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		<title><![CDATA[Kotaku: Shiggy]]></title>
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			<title><![CDATA[Kotaku: Shiggy]]></title>
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		<link>http://kotaku.com/tag/shiggy</link>
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		<description><![CDATA[Kotaku posts tagged Shiggy]]></description>
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			<title><![CDATA[Miyamoto Talks Nintendo's View On Network Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Talks Nintendo's View On Network Play" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Miyamoto Talks Nintendo's View On Network Play" href="http://kotaku.com/249106/miyamoto-talks-nintendos-view-on-network-play" class="pp_image">
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				The rap on Nintendo: Polished games, innovative hardware, internet hater. In a recent interview with Shigeru Miyamoto (guy's everywhere these days!), the Mario creator says not so! Nintendo is interested in providing a high quality online, networked experience. But, it's just not the way we <strike>want</strike> have come to expect. It's <i>different</i>. Miyamoto explains:				<a href="http://kotaku.com/249106/miyamoto-talks-nintendos-view-on-network-play" title="Click here to read more about Miyamoto Talks Nintendo's View On Network Play">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/249106/miyamoto-talks-nintendos-view-on-network-play]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-249106]]></guid>
			<category><![CDATA[Nintendo]]></category>
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			<pubDate><![CDATA[Tue, 03 Apr 2007 06:00:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why Not Revolution, Miyamoto?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Not Revolution, Miyamoto?" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Why Not Revolution, Miyamoto?" href="http://kotaku.com/237102/why-not-revolution-miyamoto" class="pp_image">
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				In a recently published interview with Nintendo director Shigeru Miyamoto, the Mario creator talks about all things Shiggy. From his aversion to violent video games to establishing Nintendo as a unique company with products like the DS and Wii, you'll find all sorts of interesting Miyamoto-isms throughout the Q&A.				<a href="http://kotaku.com/237102/why-not-revolution-miyamoto" title="Click here to read more about Why Not Revolution, Miyamoto?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Cnn]]></category>
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			<category><![CDATA[Revolution]]></category>
			<category><![CDATA[shigery miyamoto]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Thu, 15 Feb 2007 17:20:22 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Happy Birthday, Shiggy!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy Birthday, Shiggy!" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Happy Birthday, Shiggy!" href="http://kotaku.com/215441/happy-birthday-shiggy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy Birthday, Shiggy!" alt="Click here to read Happy Birthday, Shiggy!" src="http://cache.kotaku.com/assets/images/9/2006/11/small_itsshiggy.jpg"/>
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      Today, Mario/Zelda/Donkey Kong, hell, pretty much everything Nintendo, creator Shigeru Miyamoto turns 54. Yep, he's a little old for the sword and shield bit, but whatever. Happy Birthday! <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/215441/happy-birthday-shiggy" title="Click here to read more about Happy Birthday, Shiggy!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shigeru Miyamoto]]></category>
			<pubDate><![CDATA[Thu, 16 Nov 2006 20:21:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Miyamoto On the Wii: "The Hardware Is Basically A GC."]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto On the Wii: &quot;The Hardware Is Basically A GC.&quot;" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Miyamoto On the Wii: &quot;The Hardware Is Basically A GC.&quot;" href="http://kotaku.com/205086/miyamoto-on-the-wii-the-hardware-is-basically-a-gc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Miyamoto On the Wii: &quot;The Hardware Is Basically A GC.&quot;" alt="Click here to read Miyamoto On the Wii: &quot;The Hardware Is Basically A GC.&quot;" src="http://cache.kotaku.com/assets/images/9/2006/10/small_itsshiggy.jpg"/>
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      The dig against the Wii is that it's pretty much a GameCube. With a new controller. But, so what? In a recent interview, Nintendo's Shigeru Miyamoto confirms that: 				<a href="http://kotaku.com/205086/miyamoto-on-the-wii-the-hardware-is-basically-a-gc" title="Click here to read more about Miyamoto On the Wii: "The Hardware Is Basically A GC."">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shiggy]]></category>
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			<pubDate><![CDATA[Wed, 04 Oct 2006 11:24:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Miyamoto Thinking Outside the Box]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Thinking Outside the Box" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Miyamoto Thinking Outside the Box" href="http://kotaku.com/204094/miyamoto-thinking-outside-the-box" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Miyamoto Thinking Outside the Box" alt="Click here to read Miyamoto Thinking Outside the Box" src="http://cache.kotaku.com/assets/images/9/2006/09/small_shiggyvirgin.jpg"/>
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      Shigeru Miyamoto talks Wii and Nintendo at the <a href="http://www.kotaku.com/gaming/nintendo/shigureden-links-roundup-151388.php">Shigureden</a> in Kyoto. The legendary game creator talks about how moving outside of the isolated game industry has helped the company understand what players want that much more. He states:				<a href="http://kotaku.com/204094/miyamoto-thinking-outside-the-box" title="Click here to read more about Miyamoto Thinking Outside the Box">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Sep 2006 09:20:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Don't Beat the Pikmin Pinata]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Beat the Pikmin Pinata" href="http://kotaku.com/pikmin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pikmin</span></a></div -->					<div><a title="Click here to read Don't Beat the Pikmin Pinata" href="http://kotaku.com/198389/dont-beat-the-pikmin-pinata" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Beat the Pikmin Pinata" alt="Click here to read Don't Beat the Pikmin Pinata" src="http://cache.kotaku.com/assets/images/9/2006/09/small_DSCF2093.JPG"/>
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      Nothing says birthday fun like smashing papier-mache. So thought Kotaku reader JL who made this <a href="http://en.wikipedia.org/wiki/Pikmin"><i>Pikmin</i></a> pinata for his 8 year-old party. Says JL:				<a href="http://kotaku.com/198389/dont-beat-the-pikmin-pinata" title="Click here to read more about Don't Beat the Pikmin Pinata">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Sep 2006 08:22:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[GameCube Games Remade for Wii?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameCube Games Remade for Wii?" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read GameCube Games Remade for Wii?" href="http://kotaku.com/195969/gamecube-games-remade-for-wii" class="pp_image">
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      Yes, there might be Wii-makes. Nintendo's Shigeru Miyamoto gave a whooper of an interview to Japan's Nintendo Dream magazine. Miyamoto says:				<a href="http://kotaku.com/195969/gamecube-games-remade-for-wii" title="Click here to read more about GameCube Games Remade for Wii?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[wii-makes]]></category>
			<pubDate><![CDATA[Wed, 23 Aug 2006 03:22:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Depressing Marriage Outfits for Zelda]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Depressing Marriage Outfits for Zelda" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Depressing Marriage Outfits for Zelda" href="http://kotaku.com/195747/depressing-marriage-outfits-for-zelda" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Depressing Marriage Outfits for Zelda" alt="Click here to read Depressing Marriage Outfits for Zelda" src="http://cache.kotaku.com/assets/images/9/2006/08/small_DSCF5661.JPG"/>
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      If and when Zelda marries Link, it's good to know this Japanese clothing store has given the princess her own bridal collection. Though, while  probably inspired by F. Scott Fitzgerald's batshit insane wife <a href="http://www.zeldafitzgerald.com/fitzgeralds/index.asp">Zelda</a> (whose name Miyamoto borrowed) and not the Nintendo game, these outfits don't exactly scream "marry me." <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/195747/depressing-marriage-outfits-for-zelda" title="Click here to read more about Depressing Marriage Outfits for Zelda">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Legend Of Zelda]]></category>
			<category><![CDATA[Twilight Princess]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Tue, 22 Aug 2006 12:20:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bluegrass Mario And Jazzy Zelda]]></title>
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				<center> </center>

Obligatory info about this clip: the "Mario & Zelda Big Band Live" concert took place back in 2003 at Tokyo's Nihon Seinenkan Hall. The DVD recording was included in Japanese game mag Nintendo Dream. Mario creator Shigeru Miyamoto and Nintendo composer extraordinaire Koji Kondo put in appearences. 				<a href="http://kotaku.com/187669/bluegrass-mario-and-jazzy-zelda" title="Click here to read more about Bluegrass Mario And Jazzy Zelda">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Jul 2006 09:22:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Miyamoto: Dinner Is More Important Than Zelda Swords]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto: Dinner Is More Important Than Zelda Swords" href="http://kotaku.com/twilight-princess/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twilightprincess</span></a></div -->					<div><a title="Click here to read Miyamoto: Dinner Is More Important Than Zelda Swords" href="http://kotaku.com/185658/miyamoto-dinner-is-more-important-than-zelda-swords" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Miyamoto: Dinner Is More Important Than Zelda Swords" alt="Click here to read Miyamoto: Dinner Is More Important Than Zelda Swords" src="http://cache.kotaku.com/assets/images/9/2006/07/small_shiggyzeldasword.jpg"/>
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      Mario creator Shigeru Miyamoto sat down with European game mag <a href="http://www.loading.se/level/3">LEVEL</a> and talked casual gaming. Nintendo's new M.O. has been let's make 'em for the masses. Here's a snippet:				<a href="http://kotaku.com/185658/miyamoto-dinner-is-more-important-than-zelda-swords" title="Click here to read more about Miyamoto: Dinner Is More Important Than Zelda Swords">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Jul 2006 06:20:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Shigeru Miyamoto: Now, Good Father and Attentive Husband]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shigeru Miyamoto: Now, Good Father and Attentive Husband" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Shigeru Miyamoto: Now, Good Father and Attentive Husband" href="http://kotaku.com/181955/shigeru-miyamoto-now-good-father-and-attentive-husband" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shigeru Miyamoto: Now, Good Father and Attentive Husband" alt="Click here to read Shigeru Miyamoto: Now, Good Father and Attentive Husband" src="http://cache.kotaku.com/assets/images/9/2006/06/small_shigerumiyamotozeldacosplayer.jpg"/>
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				Nintendo of Japan put up an English translation of its Corporate Management Policy Briefing, which features a Q&A with company bigwigs. When asked what Miyamoto was currently interested in, company prez. Satoru Iwata replied, "Miyamoto, who made <i>Pikmin</i> when he was gardening and <i>Nintendogs</i> after owning a dog, will answer his hobby today." Ah, that Iwata. Quite the kidder. 				<a href="http://kotaku.com/181955/shigeru-miyamoto-now-good-father-and-attentive-husband" title="Click here to read more about Shigeru Miyamoto: Now, Good Father and Attentive Husband">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Jun 2006 13:22:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Wii-Mote Not Final? Wii The New TV?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii-Mote Not Final? Wii The New TV?" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii-Mote Not Final? Wii The New TV?" href="http://kotaku.com/181454/wii+mote-not-final-wii-the-new-tv" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii-Mote Not Final? Wii The New TV?" alt="Click here to read Wii-Mote Not Final? Wii The New TV?" src="http://cache.kotaku.com/assets/images/9/2006/06/small_shigeruandsteven.jpg"/>
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				Speaking with Japanese game mag <i>Famitsu</i>, Mario creator Shigeru Miyamoto said, We're still debating on the area of how many buttons to use." Miyamoto was responding to a question about run-ins Nintendo had when creating the controller, when he made this remark. 				<a href="http://kotaku.com/181454/wii+mote-not-final-wii-the-new-tv" title="Click here to read more about Wii-Mote Not Final? Wii The New TV?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Jun 2006 20:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Miyamoto Says Revolution "Threatening"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Says Revolution &quot;Threatening&quot;" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Miyamoto Says Revolution &quot;Threatening&quot;" href="http://kotaku.com/176120/miyamoto-says-revolution-threatening" class="pp_image">
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				All agree that the Revolution was a kick-ass name. Perhaps, a little too kick-ass says Mario maven Shigeru Miyamoto. The legendary game designer told CNN's Chris Morris:				<a href="http://kotaku.com/176120/miyamoto-says-revolution-threatening" title="Click here to read more about Miyamoto Says Revolution "Threatening"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 May 2006 19:22:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Shiggy "Flattered" By Sony Controller]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shiggy &quot;Flattered&quot; By Sony Controller" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read Shiggy &quot;Flattered&quot; By Sony Controller" href="http://kotaku.com/175580/shiggy-flattered-by-sony-controller" class="pp_image">
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				During E3, Nintendo resident genius Shigeru Miyamoto expressed his feelings towards Sony's motion-sensor PS3 controller. And his reaction?				<a href="http://kotaku.com/175580/shiggy-flattered-by-sony-controller" title="Click here to read more about Shiggy "Flattered" By Sony Controller">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 May 2006 06:23:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[E306: Nintendo Power-Ups L.A. Nightlife]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read E306: Nintendo Power-Ups L.A. Nightlife" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read E306: Nintendo Power-Ups L.A. Nightlife" href="http://kotaku.com/172715/e306-nintendo-power+ups-la-nightlife" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read E306: Nintendo Power-Ups L.A. Nightlife" alt="Click here to read E306: Nintendo Power-Ups L.A. Nightlife" src="http://cache.kotaku.com/assets/images/9/2006/05/nintendoicescultpureupclose.JPG"/>
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      Three-thousand people crammed into <a href="http://www.thehighlandsla.com/">the Highlands</a> above Hollywood Boulevard for the Nintendo party. Gaming's royalty gathered to check out hip-hop act the Black Eyed Peas, down free booze and gobble up finger food. Doors opened at 6:00 pm and by 7:30, the event was in full-force.  Mario-maker Shigeru Miyamoto, <i>Metal Gear Solid</i>'s Hideo Kojima,  <i>Lumines</i> luminary Tetsuya Mizuguchi, <i>Super Monkey Ball</i> trainer Toshiro Nagoshi and <i>Killer 7</i> hitman Goichi Suda all were in attendance. The *literally* coolest thing? A large Ninty ice sculpture with a funnel through which the bartender poured stoop-inducing firewater. Guests received completely Nintendo noise-making keychains. Some guest received more of these keychains than other guests. Relatively sober slideshow after the jump. 				<a href="http://kotaku.com/172715/e306-nintendo-power+ups-la-nightlife" title="Click here to read more about E306: Nintendo Power-Ups L.A. Nightlife">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 May 2006 04:15:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Iwata Returning to Developing? Probably Not]]></title>
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				Not dropping any more bombs until May, Iwata told MTV, "There are some other unique features of the Nintendo Revolution hardware that we haven't discussed yet that we will be announcing at E3." <a href="http://www.kotaku.com/gaming/diec-2005/diec-revolution-controller-holds-new-secret-140588.php">Miyamoto</a> mentioned something similar last year at university in Kyoto. More secrets for the innovative, yet underpowered Revolution console  that promises players a different type of gaming experience. Following the DS's lead, Nintendo continues to venture into uncharted waters.  				<a href="http://kotaku.com/164860/iwata-returning-to-developing-probably-not" title="Click here to read more about Iwata Returning to Developing? Probably Not">More&nbsp;&raquo;</a>
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			<category><![CDATA[Revolution]]></category>
			<pubDate><![CDATA[Tue, 04 Apr 2006 14:22:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[High Score: The Best of Kotaku]]></title>
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				If you just got out of your coma or were rescued from your deserted island, this ought to get you up to speed on what happened at Kotaku last week. On with the weekly recap!				<a href="http://kotaku.com/161487/high-score-the-best-of-kotaku" title="Click here to read more about High Score: The Best of Kotaku">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Mar 2006 10:20:46 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Nintendo Seminar 2006]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Seminar 2006" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo Seminar 2006" href="http://kotaku.com/161193/nintendo-seminar-2006" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Seminar 2006" alt="Click here to read Nintendo Seminar 2006" src="http://cache.kotaku.com/assets/images/9/2006/03/nintendo2006.jpg"/>
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				"The high tech game isn't necessarily an interesting game. Above all, the most important thing for a fun game is the power of unique conception." So says Shigeru Miyamoto in a message to prospective applicants for the 2006 Nintendo Seminar. Started back in 2004, the seminar lasts 10 months and gives students a look at the various aspects of the industry. Attendees learn directing, programming, graphic design and sound. 				<a href="http://kotaku.com/161193/nintendo-seminar-2006" title="Click here to read more about Nintendo Seminar 2006">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Mar 2006 16:21:03 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Miyamoto Reacts to PS3 Announcement]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Reacts to PS3 Announcement" href="http://kotaku.com/miyamoto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">miyamoto</span></a></div -->					<div><a title="Click here to read Miyamoto Reacts to PS3 Announcement" href="http://kotaku.com/161144/miyamoto-reacts-to-ps3-announcement" class="pp_image">
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				Greg Howson over at the Guardian Gamesblog sat down with Nintendo's resident genius Shigeru Miyamoto and got game creator's impression of the poor sales plaguing the industry and the recent PS3 press conference. Miyamoto had this to say:				<a href="http://kotaku.com/161144/miyamoto-reacts-to-ps3-announcement" title="Click here to read more about Miyamoto Reacts to PS3 Announcement">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Mar 2006 09:23:34 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Chat with Miyamoto on Friday]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chat with Miyamoto on Friday" href="http://kotaku.com/uk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">uk</span></a></div -->					<div><a title="Click here to read Chat with Miyamoto on Friday" href="http://kotaku.com/160858/chat-with-miyamoto-on-friday" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Chat with Miyamoto on Friday" alt="Click here to read Chat with Miyamoto on Friday" src="http://cache.kotaku.com/assets/images/9/2006/03/shigeruhandsup-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/shigeruhandsup.jpg"></a>Eurogamer reports that the legendary Shigeru Miyamoto (<i>Mario</i>, <i>Donkey Kong</i> and <i>Zelda</i>) will be doing an online chat this Friday on <a href="http://www.webchats.tv/webchat.php?ID=260">Webchats.tv</a> at 7pm UK time. Submit your questions now and hear, read rather, what the man has to say. 				<a href="http://kotaku.com/160858/chat-with-miyamoto-on-friday" title="Click here to read more about Chat with Miyamoto on Friday">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/160858/chat-with-miyamoto-on-friday]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-160858]]></guid>
			<category><![CDATA[Uk]]></category>
			<category><![CDATA[Chat]]></category>
			<category><![CDATA[Donkey Kong]]></category>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Thu, 16 Mar 2006 10:22:45 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Twilight Princess on Revolution, Says Miyamoto]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Twilight Princess on Revolution, Says Miyamoto" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Twilight Princess on Revolution, Says Miyamoto" href="http://kotaku.com/160820/twilight-princess-on-revolution-says-miyamoto" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Twilight Princess on Revolution, Says Miyamoto" alt="Click here to read Twilight Princess on Revolution, Says Miyamoto" src="http://cache.kotaku.com/assets/images/9/2006/03/miyamotoandzelda-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/miyamotoandzelda.jpg"></a>During <i>Zelda</i> creator Shigeru Miyamoto's trip to <a href="http://www.kotaku.com/gaming/shiggy/shiggy-picks-up-honor-in-france-160301.php">France</a>, the famed game designer sat down with Nintendo of Europe to do an interview and drop bombshells. "I would say that we are progressing well with completing it," says Miyamoto. "And one of the most important features is that, because Revolution can run GameCube software, when you play <i>Twilight Princess</i> on Revolution, you can take advantage of the Revolution controller." You know, most would have been happy with "progressing well," but no, Miyamoto just had to tease everyone with the Revolution bit. Suddenly, those endless <i>Twilight Princess</i> delays are all starting to make sense. 				<a href="http://kotaku.com/160820/twilight-princess-on-revolution-says-miyamoto" title="Click here to read more about Twilight Princess on Revolution, Says Miyamoto">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/160820/twilight-princess-on-revolution-says-miyamoto]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-160820]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Controller]]></category>
			<category><![CDATA[Revolution]]></category>
			<category><![CDATA[The Legend of Zelda: Twilight Princess]]></category>
			<category><![CDATA[Twilight Princess]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Wed, 15 Mar 2006 17:22:12 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=160820&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shiggy Picks Up Honor in France]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shiggy Picks Up Honor in France" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Shiggy Picks Up Honor in France" href="http://kotaku.com/160301/shiggy-picks-up-honor-in-france" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shiggy Picks Up Honor in France" alt="Click here to read Shiggy Picks Up Honor in France" src="http://cache.kotaku.com/assets/images/9/2006/03/shiggyaward-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/shiggyaward.jpg"></a>Nintendo's resident genius Shigeru Miyamoto received the Legion of Honor from France in recognition to his contribution to combining art and digital technology. Miyamoto was awarded the rank of Knight in the National Order of the Legion of Honor, created by Napoleon I in 1802. He called the award an "honor for the entire electronic game industry." 				<a href="http://kotaku.com/160301/shiggy-picks-up-honor-in-france" title="Click here to read more about Shiggy Picks Up Honor in France">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/160301/shiggy-picks-up-honor-in-france]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-160301]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[France]]></category>
			<pubDate><![CDATA[Tue, 14 Mar 2006 01:43:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=160301&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Geek Miyamoto Art]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Geek Miyamoto Art" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Geek Miyamoto Art" href="http://kotaku.com/155075/geek-miyamoto-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Geek Miyamoto Art" alt="Click here to read Geek Miyamoto Art" src="http://cache.kotaku.com/assets/images/9/2006/02/miyamotoart-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/miyamotoart.jpg"></a>Besides being an accomplished artist, <a href="http://derekyu.com/about.html">Derek Yu</a> is a rampant Nintendo fanboy. How rampant? He portrays <i>Super Mario</i> creator Shigeru Miyamoto in NES-era inspired art. Now, if someone could just explain what the heck the pictured work means...				<a href="http://kotaku.com/155075/geek-miyamoto-art" title="Click here to read more about Geek Miyamoto Art">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/155075/geek-miyamoto-art]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-155075]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Wed, 15 Feb 2006 16:52:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=155075&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hardcore Zelda? Yeah, Right]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hardcore Zelda? Yeah, Right" href="http://kotaku.com/sex/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sex</span></a></div -->					<div><a title="Click here to read Hardcore Zelda? Yeah, Right" href="http://kotaku.com/147292/hardcore-zelda-yeah-right" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hardcore Zelda? Yeah, Right" alt="Click here to read Hardcore Zelda? Yeah, Right" src="http://cache.kotaku.com/assets/images/9/2006/01/hardcorepinball-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/hardcorepinball.jpg"></a>Gawd. Here's <a href="http://www.kotaku.com/gaming/diec-2005/kojima-ds-spank-game-rumor-debunked-141159.php">another example</a> of pervy journos putting pervy words into people's mouths, bad translating and off-the-wall questions. This one's from <i>Maxim</i> (big surprise). 				<a href="http://kotaku.com/147292/hardcore-zelda-yeah-right" title="Click here to read more about Hardcore Zelda? Yeah, Right">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/147292/hardcore-zelda-yeah-right]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-147292]]></guid>
			<category><![CDATA[Sex]]></category>
			<category><![CDATA[Magazine]]></category>
			<category><![CDATA[Maxim]]></category>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Mon, 09 Jan 2006 09:22:09 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=147292&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kojima DS Spank Game Rumor Debunked]]></title>
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			<![CDATA[
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				Forget the dirty lies and half-truths you've read. Hideo Kojima does not want to make a "spanking game" for the Nintendo DS. It seems someone in attendance at the recent Digital Interactive Entertainment Conference says on a site to remain unnamed: 				<a href="http://kotaku.com/141159/kojima-ds-spank-game-rumor-debunked" title="Click here to read more about Kojima DS Spank Game Rumor Debunked">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/141159/kojima-ds-spank-game-rumor-debunked]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-141159]]></guid>
			<category><![CDATA[Diec 2005]]></category>
			<category><![CDATA[Gossip]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kojima]]></category>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Tue, 06 Dec 2005 13:24:08 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=141159&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DIEC: Photo Round-Up]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DIEC: Photo Round-Up" href="http://kotaku.com/diec-2005/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diec2005</span></a></div -->					<div><a title="Click here to read DIEC: Photo Round-Up" href="http://kotaku.com/140853/diec-photo-round+up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DIEC: Photo Round-Up" alt="Click here to read DIEC: Photo Round-Up" src="http://cache.kotaku.com/assets/images/9/2005/12/diecristumeikangw-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/diecristumeikangw.jpg"></a>Japanese site Game Watch Impress has a bunch of pics from the <a href="http://www.kotaku.com/gaming/diec-2005/digital-interactive-entertainment-conference-begins-140594.php">Digital Interactive Entertainment Conference</a> up. After the jump, check out images of <a href="http://www.kotaku.com/gaming/diec-2005/diec-revolution-controller-holds-new-secret-140588.php">Shigeru Miyamoto</a>, <a href="http://www.kotaku.com/gaming/diec-2005/diec-what-kinda-revolu-game-would-kojima-design-140762.php">Hideo Kojima</a>, <a href="http://www.kotaku.com/gaming/diec-2005/diec-ataris-founder-slams-sony-praises-nintendo-140629.php">Nolan Bushnell</a>, <a href="http://www.kotaku.com/gaming/diec-2005/diec-five-things-about-pacman-you-may-not-know-140641.php">Toru Iwatani</a>, <a href="http://www.kotaku.com/gaming/diec-2005/diec-valve-gets-butterflies-in-stomach-140750.php">Robin Walker</a> and the back of <a href="http://www.kotaku.com/gaming/diec-2005/diec-getting-home-aint-easy-unless-yer-shigeru-miyamoto-140766.php">my</a> head. 				<a href="http://kotaku.com/140853/diec-photo-round+up" title="Click here to read more about DIEC: Photo Round-Up">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/140853/diec-photo-round+up]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-140853]]></guid>
			<category><![CDATA[Diec 2005]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kojima]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2005 10:20:34 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=140853&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DIEC: Getting Home Ain't Easy Unless Yer Shigeru Miyamoto]]></title>
			<description>
			<![CDATA[
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									</div>
				I can't find a taxi. Rather, I can find taxis, plenty of taxis, but not one without someone already in it. I pace up and down the street, thinking about going into the glowing convenience store one more time to buy a snack or kill the monotony of unsuccessfully trying to hail a cab.				<a href="http://kotaku.com/140766/diec-getting-home-aint-easy-unless-yer-shigeru-miyamoto" title="Click here to read more about DIEC: Getting Home Ain't Easy Unless Yer Shigeru Miyamoto">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/140766/diec-getting-home-aint-easy-unless-yer-shigeru-miyamoto]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-140766]]></guid>
			<category><![CDATA[Diec 2005]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2005 19:34:35 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=140766&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DIEC: What Kinda Revolu Game Would Kojima Design?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DIEC: What Kinda Revolu Game Would Kojima Design?" href="http://kotaku.com/diec-2005/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diec2005</span></a></div -->					<div><a title="Click here to read DIEC: What Kinda Revolu Game Would Kojima Design?" href="http://kotaku.com/140762/diec-what-kinda-revolu-game-would-kojima-design" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DIEC: What Kinda Revolu Game Would Kojima Design?" alt="Click here to read DIEC: What Kinda Revolu Game Would Kojima Design?" src="http://cache.kotaku.com/assets/images/9/2005/12/kojimaspeaks-thumb.JPG"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/kojimaspeaks.JPG"></a>"No, it's not a First Person Shooter," says <i>Metal Gear</i> mastermind Hideo Kojima. We've just seen the "This is no FPS, This is MGS" trailer that showed at this year's Tokyo Games Show. Kojima-san, rather "Kojima-kantoku" (Director Kojima) as the President of Enterbrain keeps calling him, is sitting on stage. Looks like he's weaseled out of a straight-up presentation in favor of a round-table discussion. Chairs are brought in as Miyamoto and Valve's Robin Walker take their places on stage. Nolan Bushnell sits in the audience, but is given a mic as a consolation prize. 				<a href="http://kotaku.com/140762/diec-what-kinda-revolu-game-would-kojima-design" title="Click here to read more about DIEC: What Kinda Revolu Game Would Kojima Design?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/140762/diec-what-kinda-revolu-game-would-kojima-design]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-140762]]></guid>
			<category><![CDATA[Diec 2005]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kojima]]></category>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2005 18:06:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=140762&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DIEC: Revolution Controller Holds New Secret]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DIEC: Revolution Controller Holds New Secret" href="http://kotaku.com/diec-2005/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diec2005</span></a></div -->					<div><a title="Click here to read DIEC: Revolution Controller Holds New Secret" href="http://kotaku.com/140588/diec-revolution-controller-holds-new-secret" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DIEC: Revolution Controller Holds New Secret" alt="Click here to read DIEC: Revolution Controller Holds New Secret" src="http://cache.kotaku.com/assets/images/9/2005/12/miyamotoinkyoto-thumb.JPG"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/miyamotoinkyoto.JPG"></a>Miyamoto's at it again. We've just seen the Revolution controller propaganda that Iwata-san screened at this year's Tokyo Game Show. And now, here's Shiggy at the podium, wrapping up his presentation and talking about all the possibilities the remote control offers.				<a href="http://kotaku.com/140588/diec-revolution-controller-holds-new-secret" title="Click here to read more about DIEC: Revolution Controller Holds New Secret">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/140588/diec-revolution-controller-holds-new-secret]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-140588]]></guid>
			<category><![CDATA[Diec 2005]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2005 11:23:33 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DIEC: How Shiggy Entertains Himself]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DIEC: How Shiggy Entertains Himself" href="http://kotaku.com/diec-2005/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diec2005</span></a></div -->					<div><a title="Click here to read DIEC: How Shiggy Entertains Himself" href="http://kotaku.com/140600/diec-how-shiggy-entertains-himself" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DIEC: How Shiggy Entertains Himself" alt="Click here to read DIEC: How Shiggy Entertains Himself" src="http://cache.kotaku.com/assets/images/9/2005/12/kojimaandnintendo-thumb.JPG"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/kojimaandnintendo.JPG"></a>Shigeru Miyamoto is sitting exactly five seats away from me. Hideo Kojima is sitting four. I'm sure, because I counted. 				<a href="http://kotaku.com/140600/diec-how-shiggy-entertains-himself" title="Click here to read more about DIEC: How Shiggy Entertains Himself">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/140600/diec-how-shiggy-entertains-himself]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-140600]]></guid>
			<category><![CDATA[Diec 2005]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kojima]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2005 09:23:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=140600&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Own a Guitar Signed by Shiggy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Own a Guitar Signed by Shiggy" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Own a Guitar Signed by Shiggy" href="http://kotaku.com/139493/own-a-guitar-signed-by-shiggy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Own a Guitar Signed by Shiggy" alt="Click here to read Own a Guitar Signed by Shiggy" src="http://cache.kotaku.com/assets/images/9/2005/11/miyamotoguitar.jpg"/>
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				Now you can get your geek and your rock on at the same time. Some guy is selling a guitar that was strummed and signed by Shigeru Miyamoto. The Shiggy played the opening notes of the Mario theme after the guitar owner waited in line for 8-hours at the Nintendo World store in September for him to sign in. Nice. The reserve price is a whopping $700, maaaaaay be worth it.				<a href="http://kotaku.com/139493/own-a-guitar-signed-by-shiggy" title="Click here to read more about Own a Guitar Signed by Shiggy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/139493/own-a-guitar-signed-by-shiggy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-139493]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Guitar]]></category>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Mon, 28 Nov 2005 09:00:07 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=139493&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shiggy, Congrats!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shiggy, Congrats!" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Shiggy, Congrats!" href="http://kotaku.com/137820/shiggy-congrats" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shiggy, Congrats!" alt="Click here to read Shiggy, Congrats!" src="http://cache.kotaku.com/assets/images/9/2005/11/miyamoto-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/miyamoto.jpg"></a>Tanjobi omedetou gozaimasu.				<a href="http://kotaku.com/137820/shiggy-congrats" title="Click here to read more about Shiggy, Congrats!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/137820/shiggy-congrats]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-137820]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Birthday Bash]]></category>
			<pubDate><![CDATA[Wed, 16 Nov 2005 19:27:21 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=137820&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Peach Saves Mario's Ass]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peach Saves Mario's Ass" href="http://kotaku.com/mario/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mario</span></a></div -->					<div><a title="Click here to read Peach Saves Mario's Ass" href="http://kotaku.com/127909/peach-saves-marios-ass" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Peach Saves Mario's Ass" alt="Click here to read Peach Saves Mario's Ass" src="http://cache.kotaku.com/assets/images/9/2005/09/peach-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/peach.jpg"></a>Call it payback. Mario's been kidnapped, and it's up to Princess Peach to return the favor and save him. <i>Super Princess Peach</i> for the DS is a classic side scroller, but also features novel touch pad use. Peach has four emotions: "yorokobi" (happiness), "okoru" (anger), "kanashimu" (sadness) and "tanoshimu" (fun). By using the power gauge, these emotions can be accessed through the touch screen, causing Peach to literally cry a river or get pissed off and burn stuff. She's bound to get ticked the umpteenth time she rescues the plumber only to find that it's his doppelganger, and the real Mario is in another castle. 				<a href="http://kotaku.com/127909/peach-saves-marios-ass" title="Click here to read more about Peach Saves Mario's Ass">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/127909/peach-saves-marios-ass]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-127909]]></guid>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Wed, 28 Sep 2005 16:09:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=127909&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shiggy to Pull an Alfred Hitchcock]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shiggy to Pull an Alfred Hitchcock" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Shiggy to Pull an Alfred Hitchcock" href="http://kotaku.com/127824/shiggy-to-pull-an-alfred-hitchcock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shiggy to Pull an Alfred Hitchcock" alt="Click here to read Shiggy to Pull an Alfred Hitchcock" src="http://cache.kotaku.com/assets/images/9/2005/09/shiggy-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/shiggy.jpg"></a>No, Miyamoto's not making thrillers, but rather considering a Hitchcock-like cameo in an upcoming title. MTV News reports that Miyamoto is entertaining the idea of putting himself in a future game. 				<a href="http://kotaku.com/127824/shiggy-to-pull-an-alfred-hitchcock" title="Click here to read more about Shiggy to Pull an Alfred Hitchcock">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/127824/shiggy-to-pull-an-alfred-hitchcock]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-127824]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Wed, 28 Sep 2005 10:04:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=127824&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Miyamoto Turns Down a PSP]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Turns Down a PSP" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Miyamoto Turns Down a PSP" href="http://kotaku.com/127598/miyamoto-turns-down-a-psp" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Miyamoto Turns Down a PSP" alt="Click here to read Miyamoto Turns Down a PSP" src="http://cache.kotaku.com/assets/images/9/2005/09/miyamotoPSP-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/miyamotoPSP.jpg"></a>Just look at Shigeru Miyamoto laser that kid's Sony with a death ray beam. For shits and giggles, the punk in the black hoody asked the Nintendo bigwig to sign a PlayStation Portable, only to be negged big time. Miyamoto, a gentleman about the whole situation, went ahead and signed the kid's DS instead. Look at the bright side: at least the jerk didn't ask Shiggy to autograph his ass or something. 				<a href="http://kotaku.com/127598/miyamoto-turns-down-a-psp" title="Click here to read more about Miyamoto Turns Down a PSP">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/127598/miyamoto-turns-down-a-psp]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-127598]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Tue, 27 Sep 2005 13:06:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=127598&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Interview with Shiggy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Interview with Shiggy" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Interview with Shiggy" href="http://kotaku.com/127590/interview-with-shiggy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Interview with Shiggy" alt="Click here to read Interview with Shiggy" src="http://cache.kotaku.com/assets/images/9/2005/09/shiggyhandsup-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/shiggyhandsup.jpg"></a>Here's the set-up. It's early in the morning, and the garbage truck is rumbling by. As the morning sun peeks through the curtains, I get on the line with Miyamoto-san, who's several time zones away in a New York City hotel room.  I'm in Osaka, about 50 minutes by train from Kyoto, Nintendo's hometown. The irony.				<a href="http://kotaku.com/127590/interview-with-shiggy" title="Click here to read more about Interview with Shiggy">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/127590/interview-with-shiggy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-127590]]></guid>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Podcasts]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Tue, 27 Sep 2005 09:08:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=127590&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Shiggy Speaks!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shiggy Speaks!" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Shiggy Speaks!" href="http://kotaku.com/127582/shiggy-speaks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shiggy Speaks!" alt="Click here to read Shiggy Speaks!" src="http://cache.kotaku.com/assets/images/9/2005/09/miyamoto-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/miyamoto.jpg"></a>To promote the smash hit <i>Nintendogs</i>, gaming icon Shigeru Miyamoto stopped by the Nintendo World Store in NYC and set aside time out of his busy schedule to talk with Kotaku. The legend discussed his career, <i>Nintendogs</i> and next gen gaming. 				<a href="http://kotaku.com/127582/shiggy-speaks" title="Click here to read more about Shiggy Speaks!">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/127582/shiggy-speaks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-127582]]></guid>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Shiggy]]></category>
			<pubDate><![CDATA[Mon, 26 Sep 2005 22:06:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=127582&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Get Your Own Shiggy Shirt]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Your Own Shiggy Shirt" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Get Your Own Shiggy Shirt" href="http://kotaku.com/122647/get-your-own-shiggy-shirt" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Your Own Shiggy Shirt" alt="Click here to read Get Your Own Shiggy Shirt" src="http://cache.kotaku.com/assets/images/9/2005/08/shiggyhappy.jpg"/>
											</a></div>
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				I've received not a few emails about the T-shirt that I'm wearing in the photo of me that ran with my <a href="http://www.kotaku.com/gaming/micro/micro-field-test-a-day-at-the-park-122640.php">Micro Field Test</a> item.				<a href="http://kotaku.com/122647/get-your-own-shiggy-shirt" title="Click here to read more about Get Your Own Shiggy Shirt">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/122647/get-your-own-shiggy-shirt]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-122647]]></guid>
			<category><![CDATA[Shiggy]]></category>
			<category><![CDATA[Clothes]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[T-shirt]]></category>
			<pubDate><![CDATA[Mon, 29 Aug 2005 12:39:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=122647&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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