick play nature of Facebook, is due to hit the online service this summer, <em>CNN</em> reports.				<a href="http://kotaku.com/5800721/sid-meier-hopes-to-release-civ-world-this-summer-says-it-fundamentally-changes-series" title="Click here to read more about Sid Meier Hopes to Release Civ World This Summer, Says It Fundamentally Changes Series">More&nbsp;&raquo;</a>
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			<category><![CDATA[The world is yours]]></category>
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			<pubDate><![CDATA[Wed, 11 May 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Mac Owners Can Feast On Civ V For Thanksgiving]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mac Owners Can Feast On Civ V For Thanksgiving" href="http://kotaku.com/aspyr/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">aspyr</span></a></div -->					<div><a title="Click here to read Mac Owners Can Feast On Civ V For Thanksgiving" href="http://kotaku.com/5679955/mac-owners-can-feast-on-civ-v-for-thanksgiving" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mac Owners Can Feast On Civ V For Thanksgiving" alt="Click here to read Mac Owners Can Feast On Civ V For Thanksgiving" src="http://cache.kotaku.com/assets/images/9/2010/11/small_civ_v_mac.jpg"/>
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				The turn-based strategy game that turns adults into nation-building addicts, <a href="http://kotaku.com/tag/civilizationv">Civilization V</a>, is making the leap from PC to the Mac in time for Thanksgiving (or by the end of this month, if you don't celebrate gluttony, annually).				<a href="http://kotaku.com/5679955/mac-owners-can-feast-on-civ-v-for-thanksgiving" title="Click here to read more about Mac Owners Can Feast On Civ V For Thanksgiving">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5679955/mac-owners-can-feast-on-civ-v-for-thanksgiving]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5679955]]></guid>
			<category><![CDATA[Aspyr]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[civilization v]]></category>
			<category><![CDATA[Mac]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Sid Meier's Civilization V]]></category>
			<pubDate><![CDATA[Tue, 02 Nov 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5679955&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Your Three-Step Guide To Quitting Civilization]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Three-Step Guide To Quitting Civilization" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Your Three-Step Guide To Quitting Civilization" href="http://kotaku.com/5676386/your-three+step-guide-to-quitting-civilization" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Three-Step Guide To Quitting Civilization" alt="Click here to read Your Three-Step Guide To Quitting Civilization" src="http://cache.kotaku.com/assets/images/9/2010/10/small_civstop.jpg"/>
											</a></div>
									</div>
				Wait...damn, that didn't work so well...as seen on <a href="http://thedailywh.at/post/1428426626/flowchart-of-the-day-how-to-quit-playing">The Daily What</a>.				<a href="http://kotaku.com/5676386/your-three+step-guide-to-quitting-civilization" title="Click here to read more about Your Three-Step Guide To Quitting Civilization">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5676386/your-three+step-guide-to-quitting-civilization]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5676386]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[Civilization]]></category>
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			<category><![CDATA[Firaxis]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[sidmeier]]></category>
			<pubDate><![CDATA[Fri, 29 Oct 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5676386&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[See What The Industry Thinks With Game Theory]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See What The Industry Thinks With Game Theory" href="http://kotaku.com/game-theory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gametheory</span></a></div -->					<div><a title="Click here to read See What The Industry Thinks With Game Theory" href="http://kotaku.com/5603365/see-what-the-industry-thinks-with-game-theory" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See What The Industry Thinks With Game Theory" alt="Click here to read See What The Industry Thinks With Game Theory" src="http://cache.kotaku.com/assets/images/9/2010/08/gametheory.jpg"/>
											</a></div>
									</div>
				A new video game show and online magazine announced today offers a look into the minds of the video game industry.				<a href="http://kotaku.com/5603365/see-what-the-industry-thinks-with-game-theory" title="Click here to read more about See What The Industry Thinks With Game Theory">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5603365/see-what-the-industry-thinks-with-game-theory]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5603365]]></guid>
			<category><![CDATA[Game Theory]]></category>
			<category><![CDATA[cliff bleszinski]]></category>
			<category><![CDATA[Peter Molyneux]]></category>
			<category><![CDATA[scott steinberg]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Trip Hawkins]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Tue, 03 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Amber Nichols]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5603365&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization Addiction Is As Real As This Trailer Suggests]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" href="http://kotaku.com/5569527/civilization-addiction-is-as-real-as-this-trailer-suggests" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" alt="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3bf3370458aa2640890c4279939a94f6.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				While <a href="http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers">the last Civilization V trailer </a>got us hot and heavy with menu footage, this one hits a little closer to home, dealing with the trauma and tragedy of Civilization addiction.				<a href="http://kotaku.com/5569527/civilization-addiction-is-as-real-as-this-trailer-suggests" title="Click here to read more about Civilization Addiction Is As Real As This Trailer Suggests">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5569527/civilization-addiction-is-as-real-as-this-trailer-suggests]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5569527]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[2K]]></category>
			<category><![CDATA[civilization v]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Firaxis]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Tue, 22 Jun 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5569527&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization V's Trailer Is A Love Letter To PC Gamers]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" href="http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" alt="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_3907b0aa02fef3471e1541630a3303ca.jpg"/>
											</a></div>
									</div>
				Oh boy. If <a href="http://kotaku.com/5564652/civilization-vs-screenshots-are-taking-over-our-world/gallery/">Civilization V screenshots</a> were enough to get you arranging for sick leave and divorce papers, you may not want to watch this trailer. Or, you may <em>want </em>to. Up to you!				<a href="http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers" title="Click here to read more about Civilization V's Trailer Is A Love Letter To PC Gamers">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5565685]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[2K]]></category>
			<category><![CDATA[Civlization V]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E32010]]></category>
			<category><![CDATA[Firaxis]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 17 Jun 2010 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5565685&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It's All In Your Head, Well At Least Half of it is]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's All In Your Head, Well At Least Half of it is" href="http://kotaku.com/pullquote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read It's All In Your Head, Well At Least Half of it is" href="http://kotaku.com/5535711/its-all-in-your-head-well-at-least-half-of-it-is" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's All In Your Head, Well At Least Half of it is" alt="Click here to read It's All In Your Head, Well At Least Half of it is" src="http://cache.kotaku.com/assets/images/9/2010/05/pullquotesid3.jpg"/>
											</a></div>
									</div>
				 As heard on<a href="http://kotaku.com/5531995/an-hour-of-sid-meier-brilliance-including-his-surprise-guitar-hero-regret"> Kotaku Talk Radio</a>.				<a href="http://kotaku.com/5535711/its-all-in-your-head-well-at-least-half-of-it-is" title="Click here to read more about It's All In Your Head, Well At Least Half of it is">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5535711/its-all-in-your-head-well-at-least-half-of-it-is]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5535711]]></guid>
			<category><![CDATA[Pullquote]]></category>
			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Sat, 15 May 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5535711&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Alpha Centauri & Railroad Tycoon Sequels Are On Sid's List]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" href="http://kotaku.com/5532923/alpha-centauri--railroad-tycoon-sequels-are-on-sids-list" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" alt="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" src="http://cache.kotaku.com/assets/images/9/2010/05/alpharailroad.jpg"/>
											</a></div>
									</div>
				 During our chat with Sid Meier earlier this week, fans couldn't help asking about classic games like Alpha Centauri and Railroad Tycoon. They want sequels.				<a href="http://kotaku.com/5532923/alpha-centauri--railroad-tycoon-sequels-are-on-sids-list" title="Click here to read more about Alpha Centauri & Railroad Tycoon Sequels Are On Sid's List">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5532923/alpha-centauri--railroad-tycoon-sequels-are-on-sids-list]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5532923]]></guid>
			<category><![CDATA[Interview]]></category>
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			<category><![CDATA[Railroad Tycoon]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 06 May 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5532923&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Casting A Hex On Civilization V]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Casting A Hex On Civilization V" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Casting A Hex On Civilization V" href="http://kotaku.com/5532853/casting-a-hex-on-civilization-v" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Casting A Hex On Civilization V" alt="Click here to read Casting A Hex On Civilization V" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4ad32c736e497d3848e576e95c98f854.jpg"/>
											</a></div>
									</div>
				 During this week's broadcast of our <a href="http://kotaku.com/5531995/an-hour-of-sid-meier-brilliance-including-his-surprise-guitar-hero-regret">Kotaku Talk Radio podcast</a>, legendary game designer Sid Meier explains how the new hex-based map enriches Civilization V, and why it took so long for the series to go six-sided.				<a href="http://kotaku.com/5532853/casting-a-hex-on-civilization-v" title="Click here to read more about Casting A Hex On Civilization V">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5532853/casting-a-hex-on-civilization-v]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5532853]]></guid>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[civilization v]]></category>
			<category><![CDATA[Hex-based]]></category>
			<category><![CDATA[Kotaku talk radio]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 06 May 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5532853&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[An Hour Of Sid Meier Brilliance, Including His Surprise Guitar Hero Regret]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Hour Of Sid Meier Brilliance, Including His Surprise Guitar Hero Regret" href="http://kotaku.com/civilization/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civilization</span></a></div -->					<div><a title="Click here to read An Hour Of Sid Meier Brilliance, Including His Surprise Guitar Hero Regret" href="http://kotaku.com/5531995/an-hour-of-sid-meier-brilliance-including-his-surprise-guitar-hero-regret" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Hour Of Sid Meier Brilliance, Including His Surprise Guitar Hero Regret" alt="Click here to read An Hour Of Sid Meier Brilliance, Including His Surprise Guitar Hero Regret" src="http://cache.kotaku.com/assets/images/9/2010/05/sid.jpg"/>
											</a></div>
									</div>
				Civilization creator Sid Meier was our guest for Kotaku Talk Radio this week. You can listen to the full episode now or download it for posterity. So many topics. Did you know Meier wishes he made Tetris and Guitar Hero?				<a href="http://kotaku.com/5531995/an-hour-of-sid-meier-brilliance-including-his-surprise-guitar-hero-regret" title="Click here to read more about An Hour Of Sid Meier Brilliance, Including His Surprise Guitar Hero Regret">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5531995/an-hour-of-sid-meier-brilliance-including-his-surprise-guitar-hero-regret]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5531995]]></guid>
			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[Civilization 5]]></category>
			<category><![CDATA[Civilization Network]]></category>
			<category><![CDATA[Guitar Hero]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Podcast]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Tetris]]></category>
			<pubDate><![CDATA[Wed, 05 May 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5531995&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Come Chat with Sid Meier, Father of Computer Strategy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Come Chat with Sid Meier, Father of Computer Strategy" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Come Chat with Sid Meier, Father of Computer Strategy" href="http://kotaku.com/5531699/come-chat-with-sid-meier-father-of-computer-strategy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Come Chat with Sid Meier, Father of Computer Strategy" alt="Click here to read Come Chat with Sid Meier, Father of Computer Strategy" src="http://cache.kotaku.com/assets/images/9/2010/05/sid_meier_cropped.jpg"/>
											</a></div>
									</div>
				OK, maybe Sid Meier isn't the father of strategy games, but he's most certainly the father of Civilization and he's here now to answer your questions on Kotaku Talk Radio.				<a href="http://kotaku.com/5531699/come-chat-with-sid-meier-father-of-computer-strategy" title="Click here to read more about Come Chat with Sid Meier, Father of Computer Strategy">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5531699/come-chat-with-sid-meier-father-of-computer-strategy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5531699]]></guid>
			<category><![CDATA[Podcast]]></category>
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			<category><![CDATA[Strategy]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 05 May 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday" href="http://kotaku.com/5530825/reminder-sid-meier-live-on-kotaku-talk-radio-on-wednesday" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday" alt="Click here to read Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday" src="http://cache.kotaku.com/assets/images/9/2010/05/custom_1272996646139_smac.jpg"/>
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				Kotaku Talk Radio will be recording live from CBS Radio on Wednesday. 11am Kotaku Time. 1pm ET. 10am PT. Hosts: Crecente and me. Guest: Sid Meier. Call-in and live-streaming details will be on Kotaku at showtime. Join us!				<a href="http://kotaku.com/5530825/reminder-sid-meier-live-on-kotaku-talk-radio-on-wednesday" title="Click here to read more about Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5530825/reminder-sid-meier-live-on-kotaku-talk-radio-on-wednesday]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5530825]]></guid>
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			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Tue, 04 May 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Sid Meier Will Take Your Calls On Kotaku Talk Radio This Week]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Will Take Your Calls On Kotaku Talk Radio This Week" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Sid Meier Will Take Your Calls On Kotaku Talk Radio This Week" href="http://kotaku.com/5529810/sid-meier-will-take-your-calls-on-kotaku-talk-radio-this-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sid Meier Will Take Your Calls On Kotaku Talk Radio This Week" alt="Click here to read Sid Meier Will Take Your Calls On Kotaku Talk Radio This Week" src="http://cache.kotaku.com/assets/images/9/2010/05/sidmeier.jpg"/>
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				All Sid Meier ever did for video games was create Civilization. Oh, we think that merits a podcast red carpet! The legendary designer will be our guest on Kotaku Talk Radio this week. Get ready to call in on Wednesday.				<a href="http://kotaku.com/5529810/sid-meier-will-take-your-calls-on-kotaku-talk-radio-this-week" title="Click here to read more about Sid Meier Will Take Your Calls On Kotaku Talk Radio This Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5529810/sid-meier-will-take-your-calls-on-kotaku-talk-radio-this-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5529810]]></guid>
			<category><![CDATA[Podcast]]></category>
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			<category><![CDATA[Sid Meier]]></category>
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			<pubDate><![CDATA[Mon, 03 May 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Civilization Creator: Social Gaming Is &quot;The Frontier&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization Creator: Social Gaming Is &amp;quot;The Frontier&amp;quot;" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Civilization Creator: Social Gaming Is &amp;quot;The Frontier&amp;quot;" href="http://kotaku.com/5526950/civilization-creator-social-gaming-is-the-frontier" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization Creator: Social Gaming Is &amp;quot;The Frontier&amp;quot;" alt="Click here to read Civilization Creator: Social Gaming Is &amp;quot;The Frontier&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2010/04/sid.jpg"/>
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				I <a href="http://kotaku.com/5517715/watch-civilizations-creator-build-a-game-in-48-hours">love </a>Sid Meier. Not just because he's a great game designer, but because he's a generally smart guy, as evidenced in this interview with IndustryGamers in which he talks "social" gaming in terms you should all understand.				<a href="http://kotaku.com/5526950/civilization-creator-social-gaming-is-the-frontier" title="Click here to read more about Civilization Creator: Social Gaming Is &quot;The Frontier&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5526950/civilization-creator-social-gaming-is-the-frontier]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5526950]]></guid>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[Culture]]></category>
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			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Thu, 29 Apr 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5526950&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Watch Civilization's Creator Build A Game In 48 Hours]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch Civilization's Creator Build A Game In 48 Hours" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Watch Civilization's Creator Build A Game In 48 Hours" href="http://kotaku.com/5517715/watch-civilizations-creator-build-a-game-in-48-hours" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch Civilization's Creator Build A Game In 48 Hours" alt="Click here to read Watch Civilization's Creator Build A Game In 48 Hours" src="http://cache.kotaku.com/assets/images/9/2012/01/small_eb1e44c74a5b06c7f94365b61e30d7e1.jpg"/>
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				Here's an inspiring way to start your day, as Civilization co-creator Sid Meier builds a video game in under 48 hours.				<a href="http://kotaku.com/5517715/watch-civilizations-creator-build-a-game-in-48-hours" title="Click here to read more about Watch Civilization's Creator Build A Game In 48 Hours">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5517715/watch-civilizations-creator-build-a-game-in-48-hours]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5517715]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Thu, 15 Apr 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Thank You, Dad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Thank You, Dad" href="http://kotaku.com/civilization/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civilization</span></a></div -->					<div><a title="Click here to read Thank You, Dad" href="http://kotaku.com/5505022/thank-you-dad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Thank You, Dad" alt="Click here to read Thank You, Dad" src="http://cache.kotaku.com/assets/images/9/2012/01/small_88b76069200c9df0b2fe42a1d7df5675.jpg"/>
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				<em>David Wildgoose, Editor of Kotaku Australia, <a href="http://www.kotaku.com.au/2010/03/thank-you-dad/">now finds</a> that the Civilization franchise has a much greater, personal significance than it did a month ago.</em>				<a href="http://kotaku.com/5505022/thank-you-dad" title="Click here to read more about Thank You, Dad">More&nbsp;&raquo;</a>
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			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[Australia]]></category>
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			<category><![CDATA[Sid Meier]]></category>
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			<pubDate><![CDATA[Tue, 30 Mar 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[David Wildgoose]]></dc:creator>
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			<title><![CDATA[Civilization Creator Explains Why Everything Game Devs Know Is Wrong]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization Creator Explains Why Everything Game Devs Know Is Wrong" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read Civilization Creator Explains Why Everything Game Devs Know Is Wrong" href="http://kotaku.com/5492078/civilization-creator-explains-why-everything-game-devs-know-is-wrong" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization Creator Explains Why Everything Game Devs Know Is Wrong" alt="Click here to read Civilization Creator Explains Why Everything Game Devs Know Is Wrong" src="http://cache.kotaku.com/assets/images/9/2012/01/small_62d1099ce9716e14f513a3df2830e7a4.jpg"/>
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				Firaxis Games co-founder and Civilization creator Sid Meier expanded the minds of GDC attendees by talking about the psychology of game design and breaking some bad news to us. Everything we know, Meier argues, is wrong.				<a href="http://kotaku.com/5492078/civilization-creator-explains-why-everything-game-devs-know-is-wrong" title="Click here to read more about Civilization Creator Explains Why Everything Game Devs Know Is Wrong">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5492078/civilization-creator-explains-why-everything-game-devs-know-is-wrong]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5492078]]></guid>
			<category><![CDATA[Gdc10]]></category>
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			<category><![CDATA[civilization v]]></category>
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			<category><![CDATA[Game Developers Conference]]></category>
			<category><![CDATA[Gdc]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Fri, 12 Mar 2010 14:30:15 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5492078&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization: Network Will Be Playable This June]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization: Network Will Be Playable This June" href="http://kotaku.com/civilization/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civilization</span></a></div -->					<div><a title="Click here to read Civilization: Network Will Be Playable This June" href="http://kotaku.com/5462044/civilization-network-will-be-playable-this-june" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization: Network Will Be Playable This June" alt="Click here to read Civilization: Network Will Be Playable This June" src="http://cache.kotaku.com/assets/images/9/2010/02/civnetwork.jpg"/>
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				While there's trepidation amongst many gamers as to the potential for "proper" Facebook games, there's one series that was born for the social network platform: Civilization. <a href="http://kotaku.com/5386984/sid-meier-bringing-civilization-to-facebook">Which is coming to Facebook</a>, and whose beta will open in five month's time.				<a href="http://kotaku.com/5462044/civilization-network-will-be-playable-this-june" title="Click here to read more about Civilization: Network Will Be Playable This June">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5462044/civilization-network-will-be-playable-this-june]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5462044]]></guid>
			<category><![CDATA[Civilization]]></category>
			<category><![CDATA[2K]]></category>
			<category><![CDATA[Civilization: Network]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Tue, 02 Feb 2010 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5462044&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sid Meier Keynotes GDC 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Keynotes GDC 2010" href="http://kotaku.com/gdc-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc2010</span></a></div -->					<div><a title="Click here to read Sid Meier Keynotes GDC 2010" href="http://kotaku.com/5458212/sid-meier-keynotes-gdc-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sid Meier Keynotes GDC 2010" alt="Click here to read Sid Meier Keynotes GDC 2010" src="http://cache.kotaku.com/assets/images/9/2010/01/sidmeier.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged #sidmeier" title="Click here to read more posts tagged #sidmeier" href="http://kotaku.com/tag/sidmeier/">Sid Meier</a>, the legendary creator of the Civilization franchise, has been tapped to deliver the opening keynote address at the 2010 Game Developers Conference, which means this could be the most addictive opening keynote speech ever delivered.				<a href="http://kotaku.com/5458212/sid-meier-keynotes-gdc-2010" title="Click here to read more about Sid Meier Keynotes GDC 2010">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gdc 2010]]></category>
			<category><![CDATA[Assassin's Creed II]]></category>
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			<category><![CDATA[mass effect 2]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Wed, 27 Jan 2010 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What The Video Game Industry Wants For Christmas]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What The Video Game Industry Wants For Christmas" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read What The Video Game Industry Wants For Christmas" href="http://kotaku.com/5430881/what-the-video-game-industry-wants-for-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What The Video Game Industry Wants For Christmas" alt="Click here to read What The Video Game Industry Wants For Christmas" src="http://cache.kotaku.com/assets/images/9/2009/12/santaonphone.jpg"/>
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				Christmas is a time for giving, yes, but it's also a time for receiving. Which is more important. And while <em>we</em> know what we want for Christmas, we wondered: what do the big names of the video game industry want?				<a href="http://kotaku.com/5430881/what-the-video-game-industry-wants-for-christmas" title="Click here to read more about What The Video Game Industry Wants For Christmas">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5430881/what-the-video-game-industry-wants-for-christmas]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5430881]]></guid>
			<category><![CDATA[Feature]]></category>
			<category><![CDATA[Christmas]]></category>
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			<category><![CDATA[ken levine]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 23 Dec 2009 10:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[On Games, Music, and Meaning]]></title>
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				 I'm usually OK with soundtracks as long as they don't actively annoy me; of course, it's nice when they do something <i>more</i> than just provide not-too-irritating background noise I may or may not turn off.  Douglas Wilson looks at the relationship between gameplay, music, and meaning (and what makes for a 'musical' game) over at GameSetWatch, picking a perhaps unlikely example to illustrate the relationship he's talking about: <i>Civilization IV</i>.  After explaining precisely what he's getting at, Wilson opines:				<a href="http://kotaku.com/5062285/on-games-music-and-meaning" title="Click here to read more about On Games, Music, and Meaning">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 12 Oct 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[A Look at the New Civilization Colonization Trailer]]></title>
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				  For years we have kept Kotaku tower a closely guarded secret. However, today we revealed <a href="http://kotaku.com/5038379/trashing-trailers">our rendition of it.</a> Wouldn't it be nice to build a Kotaku colony? We could have little Crecentes and Faheys running around. This of course brings us to this new Sid Meir's Civilization IV Colonization Trailer. In the video we get a look at the time periods that the new game will focus on. I was too young to appreciate Sid Meier's Colonization back in '94, but this time it seems he's bringing the concept to a new generation. Expect it in stores later this year.				<a href="http://kotaku.com/5038602/a-look-at-the-new-civilization-colonization-trailer" title="Click here to read more about A Look at the New Civilization Colonization Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Aug 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA['What I Learned From Not Playing Civilization']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'What I Learned From Not Playing Civilization'" href="http://kotaku.com/game-design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamedesign</span></a></div -->					<div><a title="Click here to read 'What I Learned From Not Playing Civilization'" href="http://kotaku.com/5037894/what-i-learned-from-not-playing-civilization" class="pp_image">
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				  The <a href="http://blog.pjsattic.com/corvus/2008/08/august-08-round-table-updated-0814/">August '08 Blogs of the Round Table is up</a>, with the subject being what positive lessons writers have learned from video games.  It's a diverse crop as usual, and Chris Bateman at Only a Game looks at what he learned by <i>not</i> playing a game: <i>Civilization</i> in this case, or any Sid Meier game, for that matter.  And what did Bateman learn from <i>not</i> playing?  Well, a few lessons on the audience for games in general:				<a href="http://kotaku.com/5037894/what-i-learned-from-not-playing-civilization" title="Click here to read more about 'What I Learned From Not Playing Civilization'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 16 Aug 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[History Lessons: A Look Back at Sierra's Origins]]></title>
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				  I've been keeping my eye on the "Stephen M. Cabrinety Collection" blog, which is a blog corollary to part of Stanford University's archive of gaming-related materials &mdash; while there are only a handful of posts, there are some interesting looks back at some more obscure bits of gaming history.  The latest is the first part of a look back at the origins of Sierra &mdash; back when it was 'On-Line Systems.'  While Eric Kaltman notes that he didn't have any of the original titles physically on hand, he did have "the first issue of the "On-Line Letter", a newsletter celebrating the first anniversary of On-Line Systems."  Included are plenty of high-res pictures, though not all the interesting stuff is included:				<a href="http://kotaku.com/5035225/history-lessons-a-look-back-at-sierras-origins" title="Click here to read more about History Lessons: A Look Back at Sierra's Origins">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 10 Aug 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA['A Game Isn't a Series of Interesting Decisions']]></title>
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				  Do we have too many strategists (or at least, strategy fans) in the game design kitchen?  Chris Bateman seems to think so &mdash; and that may account for the idea that 'a game is a series of interesting decisions' (well, that and a misquote from Sid Meier).  'Game' doesn't (and shouldn't) just mean 'strategy game,' but that's often how it gets used:				<a href="http://kotaku.com/5022277/a-game-isnt-a-series-of-interesting-decisions" title="Click here to read more about 'A Game Isn't a Series of Interesting Decisions'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 05 Jul 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Variety Troubled By Sid Meier's Next Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Variety&lt;/em&gt; Troubled By Sid Meier's Next Game" href="http://kotaku.com/sid-meier/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidmeier</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Variety&lt;/em&gt; Troubled By Sid Meier's Next Game" href="http://kotaku.com/5019849/variety-troubled-by-sid-meiers-next-game" class="pp_image">
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				Sid Meier, how can you still be making games about colonization?				<a href="http://kotaku.com/5019849/variety-troubled-by-sid-meiers-next-game" title="Click here to read more about Variety Troubled By Sid Meier's Next Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jun 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Sid Meier Won't Turn His Back On Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Won't Turn His Back On Wii" href="http://kotaku.com/sid-meier/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidmeier</span></a></div -->					<div><a title="Click here to read Sid Meier Won't Turn His Back On Wii" href="http://kotaku.com/5015132/sid-meier-wont-turn-his-back-on-wii" class="pp_image">
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				Sid Meier's not giving up on the Wii. In <a href="http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1">a recent interview</a> with GameDaily, he said he and Firaxis think the Wii is "a fantastic platform, and have no intentions of turning our backs on it!" 				<a href="http://kotaku.com/5015132/sid-meier-wont-turn-his-back-on-wii" title="Click here to read more about Sid Meier Won't Turn His Back On Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Jun 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Shiny New Civ IV: Colonization Coming To PC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shiny New Civ IV: Colonization Coming To PC" href="http://kotaku.com/civ-iv-colonization/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civivcolonization</span></a></div -->					<div><a title="Click here to read Shiny New Civ IV: Colonization Coming To PC" href="http://kotaku.com/5014693/shiny-new-civ-iv-colonization-coming-to-pc" class="pp_image">
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				Firaxis is currently at work on <i>Sid Meier's Civilization IV: Colonization</i>, a standalone for Windows PC, Take-Two announced today.				<a href="http://kotaku.com/5014693/shiny-new-civ-iv-colonization-coming-to-pc" title="Click here to read more about Shiny New Civ IV: Colonization Coming To PC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Jun 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Sid Meier Is The Most Award-Winning Developer Ever!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Is The Most Award-Winning Developer Ever!" href="http://kotaku.com/sid-meier/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidmeier</span></a></div -->					<div><a title="Click here to read Sid Meier Is The Most Award-Winning Developer Ever!" href="http://kotaku.com/5011630/sid-meier-is-the-most-award+winning-developer-ever" class="pp_image">
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				 Does an entry in the Guinness World Records count as an award? If so, chalk up another one for Sid Meier, who has just entered the 2008 Gamer's Edition of that prestigious publication as the game industry's most award-winning creator.  Among his many achievements are numerous awards for the Civilization series, induction into the Computer Museum of America's and Academy of Interactive Arts and Sciences' Halls of Fame, and a commemorative star on the Walk of Game.  How does it feel?				<a href="http://kotaku.com/5011630/sid-meier-is-the-most-award+winning-developer-ever" title="Click here to read more about Sid Meier Is The Most Award-Winning Developer Ever!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 May 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sid Meier Appearing At New York Comic Con]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Appearing At New York Comic Con" href="http://kotaku.com/sid-meier/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidmeier</span></a></div -->					<div><a title="Click here to read Sid Meier Appearing At New York Comic Con" href="http://kotaku.com/381731/sid-meier-appearing-at-new-york-comic-con" class="pp_image">
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				 The New York Comic Con might as well be called the New York Video Game Con - Now With Comics for all of the gaming goodness that's going on over the weekend. Various publishers and developers will be on hand to show off their wares, most notably the living legend himself, Mr. Sid Meier. Sid will be at the 2K Games Booth (#1157) on Saturday, April 19, from 1:00 PM - 3:00 PM, to meet fans, sign autographs, and just generally be Sidly. 2K will be showing off Civilization Revolutions throughout the entire weekend, though you might want to stop by early to get your hands on one of the limited edition prints created in collaboration with Studio Number-One and Shepard Fairey they'll have available. Seriously, I would seriously maim someone if it meant I could be there this weekend, so those of you with the means owe it to me to go in my stead. Off with you! 				<a href="http://kotaku.com/381731/sid-meier-appearing-at-new-york-comic-con" title="Click here to read more about Sid Meier Appearing At New York Comic Con">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sid Meier]]></category>
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			<category><![CDATA[civilization revolution]]></category>
			<category><![CDATA[Events]]></category>
			<category><![CDATA[new york comic con]]></category>
			<pubDate><![CDATA[Fri, 18 Apr 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Civilization: Revolution Website Launches]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization: Revolution Website Launches" href="http://kotaku.com/civilization%7c-revolution/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civilizationrevolution</span></a></div -->					<div><a title="Click here to read Civilization: Revolution Website Launches" href="http://kotaku.com/370262/civilization-revolution-website-launches" class="pp_image">
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				Sid Meier's world building game Civilization is returning soon with a new title, Civilization: Revolution. CR is the first of the Civ franchise to be presented on now-gen consoles and it sports some fancy new graphics, closer cameras, new character models and more detailed maps and battles. After my time with the multiplayer mode a few weeks back, I'm really looking forward to checking it our when it hits on June 3. 				<a href="http://kotaku.com/370262/civilization-revolution-website-launches" title="Click here to read more about Civilization: Revolution Website Launches">More&nbsp;&raquo;</a>
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			<category><![CDATA[website launch]]></category>
			<pubDate><![CDATA[Thu, 20 Mar 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Gallery: Civilization Revolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gallery: Civilization Revolution" href="http://kotaku.com/civilization-revolution/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civilizationrevolution</span></a></div -->					<div><a title="Click here to read Gallery: Civilization Revolution" href="http://kotaku.com/366169/gallery-civilization-revolution/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gallery: Civilization Revolution" alt="Click here to read Gallery: Civilization Revolution" src="http://cache.kotaku.com/assets/images/9/2008/03/small_civrev_leadin.jpg"/>
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				Ladies and gentlemen, for your viewing pleasure, I present a slew of screens from my hands-on time with Sid Meier's Civilization Revolution for the Xbox 360 and PlayStation 3. There are some multiplayer shots in here as well as images from the single player mode including many of the character designs.				<a href="http://kotaku.com/366169/gallery-civilization-revolution/gallery/" title="Click here to read more about Gallery: Civilization Revolution">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Mon, 10 Mar 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Sid Meier - Gaming's Three Greatest Innovations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier - Gaming's Three Greatest Innovations" href="http://kotaku.com/history-of-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">historyofgaming</span></a></div -->					<div><a title="Click here to read Sid Meier - Gaming's Three Greatest Innovations" href="http://kotaku.com/363504/sid-meier-+-gamings-three-greatest-innovations" class="pp_image">
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				 The gaming industry is based on innovation, with each successive generation absorbing new, innovative ideas, making them a part of what gaming is today. At a special lunch last Friday at the Algonquin Hotel in New York, industry legend Sid Meier revealed what he thought to be the three greatest innovations in gaming history. His picks?  First off, the IBM personal computer, which brought computing and as a result computer gaming to the masses. Next he citied video games that focus on creating rather than destroying, humbly offering Will Wright's Sim City as an example in lieu of his own Civilization.  Finally, Nintendo's Seal of Quality...which might not mean much today, but back in the day was a sign that the industry wasn't going to allow the flood of crap that systems like the Atari 2600 were subject to, changing the face of console gaming forever and effectively revitalizing a briefly dead market. Profound choices from a profound voice in the business. How do your picks stack up? 				<a href="http://kotaku.com/363504/sid-meier-+-gamings-three-greatest-innovations" title="Click here to read more about Sid Meier - Gaming's Three Greatest Innovations">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sid Meier]]></category>
			<pubDate><![CDATA[Tue, 04 Mar 2008 10:40:37 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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