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		<title><![CDATA[Kotaku: Shinobi]]></title>
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			<title><![CDATA[Kotaku: Shinobi]]></title>
			<link>http://kotaku.com/tag/shinobi</link>
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		<link>http://kotaku.com/tag/shinobi</link>
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		<description><![CDATA[Kotaku posts tagged Shinobi]]></description>
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			<title><![CDATA[Shinobi Takes Revenge This Tuesday on 3DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Takes Revenge This Tuesday on 3DS" href="http://kotaku.com/shinobi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinobi</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Takes Revenge This Tuesday on 3DS" href="http://kotaku.com/5858894/shinobi-takes-revenge-this-tuesday-on-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Takes Revenge This Tuesday on 3DS" alt="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Takes Revenge This Tuesday on 3DS" src="http://cache.kotaku.com/assets/images/9/2011/11/small_cf2a02689e7c3695daf211ff16658a00.jpg"/>
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				<!-- videoId: explore/Kotaku/videos/2228 --><!-- /videoId: explore/Kotaku/videos/2228 --> It's been a hell of a month for side-scrollers from 20 or more years ago. First <em>Sonic</em>, next <em>Mario</em> and now <em>Shinobi</em>. Joe Musashi is back, on the 3DS. This launch trailer sets up his mission of revenge and shows off what looks like some gyrometer-enabled gameplay. Players will mix a new combo system in with good old ninja magic to defeat the terrorists once and for all. <em>Shinobi</em> hits shelves on Tuesday.				<a href="http://kotaku.com/5858894/shinobi-takes-revenge-this-tuesday-on-3ds" title="Click here to read more about Shinobi Takes Revenge This Tuesday on 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858894/shinobi-takes-revenge-this-tuesday-on-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858894]]></guid>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Fri, 11 Nov 2011 21:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[You’ll Be Able to Play Shinobi and Sonic Generations on the 3DS in November, With More Sega 3D Titles on the Way]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You’ll Be Able to Play &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; on the 3DS in November, With More Sega 3D Titles on the Way" href="http://kotaku.com/sonic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonic</span></a></div -->					<div><a title="Click here to read You’ll Be Able to Play &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; on the 3DS in November, With More Sega 3D Titles on the Way" href="http://kotaku.com/5853893/youll-be-able-to-play-shinobi-and-sonic-generations-on-the-3ds-in-november-with-more-sega-3d-titles-on-the-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You’ll Be Able to Play &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; on the 3DS in November, With More Sega 3D Titles on the Way" alt="Click here to read You’ll Be Able to Play &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; on the 3DS in November, With More Sega 3D Titles on the Way" src="http://cache.kotaku.com/assets/images/9/2011/10/small_new_generations_3ds_boxart_01.jpg"/>
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				 So, you've held on, 3DS owner. You've maintained ownership Nintendo's stereoscopic handheld despite a software portfolio that's been rough going. When will you be able to play a classic arcade ninja or a beloved, speedy hedgehog, you've cried?! One Japanese publisher has heard you and their answer is soon.				<a href="http://kotaku.com/5853893/youll-be-able-to-play-shinobi-and-sonic-generations-on-the-3ds-in-november-with-more-sega-3d-titles-on-the-way" title="Click here to read more about You’ll Be Able to Play Shinobi and Sonic Generations on the 3DS in November, With More Sega 3D Titles on the Way">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5853893/youll-be-able-to-play-shinobi-and-sonic-generations-on-the-3ds-in-november-with-more-sega-3d-titles-on-the-way]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853893]]></guid>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[Crush 3D]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[Sonic generations]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark" href="http://kotaku.com/shinobi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinobi</span></a></div -->					<div><a title="Click here to read These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark" href="http://kotaku.com/5848974/these-are-all-real-achievements-not-in-the-face-quit-poking-me-jumped-the-shark" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark" alt="Click here to read These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark" src="http://cache.kotaku.com/assets/images/9/2011/10/small_23087shinobi_1_copy_18173.nphd.jpg"/>
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				 <em>Shinobi</em> isn't just a <a href="http://kotaku.com/shinobi/">wonderful throw-back to the classic, painfully hard <em>Shinobi</em> </a>of the 80s, it's also a game with a surprisingly long, surprisingly humorous list of achievements.				<a href="http://kotaku.com/5848974/these-are-all-real-achievements-not-in-the-face-quit-poking-me-jumped-the-shark" title="Click here to read more about These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5848974/these-are-all-real-achievements-not-in-the-face-quit-poking-me-jumped-the-shark]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848974]]></guid>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Achievements]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Wed, 12 Oct 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Shinobi's StreetPass for Nintendo 3DS Has Something I Really, Really Want]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt;'s StreetPass for Nintendo 3DS Has Something I Really, Really Want" href="http://kotaku.com/shinobi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinobi</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt;'s StreetPass for Nintendo 3DS Has Something I Really, Really Want" href="http://kotaku.com/5845582/shinobi-streetpass-has-something-i-really-really-want" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt;'s StreetPass for Nintendo 3DS Has Something I Really, Really Want" alt="Click here to read &lt;em&gt;Shinobi&lt;/em&gt;'s StreetPass for Nintendo 3DS Has Something I Really, Really Want" src="http://cache.kotaku.com/assets/images/9/2011/09/small_e-86xfhpxq8.jpg"/>
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				<!-- videoId: e-86xFhPXq8 --><!-- /videoId: e-86xFhPXq8 --> I love <em>Shinobi</em>, the original 1987 arcade game, more than almost any other video game created since. Yes, I'm serious. So I'm probably atypically excited that Joe Musashi from Sega's arcade classic is unlockable in Griptonite's <em>Shinobi</em> for 3DS.				<a href="http://kotaku.com/5845582/shinobi-streetpass-has-something-i-really-really-want" title="Click here to read more about Shinobi's StreetPass for Nintendo 3DS Has Something I Really, Really Want">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5845582/shinobi-streetpass-has-something-i-really-really-want]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5845582]]></guid>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Griptonite]]></category>
			<category><![CDATA[Nintendo 3ds]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[StreetPass]]></category>
			<pubDate><![CDATA[Fri, 30 Sep 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Shinobi 3DS Is Losing Beauty Contests to Metal Gear Solid 3DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Shinobi 3DS&lt;/em&gt; Is Losing Beauty Contests to &lt;em&gt;Metal Gear Solid 3DS&lt;/em&gt;" href="http://kotaku.com/shinobi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinobi</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Shinobi 3DS&lt;/em&gt; Is Losing Beauty Contests to &lt;em&gt;Metal Gear Solid 3DS&lt;/em&gt;" href="http://kotaku.com/5832161/shinobi-3ds-isnt-winning-any-beauty-contests-either/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Shinobi 3DS&lt;/em&gt; Is Losing Beauty Contests to &lt;em&gt;Metal Gear Solid 3DS&lt;/em&gt;" alt="Click here to read &lt;em&gt;Shinobi 3DS&lt;/em&gt; Is Losing Beauty Contests to &lt;em&gt;Metal Gear Solid 3DS&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_23774yuki_action_01.jpg"/>
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				 If you thought <a href="http://kotaku.com/5832141/metal-gear-solid-3ds-arent-winning-any-beauty-contests/gallery/1">Metal Gear Solid 3DS</a> looked ugly, get a load of what Sega and Griptonite are doing to<em> Shinobi</em>. Maybe they'll look better in 3D?				<a href="http://kotaku.com/5832161/shinobi-3ds-isnt-winning-any-beauty-contests-either/gallery/" title="Click here to read more about Shinobi 3DS Is Losing Beauty Contests to Metal Gear Solid 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5832161/shinobi-3ds-isnt-winning-any-beauty-contests-either/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832161]]></guid>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Ew]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[More Waiting for Nintendo 3DS Games As Sega Delays Two]]></title>
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				Sega's side-scrolling ninja game <em><a href="http://kotaku.com/5804558/shinobi-returns-to-its-roots-for-3ds-outing">Shinobi</a></em> and puzzler <em>CRUSH3D</em>, both originally due in September have been pushed. Griptonite's <em>Shinobi</em> is now a November 15 release in North America, with <em>CRUSH3D</em> moving way out to February 21 of next year.				<a href="http://kotaku.com/5822711/more-waiting-for-nintendo-3ds-games-as-sega-delays-two" title="Click here to read more about More Waiting for Nintendo 3DS Games As Sega Delays Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5822711/more-waiting-for-nintendo-3ds-games-as-sega-delays-two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822711]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Crush3d]]></category>
			<category><![CDATA[delay of game]]></category>
			<category><![CDATA[Nintendo 3ds]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Shinobi]]></category>
			<pubDate><![CDATA[Tue, 19 Jul 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5822711&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[We Must Teach Younger Gamers the True Meaning of Ninja]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We Must Teach Younger Gamers the True Meaning of Ninja" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read We Must Teach Younger Gamers the True Meaning of Ninja" href="http://kotaku.com/5822174/we-must-teach-younger-gamers-the-true-meaning-of-ninja" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We Must Teach Younger Gamers the True Meaning of Ninja" alt="Click here to read We Must Teach Younger Gamers the True Meaning of Ninja" src="http://cache.kotaku.com/assets/images/9/2011/07/small_trueninja.jpg"/>
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				 <em>Commenter <a href="http://kotaku.com/speakup/forum?comment=40980962">Kevwood112</a> worries that we as a community may have lost sight of what it means to be a ninja, which should be a good thing, as you aren't supposed to see them anyway. Let's Speak Up about it. </em>				<a href="http://kotaku.com/5822174/we-must-teach-younger-gamers-the-true-meaning-of-ninja" title="Click here to read more about We Must Teach Younger Gamers the True Meaning of Ninja">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5822174/we-must-teach-younger-gamers-the-true-meaning-of-ninja]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822174]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[American Ninja]]></category>
			<category><![CDATA[Ninja]]></category>
			<category><![CDATA[Ninja Gaiden]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Ryu]]></category>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[speak up]]></category>
			<category><![CDATA[tenchu]]></category>
			<pubDate><![CDATA[Mon, 18 Jul 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[These Are the First Game Gear Games for the Nintendo 3DS eShop]]></title>
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				Game Gear and the Turbografx <a href="http://kotaku.com/5774515/game-gear-and-turbografx-coming-to-nintendos-3ds-e+store">are coming</a> to the Nintendo 3DS eShop. According to Nintendo, here are the first Game Gear titles, all with a "Summer" release window: <em>Columns, Dragon Crystal, Shinobi, Sonic Drift, Sonic The Hedgehog: Triple Trouble</em>.				<a href="http://kotaku.com/5811269/these-are-the-first-game-gear-games-for-the-nintendo-3ds-eshop" title="Click here to read more about These Are the First Game Gear Games for the Nintendo 3DS eShop">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5811269/these-are-the-first-game-gear-games-for-the-nintendo-3ds-eshop]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5811269]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[3ds]]></category>
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			<category><![CDATA[eshop]]></category>
			<category><![CDATA[Game Gear]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[Sonic]]></category>
			<pubDate><![CDATA[Mon, 13 Jun 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Shinobi Delivers a Rare 3DS Game To Get Excited About]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Delivers a Rare 3DS Game To Get Excited About" href="http://kotaku.com/hands-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Delivers a Rare 3DS Game To Get Excited About" href="http://kotaku.com/5804558/shinobi-returns-to-its-roots-for-3ds-outing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Delivers a Rare 3DS Game To Get Excited About" alt="Click here to read &lt;em&gt;Shinobi&lt;/em&gt; Delivers a Rare 3DS Game To Get Excited About" src="http://cache.kotaku.com/assets/images/9/2011/05/small_23091shinobi_2_copy_1__01.jpg"/>
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				 Ignore that this is a 3D game for Nintendo's latest portable. Ignore that it's been nearly a decade since we've seen a new title staring Joe Musashi. Embrace, instead, the fact that this is a <em>Shinobi</em> that fans of the 1987 side-scrolling arcade game may recognize and could come to love.				<a href="http://kotaku.com/5804558/shinobi-returns-to-its-roots-for-3ds-outing" title="Click here to read more about Shinobi Delivers a Rare 3DS Game To Get Excited About">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 May 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Is Shinobi 3DS Bound?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is &lt;em&gt;Shinobi&lt;/em&gt; 3DS Bound?" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Is &lt;em&gt;Shinobi&lt;/em&gt; 3DS Bound?" href="http://kotaku.com/5805372/is-shinobi-3ds-bound" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is &lt;em&gt;Shinobi&lt;/em&gt; 3DS Bound?" alt="Click here to read Is &lt;em&gt;Shinobi&lt;/em&gt; 3DS Bound?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_ly200t_o41a.jpg"/>
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				<!-- videoId: Ly200T_o41A --><!-- /videoId: Ly200T_o41A --> If this trailer is legit, Sega's ninja series <em>Shinobi</em> <a href="http://kotaku.com/5805246/segas-shinobi-and-sonic-generations-outed-for-nintendo-3ds">could be heading to the Nintendo 3DS</a>. If it's not, then it won't.				<a href="http://kotaku.com/5805372/is-shinobi-3ds-bound" title="Click here to read more about Is Shinobi 3DS Bound?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shinobi]]></category>
			<pubDate><![CDATA[Wed, 25 May 2011 07:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sega's Shinobi and Sonic Generations Outed for Nintendo 3DS]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega's &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; Outed for Nintendo 3DS" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Sega's &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; Outed for Nintendo 3DS" href="http://kotaku.com/5805246/segas-shinobi-and-sonic-generations-outed-for-nintendo-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega's &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; Outed for Nintendo 3DS" alt="Click here to read Sega's &lt;em&gt;Shinobi&lt;/em&gt; and &lt;em&gt;Sonic Generations&lt;/em&gt; Outed for Nintendo 3DS" src="http://cache.kotaku.com/assets/images/9/2011/05/small_nintendo_power_3ds.jpg"/>
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				It would appear that the <em>Sonic</em> game with double the Sonic is, in fact, coming to Nintendo 3DS, as already <a href="http://kotaku.com/5802846/sonic-generations-may-not-be-just-a-ps3-and-xbox-360-game">semi-announced</a> by, well, Sega itself. But <em>Shinobi</em>? Well, that's good news too. Thanks, Nintendo Power magazine!				<a href="http://kotaku.com/5805246/segas-shinobi-and-sonic-generations-outed-for-nintendo-3ds" title="Click here to read more about Sega's Shinobi and Sonic Generations Outed for Nintendo 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805246/segas-shinobi-and-sonic-generations-outed-for-nintendo-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805246]]></guid>
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			<pubDate><![CDATA[Tue, 24 May 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sega Genesis Classics Now Available On Steam]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Genesis Classics Now Available On Steam" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Sega Genesis Classics Now Available On Steam" href="http://kotaku.com/5552764/sega-genesis-classics-now-available-on-steam" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega Genesis Classics Now Available On Steam" alt="Click here to read Sega Genesis Classics Now Available On Steam" src="http://cache.kotaku.com/assets/images/9/2010/06/classics.jpg"/>
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									</div>
				 The first batch of downloadable Sega Genesis games for the PC has hit Steam, giving gamers a new way to spend $2.99 apiece on games like Ecco the Dolphin, Vectorman, and Sonic 3D Blast.				<a href="http://kotaku.com/5552764/sega-genesis-classics-now-available-on-steam" title="Click here to read more about Sega Genesis Classics Now Available On Steam">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5552764/sega-genesis-classics-now-available-on-steam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5552764]]></guid>
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			<pubDate><![CDATA[Tue, 01 Jun 2010 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Are These The Ten Hardest Games?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are These The Ten Hardest Games?" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Are These The Ten Hardest Games?" href="http://kotaku.com/5540444/are-these-the-ten-hardest-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Are These The Ten Hardest Games?" alt="Click here to read Are These The Ten Hardest Games?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_29676f93e5df091f3bb96e6681627e6e.jpg"/>
											</a></div>
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				 "Hard" in gaming is relative. What I might think is easy, you might think is not. What you might consider a piece of cake, I may find impossible.				<a href="http://kotaku.com/5540444/are-these-the-ten-hardest-games" title="Click here to read more about Are These The Ten Hardest Games?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 May 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[ESRB Rates Alex Kidd in Shinobi World, Blaster Master For Virtual Console]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ESRB Rates Alex Kidd in Shinobi World, Blaster Master For Virtual Console" href="http://kotaku.com/ratings/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ratings</span></a></div -->					<div><a title="Click here to read ESRB Rates Alex Kidd in Shinobi World, Blaster Master For Virtual Console" href="http://kotaku.com/5420701/esrb-rates-alex-kidd-in-shinobi-world-blaster-master-for-virtual-console" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read ESRB Rates Alex Kidd in Shinobi World, Blaster Master For Virtual Console" alt="Click here to read ESRB Rates Alex Kidd in Shinobi World, Blaster Master For Virtual Console" src="http://cache.kotaku.com/assets/images/9/2009/12/alex_kidd_shinobi_world.gif"/>
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				The Wii <a class="autolink" title="Click here to read more posts tagged #virtualconsole" title="Click here to read more posts tagged #virtualconsole" href="http://kotaku.com/tag/virtualconsole/">Virtual Console</a> is due to get a double dose of 8-bit adventure soon, as the ESRB has rated <a class="autolink" title="Click here to read more posts tagged #segamastersystem" title="Click here to read more posts tagged #segamastersystem" href="http://kotaku.com/tag/segamastersystem/">Sega Master System</a> spin-off <a class="autolink" title="Click here to read more posts tagged #alexkidd" title="Click here to read more posts tagged #alexkidd" href="http://kotaku.com/tag/alexkidd/">Alex Kidd</a> in Shinobi World and NES classic Blaster Master for Nintendo's service.				<a href="http://kotaku.com/5420701/esrb-rates-alex-kidd-in-shinobi-world-blaster-master-for-virtual-console" title="Click here to read more about ESRB Rates Alex Kidd in Shinobi World, Blaster Master For Virtual Console">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5420701/esrb-rates-alex-kidd-in-shinobi-world-blaster-master-for-virtual-console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5420701]]></guid>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 07 Dec 2009 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Nintendo Download: Rayman, Street Fighter, And Shinobi]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Nintendo Download: Rayman, Street Fighter, And Shinobi" href="http://kotaku.com/downloadables/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloadables</span></a></div -->					<div><a title="Click here to read The Nintendo Download: Rayman, Street Fighter, And Shinobi" href="http://kotaku.com/5420612/the-nintendo-download-rayman-street-fighter-and-shinobi" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Nintendo Download: Rayman, Street Fighter, And Shinobi" alt="Click here to read The Nintendo Download: Rayman, Street Fighter, And Shinobi" src="http://cache.kotaku.com/assets/images/9/2009/12/raymandsi.jpg"/>
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				 Eleven new titles make their debut across WiiWare, DSiWare, and the <a class="autolink" title="Click here to read more posts tagged #virtualconsole" title="Click here to read more posts tagged #virtualconsole" href="http://kotaku.com/tag/virtualconsole/">Virtual Console</a> this week, with performances by <a class="autolink" title="Click here to read more posts tagged #streetfighteralpha" title="Click here to read more posts tagged #streetfighteralpha" href="http://kotaku.com/tag/streetfighteralpha/">Street Fighter Alpha</a>, the arcade version of Shinobi, and a little Rayman for your DSi.				<a href="http://kotaku.com/5420612/the-nintendo-download-rayman-street-fighter-and-shinobi" title="Click here to read more about The Nintendo Download: Rayman, Street Fighter, And Shinobi">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Dec 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Before Pink Spidey, There Was Shinobi's Green Spidey]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Before Pink Spidey, There Was Shinobi's Green Spidey" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Before Pink Spidey, There Was Shinobi's Green Spidey" href="http://kotaku.com/5334446/before-pink-spidey-there-was-shinobis-green-spidey" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Before Pink Spidey, There Was Shinobi's Green Spidey" alt="Click here to read Before Pink Spidey, There Was Shinobi's Green Spidey" src="http://cache.kotaku.com/assets/images/9/2009/08/spider_green.jpg"/>
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				This weekend's post about the Wii Virtual Console version of <em>Revenge of Shinobi</em> swapping a <a href="http://kotaku.com/5332979/hey-spideys-pink-in-vc-shinobi">bubblegum pink "Spider-Man" for the copyright offending blue and red version</a> in the Genesis original reminded me of the changes made to the XBLA <em>Shinobi</em>.				<a href="http://kotaku.com/5334446/before-pink-spidey-there-was-shinobis-green-spidey" title="Click here to read more about Before Pink Spidey, There Was Shinobi's Green Spidey">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Aug 2009 21:40:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sega Bringing More Actual Arcade Games To Xbox Live Arcade]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Bringing More Actual Arcade Games To Xbox Live Arcade" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Sega Bringing More Actual Arcade Games To Xbox Live Arcade" href="http://kotaku.com/5194287/sega-bringing-more-actual-arcade-games-to-xbox-live-arcade" class="pp_image">
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				The current XBLA offerings from Sega include, for the most part, games from the Sega Genesis era. Things like <em>Sonic the Hedgehog 2</em>, <em>Ecco the Dolphin</em> and <em>Golden Axe</em>. Thankfully, that's changing.				<a href="http://kotaku.com/5194287/sega-bringing-more-actual-arcade-games-to-xbox-live-arcade" title="Click here to read more about Sega Bringing More Actual Arcade Games To Xbox Live Arcade">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shinobi]]></category>
			<pubDate><![CDATA[Wed, 01 Apr 2009 15:40:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Shinobi, The Skin Flick]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shinobi, The Skin Flick" href="http://kotaku.com/maximum-risky/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maximumrisky</span></a></div -->					<div><a title="Click here to read Shinobi, The Skin Flick" href="http://kotaku.com/356355/shinobi-the-skin-flick" class="pp_image">
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				 SEGA video game <i>Shinobi</i>? Not so risky! <i>Shinobi</i> the adult flick? MAXIMUM RISKY. <a href="http://www.urbandictionary.com/define.php?term=Rule+34">Rule 34</a> aside, some unscrupulous individuals have turned SEGA's flagship ninja series into something, well, risqu&eacute;, substituting shuriken and ninjato for more embarrassing weapons. Like the most recent <i>Shinobi</i> game <i>Nightshade</i>, this Edo-era <i>Shinobi</i> naughty flick features a female lead &mdash; several, rather, but in various phases of indignity. The movie stars <a href="http://ja.wikipedia.org/wiki/%E4%B8%8A%E5%8E%9F%E7%95%99%E8%8F%AF">Ruka Uehara</a>, <a href="http://ja.wikipedia.org/wiki/%E6%9C%88%E9%87%8E%E3%81%97%E3%81%9A%E3%81%8F">Shizuku Tsukino</a>, <a href="http://ja.wikipedia.org/wiki/%E7%B4%97%E6%9C%88%E7%B5%90%E8%8A%B1">Yuka Satsuki</a>, <a href="http://ja.wikipedia.org/wiki/%E5%A7%AB%E5%92%B2%E3%81%97%E3%82%85%E3%82%8A">Shuri Himesaki</a> and <a href="http://ja.wikipedia.org/wiki/%E9%95%B7%E8%B0%B7%E5%B7%9D%E7%9E%B3_(AV%E5%A5%B3%E5%84%AA)">Hitomi Hasegawa</a> (all Wiki links). After the jump, we've put the MAXIMUM amount box art as we possibly can!				<a href="http://kotaku.com/356355/shinobi-the-skin-flick" title="Click here to read more about Shinobi, The Skin Flick">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Feb 2008 06:00:21 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Pong Slot Machine Pays Out More With Pong Prowess]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pong Slot Machine Pays Out More With Pong Prowess" href="http://kotaku.com/gambling/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gambling</span></a></div -->					<div><a title="Click here to read Pong Slot Machine Pays Out More With Pong Prowess" href="http://kotaku.com/318480/pong-slot-machine-pays-out-more-with-pong-prowess" class="pp_image">
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				Bally, former maker of fabulous pinball tables, has introduced something new the world of slots with its Skill Series line of machines, the first of which is based on the classic paddle game <em>Pong</em>. While most slot machines are based on nothing but chance, <em>Pong</em> breaks new ground with its skill-based pay outs. During a 45-second bonus round, a random occurrence, gamblers will be able to play a round of old school <em>Pong</em>. Performing better naturally gives you a higher pay out. Even if you're clueless behind the paddles, you'll still get <em>something</em>, but power <em>Pong</em> players may walk away with a bit more of their cash.				<a href="http://kotaku.com/318480/pong-slot-machine-pays-out-more-with-pong-prowess" title="Click here to read more about Pong Slot Machine Pays Out More With Pong Prowess">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Nov 2007 18:20:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Super Metroid And Some Other Stuff]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Metroid And Some Other Stuff" href="http://kotaku.com/vc-update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vcupdate</span></a></div -->					<div><a title="Click here to read Super Metroid And Some Other Stuff" href="http://kotaku.com/291159/super-metroid-and-some-other-stuff" class="pp_image">
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				Metroid Prime 3: Corruption is just a week away, and the VC Metroid Madness continues with the release of <strong>Super Metroid</strong> (800 points) on the Nintendo Wii Virtual Console. This is what I think of whenever people talk about Metroid. I'd go as far as calling it one of the best 2D adventure games of all time. Of course the sheer awesome exuded by Super Metroid doesn't take anything away from this week's other two entries, which were...um. *rereads press release a few times* Oh yes! <strong>Shinobi III: Return of the Ninja Master</strong> (800 points) for the Sega Genesis, which features Joe Shinobi realizing he screwed up years earlier and Neo Zeed is still alive and kicking. Instead of committing seppuku for his failure he tries to sweep the whole thing under the rug. Amateur. Finally we have <strong>Neutopia</strong>, the complete and utter Zelda ripoff from Hudson Soft for the TurboGrafx 16 (600 points). Still a fun game - just not a very original one. Hit the jump to see what Nintendo's crack press release writing team has to say!				<a href="http://kotaku.com/291159/super-metroid-and-some-other-stuff" title="Click here to read more about Super Metroid And Some Other Stuff">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Aug 2007 10:00:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Unlock The Mysteries Of The Ninja Easily (With Sudoku)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unlock The Mysteries Of The Ninja Easily (With Sudoku)" href="http://kotaku.com/9-deaths-of-the-ninja/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">9deathsoftheninja</span></a></div -->					<div><a title="Click here to read Unlock The Mysteries Of The Ninja Easily (With Sudoku)" href="http://kotaku.com/289004/unlock-the-mysteries-of-the-ninja-easily-with-sudoku" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unlock The Mysteries Of The Ninja Easily (With Sudoku)" alt="Click here to read Unlock The Mysteries Of The Ninja Easily (With Sudoku)" src="http://cache.kotaku.com/assets/images/9/2007/08/small_ninja_brain_workout.jpg"/>
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				As a child, I found myself enthralled by the mystery of the ancient art of ninjitsu. Like any other 80s-raised, red-blooded American pre-teen, I was a boy consumed by all things ninja, having discovered the shadowy assassins via Daredevil comic books and Sho Kosugi films&mdash;I even watched the dreadful TV series "The Master" religiously. Still suffering from a <em>Shinobi</em> obsession that began in 1987, I'm still fascinated by masters of the art of stealth. Fortunately for thirty-something ninja wannabes like myself, my brain, if not my body, can apparently match that of a master ninja's, simply by spending some time with my PC.				<a href="http://kotaku.com/289004/unlock-the-mysteries-of-the-ninja-easily-with-sudoku" title="Click here to read more about Unlock The Mysteries Of The Ninja Easily (With Sudoku)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 13 Aug 2007 16:40:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Nothing Says Gambling Like Ninjas And Zombies]]></title>
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								<a href="http://kotaku.com/270465/nothing-says-gambling-like-ninjas-and-zombies" title="Click here to read more about Nothing Says Gambling Like Ninjas And Zombies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Jun 2007 07:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sega Honors Sonic With Billionth Port]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Honors Sonic With Billionth Port" href="http://kotaku.com/sonic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonic</span></a></div -->					<div><a title="Click here to read Sega Honors Sonic With Billionth Port" href="http://kotaku.com/183152/sega-honors-sonic-with-billionth-port" class="pp_image">
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				Looking to squeeze every last nanoliter of hedgehog blood from the corpse of Sega's beloved mascot, Sega announced that they'll be bringing an updated port of the 1991 blast processing hit to the Game Boy Advance. It's called <em>Sonic The Hedgehog Genesis</em> and will play exactly like the other 999,999,999 versions of <em>Sonic The Hedgehog</em> you've played on every other platform, from the Dreamcast to the PS2 to the TRS-80, but with the now classic spin dash move. You can also save your progress. *cough*				<a href="http://kotaku.com/183152/sega-honors-sonic-with-billionth-port" title="Click here to read more about Sega Honors Sonic With Billionth Port">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 24 Jun 2006 15:09:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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