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		<title><![CDATA[Kotaku: Shadowrun]]></title>
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			<title><![CDATA[Kotaku: Shadowrun]]></title>
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		<description><![CDATA[Kotaku posts tagged Shadowrun]]></description>
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			<title><![CDATA[Why People Say the World Will End In 2012]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why People Say the World Will End In 2012" href="http://kotaku.com/2012/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2012</span></a></div -->					<div><a title="Click here to read Why People Say the World Will End In 2012" href="http://kotaku.com/5872363/why-people-say-the-world-will-end-in-2012" class="pp_image">
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				You're going to hear a lot this year about how, at some point in 2012, the world is going to end. That we will all, in some way or another, wound up gone, destroyed, burned, eaten, smashed to pulp or, if we're really lucky, a combination of the lot.				<a href="http://kotaku.com/5872363/why-people-say-the-world-will-end-in-2012" title="Click here to read more about Why People Say the World Will End In 2012">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 Jan 2012 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Three More Screenshots of the new Shadowrun Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three More Screenshots of the new &lt;em&gt;Shadowrun&lt;/em&gt; Game" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Three More Screenshots of the new &lt;em&gt;Shadowrun&lt;/em&gt; Game" href="http://kotaku.com/5852623/three-more-screenshots-of-the-new-shadowrun-game/gallery/" class="pp_image">
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				<em>Shadowrun Online</em>, the upcoming browser-based interpretation of the classic role-playing game, launched with <a href="http://kotaku.com/5849389/theres-a-new-shadowrun-game">a single, rather nondescript screenshot</a>. So here's three more to pad things out.				<a href="http://kotaku.com/5852623/three-more-screenshots-of-the-new-shadowrun-game/gallery/" title="Click here to read more about Three More Screenshots of the new Shadowrun Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Oct 2011 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The New Shadowrun Game is a Little Old, a Little New]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New &lt;em&gt;Shadowrun&lt;/em&gt; Game is a Little Old, a Little New" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read The New &lt;em&gt;Shadowrun&lt;/em&gt; Game is a Little Old, a Little New" href="http://kotaku.com/5850735/the-new-shadowrun-game-is-a-little-old-a-little-new" class="pp_image">
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				Last week, Cliffhanger Productions revealed <a href="http://kotaku.com/5849389/theres-a-new-shadowrun-game">they were working on a new <em>Shadowrun </em>game</a>, a franchise beloved of old-school role-playing fans (and SNES and Genesis gamers as well).				<a href="http://kotaku.com/5850735/the-new-shadowrun-game-is-a-little-old-a-little-new" title="Click here to read more about The New Shadowrun Game is a Little Old, a Little New">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 Oct 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[There's a new Shadowrun Game!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There's a new &lt;em&gt;Shadowrun&lt;em&gt; Game!&lt;/em&gt;&lt;/em&gt;" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read There's a new &lt;em&gt;Shadowrun&lt;em&gt; Game!&lt;/em&gt;&lt;/em&gt;" href="http://kotaku.com/5849389/theres-a-new-shadowrun-game" class="pp_image">
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				Cliffhanger Productions, the team currently working on <em>Jagged Alliance Online</em>, are also working on a new <em>Shadowrun</em> game. Yes, a new <em>Shadowrun</em> game. And it's not a shooter. Phew.				<a href="http://kotaku.com/5849389/theres-a-new-shadowrun-game" title="Click here to read more about There's a new Shadowrun Game!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Oct 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Shadowrun Forums Say Farewell]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun Forums Say Farewell" href="http://kotaku.com/canceled/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">canceled</span></a></div -->					<div><a title="Click here to read Shadowrun Forums Say Farewell" href="http://kotaku.com/340140/shadowrun-forums-say-farewell" class="pp_image">
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				Looking back at my gaming stats of 2007, I logged a shameless amount of hours playing Shadowrun. I always <a href="http://kotaku.com/gaming/candid-interview/the-art-of-shadowrun-in-concept-and-conception-267045.php">liked the game</a>, even if the final product lacked the polish or additional content a lot of people were looking for. Now, a few months after FASA's closing, the game will end its forum support as well. 				<a href="http://kotaku.com/340140/shadowrun-forums-say-farewell" title="Click here to read more about Shadowrun Forums Say Farewell">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jan 2008 15:40:29 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Shadowrun, MechWarrior Safely With FASA Founder]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun, MechWarrior Safely With FASA Founder" href="http://kotaku.com/come-to-daddy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cometodaddy</span></a></div -->					<div><a title="Click here to read Shadowrun, MechWarrior Safely With FASA Founder" href="http://kotaku.com/331022/shadowrun-mechwarrior-safely-with-fasa-founder" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun, MechWarrior Safely With FASA Founder" alt="Click here to read Shadowrun, MechWarrior Safely With FASA Founder" src="http://cache.kotaku.com/assets/images/9/2007/12/small_jordanweisman.jpg"/>
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				Those worried about the fate of Shadowrun, MechWarrior, and Crimson skies following the closing of FASA Studios need not worry at all; the licenses for those properties have been securely in the hands of FASA,  WizKids (HeroClix), and 42 Entertainment (ilovebees) founder Jordan Weisman. The announcement was made on the website of Weisman's latest venture, Smith & Tinker Inc. back in mid-October. The company's plans for the properties is still up in the air. <blockquote>We're not quite ready to announce our plans for each property, but please be assured that our goal is to surprise and delight old fans, while welcoming new fans to these fantastic worlds. </blockquote>Kotaku's own one-time guest editor Simon Carless of Gamasutra speculates that Jordan's fascination with transmedia and job postings on the website looking for people with Web 2.0 and online game expertise could point towards an MMO. A Shadowrun MMO? A MechWarrior MMO? Just typing the words gets me far more excited than I am allowed to reveal to you gentle, innocent readers. 				<a href="http://kotaku.com/331022/shadowrun-mechwarrior-safely-with-fasa-founder" title="Click here to read more about Shadowrun, MechWarrior Safely With FASA Founder">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Dec 2007 19:00:51 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Shadowrun Developer Shuts Down]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun Developer Shuts Down" href="http://kotaku.com/breaking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">breaking</span></a></div -->					<div><a title="Click here to read Shadowrun Developer Shuts Down" href="http://kotaku.com/299338/shadowrun-developer-shuts-down" class="pp_image">
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				The rumors were true. <em>Shadowrun</em> developer FASA Studio has indeed closed its doors with studio manager Mitch Gitelman confirming the news on the official <em>Shadowrun</em> community forums today. According to Gitelman, today was the last official day of work for employees still at FASA, with many former FASA team members moving on to other positions at Microsoft Game Studios.				<a href="http://kotaku.com/299338/shadowrun-developer-shuts-down" title="Click here to read more about Shadowrun Developer Shuts Down">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Sep 2007 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sarcastic Gamer Sings Shadowrun Hate]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sarcastic Gamer Sings Shadowrun Hate" href="http://kotaku.com/sad-but-true/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sadbuttrue</span></a></div -->					<div><a title="Click here to read Sarcastic Gamer Sings Shadowrun Hate" href="http://kotaku.com/293681/sarcastic-gamer-sings-shadowrun-hate" class="pp_image">
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				To commemorate Shadowrun somehow making it to into the top five in Xbox 360 game sales last week, Doc Adams and Lono over at Sarcastic Gamer lovingly crafted a song parody that sums up my feelings about the RPG-based FPS quite nicely. It's called "Bad Game"<blockquote>"Bad Game turned out to be one of our favorite projects so far," said Sarcastic Gamer's Creative Director, Jeromy "Doc" Adams.  "We got to use a cartoon voice for this song, because it seemed to fit the subject...  Well, that and none of us could sing as high as Daniel Powter."</blockquote>Tell me about it. "Bad Day" kicks my ass in Singstar every freaking time, and I get awesome scores at "Skater Boi" and "Girls Just Wanna Have Fun". Go figure.   Sarcastic Gamer is also holding a contest for the best music video for the song, with the winner receiving either a copy of Shadowrun or a box of granola bars. "Given the nature of the game, our money's on Nature Valley."				<a href="http://kotaku.com/293681/sarcastic-gamer-sings-shadowrun-hate" title="Click here to read more about Sarcastic Gamer Sings Shadowrun Hate">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Aug 2007 10:20:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Title Update 3 For Shadowrun]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Title Update 3 For Shadowrun" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read Title Update 3 For Shadowrun" href="http://kotaku.com/291777/title-update-3-for-shadowrun" class="pp_image">
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				And so the Shadowrun beta continues well into the retail release, as details of Title Update #3 are posted at the Official Shadowrun Community Forum. The update, which should be ready sometime this weekend, addresses various balance issues, adds new functionality to multiplayer game setup, improves overall network reliability and fixes 'numerous' crashes, exploits, and glitches. IF these updates keep up, one day the game might be worth the $60 I paid for it! Woot! Hit the jump for the full update details.				<a href="http://kotaku.com/291777/title-update-3-for-shadowrun" title="Click here to read more about Title Update 3 For Shadowrun">More&nbsp;&raquo;</a>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Vista]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 21 Aug 2007 13:00:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=291777&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shadowrun Patch Is Awesome, Please Play Now]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun Patch Is Awesome, Please Play Now" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Shadowrun Patch Is Awesome, Please Play Now" href="http://kotaku.com/284855/shadowrun-patch-is-awesome-please-play-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun Patch Is Awesome, Please Play Now" alt="Click here to read Shadowrun Patch Is Awesome, Please Play Now" src="http://cache.kotaku.com/assets/images/9/2007/08/small_Screenshots7.jpg"/>
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				I used to load games of Shadowrun while getting other things done, like reading a few volumes of the encyclopedia, or planting young saplings and watching them grow to maturity. But since the new networking patch, games load extremely quickly&mdash;well below a minute. And lag issues seem improved, though I'm not sure if this is due to better matchmaking or something on the server end...or if it's just my imagination.				<a href="http://kotaku.com/284855/shadowrun-patch-is-awesome-please-play-now" title="Click here to read more about Shadowrun Patch Is Awesome, Please Play Now">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/284855/shadowrun-patch-is-awesome-please-play-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-284855]]></guid>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[fasa]]></category>
			<category><![CDATA[Live]]></category>
			<category><![CDATA[Mgs]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Networking]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 01 Aug 2007 14:00:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=284855&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shadownrun Patch Coming]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadownrun Patch Coming" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Shadownrun Patch Coming" href="http://kotaku.com/282229/shadownrun-patch-coming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadownrun Patch Coming" alt="Click here to read Shadownrun Patch Coming" src="http://cache.kotaku.com/assets/images/9/2007/07/small_combatshadow-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://kotaku.com/assets/resources/2007/07/combatshadow.jpg"></a>Play reports that Shadowrun will be getting a patch on Xbox Live early next week and the Vista version soon after.				<a href="http://kotaku.com/282229/shadownrun-patch-coming" title="Click here to read more about Shadownrun Patch Coming">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/282229/shadownrun-patch-coming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-282229]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<pubDate><![CDATA[Wed, 25 Jul 2007 10:01:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=282229&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[1800-MAGIC Episode 4]]></title>
			<description>
			<![CDATA[
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					     Somehow I imagine these sort of conversations every time I play Shadowrun. This Red V. Blue replacement is coming together, but it still seems a little rough around the edges. 				<a href="http://kotaku.com/274914/1800+magic-episode-4" title="Click here to read more about 1800-MAGIC Episode 4">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/274914/1800+magic-episode-4]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-274914]]></guid>
			<category><![CDATA[Machinima]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Rooster Teeth]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<pubDate><![CDATA[Tue, 03 Jul 2007 18:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=274914&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Circuit City Shadowrun Deal]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Circuit City Shadowrun Deal" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Circuit City Shadowrun Deal" href="http://kotaku.com/274077/circuit-city-shadowrun-deal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Circuit City Shadowrun Deal" alt="Click here to read Circuit City Shadowrun Deal" src="http://cache.kotaku.com/assets/images/9/2007/07/small_shadowrunbox.jpg"/>
											</a></div>
									</div>
				If you're a PC owner, poor and just dying to play Shadowrun, Circuit City has a pretty sweet deal going on right now. They are offering the PC version of Shadowrun plus a free <a href="http://www.circuitcity.com/ccd/productDetail.do?oid=172234">Xbox 360 Wireless Gaming Receiver for Windows</a> for a mere $37.99 plus free shipping. Considering the game itself is normally $50 and the adapter $20 your getting a pretty good savings. Now whether that's actually worth it for Shadowrun, I'll leave for you to decide.				<a href="http://kotaku.com/274077/circuit-city-shadowrun-deal" title="Click here to read more about Circuit City Shadowrun Deal">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/274077/circuit-city-shadowrun-deal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-274077]]></guid>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Cheap]]></category>
			<category><![CDATA[Circuit City]]></category>
			<category><![CDATA[Deal]]></category>
			<pubDate><![CDATA[Sun, 01 Jul 2007 18:02:58 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=274077&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Universe At War Brings PC, 360 Together]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Universe At War Brings PC, 360 Together" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Universe At War Brings PC, 360 Together" href="http://kotaku.com/273322/universe-at-war-brings-pc-360-together" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Universe At War Brings PC, 360 Together" alt="Click here to read Universe At War Brings PC, 360 Together" src="http://cache.kotaku.com/assets/images/9/2007/06/small_universe_at_war_xover.jpg"/>
											</a></div>
									</div>
				Sega is bringing cross-platform play to its Petroglyph-developed real time strategy game <em>Universe At War: Earth Assault</em>, adding Games For Windows versus Xbox 360 head-to-head play over Games For Windows Live, a third-party publisher first. Similar to FASA Studios' <em>Shadowrun</em>, the game is planned to have a levelled playing field, giving Xbox 360 RTS players a simple to use control scheme.				<a href="http://kotaku.com/273322/universe-at-war-brings-pc-360-together" title="Click here to read more about Universe At War Brings PC, 360 Together">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/273322/universe-at-war-brings-pc-360-together]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-273322]]></guid>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[games for windows]]></category>
			<category><![CDATA[games for windows live]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Petroglyph]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 28 Jun 2007 18:40:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=273322&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shadowrun "Cracked" For Windows XP]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun &quot;Cracked&quot; For Windows XP" href="http://kotaku.com/vista-view/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vistaview</span></a></div -->					<div><a title="Click here to read Shadowrun &quot;Cracked&quot; For Windows XP" href="http://kotaku.com/272052/shadowrun-cracked-for-windows-xp" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun &quot;Cracked&quot; For Windows XP" alt="Click here to read Shadowrun &quot;Cracked&quot; For Windows XP" src="http://cache.kotaku.com/assets/images/9/2007/06/small_communism_200.jpg"/>
											</a></div>
									</div>
				Fortunately for Mitch Gitelman and FASA Studios, recently released pride and joy <em>Shadowrun</em> looks like it's now unofficially available for play not just on the Xbox 360 and Windows Vista, but Windows XP as well. Circumventing the <em>other</em> franchise killing executive decision&mdash;to limit the game's Windows audience to Vista only&mdash;warez group Razor 1911 has released a crack for <em>Shadowrun</em> that makes it playable on Windows XP and without DirectX 10 support.				<a href="http://kotaku.com/272052/shadowrun-cracked-for-windows-xp" title="Click here to read more about Shadowrun "Cracked" For Windows XP">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/272052/shadowrun-cracked-for-windows-xp]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-272052]]></guid>
			<category><![CDATA[vista view]]></category>
			<category><![CDATA[fasa studios]]></category>
			<category><![CDATA[Hacks]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Windows Vista]]></category>
			<category><![CDATA[Windows XP]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 25 Jun 2007 22:40:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=272052&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shadowrun Producer Says Shadowrun Reviews Suck Ass]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun Producer Says Shadowrun Reviews Suck Ass" href="http://kotaku.com/seven-worthy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sevenworthy</span></a></div -->					<div><a title="Click here to read Shadowrun Producer Says Shadowrun Reviews Suck Ass" href="http://kotaku.com/271991/shadowrun-producer-says-shadowrun-reviews-suck-ass" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun Producer Says Shadowrun Reviews Suck Ass" alt="Click here to read Shadowrun Producer Says Shadowrun Reviews Suck Ass" src="http://cache.kotaku.com/assets/images/9/2007/06/small_shadowrun_asssuck.jpg"/>
											</a></div>
									</div>
				Mitch Gitelman, FASA Studio Manager, sat in on the Official Xbox Magazine's most recent podcast to talk about <em>Shadowrun</em> and how "the reviews on [<em>Shadowrun</em>] suck my ass." He warned that <em>Shadowrun</em>'s average-range review scores&mdash;collectively hovering in the 70% range&mdash;are not only unfair, but also overshadow the game's innovation. 				<a href="http://kotaku.com/271991/shadowrun-producer-says-shadowrun-reviews-suck-ass" title="Click here to read more about Shadowrun Producer Says Shadowrun Reviews Suck Ass">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/271991/shadowrun-producer-says-shadowrun-reviews-suck-ass]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-271991]]></guid>
			<category><![CDATA[seven worthy]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Windows Vista]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 25 Jun 2007 16:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=271991&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[There Is No I In Team Fortress 2]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There Is No I In Team Fortress 2" href="http://kotaku.com/successories/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">successories</span></a></div -->					<div><a title="Click here to read There Is No I In Team Fortress 2" href="http://kotaku.com/269935/there-is-no-i-in-team-fortress-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There Is No I In Team Fortress 2" alt="Click here to read There Is No I In Team Fortress 2" src="http://cache.kotaku.com/assets/images/9/2007/06/small_team_fortress_2_preview.jpg"/>
											</a></div>
									</div>
				Shacknews, in addition to sporting a sexy new visual upgrade, has an excellent in-depth preview of Valve's upcoming team shooter <em>Team Fortress 2</em>, still on schedule to ship for the PC, Xbox 360 and PLAYSTATION 3 in October.				<a href="http://kotaku.com/269935/there-is-no-i-in-team-fortress-2" title="Click here to read more about There Is No I In Team Fortress 2">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/269935/there-is-no-i-in-team-fortress-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-269935]]></guid>
			<category><![CDATA[successories]]></category>
			<category><![CDATA[half-life 2: orange box]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Team Fortress 2]]></category>
			<category><![CDATA[Valve]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 18 Jun 2007 21:20:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=269935&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Famitsu Scores]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Famitsu Scores" href="http://kotaku.com/kotaku-magu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakumagu</span></a></div -->					<div><a title="Click here to read Famitsu Scores" href="http://kotaku.com/269419/famitsu-scores" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Famitsu Scores" alt="Click here to read Famitsu Scores" src="http://cache.kotaku.com/assets/images/9/2007/06/small_famitsuscoresa.jpg"/>
											</a></div>
									</div>
				Over a game site Next Generation, <a href="http://www.actionbutton.net/">Tim Rogers</a> has the rundown of this week's <i>Famitsu</i> scores. For the unfamiliar, magazine <i>Famitsu</i> has four editors rate games on a scale of 1-10 with 10 being the best. Here are the noteworthy mentions:				<a href="http://kotaku.com/269419/famitsu-scores" title="Click here to read more about Famitsu Scores">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/269419/famitsu-scores]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-269419]]></guid>
			<category><![CDATA[Kotaku Magu]]></category>
			<category><![CDATA[Famitsu]]></category>
			<category><![CDATA[folk lore]]></category>
			<category><![CDATA[folkssoul]]></category>
			<category><![CDATA[Saints Row]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<pubDate><![CDATA[Sat, 16 Jun 2007 01:00:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=269419&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Halo 3 Beta Ends Today]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo 3 Beta Ends Today" href="http://kotaku.com/halo-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo3</span></a></div -->					<div><a title="Click here to read Halo 3 Beta Ends Today" href="http://kotaku.com/267553/halo-3-beta-ends-today" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo 3 Beta Ends Today" alt="Click here to read Halo 3 Beta Ends Today" src="http://cache.kotaku.com/assets/images/9/2007/06/small_halo3betaend.jpg"/>
											</a></div>
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				If you have been procrastinating about that Halo 3 Beta, you better get a move on. The beta ends today so make sure to get in your last few hours of repeatedly killing new players who don't really know what their doing, thus making the experience completely un-enjoyable for them. But never fear, you can still get your kill on with the new demo of Shadowrun which will be coming to the XBLM just in time to take your mind of the loss of your beloved Halo 3. Sure, it won't be the same but at least it will fill the lonely hours with some good old fashioned gun toting, magic wielding, ass kicking.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/267553/halo-3-beta-ends-today" title="Click here to read more about Halo 3 Beta Ends Today">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/267553/halo-3-beta-ends-today]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-267553]]></guid>
			<category><![CDATA[Halo 3]]></category>
			<category><![CDATA[Beta]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<pubDate><![CDATA[Sun, 10 Jun 2007 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=267553&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Art of Shadowrun, In Concept and Conception]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Art of Shadowrun, In Concept and Conception" href="http://kotaku.com/candid-interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">candidinterview</span></a></div -->					<div><a title="Click here to read The Art of Shadowrun, In Concept and Conception" href="http://kotaku.com/267045/the-art-of-shadowrun-in-concept-and-conception" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Art of Shadowrun, In Concept and Conception" alt="Click here to read The Art of Shadowrun, In Concept and Conception" src="http://cache.kotaku.com/assets/images/9/2007/06/small_Minion_concept.jpg"/>
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				<b>By: Mark Wilson</b>				<a href="http://kotaku.com/267045/the-art-of-shadowrun-in-concept-and-conception" title="Click here to read more about The Art of Shadowrun, In Concept and Conception">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/267045/the-art-of-shadowrun-in-concept-and-conception]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-267045]]></guid>
			<category><![CDATA[candid interview]]></category>
			<category><![CDATA[Concept Art]]></category>
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			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[XBox360]]></category>
			<pubDate><![CDATA[Sat, 09 Jun 2007 09:20:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Rooster Teeth on Shadowrun]]></title>
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								<a href="http://kotaku.com/266865/rooster-teeth-on-shadowrun" title="Click here to read more about Rooster Teeth on Shadowrun">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/266865/rooster-teeth-on-shadowrun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-266865]]></guid>
			<category><![CDATA[Machinima]]></category>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[red v. blue]]></category>
			<category><![CDATA[Rooster Teeth]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<pubDate><![CDATA[Thu, 07 Jun 2007 15:03:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=266865&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why Games for Windows Live Is Busted]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Games for Windows Live Is Busted" href="http://kotaku.com/live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">live</span></a></div -->					<div><a title="Click here to read Why Games for Windows Live Is Busted" href="http://kotaku.com/265693/why-games-for-windows-live-is-busted" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Games for Windows Live Is Busted" alt="Click here to read Why Games for Windows Live Is Busted" src="http://cache.kotaku.com/assets/images/9/2007/06/small_vista3.jpg"/>
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				Hushed Casket has a great piece up about all of the issues with Games for Windows Live. The service, I think many of us thought, was meant to be as robust and easy to use as the 360 version of Live, but instead it's just sort of an awkward appendage.				<a href="http://kotaku.com/265693/why-games-for-windows-live-is-busted" title="Click here to read more about Why Games for Windows Live Is Busted">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/265693/why-games-for-windows-live-is-busted]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-265693]]></guid>
			<category><![CDATA[Live]]></category>
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			<pubDate><![CDATA[Mon, 04 Jun 2007 15:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=265693&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shadowrun's Viral Achievement?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun's Viral Achievement?" href="http://kotaku.com/shadowrun-fever/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrunfever</span></a></div -->					<div><a title="Click here to read Shadowrun's Viral Achievement?" href="http://kotaku.com/264987/shadowruns-viral-achievement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun's Viral Achievement?" alt="Click here to read Shadowrun's Viral Achievement?" src="http://cache.kotaku.com/assets/images/9/2007/05/small_syphy.jpg"/>
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				So, I've been playing quite a bit of Shadowrun lately so I can review it. I spent a chunk of time earlier this week playing, before it came out, in rooms peopled entirely by FASA studio developers who took great pleasure in grenading my body around the map.				<a href="http://kotaku.com/264987/shadowruns-viral-achievement" title="Click here to read more about Shadowrun's Viral Achievement?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/264987/shadowruns-viral-achievement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-264987]]></guid>
			<category><![CDATA[shadowrun fever]]></category>
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			<pubDate><![CDATA[Thu, 31 May 2007 17:00:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=264987&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Week in Games: Mario Party 8 Edition]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Week in Games: Mario Party 8 Edition" href="http://kotaku.com/week-in-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">weekingames</span></a></div -->					<div><a title="Click here to read Week in Games: Mario Party 8 Edition" href="http://kotaku.com/263853/week-in-games-mario-party-8-edition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Week in Games: Mario Party 8 Edition" alt="Click here to read Week in Games: Mario Party 8 Edition" src="http://cache.kotaku.com/assets/images/9/2007/05/small_Mario_Party_8.jpg"/>
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				As I depart the Big Apple (where I've been reporting from all weekend) I leave you with this list of games coming out this week.  Mario Party looks like it might be some fun with the addition of the Wii remote mechanic and I'd like to see how the 2d to 3d Crush is for the PSP. Other than that, I can satisfy myself with finishing up Silent Hill 2 which for some reason I decided to haul out of the mothballs. Anyone going to round out a holiday weekend by picking one or two of these up?  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/263853/week-in-games-mario-party-8-edition" title="Click here to read more about Week in Games: Mario Party 8 Edition">More&nbsp;&raquo;</a>
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			<category><![CDATA[Week In Games]]></category>
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			<category><![CDATA[mario party 8]]></category>
			<category><![CDATA[Monster Madness: Battle for Suburbia]]></category>
			<category><![CDATA[mortal Kombat: Armageddon]]></category>
			<category><![CDATA[Shadowrun]]></category>
			<pubDate><![CDATA[Sun, 27 May 2007 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Use Fingers, Win Shadowrun]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Use Fingers, Win Shadowrun" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Use Fingers, Win Shadowrun" href="http://kotaku.com/263163/use-fingers-win-shadowrun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Use Fingers, Win Shadowrun" alt="Click here to read Use Fingers, Win Shadowrun" src="http://cache.kotaku.com/assets/images/9/2007/05/small_shadowrunlogo.jpg"/>
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				We've got contests coming out the whazoo! This go round we're giving away one copy of FPS <a href="http://shadowrun.com/"><i>Shadowrun</i></a> for the Xbox 360. And not just any ol' contest, but a hand shadow contest! Yes, HAND SHADOWS. If you're over 18 and have a wall, a light, fingers and a camera, this contest is for you! Here are the details: Snap a picture of your hand shadow creation (hands must also be in the pic) and send it to kotakucontest@gmail.com by next Wednesday at midnight EST. The shadow creations can be anything &mdash; Brownie points for game themed ones. No middle fingers flipping the bird, please. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/263163/use-fingers-win-shadowrun" title="Click here to read more about Use Fingers, Win Shadowrun">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/263163/use-fingers-win-shadowrun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-263163]]></guid>
			<category><![CDATA[Contest]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 24 May 2007 10:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[MS "Explains" Why 360 Owners Pay Premium For Shadowrun]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MS &quot;Explains&quot; Why 360 Owners Pay Premium For Shadowrun" href="http://kotaku.com/shadowramble/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowramble</span></a></div -->					<div><a title="Click here to read MS &quot;Explains&quot; Why 360 Owners Pay Premium For Shadowrun" href="http://kotaku.com/260426/ms-explains-why-360-owners-pay-premium-for-shadowrun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MS &quot;Explains&quot; Why 360 Owners Pay Premium For Shadowrun" alt="Click here to read MS &quot;Explains&quot; Why 360 Owners Pay Premium For Shadowrun" src="http://cache.kotaku.com/assets/images/9/2007/05/small_shadowruns_500.jpg"/>
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				While Xbox 360 owners are quite comfortable ponying up sixty bucks for Microsoft Games Studios-published titles on that console, there was a time when those releases were sold at last-gen prices. At launch, games like Project Gotham Racing 3 and Perfect Dark Zero went for MSRPs of $49.99, making the "jump in" a bit softer on the wallet.				<a href="http://kotaku.com/260426/ms-explains-why-360-owners-pay-premium-for-shadowrun" title="Click here to read more about MS "Explains" Why 360 Owners Pay Premium For Shadowrun">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/260426/ms-explains-why-360-owners-pay-premium-for-shadowrun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-260426]]></guid>
			<category><![CDATA[shadowramble]]></category>
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			<category><![CDATA[Shane Kim]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 14 May 2007 22:20:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Shadowrun Goes Gold, Green]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun Goes Gold, Green" href="http://kotaku.com/i-cast-tree-of-life/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">icasttreeoflife</span></a></div -->					<div><a title="Click here to read Shadowrun Goes Gold, Green" href="http://kotaku.com/259081/shadowrun-goes-gold-green" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun Goes Gold, Green" alt="Click here to read Shadowrun Goes Gold, Green" src="http://cache.kotaku.com/assets/images/9/2007/05/small_shadowrun_gold_500.jpg"/>
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				FASA Studios' first-person shooter stab at the Shadowrun franchise has finally gone gold (for the PC) and "green" (for the Xbox 360). The game is due to ship May 29th to North American gamers, with Europe getting it just a few days later on June 1st.				<a href="http://kotaku.com/259081/shadowrun-goes-gold-green" title="Click here to read more about Shadowrun Goes Gold, Green">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/259081/shadowrun-goes-gold-green]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-259081]]></guid>
			<category><![CDATA[i cast tree of life]]></category>
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			<category><![CDATA[Windows Vista]]></category>
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			<pubDate><![CDATA[Wed, 09 May 2007 17:40:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Shadowrun Achievements Discovered]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun Achievements Discovered" href="http://kotaku.com/pc-v-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcv360</span></a></div -->					<div><a title="Click here to read Shadowrun Achievements Discovered" href="http://kotaku.com/257394/shadowrun-achievements-discovered" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun Achievements Discovered" alt="Click here to read Shadowrun Achievements Discovered" src="http://cache.kotaku.com/assets/images/9/2007/05/small_shadowachieve.JPG"/>
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				Xbox 360 Achievements found the list of 50 achievements that unlock 1,000 points for the upcoming 360 shooter, Shadowrun.				<a href="http://kotaku.com/257394/shadowrun-achievements-discovered" title="Click here to read more about Shadowrun Achievements Discovered">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/257394/shadowrun-achievements-discovered]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-257394]]></guid>
			<category><![CDATA[pc v 360]]></category>
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			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 03 May 2007 12:00:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Bungie Talks Shadowrun]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bungie Talks Shadowrun" href="http://kotaku.com/shadowrun-v%27-halo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrunvhalo</span></a></div -->					<div><a title="Click here to read Bungie Talks Shadowrun" href="http://kotaku.com/256871/bungie-talks-shadowrun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bungie Talks Shadowrun" alt="Click here to read Bungie Talks Shadowrun" src="http://cache.kotaku.com/assets/images/9/2007/05/small_shadowruninline1-thumb.jpg"/>
											</a></div>
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				<a href="http://kotaku.com/assets/resources/2007/05/shadowruninline1.jpg"></a>Bungie's Frankie had a little sit down with some of the FASA team working on upcoming shooter Shadowrun.				<a href="http://kotaku.com/256871/bungie-talks-shadowrun" title="Click here to read more about Bungie Talks Shadowrun">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/256871/bungie-talks-shadowrun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-256871]]></guid>
			<category><![CDATA[shadowrun V. Halo]]></category>
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			<category><![CDATA[Shooter]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 01 May 2007 22:20:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Chat with Shadowrun Devs]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chat with Shadowrun Devs" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Chat with Shadowrun Devs" href="http://kotaku.com/255220/chat-with-shadowrun-devs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Chat with Shadowrun Devs" alt="Click here to read Chat with Shadowrun Devs" src="http://cache.kotaku.com/assets/images/9/2007/04/small_shadowlogo.JPG"/>
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				With the Shadowrun beta wrapping up, the folks over at FASA want to get all chatty.				<a href="http://kotaku.com/255220/chat-with-shadowrun-devs" title="Click here to read more about Chat with Shadowrun Devs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Apr 2007 14:04:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rumor: RIP FASA?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: RIP FASA?" href="http://kotaku.com/fasa/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fasa</span></a></div -->					<div><a title="Click here to read Rumor: RIP FASA?" href="http://kotaku.com/246097/rumor-rip-fasa" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: RIP FASA?" alt="Click here to read Rumor: RIP FASA?" src="http://cache.kotaku.com/assets/images/9/2007/03/small_rip_fasa.jpg"/>
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				Some very negative posts aimed at FASA Studios started some nasty rumors that the Shadowrun developer may be cut loose from Microsoft following the completion of its first-person shooter and close its doors.				<a href="http://kotaku.com/246097/rumor-rip-fasa" title="Click here to read more about Rumor: RIP FASA?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Mar 2007 22:20:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Shadowrun 360 Expands Public Beta]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun 360 Expands Public Beta" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Shadowrun 360 Expands Public Beta" href="http://kotaku.com/244664/shadowrun-360-expands-public-beta" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun 360 Expands Public Beta" alt="Click here to read Shadowrun 360 Expands Public Beta" src="http://cache.kotaku.com/assets/images/9/2007/03/small_929196_77274_front-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/03/929196_77274_front.jpg"></a>Our spies, readers and whatnots have sent word that the Shadowrun public beta for the Xbox 360 version of the game isn't just live, but recently took on board a much larger group of gamers.				<a href="http://kotaku.com/244664/shadowrun-360-expands-public-beta" title="Click here to read more about Shadowrun 360 Expands Public Beta">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/244664/shadowrun-360-expands-public-beta]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-244664]]></guid>
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			<pubDate><![CDATA[Thu, 15 Mar 2007 22:18:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rumor: Shadowrun Coming in April?]]></title>
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				Xbox 360 Fanboy is reporting that EGM is reporting an April release date for Shadowrun, which is quite interesting considering the game I played at GDC last week, while gobs and gobs of fun, didn't seem ready to be going to press that soon. The Windows version still had the 360 instruction set in it, and many placeholder images were still in place. 				<a href="http://kotaku.com/243552/rumor-shadowrun-coming-in-april" title="Click here to read more about Rumor: Shadowrun Coming in April?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Mar 2007 15:20:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=243552&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GDC07: Shadowrun Hands-On]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GDC07: Shadowrun Hands-On" href="http://kotaku.com/gdc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc07</span></a></div -->					<div><a title="Click here to read GDC07: Shadowrun Hands-On" href="http://kotaku.com/242102/gdc07-shadowrun-hands+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GDC07: Shadowrun Hands-On" alt="Click here to read GDC07: Shadowrun Hands-On" src="http://cache.kotaku.com/assets/images/9/2007/03/small_shadowrun_leadin.jpg"/>
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				When I first heard that the next-generation Shadowrun game was going to be a first-person shooter, I said some very unkind things. Things that involved unconsentual sex. In the butt. As the game began to take a more concrete shape, my mind began to change a bit. It might not have been an RPG, but the spirit of the world was there. Now that I've actually played the game, heard a little of the back story, and seen how they've implemented core values of the RPG into a shooter format, <a href="http://bunnyspatial.com/?p=318#more-318">I feel really bad for writing this.</a>				<a href="http://kotaku.com/242102/gdc07-shadowrun-hands+on" title="Click here to read more about GDC07: Shadowrun Hands-On">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Mar 2007 21:40:40 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Games for Windows Getting Live "Gold" Accounts]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games for Windows Getting Live &quot;Gold&quot; Accounts" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Games for Windows Getting Live &quot;Gold&quot; Accounts" href="http://kotaku.com/241550/games-for-windows-getting-live-gold-accounts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Games for Windows Getting Live &quot;Gold&quot; Accounts" alt="Click here to read Games for Windows Getting Live &quot;Gold&quot; Accounts" src="http://cache.kotaku.com/assets/images/9/2007/03/small_shadowrun.gif"/>
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				Joost emailed us this morning to point out that a new trailer for Shadowrun mentions a Games for Windows Live Gold account.				<a href="http://kotaku.com/241550/games-for-windows-getting-live-gold-accounts" title="Click here to read more about Games for Windows Getting Live "Gold" Accounts">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Mon, 05 Mar 2007 11:06:02 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=241550&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Shadowrun Screens Emerge]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Shadowrun Screens Emerge" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read New Shadowrun Screens Emerge" href="http://kotaku.com/240157/new-shadowrun-screens-emerge/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Shadowrun Screens Emerge" alt="Click here to read New Shadowrun Screens Emerge" src="http://cache.kotaku.com/assets/images/9/2007/02/small_shadowrun_leadin.jpg"/>
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				The <a href="http://shadowrun.com/">official Shadowrun site</a> has updated with twenty (TWENTY!) new-ish screens of the upcoming FASA Studios shooter for the Xbox 360 and PC. I think it looks and plays hot, but I don't have that Shadowrun RPG baggage...er, preconceptions... um, expectations many fans of the series are saddled with. Don't give up hope, Shadowrunners, this is a fun game that will bring new gameplay to the FPS genre.				<a href="http://kotaku.com/240157/new-shadowrun-screens-emerge/gallery/" title="Click here to read more about New Shadowrun Screens Emerge">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/240157/new-shadowrun-screens-emerge/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-240157]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 27 Feb 2007 19:40:19 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Clip: New Shadowrun Play]]></title>
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				Our very own Richard Blakeley swung by Microsoft's recent New York City event to show off the upcoming Vista. He got a chance to check out some new gameplay from several Vista games, including this one of Shadowrun. <span class="byline">Brian Crecente</span>				<a href="http://kotaku.com/231153/clip-new-shadowrun-play" title="Click here to read more about Clip: New Shadowrun Play">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Jan 2007 14:00:45 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=231153&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hands On: Shadowrun For Vista, 360]]></title>
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			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands On: Shadowrun For Vista, 360" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Hands On: Shadowrun For Vista, 360" href="http://kotaku.com/227184/hands-on-shadowrun-for-vista-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hands On: Shadowrun For Vista, 360" alt="Click here to read Hands On: Shadowrun For Vista, 360" src="http://cache.kotaku.com/assets/images/9/2007/01/small_shadowrun_ces.jpg"/>
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        <div class="FloatHack"></div>
    

      
      FASA Studios brought a storm of fanboy <a href="http://www.kotaku.com/gaming/e3/shadowrun-confirmed-disappoints-fans-172741.php">anger</a> upon themselves when they decided to pitch Shadowrun for Windows Vista and Xbox 360 as a first-person shooter. But they somehow convinced Microsoft to turn the RPG series into an action-oriented affair.				<a href="http://kotaku.com/227184/hands-on-shadowrun-for-vista-360" title="Click here to read more about Hands On: Shadowrun For Vista, 360">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/227184/hands-on-shadowrun-for-vista-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-227184]]></guid>
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			<pubDate><![CDATA[Tue, 09 Jan 2007 00:00:21 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=227184&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Play Shadowrun For 360 Early]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play Shadowrun For 360 Early" href="http://kotaku.com/fasa/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fasa</span></a></div -->					<div><a title="Click here to read Play Shadowrun For 360 Early" href="http://kotaku.com/217511/play-shadowrun-for-360-early" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play Shadowrun For 360 Early" alt="Click here to read Play Shadowrun For 360 Early" src="http://cache.kotaku.com/assets/images/9/2006/11/small_shadowrun_beta.jpg"/>
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				FASA Studios has details on how some lucky Xbox 360 owners (who are willing to let slide the total bastardization of the Shadowrun franchise) may be able to get a chance to play FASA Studio and Microsoft's first person shooter before the rest of us.				<a href="http://kotaku.com/217511/play-shadowrun-for-360-early" title="Click here to read more about Play Shadowrun For 360 Early">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Nov 2006 21:00:47 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Kotaku Feature: Shadowrun Hands-On]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Feature: Shadowrun Hands-On" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Kotaku Feature: Shadowrun Hands-On" href="http://kotaku.com/201205/kotaku-feature-shadowrun-hands+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Feature: Shadowrun Hands-On" alt="Click here to read Kotaku Feature: Shadowrun Hands-On" src="http://cache.kotaku.com/assets/images/9/2006/09/small_extfasa.jpg"/>
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				<strong>By: Mark Wilson</strong>				<a href="http://kotaku.com/201205/kotaku-feature-shadowrun-hands+on" title="Click here to read more about Kotaku Feature: Shadowrun Hands-On">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Sep 2006 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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