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		<title><![CDATA[Kotaku: Shinji Mikami]]></title>
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			<title><![CDATA[Kotaku: Shinji Mikami]]></title>
			<link>http://kotaku.com/tag/shinji mikami</link>
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		<link>http://kotaku.com/tag/shinji mikami</link>
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		<description><![CDATA[Kotaku posts tagged Shinji Mikami]]></description>
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			<title><![CDATA[Is Japan Excited about Wii U?]]></title>
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				The Wii U is Nintendo's new console. You might be excited about it. You might not be. But what do <em>Famitsu</em> readers think?				<a href="http://kotaku.com/5825110/is-japan-excited-about-wii-u" title="Click here to read more about Is Japan Excited about Wii U?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Jul 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Spoiler Alert: Let's Talk About the Ending of Shadows of the Damned]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spoiler Alert: Let's Talk About the Ending of &lt;em&gt;Shadows of the Damned&lt;/em&gt;" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read Spoiler Alert: Let's Talk About the Ending of &lt;em&gt;Shadows of the Damned&lt;/em&gt;" href="http://kotaku.com/5821047/spoiler-alert-lets-talk-about-the-ending-of-shadows-of-the-damned" class="pp_image">
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				It's finally time. Welcome to the last Kotaku Game Club discussion of <em>Shadows of the Damned</em>. Today we're talking about Act 5, the game's ending and our final thoughts.				<a href="http://kotaku.com/5821047/spoiler-alert-lets-talk-about-the-ending-of-shadows-of-the-damned" title="Click here to read more about Spoiler Alert: Let's Talk About the Ending of Shadows of the Damned">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Does This Make Up for the Delay, Japan?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Does This Make Up for the Delay, Japan?" href="http://kotaku.com/shadows-of-the-damned/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowsofthedamned</span></a></div -->					<div><a title="Click here to read Does This Make Up for the Delay, Japan?" href="http://kotaku.com/5821152/does-this-make-up-for-the-delay-japan" class="pp_image">
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				<em>Shadows of the Damned</em> is out in the West. <em>Kotaku</em>'s Game Club <a href="http://kotaku.com/5813685/welcome-to-the-game-club-shadows-of-the-damned-aka-the-five+week-boner-joke">has been</a> playing it. Japan hasn't.				<a href="http://kotaku.com/5821152/does-this-make-up-for-the-delay-japan" title="Click here to read more about Does This Make Up for the Delay, Japan?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jul 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Welcome to the Game Club: Shadows of the Damned a.k.a. the Five-Week Boner Joke]]></title>
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				Howdy everyone! Welcome to the next installment of the Kotaku Game Club! Starting this week, through the month of July, we're going to play <em>Shadows of the Damned</em>, the third-person shooter from <em>Resident Evil</em> mastermind Shinji Mikami, and the crazy man behind <em>No More Heroes</em>, Suda 51. <!-- %JUMP:More &raquo;% --> As with previous game club discussions, the <a href="http://kotaku.com/264228/kotakus-game-club">goal</a> of our little group isn't to review the game, judge its graphics, etc, but to explore the game's storytelling: themes in the plot, how the game's mechanics and art are used to enhance that story.				<a href="http://kotaku.com/5813685/welcome-to-the-game-club-shadows-of-the-damned-aka-the-five+week-boner-joke" title="Click here to read more about Welcome to the Game Club: Shadows of the Damned a.k.a. the Five-Week Boner Joke">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Jun 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Shadows Of The Damned Gets Short Delay. Dammit.]]></title>
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				Action game Shadows of the Damned, which is being designed by Resident Evil creator Shinji Mikami and No More Heroes developer Goichi Suda, is being pushed from its June 7 release date to June 21. [via <a href="http://www.gamespot.com/news/6309521.html">GameSpot</a>]				<a href="http://kotaku.com/5794683/shadows-of-the-damned-delayed-dammit" title="Click here to read more about Shadows Of The Damned Gets Short Delay. Dammit.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Apr 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Creator of Resident Evil Gets His Own Truly Bizarre Action Figure]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Creator of &lt;em&gt;Resident Evil&lt;/em&gt; Gets His Own Truly Bizarre Action Figure" href="http://kotaku.com/pranks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pranks</span></a></div -->					<div><a title="Click here to read The Creator of &lt;em&gt;Resident Evil&lt;/em&gt; Gets His Own Truly Bizarre Action Figure" href="http://kotaku.com/5787725/the-creator-of-resident-evil-gets-his-own-truly-bizarre-action-figure" class="pp_image">
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				Shinji Mikami, the video game creator behind games like Resident Evil, God Hand and Vanquish, is finally getting his own action figure, now available for pre-order at the web site of Tango Gameworks, the developer's new studio. Featuring "real shaving action," 256 points of articulation and alternate zombie heads, it may be the best Shinji Mikami action figure of all time.				<a href="http://kotaku.com/5787725/the-creator-of-resident-evil-gets-his-own-truly-bizarre-action-figure" title="Click here to read more about The Creator of Resident Evil Gets His Own Truly Bizarre Action Figure">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Mar 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Shadows of the Damned Is A Kick To The Nuts Of Convention]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Shadows of the Damned&lt;/em&gt; Is A Kick To The Nuts Of Convention" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Shadows of the Damned&lt;/em&gt; Is A Kick To The Nuts Of Convention" href="http://kotaku.com/5779804/shadows-of-the-damned-is-a-kick-in-the-nuts-of-convention" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Shadows of the Damned&lt;/em&gt; Is A Kick To The Nuts Of Convention" alt="Click here to read &lt;em&gt;Shadows of the Damned&lt;/em&gt; Is A Kick To The Nuts Of Convention" src="http://cache.kotaku.com/assets/images/9/2011/03/small_shadows_of_the_damned_preview.jpg"/>
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				<!-- videoId: Fy5uulkVhWU --><!-- /videoId: Fy5uulkVhWU --> It may be hard to take <a href="http://kotaku.com/tag/shadowsofthedamned">Shadows of the Damned</a>'s journey into the depths of Hell too seriously, when you have a disembodied ex-demon skull named Johnson&mdash;who can transform into a weapon dubbed the Boner&mdash;as your sidekick. When demonic pubic hair and eyeball-eating baby heads serve as key obstacles in this horror game, you'll find it hard not to giggle with delight.				<a href="http://kotaku.com/5779804/shadows-of-the-damned-is-a-kick-in-the-nuts-of-convention" title="Click here to read more about Shadows of the Damned Is A Kick To The Nuts Of Convention">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Mar 2011 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Go To Hell With Shadows of the Damned This Summer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Go To Hell With Shadows of the Damned This Summer" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Go To Hell With Shadows of the Damned This Summer" href="http://kotaku.com/5773804/go-to-hell-with-shadows-of-the-damned-this-summer" class="pp_image">
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				Shinji Mikami and Goichi "Suda 51," the creators behind demon-slaying action adventure <a href="http://kotaku.com/tag/shadowsofthedamned">Shadows of the Damned</a>, will bring their next adventure to consoles on June 7, EA revealed today.				<a href="http://kotaku.com/5773804/go-to-hell-with-shadows-of-the-damned-this-summer" title="Click here to read more about Go To Hell With Shadows of the Damned This Summer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 Mar 2011 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Robot Pilots Were Ejected From Vanquish]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Robot Pilots Were Ejected From Vanquish" href="http://kotaku.com/vanquish/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vanquish</span></a></div -->					<div><a title="Click here to read Robot Pilots Were Ejected From Vanquish" href="http://kotaku.com/5713264/robot-pilots-were-ejected-from-vanquish" class="pp_image">
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				 Sci-fi game Vanquish was <a href="http://kotaku.com/5582031/heres-what-inspired-vanquish">originally inspired</a> by a 1970s Japanese anime. It was also supposed to star a remote controlled robot.				<a href="http://kotaku.com/5713264/robot-pilots-were-ejected-from-vanquish" title="Click here to read more about Robot Pilots Were Ejected From Vanquish">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Dec 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil Creator Grew Up In An Evil Residence]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator Grew Up In An Evil Residence" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read Resident Evil Creator Grew Up In An Evil Residence" href="http://kotaku.com/5687136/resident-evil-creator-grew-up-in-an-evil-residence" class="pp_image">
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				 Shinji Mikami is responsible for one of the most successful game franchises ever, horror series Resident Evil. It's not just the games that are scary. Mikami's own abusive childhood sounds horrific.				<a href="http://kotaku.com/5687136/resident-evil-creator-grew-up-in-an-evil-residence" title="Click here to read more about Resident Evil Creator Grew Up In An Evil Residence">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Nov 2010 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Man Who Made Resident Evil Is Making His Last Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Man Who Made Resident Evil Is Making His Last Game" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read The Man Who Made Resident Evil Is Making His Last Game" href="http://kotaku.com/5680820/the-man-who-made-resident-evil-is-making-his-last-game" class="pp_image">
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				The director of great video games old (Resident Evil) and new (<a href="http://kotaku.com/5668224/review-vanquish">Vanquish</a>) is going to get out of the business of directing games after his next unannounced title. Instead, famed creator Shinji Mikami will be focusing on things more... presidential.				<a href="http://kotaku.com/5680820/the-man-who-made-resident-evil-is-making-his-last-game" title="Click here to read more about The Man Who Made Resident Evil Is Making His Last Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Nov 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Resident Evil Creator To Develop Games For...Bethesda]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator To Develop Games For...Bethesda" href="http://kotaku.com/tango/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tango</span></a></div -->					<div><a title="Click here to read Resident Evil Creator To Develop Games For...Bethesda" href="http://kotaku.com/5675445/resident-evil-creator-to-develop-games-for-bethesda" class="pp_image">
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				Tango Gameworks,<a href="http://kotaku.com/5506993/nsfw-is-this-the-most-violent-recruitment-site-in-japan"> the new studio</a> headed up by Resident Evil creator Shinji Mikami, has just been bought by Zenimax Media, the firm which also owns Oblivion developers Bethesda and Doom creators id.				<a href="http://kotaku.com/5675445/resident-evil-creator-to-develop-games-for-bethesda" title="Click here to read more about Resident Evil Creator To Develop Games For...Bethesda">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Oct 2010 07:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Why Dead Rising's Producer Made A Zombie Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Dead Rising's Producer Made A Zombie Game" href="http://kotaku.com/dead-rising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadrising</span></a></div -->					<div><a title="Click here to read Why Dead Rising's Producer Made A Zombie Game" href="http://kotaku.com/5673494/why-dead-risings-producer-made-a-zombie-game" class="pp_image">
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				 Keiji Inafune produced Dead Rising, which is influenced by George Romero's Dawn of the Dead. It wasn't just that classic horror flick that inspired the creation of Dead Rising.				<a href="http://kotaku.com/5673494/why-dead-risings-producer-made-a-zombie-game" title="Click here to read more about Why Dead Rising's Producer Made A Zombie Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Oct 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Vanquish Mounts An Arsenal On Your Arm]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vanquish Mounts An Arsenal On Your Arm" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Vanquish Mounts An Arsenal On Your Arm" href="http://kotaku.com/5657402/vanquish-mounts-an-arsenal-on-your-arm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vanquish Mounts An Arsenal On Your Arm" alt="Click here to read Vanquish Mounts An Arsenal On Your Arm" src="http://cache.kotaku.com/assets/images/9/2010/10/uzvlxxie2xk.jpg"/>
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				<!-- videoId: UZVLXXiE2xk --><!-- /videoId: UZVLXXiE2xk --> When players aren't busy punching giant robots in the face in Shinji Mikami's Vanquish, they'll be blasting them to hell with every weapon they have at hand.				<a href="http://kotaku.com/5657402/vanquish-mounts-an-arsenal-on-your-arm" title="Click here to read more about Vanquish Mounts An Arsenal On Your Arm">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 06 Oct 2010 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Shadows Of The Damned's First Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadows Of The Damned's First Trailer" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Shadows Of The Damned's First Trailer" href="http://kotaku.com/5638467/shadows-of-the-damneds-first-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadows Of The Damned's First Trailer" alt="Click here to read Shadows Of The Damned's First Trailer" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e088deadce72c64b3d7b3cb4325d98e9.jpg"/>
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				<a href="http://kotaku.com/5638296/resident-evil-creators-new-horror-game-is-called">This is Shadows of the Damned</a>, a new game from No More Heroes' Goichi Suda and former Capcom mastermind Shinji Mikami. It's rock n' roll meets Resident Evil.				<a href="http://kotaku.com/5638467/shadows-of-the-damneds-first-trailer" title="Click here to read more about Shadows Of The Damned's First Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Sep 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[First Shadows Of The Damned Screens And Concept Art]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Shadows Of The Damned Screens And Concept Art" href="http://kotaku.com/tokyo-game-show-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2010</span></a></div -->					<div><a title="Click here to read First Shadows Of The Damned Screens And Concept Art" href="http://kotaku.com/5638447/first-shadows-of-the-damned-screens-and-concept-art/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Shadows Of The Damned Screens And Concept Art" alt="Click here to read First Shadows Of The Damned Screens And Concept Art" src="http://cache.kotaku.com/assets/images/9/2010/09/d1.jpg"/>
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				Shadows of the Damned is the <a href="http://kotaku.com/5638296/resident-evil-creators-new-horror-game-is-called">upcoming collaboration</a> between Resident Evil creator Shinji Mikami and No More Heroes designer Goichi Suda of Grasshopper Manufacture.				<a href="http://kotaku.com/5638447/first-shadows-of-the-damned-screens-and-concept-art/gallery/" title="Click here to read more about First Shadows Of The Damned Screens And Concept Art">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Sep 2010 04:34:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil Creator's New Horror Game Is Called...]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator's New Horror Game Is Called..." href="http://kotaku.com/tokyo-game-show-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2010</span></a></div -->					<div><a title="Click here to read Resident Evil Creator's New Horror Game Is Called..." href="http://kotaku.com/5638296/resident-evil-creators-new-horror-game-is-called" class="pp_image">
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				 First made public in early 2008, Resident Evil creator Shinji Mikami and No More Heroes designer Goichi Suda have teamed up with EA on a new game. According to Japanese game mag Famitsu, that game has a title.				<a href="http://kotaku.com/5638296/resident-evil-creators-new-horror-game-is-called" title="Click here to read more about Resident Evil Creator's New Horror Game Is Called...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Sep 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[One Day There Could Be Eyeball Controllers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Day There Could Be Eyeball Controllers" href="http://kotaku.com/pull-quote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read One Day There Could Be Eyeball Controllers" href="http://kotaku.com/5629189/one-day-there-could-be-eyeball-controllers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Day There Could Be Eyeball Controllers" alt="Click here to read One Day There Could Be Eyeball Controllers" src="http://cache.kotaku.com/assets/images/9/2010/09/mikami2.jpg"/>
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				 <i>Vanquish designer Shinji Mikami via <a href="http://www.computerandvideogames.com/article.php?id=262695">CVG</a>.</i> [<a href="http://gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.00.09/8168.IMG_5F00_4800.JPGg">Pic</a>]				<a href="http://kotaku.com/5629189/one-day-there-could-be-eyeball-controllers" title="Click here to read more about One Day There Could Be Eyeball Controllers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Sep 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Vanquish Demo Hits PlayStation Network And Xbox Live]]></title>
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				The demo for Platinum Games' upcoming third person shooter <a href="http://kotaku.com/tag/vanquish">Vanquish</a> has hit PSN and Xbox Live. You can download it. Yes, you can!				<a href="http://kotaku.com/5626188/vanquish-demo-hits-playstation-network-and-xbox-live" title="Click here to read more about Vanquish Demo Hits PlayStation Network And Xbox Live">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5626188/vanquish-demo-hits-playstation-network-and-xbox-live]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5626188]]></guid>
			<category><![CDATA[Vanquish]]></category>
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			<pubDate><![CDATA[Tue, 31 Aug 2010 07:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Americans Get Russia Fighting The US]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Americans Get Russia Fighting The US" href="http://kotaku.com/vanquish/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vanquish</span></a></div -->					<div><a title="Click here to read Americans Get Russia Fighting The US" href="http://kotaku.com/5616543/americans-get-russia-fighting-the-us" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Americans Get Russia Fighting The US" alt="Click here to read Americans Get Russia Fighting The US" src="http://cache.kotaku.com/assets/images/9/2010/08/reddawn.jpg"/>
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				 In upcoming sci-fi third-person-shooter Vanquish, Russia and the United States face off. That wasn't the original plan, though.				<a href="http://kotaku.com/5616543/americans-get-russia-fighting-the-us" title="Click here to read more about Americans Get Russia Fighting The US">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5616543/americans-get-russia-fighting-the-us]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5616543]]></guid>
			<category><![CDATA[Vanquish]]></category>
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			<category><![CDATA[u.s.]]></category>
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			<pubDate><![CDATA[Thu, 19 Aug 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Vanquish Trailer Likes To Play Gruff]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Vanquish Trailer Likes To Play Gruff" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read New Vanquish Trailer Likes To Play Gruff" href="http://kotaku.com/5605899/new-vanquish-trailer-likes-to-play-gruff" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Vanquish Trailer Likes To Play Gruff" alt="Click here to read New Vanquish Trailer Likes To Play Gruff" src="http://cache.kotaku.com/assets/images/9/2010/08/gvbvm4_z9bi.jpg"/>
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				<!-- videoId: gVbVm4_Z9bI --><!-- /videoId: gVbVm4_Z9bI --> Do you like your action heroes gravel-voiced from chain-smoking, battle-worn and gruff? Do you dream of shooting rebellious Russian robots in space? Platinum Games' Vanquish, even <a href="http://kotaku.com/5604847/the-super-dog-that-almost-made-it-into-vanquish">without its robo-dog</a>, might be your cup of tea.				<a href="http://kotaku.com/5605899/new-vanquish-trailer-likes-to-play-gruff" title="Click here to read more about New Vanquish Trailer Likes To Play Gruff">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5605899/new-vanquish-trailer-likes-to-play-gruff]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5605899]]></guid>
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			<pubDate><![CDATA[Thu, 05 Aug 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Killer Robot Dog That Almost Made It Into Vanquish]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Killer Robot Dog That Almost Made It Into Vanquish" href="http://kotaku.com/platinumgames/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">platinumgames</span></a></div -->					<div><a title="Click here to read The Killer Robot Dog That Almost Made It Into Vanquish" href="http://kotaku.com/5604847/the-super-dog-that-almost-made-it-into-vanquish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Killer Robot Dog That Almost Made It Into Vanquish" alt="Click here to read The Killer Robot Dog That Almost Made It Into Vanquish" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f1e2f549b4d56268f99762c0e8f6ce62.jpg"/>
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				<a href="http://kotaku.com/tag/vanquish">Vanquish</a>, Platinum Games' high-speed futuristic shooter for Sega, left some fascinating concepts on the cutting room floor. One notable deletion was protagonist Sam's best friend&mdash;a robot dog that launched missiles, provided mobile cover and more.				<a href="http://kotaku.com/5604847/the-super-dog-that-almost-made-it-into-vanquish" title="Click here to read more about The Killer Robot Dog That Almost Made It Into Vanquish">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5604847/the-super-dog-that-almost-made-it-into-vanquish]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5604847]]></guid>
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			<pubDate><![CDATA[Wed, 04 Aug 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Platinum's Vanquish Goes Casual & Fully Automatic]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Platinum's Vanquish Goes Casual &amp; Fully Automatic" href="http://kotaku.com/platinum-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">platinumgames</span></a></div -->					<div><a title="Click here to read Platinum's Vanquish Goes Casual &amp; Fully Automatic" href="http://kotaku.com/5599155/platinums-vanquish-goes-casual--fully-automatic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Platinum's Vanquish Goes Casual &amp; Fully Automatic" alt="Click here to read Platinum's Vanquish Goes Casual &amp; Fully Automatic" src="http://cache.kotaku.com/assets/images/9/2011/11/small_092b80fbc281c71edbf923165f5666d0.jpg"/>
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				Bayonetta and MadWorld developer Platinum Games is making it easier to enjoy the high-speed, third-person, run and gun thrills of its shooter <a href="http://kotaku.com/tag/vanquish">Vanquish</a>. Feel like letting the game do much of the heavy lifting? "Casual Auto" is for you.				<a href="http://kotaku.com/5599155/platinums-vanquish-goes-casual--fully-automatic" title="Click here to read more about Platinum's Vanquish Goes Casual & Fully Automatic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5599155/platinums-vanquish-goes-casual--fully-automatic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5599155]]></guid>
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			<pubDate><![CDATA[Wed, 28 Jul 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5599155&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Guess What Inspired Vanquish's Backgrounds]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guess What Inspired Vanquish's Backgrounds" href="http://kotaku.com/vanquish/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vanquish</span></a></div -->					<div><a title="Click here to read Guess What Inspired Vanquish's Backgrounds" href="http://kotaku.com/5594402/guess-what-inspired-vanquishs-backgrounds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Guess What Inspired Vanquish's Backgrounds" alt="Click here to read Guess What Inspired Vanquish's Backgrounds" src="http://cache.kotaku.com/assets/images/9/2011/11/small_87df53825a665296be8e90e86aedc5a7.jpg"/>
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				 You might be surprised.				<a href="http://kotaku.com/5594402/guess-what-inspired-vanquishs-backgrounds" title="Click here to read more about Guess What Inspired Vanquish's Backgrounds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5594402/guess-what-inspired-vanquishs-backgrounds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5594402]]></guid>
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			<pubDate><![CDATA[Fri, 23 Jul 2010 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Vanquish Originally An Open World Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vanquish Originally An Open World Game" href="http://kotaku.com/platinum-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">platinumgames</span></a></div -->					<div><a title="Click here to read Vanquish Originally An Open World Game" href="http://kotaku.com/5593296/vanquish-originally-an-open-world-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vanquish Originally An Open World Game" alt="Click here to read Vanquish Originally An Open World Game" src="http://cache.kotaku.com/assets/images/9/2010/07/0318_004.jpg"/>
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				 Upcoming third-person shooter Vanquish is not an open world game. At one time, however, it was.				<a href="http://kotaku.com/5593296/vanquish-originally-an-open-world-game" title="Click here to read more about Vanquish Originally An Open World Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5593296/vanquish-originally-an-open-world-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5593296]]></guid>
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			<pubDate><![CDATA[Thu, 22 Jul 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Vanquish Dated For North America With Preorder Arsenal]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vanquish Dated For North America With Preorder Arsenal" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Vanquish Dated For North America With Preorder Arsenal" href="http://kotaku.com/5582816/vanquish-dated-for-north-america-with-preorder-arsenal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vanquish Dated For North America With Preorder Arsenal" alt="Click here to read Vanquish Dated For North America With Preorder Arsenal" src="http://cache.kotaku.com/assets/images/9/2010/07/lasercannon.jpg"/>
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				 Japan's getting Shinji MIkami's sci-fi third-person shooter Vanquish on <a href="http://kotaku.com/5581067/vanquish-ready-to-subjugate-this-fall">October 21</a>? So what! In North America we're getting it a couple of days earlier, with a trio of deadly new weapons available to those who preorder from the right store.				<a href="http://kotaku.com/5582816/vanquish-dated-for-north-america-with-preorder-arsenal" title="Click here to read more about Vanquish Dated For North America With Preorder Arsenal">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5582816/vanquish-dated-for-north-america-with-preorder-arsenal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5582816]]></guid>
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			<pubDate><![CDATA[Thu, 08 Jul 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Here's What Inspired Vanquish]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's What Inspired Vanquish" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read Here's What Inspired Vanquish" href="http://kotaku.com/5582031/heres-what-inspired-vanquish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's What Inspired Vanquish" alt="Click here to read Here's What Inspired Vanquish" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1d626f51a0f84b2e35ea43c2e7a4af09.jpg"/>
											</a></div>
									</div>
				 Nope, not Halo. Not Gears of War. Third-person action-shooter Vanquish is drawing from something else.				<a href="http://kotaku.com/5582031/heres-what-inspired-vanquish" title="Click here to read more about Here's What Inspired Vanquish">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5582031/heres-what-inspired-vanquish]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5582031]]></guid>
			<category><![CDATA[Shinji Mikami]]></category>
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			<category><![CDATA[Only in Japan]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 08 Jul 2010 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Vanquish Ready To Subjugate This Fall]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vanquish Ready To Subjugate This Fall" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Vanquish Ready To Subjugate This Fall" href="http://kotaku.com/5581067/vanquish-ready-to-subjugate-this-fall" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vanquish Ready To Subjugate This Fall" alt="Click here to read Vanquish Ready To Subjugate This Fall" src="http://cache.kotaku.com/assets/images/9/2010/07/20559vq100402_003.jpg"/>
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				 The upcoming action game from the folks that gave the world Bayonetta and MadWorld has a been given a release date in a recent Famitsu magazine article. Would you like to know what it is? Would you?				<a href="http://kotaku.com/5581067/vanquish-ready-to-subjugate-this-fall" title="Click here to read more about Vanquish Ready To Subjugate This Fall">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581067/vanquish-ready-to-subjugate-this-fall]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581067]]></guid>
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			<pubDate><![CDATA[Wed, 07 Jul 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5581067&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Resident Evil Creator: JRPGs Were Never Popular In The West]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator: JRPGs Were Never Popular In The West" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read Resident Evil Creator: JRPGs Were Never Popular In The West" href="http://kotaku.com/5559926/resident-evil-creator-jrpgs-were-never-popular-in-the-west" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil Creator: JRPGs Were Never Popular In The West" alt="Click here to read Resident Evil Creator: JRPGs Were Never Popular In The West" src="http://cache.kotaku.com/assets/images/9/2011/11/small_43acfea1e57bcd8c75cfcded75621a0b.jpg"/>
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				 In the West, new role-playing games like Mass Effect (and its sequel) have been picking up steam.  There has been concern that the popularity of Japanese role-playing games are on the slide in the West.				<a href="http://kotaku.com/5559926/resident-evil-creator-jrpgs-were-never-popular-in-the-west" title="Click here to read more about Resident Evil Creator: JRPGs Were Never Popular In The West">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5559926/resident-evil-creator-jrpgs-were-never-popular-in-the-west]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5559926]]></guid>
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			<pubDate><![CDATA[Thu, 10 Jun 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5559926&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Okay, Vanquish Gameplay Looks Neat But...]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Okay, Vanquish Gameplay Looks Neat But..." href="http://kotaku.com/vanquish/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vanquish</span></a></div -->					<div><a title="Click here to read Okay, Vanquish Gameplay Looks Neat But..." href="http://kotaku.com/5557056/okay-vanquish-gameplay-looks-neat-but" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Okay, Vanquish Gameplay Looks Neat But..." alt="Click here to read Okay, Vanquish Gameplay Looks Neat But..." src="http://cache.kotaku.com/assets/images/9/2012/01/small_e90b0f526060a55e340f2f71c39a6c3d.jpg"/>
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				 A <a%20href="http://kotaku.com/5556084/vanquish-gameplay-trailer-is-a-disco-inferno">new trailer</a> for action game Vanquish shot up the internet. The gameplay itself looks like a blast. Definitely excited to see more of this game. What am I not excited about?				<a href="http://kotaku.com/5557056/okay-vanquish-gameplay-looks-neat-but" title="Click here to read more about Okay, Vanquish Gameplay Looks Neat But...">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5557056/okay-vanquish-gameplay-looks-neat-but]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5557056]]></guid>
			<category><![CDATA[Vanquish]]></category>
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			<pubDate><![CDATA[Mon, 07 Jun 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5557056&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Vanquish Gameplay Trailer Is A Disco Inferno]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vanquish Gameplay Trailer Is A Disco Inferno" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Vanquish Gameplay Trailer Is A Disco Inferno" href="http://kotaku.com/5556084/vanquish-gameplay-trailer-is-a-disco-inferno" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vanquish Gameplay Trailer Is A Disco Inferno" alt="Click here to read Vanquish Gameplay Trailer Is A Disco Inferno" src="http://cache.kotaku.com/assets/images/9/2012/01/small_afd6100f287590738ec7235507ed9697.jpg"/>
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				Vanquish, the upcoming shooter from Platinum Games and Resident Evil creator Shinji Mikami, <a href="http://kotaku.com/5525977/a-new-look-at-vanquish-from-the-creator-of-resident-evil">sounded like Gears of War on an acid trip</a>. This gameplay trailer only confirms that suspicion.				<a href="http://kotaku.com/5556084/vanquish-gameplay-trailer-is-a-disco-inferno" title="Click here to read more about Vanquish Gameplay Trailer Is A Disco Inferno">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5556084/vanquish-gameplay-trailer-is-a-disco-inferno]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5556084]]></guid>
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			<pubDate><![CDATA[Sat, 05 Jun 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5556084&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A New Look At Vanquish, From The Creator of Resident Evil]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A New Look At Vanquish, From The Creator of Resident Evil" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read A New Look At Vanquish, From The Creator of Resident Evil" href="http://kotaku.com/5525977/a-new-look-at-vanquish-from-the-creator-of-resident-evil" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A New Look At Vanquish, From The Creator of Resident Evil" alt="Click here to read A New Look At Vanquish, From The Creator of Resident Evil" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e4066a7114985907a2cf182bd519f9bc.jpg"/>
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				Are you excited yet about Vanquish, the third-person shoot 'em up from Bayonetta and Madworld studio Platinum Games? Did we mention it's from the guy who made God Hand? And did you see these new screen shots?				<a href="http://kotaku.com/5525977/a-new-look-at-vanquish-from-the-creator-of-resident-evil" title="Click here to read more about A New Look At Vanquish, From The Creator of Resident Evil">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5525977/a-new-look-at-vanquish-from-the-creator-of-resident-evil]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5525977]]></guid>
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			<pubDate><![CDATA[Tue, 27 Apr 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5525977&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Resident Evil Creator Had Too Much Freedom For God Hand]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator Had Too Much Freedom For God Hand" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read Resident Evil Creator Had Too Much Freedom For God Hand" href="http://kotaku.com/5510333/resident-evil-creator-had-too-much-freedom-for-god-hand" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil Creator Had Too Much Freedom For God Hand" alt="Click here to read Resident Evil Creator Had Too Much Freedom For God Hand" src="http://cache.kotaku.com/assets/images/9/2012/01/small_bead5a540404a2b476e9efad5ede28b3.jpg"/>
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				 Cult hit God Hand was one of the last title released by Capcom's now-shuttered-subsidiary Clover Studio. Shinji Mikami, creator of Resident Evil, designed the game. He now has regrets.				<a href="http://kotaku.com/5510333/resident-evil-creator-had-too-much-freedom-for-god-hand" title="Click here to read more about Resident Evil Creator Had Too Much Freedom For God Hand">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5510333/resident-evil-creator-had-too-much-freedom-for-god-hand]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5510333]]></guid>
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			<pubDate><![CDATA[Tue, 06 Apr 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[NSFW: Is This The Most Violent Recruitment Site In Japan?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NSFW: Is This The Most Violent Recruitment Site In Japan?" href="http://kotaku.com/tango/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tango</span></a></div -->					<div><a title="Click here to read NSFW: Is This The Most Violent Recruitment Site In Japan?" href="http://kotaku.com/5506993/nsfw-is-this-the-most-violent-recruitment-site-in-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NSFW: Is This The Most Violent Recruitment Site In Japan?" alt="Click here to read NSFW: Is This The Most Violent Recruitment Site In Japan?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ed84f70043b3186fd5fbd4d52e56bbee.jpg"/>
											</a></div>
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				 There are a lot of companies in The Land of the Rising Sun. The majority of them have boring recruitment sites. Not this company.				<a href="http://kotaku.com/5506993/nsfw-is-this-the-most-violent-recruitment-site-in-japan" title="Click here to read more about NSFW: Is This The Most Violent Recruitment Site In Japan?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5506993/nsfw-is-this-the-most-violent-recruitment-site-in-japan]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5506993]]></guid>
			<category><![CDATA[Tango]]></category>
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			<pubDate><![CDATA[Thu, 01 Apr 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil Creator Wants To Make 3D Horror Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator Wants To Make 3D Horror Game" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read Resident Evil Creator Wants To Make 3D Horror Game" href="http://kotaku.com/5495335/resident-evil-creator-wants-to-make-3d-horror-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil Creator Wants To Make 3D Horror Game" alt="Click here to read Resident Evil Creator Wants To Make 3D Horror Game" src="http://cache.kotaku.com/assets/images/9/2010/03/3dmovie.jpg"/>
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				 Shinji Mikami, the game designer behind Resident Evil, has always had a game he's been dying to make.				<a href="http://kotaku.com/5495335/resident-evil-creator-wants-to-make-3d-horror-game" title="Click here to read more about Resident Evil Creator Wants To Make 3D Horror Game">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5495335/resident-evil-creator-wants-to-make-3d-horror-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5495335]]></guid>
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			<pubDate><![CDATA[Wed, 17 Mar 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5495335&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Screens Of Vanquish, Platinum Games' New Shooter]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Screens Of Vanquish, Platinum Games' New Shooter" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read First Screens Of Vanquish, Platinum Games' New Shooter" href="http://kotaku.com/5485208/first-screens-of-vanquish-platinum-games-new-shooter/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Screens Of Vanquish, Platinum Games' New Shooter" alt="Click here to read First Screens Of Vanquish, Platinum Games' New Shooter" src="http://cache.kotaku.com/assets/images/9/2012/01/small_eea7897ea4e5d0a031ca8adf0904c396.jpg"/>
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				Sega and Platinum Games have released first screens of their upcoming third-person shooter Vanquish, the new action title from Resident Evil and God Hand director Shinji Mikami. They're pretty. Bayonetta pretty.				<a href="http://kotaku.com/5485208/first-screens-of-vanquish-platinum-games-new-shooter/gallery/" title="Click here to read more about First Screens Of Vanquish, Platinum Games' New Shooter">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sega]]></category>
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			<category><![CDATA[Vanquish]]></category>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Introducing &quot;Vanquish&quot;, A New Game From The Creator Of Resident Evil]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Introducing &amp;quot;Vanquish&amp;quot;, A New Game From The Creator Of Resident Evil" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Introducing &amp;quot;Vanquish&amp;quot;, A New Game From The Creator Of Resident Evil" href="http://kotaku.com/5459346/introducing-vanquish-a-new-game-from-the-creator-of-resident-evil" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Introducing &amp;quot;Vanquish&amp;quot;, A New Game From The Creator Of Resident Evil" alt="Click here to read Introducing &amp;quot;Vanquish&amp;quot;, A New Game From The Creator Of Resident Evil" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ad58b678d2cee7eec912b62981bc52e4.jpg"/>
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				This is Vanquish, a new game by Shinji Mikami, the creator of the Resident Evil series.				<a href="http://kotaku.com/5459346/introducing-vanquish-a-new-game-from-the-creator-of-resident-evil" title="Click here to read more about Introducing &quot;Vanquish&quot;, A New Game From The Creator Of Resident Evil">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5459346/introducing-vanquish-a-new-game-from-the-creator-of-resident-evil]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5459346]]></guid>
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			<category><![CDATA[Platinum Games]]></category>
			<category><![CDATA[Shinji Mikami]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Vanquish]]></category>
			<pubDate><![CDATA[Fri, 29 Jan 2010 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Bayonetta, Madworld Makers Start Countdown To What's Next]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta, Madworld Makers Start Countdown To What's Next" href="http://kotaku.com/announcements/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">announcements</span></a></div -->					<div><a title="Click here to read Bayonetta, Madworld Makers Start Countdown To What's Next" href="http://kotaku.com/5439728/bayonetta-madworld-makers-start-countdown-to-whats-next" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta, Madworld Makers Start Countdown To What's Next" alt="Click here to read Bayonetta, Madworld Makers Start Countdown To What's Next" src="http://cache.kotaku.com/assets/images/9/2010/01/platinumgames.jpg"/>
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				Now that Sega has shipped <a class="autolink" title="Click here to read more posts tagged #platinumgames" title="Click here to read more posts tagged #platinumgames" href="http://kotaku.com/tag/platinumgames/">Platinum Games</a>' infinite climax action game Bayonetta to stores, the third release from the developer after Madworld and <a class="autolink" title="Click here to read more posts tagged #infinitespace" title="Click here to read more posts tagged #infinitespace" href="http://kotaku.com/tag/infinitespace/">Infinite Space</a>, what's next for the developer? Countdown clock teasers!				<a href="http://kotaku.com/5439728/bayonetta-madworld-makers-start-countdown-to-whats-next" title="Click here to read more about Bayonetta, Madworld Makers Start Countdown To What's Next">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5439728/bayonetta-madworld-makers-start-countdown-to-whats-next]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5439728]]></guid>
			<category><![CDATA[Announcements]]></category>
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			<category><![CDATA[Shinji Mikami]]></category>
			<pubDate><![CDATA[Mon, 04 Jan 2010 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Mikami - Resident Evil 5 will "just cause me stress"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mikami - Resident Evil 5 will &quot;just cause me stress&quot;" href="http://kotaku.com/resident-evil-5/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil5</span></a></div -->					<div><a title="Click here to read Mikami - Resident Evil 5 will &quot;just cause me stress&quot;" href="http://kotaku.com/5099908/mikami-+-resident-evil-5-will-just-cause-me-stress" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mikami - Resident Evil 5 will &quot;just cause me stress&quot;" alt="Click here to read Mikami - Resident Evil 5 will &quot;just cause me stress&quot;" src="http://cache.kotaku.com/assets/images/9/2008/11/mikaminothankyou.jpg"/>
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				It seems like everyone in the world is waiting for Resident Evil 5. Even your mum. Even the Pope. Even The Pope's mum.				<a href="http://kotaku.com/5099908/mikami-+-resident-evil-5-will-just-cause-me-stress" title="Click here to read more about Mikami - Resident Evil 5 will "just cause me stress"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shinji Mikami]]></category>
			<pubDate><![CDATA[Fri, 28 Nov 2008 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[The Odd Couple - EA & Grasshopper or Suda 51 & Shinji Mikami]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Odd Couple - EA &amp; Grasshopper or Suda 51 &amp; Shinji Mikami" href="http://kotaku.com/grasshopper-manufacture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grasshoppermanufacture</span></a></div -->					<div><a title="Click here to read The Odd Couple - EA &amp; Grasshopper or Suda 51 &amp; Shinji Mikami" href="http://kotaku.com/5037656/the-odd-couple-+-ea--grasshopper-or-suda-51--shinji-mikami" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Odd Couple - EA &amp; Grasshopper or Suda 51 &amp; Shinji Mikami" alt="Click here to read The Odd Couple - EA &amp; Grasshopper or Suda 51 &amp; Shinji Mikami" src="http://cache.kotaku.com/assets/images/9/2008/08/GrasshopperManufacture.jpg"/>
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It might seem weird that Japanese independent studio Grasshopper Manufacture is partnering up with US powerhouse publisher EA; but it seems weirder to me that wacky, artsy Suda 51 is pairing off with serious, horror-loving Shinji Mikami of Resident Evil fame.				<a href="http://kotaku.com/5037656/the-odd-couple-+-ea--grasshopper-or-suda-51--shinji-mikami" title="Click here to read more about The Odd Couple - EA & Grasshopper or Suda 51 & Shinji Mikami">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5037656/the-odd-couple-+-ea--grasshopper-or-suda-51--shinji-mikami]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5037656]]></guid>
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			<category><![CDATA[Original]]></category>
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			<pubDate><![CDATA[Fri, 15 Aug 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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