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		<title><![CDATA[Kotaku: Sequels]]></title>
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			<title><![CDATA[Kotaku: Sequels]]></title>
			<link>http://kotaku.com/tag/sequels</link>
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		<link>http://kotaku.com/tag/sequels</link>
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		<description><![CDATA[Kotaku posts tagged Sequels]]></description>
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			<title><![CDATA[Do You Crave Sequels or Something Entirely New?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do You Crave Sequels or Something Entirely New?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Do You Crave Sequels or Something Entirely New?" href="http://kotaku.com/5799959/your-favorite-games-continued-or-something-entirely-new" class="pp_image">
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				<em>Commenter <a href="http://kotaku.com/#!speakup/forum?comment=39031422:39031422">Monsieur Froid </a> returns to Speak Up on Kotaku once more to ask readers whether they want daring new intellectual property or games that build upon the tried and true. </em>				<a href="http://kotaku.com/5799959/your-favorite-games-continued-or-something-entirely-new" title="Click here to read more about Do You Crave Sequels or Something Entirely New?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak Up On Kotaku]]></category>
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			<category><![CDATA[Sequels]]></category>
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			<pubDate><![CDATA[Mon, 09 May 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Let's Play The Dream Video Game Sequel List Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Play The Dream Video Game Sequel List Game" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Let's Play The Dream Video Game Sequel List Game" href="http://kotaku.com/5795363/lets-play-the-dream-video-game-sequel-list-game" class="pp_image">
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				 <em>It's Monday morning, and Speak-Up on Kotaku is feeling a little playful, so we're going to play commenter <a href="http://kotaku.com/#!speakup/forum?comment=38579602:38579602">Wocalax</a>'s little dream video game sequel game. </em>				<a href="http://kotaku.com/5795363/lets-play-the-dream-video-game-sequel-list-game" title="Click here to read more about Let's Play The Dream Video Game Sequel List Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5795363/lets-play-the-dream-video-game-sequel-list-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5795363]]></guid>
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			<pubDate><![CDATA[Mon, 25 Apr 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Next Ghostbusters Game Is A Throwback]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Next Ghostbusters Game Is A Throwback" href="http://kotaku.com/sequels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequels</span></a></div -->					<div><a title="Click here to read The Next Ghostbusters Game Is A Throwback" href="http://kotaku.com/5704523/the-next-ghostbusters-game-is-a-throwback" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Next Ghostbusters Game Is A Throwback" alt="Click here to read The Next Ghostbusters Game Is A Throwback" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d76b1ddb6623d89b860e61b78977ce74.jpg"/>
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				Last year's Ghostbusters: The Video Game was practically Ghostbusters 3, a reunion of the main cast from the 1980s movies in virtual form. The next one is more like a Gauntlet or Robotron sequel.				<a href="http://kotaku.com/5704523/the-next-ghostbusters-game-is-a-throwback" title="Click here to read more about The Next Ghostbusters Game Is A Throwback">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5704523/the-next-ghostbusters-game-is-a-throwback]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5704523]]></guid>
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			<pubDate><![CDATA[Thu, 02 Dec 2010 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Homefront's Future Plans Include London]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Homefront&lt;/em&gt;'s Future Plans Include London" href="http://kotaku.com/thq/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thq</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Homefront&lt;/em&gt;'s Future Plans Include London" href="http://kotaku.com/5574958/homefronts-future-plans-include-london" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Homefront&lt;/em&gt;'s Future Plans Include London" alt="Click here to read &lt;em&gt;Homefront&lt;/em&gt;'s Future Plans Include London" src="http://cache.kotaku.com/assets/images/9/2010/06/e32010-04-w800.jpg"/>
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				At E3, <em>Homefront</em> was offhandedly mentioned to me as inspired by <em>Resistance</em>, just without the aliens, naturally. As if to drive that point home, the man in charge of THQ's core games portfolio already has designs on London.				<a href="http://kotaku.com/5574958/homefronts-future-plans-include-london" title="Click here to read more about Homefront's Future Plans Include London">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jun 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Bungie Briefly Considered a Halo 4 with Master Chief]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bungie Briefly Considered a &lt;em&gt;Halo 4&lt;/em&gt; with Master Chief" href="http://kotaku.com/bungie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bungie</span></a></div -->					<div><a title="Click here to read Bungie Briefly Considered a &lt;em&gt;Halo 4&lt;/em&gt; with Master Chief" href="http://kotaku.com/5573554/bungie-briefly-considered-a-halo-4-with-master-chief" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bungie Briefly Considered a &lt;em&gt;Halo 4&lt;/em&gt; with Master Chief" alt="Click here to read Bungie Briefly Considered a &lt;em&gt;Halo 4&lt;/em&gt; with Master Chief" src="http://cache.kotaku.com/assets/images/9/2012/01/small_eaeff66b22ab236776b870d2eeaba403.jpg"/>
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				<!-- videoId: 3LpbEr0E5hE --><!-- /videoId: 3LpbEr0E5hE --> Bungie's writers considered extending the saga of Master Chief beyond <em>Halo 3</em> - whose ending certainly left an opening for it - before settling on the prequel story of the Fall of Reach, the studio's community manager said.				<a href="http://kotaku.com/5573554/bungie-briefly-considered-a-halo-4-with-master-chief" title="Click here to read more about Bungie Briefly Considered a Halo 4 with Master Chief">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5573554/bungie-briefly-considered-a-halo-4-with-master-chief]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5573554]]></guid>
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			<pubDate><![CDATA[Sat, 26 Jun 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Alpha Centauri & Railroad Tycoon Sequels Are On Sid's List]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" href="http://kotaku.com/5532923/alpha-centauri--railroad-tycoon-sequels-are-on-sids-list" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" alt="Click here to read Alpha Centauri &amp; Railroad Tycoon Sequels Are On Sid's List" src="http://cache.kotaku.com/assets/images/9/2010/05/alpharailroad.jpg"/>
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				 During our chat with Sid Meier earlier this week, fans couldn't help asking about classic games like Alpha Centauri and Railroad Tycoon. They want sequels.				<a href="http://kotaku.com/5532923/alpha-centauri--railroad-tycoon-sequels-are-on-sids-list" title="Click here to read more about Alpha Centauri & Railroad Tycoon Sequels Are On Sid's List">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5532923/alpha-centauri--railroad-tycoon-sequels-are-on-sids-list]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5532923]]></guid>
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			<pubDate><![CDATA[Thu, 06 May 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Website Registrations Tease GoldenEye, Driver Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Website Registrations Tease &lt;em&gt;GoldenEye&lt;/em&gt;, &lt;em&gt;Driver&lt;/em&gt; Sequel" href="http://kotaku.com/sequels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequels</span></a></div -->					<div><a title="Click here to read Website Registrations Tease &lt;em&gt;GoldenEye&lt;/em&gt;, &lt;em&gt;Driver&lt;/em&gt; Sequel" href="http://kotaku.com/5523583/website-registrations-tease-goldeneye-driver-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Website Registrations Tease &lt;em&gt;GoldenEye&lt;/em&gt;, &lt;em&gt;Driver&lt;/em&gt; Sequel" alt="Click here to read Website Registrations Tease &lt;em&gt;GoldenEye&lt;/em&gt;, &lt;em&gt;Driver&lt;/em&gt; Sequel" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1256606934406_goldeneye007.jpg"/>
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				It doesn't mean such games are in development - at most the companies owning these marks have moved to protect them - but new domains for <em>GoldenEye</em> and <em>Driver</em> have been registered by Activision and Ubisoft.				<a href="http://kotaku.com/5523583/website-registrations-tease-goldeneye-driver-sequel" title="Click here to read more about Website Registrations Tease GoldenEye, Driver Sequel">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sequels]]></category>
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			<pubDate><![CDATA[Sat, 24 Apr 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Plants Vs Zombies 2 Guaranteed To Ship In Next Decade, Not In 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Plants Vs Zombies 2 Guaranteed To Ship In Next Decade, Not In 2010" href="http://kotaku.com/sequels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequels</span></a></div -->					<div><a title="Click here to read Plants Vs Zombies 2 Guaranteed To Ship In Next Decade, Not In 2010" href="http://kotaku.com/5512807/plants-vs-zombies-2-guaranteed-to-ship-in-next-decade-not-in-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Plants Vs Zombies 2 Guaranteed To Ship In Next Decade, Not In 2010" alt="Click here to read Plants Vs Zombies 2 Guaranteed To Ship In Next Decade, Not In 2010" src="http://cache.kotaku.com/assets/images/9/2011/11/small_08b4466c2e01892c758b1ed2093c8ced.jpg"/>
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				Just got done with an entertaining meeting with some of the top people behind Plants Vs. Zombies, Bejeweled, Peggle and Zuma. They don't talk much about future plans, but made Kotaku readers one guarantee.				<a href="http://kotaku.com/5512807/plants-vs-zombies-2-guaranteed-to-ship-in-next-decade-not-in-2010" title="Click here to read more about Plants Vs Zombies 2 Guaranteed To Ship In Next Decade, Not In 2010">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5512807/plants-vs-zombies-2-guaranteed-to-ship-in-next-decade-not-in-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5512807]]></guid>
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			<pubDate><![CDATA[Thu, 08 Apr 2010 16:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[THQ Returns To Saints Row, Darksiders, And De Blob Next Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Returns To Saints Row, Darksiders, And De Blob Next Year" href="http://kotaku.com/game-announcements/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannouncements</span></a></div -->					<div><a title="Click here to read THQ Returns To Saints Row, Darksiders, And De Blob Next Year" href="http://kotaku.com/5463631/thq-returns-to-saints-row-darksiders-and-de-blob-next-year" class="pp_image">
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				 THQ is rolling out the sequels in fiscal year 2012, with releases planned for <a class="autolink" title="Click here to read more posts tagged #saintsrow3" title="Click here to read more posts tagged #saintsrow3" href="http://kotaku.com/tag/saintsrow3/">Saints Row 3</a>, a Darksiders sequel, and a follow-up to the Wii-exclusive hit <a class="autolink" title="Click here to read more posts tagged #deblob" title="Click here to read more posts tagged #deblob" href="http://kotaku.com/tag/deblob/">de Blob</a>.				<a href="http://kotaku.com/5463631/thq-returns-to-saints-row-darksiders-and-de-blob-next-year" title="Click here to read more about THQ Returns To Saints Row, Darksiders, And De Blob Next Year">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game Announcements]]></category>
			<category><![CDATA[darksiders]]></category>
			<category><![CDATA[de blob]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Saints Row 3]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Thq]]></category>
			<pubDate><![CDATA[Wed, 03 Feb 2010 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[News of a New Street Fighter Coming from Capcom?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read News of a New Street Fighter Coming from Capcom?" href="http://kotaku.com/street-fighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighter</span></a></div -->					<div><a title="Click here to read News of a New Street Fighter Coming from Capcom?" href="http://kotaku.com/5363645/news-of-a-new-street-fighter-coming-from-capcom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read News of a New Street Fighter Coming from Capcom?" alt="Click here to read News of a New Street Fighter Coming from Capcom?" src="http://cache.kotaku.com/assets/images/9/2009/09/custom_1253473704490_street-fighter-4-ryu.jpg"/>
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				After a certain number, a sequel is foregone conclusion. Rocky IV assured Rocky V. Jim Bob and Michelle Duggar's 18th baby guaranteed a 19th. So an announcement of an announcement about a possible <a class="autolink" title="Click here to read more posts tagged STREET FIGHTER" title="Click here to read more posts tagged STREET FIGHTER" href="http://kotaku.com/tag/street-fighter/">Street Fighter</a> sequel is not stop-the-presses news.				<a href="http://kotaku.com/5363645/news-of-a-new-street-fighter-coming-from-capcom" title="Click here to read more about News of a New Street Fighter Coming from Capcom?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Street Fighter]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Fighters]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Sun, 20 Sep 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Activision: Sequels Offer "Road Map For Innovation"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision: Sequels Offer &quot;Road Map For Innovation&quot;" href="http://kotaku.com/sequels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequels</span></a></div -->					<div><a title="Click here to read Activision: Sequels Offer &quot;Road Map For Innovation&quot;" href="http://kotaku.com/5360216/activision-sequels-offer-road-map-for-innovation" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision: Sequels Offer &quot;Road Map For Innovation&quot;" alt="Click here to read Activision: Sequels Offer &quot;Road Map For Innovation&quot;" src="http://cache.kotaku.com/assets/images/9/2009/09/custom_1253057641805_2_01.jpg"/>
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				Pity the video game sequel, perpetually scapegoated as an evil of the industry. To the rescue of its reputation this week came <a class="autolink" title="Click here to read more posts tagged ACTIVISION BLIZZARD" title="Click here to read more posts tagged ACTIVISION BLIZZARD" href="http://kotaku.com/tag/activision-blizzard/">Activision Blizzard</a> boss <a class="autolink" title="Click here to read more posts tagged BOBBY KOTICK" title="Click here to read more posts tagged BOBBY KOTICK" href="http://kotaku.com/tag/bobby-kotick/">Bobby Kotick</a>. The exec recently explained what sequels are good for, besides profit.				<a href="http://kotaku.com/5360216/activision-sequels-offer-road-map-for-innovation" title="Click here to read more about Activision: Sequels Offer "Road Map For Innovation"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5360216/activision-sequels-offer-road-map-for-innovation]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5360216]]></guid>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[activision blizzard]]></category>
			<category><![CDATA[Bobby Kotick]]></category>
			<pubDate><![CDATA[Tue, 15 Sep 2009 20:00:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Kotick: Most Gamers Prefer Sequels to New IP]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotick: Most Gamers Prefer Sequels to New IP" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Kotick: Most Gamers Prefer Sequels to New IP" href="http://kotaku.com/5341272/kotick-most-gamers-prefer-sequels-to-new-ip" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotick: Most Gamers Prefer Sequels to New IP" alt="Click here to read Kotick: Most Gamers Prefer Sequels to New IP" src="http://cache.kotaku.com/assets/images/9/2009/08/bobby_kotick.jpg"/>
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				Those CEOs, the things they say when they're talking to the magazines CEOs read, thinking no one's watching. Talking to the Economist, Activision's <a class="autolink" title="Click here to read more posts tagged BOBBY KOTICK" title="Click here to read more posts tagged BOBBY KOTICK" href="http://kotaku.com/tag/bobby-kotick/">Bobby Kotick</a> said "a small segment" of gamers are the ones insisting "everything has to be new."				<a href="http://kotaku.com/5341272/kotick-most-gamers-prefer-sequels-to-new-ip" title="Click here to read more about Kotick: Most Gamers Prefer Sequels to New IP">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5341272/kotick-most-gamers-prefer-sequels-to-new-ip]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5341272]]></guid>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Bobby Kotick]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Wed, 19 Aug 2009 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[LinkedIn Profile Says Dead Space 2 Underway?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LinkedIn Profile Says Dead Space 2 Underway?" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read LinkedIn Profile Says Dead Space 2 Underway?" href="http://kotaku.com/5247709/linkedin-profile-says-dead-space-2-underway" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LinkedIn Profile Says Dead Space 2 Underway?" alt="Click here to read LinkedIn Profile Says Dead Space 2 Underway?" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1241961472451_dead_space.jpg"/>
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				Pratik Patel, technical director for <a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a> updated his page on LinkedIn (like Facebook, just more corporate!) to include "<a class="autolink" title="Click here to read more posts tagged DEAD SPACE" title="Click here to read more posts tagged DEAD SPACE" href="http://kotaku.com/tag/dead-space/">Dead Space</a> 2/Project ETA." A sequel's <a href="http://kotaku.com/5068015/dead-space-army-of-two-battlefield-bad-company-sequels-planned-sun-to-rise">hardly surprising</a>, but the fact it's underway might be news.				<a href="http://kotaku.com/5247709/linkedin-profile-says-dead-space-2-underway" title="Click here to read more about LinkedIn Profile Says Dead Space 2 Underway?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5247709/linkedin-profile-says-dead-space-2-underway]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5247709]]></guid>
			<category><![CDATA[Dead Space]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Sun, 10 May 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5247709&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bioshock Could See Upwards Of Five Sequels, Story Willing]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock Could See Upwards Of Five Sequels, Story Willing" href="http://kotaku.com/the-saga-continues/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thesagacontinues</span></a></div -->					<div><a title="Click here to read Bioshock Could See Upwards Of Five Sequels, Story Willing" href="http://kotaku.com/5125396/bioshock-could-see-upwards-of-five-sequels-story-willing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock Could See Upwards Of Five Sequels, Story Willing" alt="Click here to read Bioshock Could See Upwards Of Five Sequels, Story Willing" src="http://cache.kotaku.com/assets/images/9/2009/01/bigdaddywhee.jpg"/>
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				 While wary of "cashing in" on the franchise, Global President of 2K Christoph Hartmann suggests that Bioshock could follow the Star Wars saga, generating sequels as long as the story holds out.				<a href="http://kotaku.com/5125396/bioshock-could-see-upwards-of-five-sequels-story-willing" title="Click here to read more about Bioshock Could See Upwards Of Five Sequels, Story Willing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5125396/bioshock-could-see-upwards-of-five-sequels-story-willing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5125396]]></guid>
			<category><![CDATA[The Saga Continues]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Christoph Hartmann]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Wed, 07 Jan 2009 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Giana Sisters Coming To The DS - All Official, Like]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Giana Sisters Coming To The DS - All Official, Like" href="http://kotaku.com/giana-sisters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gianasisters</span></a></div -->					<div><a title="Click here to read Giana Sisters Coming To The DS - All Official, Like" href="http://kotaku.com/5105807/giana-sisters-coming-to-the-ds-+-all-official-like" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Giana Sisters Coming To The DS - All Official, Like" alt="Click here to read Giana Sisters Coming To The DS - All Official, Like" src="http://cache.kotaku.com/assets/images/9/2008/12/The_Great_Giana_Sisters_Coverart.png"/>
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				Back in the good old days of home microcomputing, the only way to play some <em>Super Mario Bros</em> was on a console. Then in 1987, Time Warp Productions created<em> Great Giana Sisters</em>...				<a href="http://kotaku.com/5105807/giana-sisters-coming-to-the-ds-+-all-official-like" title="Click here to read more about Giana Sisters Coming To The DS - All Official, Like">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5105807/giana-sisters-coming-to-the-ds-+-all-official-like]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5105807]]></guid>
			<category><![CDATA[Giana sisters]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[DTP Entertainment]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Remakes]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Tue, 09 Dec 2008 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Shenmue Fans Plan Toy-based Direct Action]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shenmue Fans Plan Toy-based Direct Action" href="http://kotaku.com/shenmue/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shenmue</span></a></div -->					<div><a title="Click here to read Shenmue Fans Plan Toy-based Direct Action" href="http://kotaku.com/5097959/shenmue-fans-plan-toy+based-direct-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shenmue Fans Plan Toy-based Direct Action" alt="Click here to read Shenmue Fans Plan Toy-based Direct Action" src="http://cache.kotaku.com/assets/images/9/2008/11/MassMailRyo.jpg"/>
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				Power to the people! In a move straight ou tof the <a href="http://valleywag.com/370812/why-the-web-couldnt-save-jericho"><em>Jericho</em></a> fan playbook, disgruntled <em>Shenmue</em> devotees are planning a mass protest to try and convince SEGA to resurrect the franchise.				<a href="http://kotaku.com/5097959/shenmue-fans-plan-toy+based-direct-action" title="Click here to read more about Shenmue Fans Plan Toy-based Direct Action">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5097959/shenmue-fans-plan-toy+based-direct-action]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5097959]]></guid>
			<category><![CDATA[Shenmue]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Myspace]]></category>
			<category><![CDATA[Protest]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Mon, 24 Nov 2008 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5097959&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Stardock Looks to Star Control, Master Of Orion And Baldur's Gate]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Stardock Looks to Star Control, Master Of Orion And Baldur's Gate" href="http://kotaku.com/stardock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stardock</span></a></div -->					<div><a title="Click here to read Stardock Looks to Star Control, Master Of Orion And Baldur's Gate" href="http://kotaku.com/5091476/stardock-looks-to-star-control-master-of-orion-and-baldurs-gate" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Stardock Looks to Star Control, Master Of Orion And Baldur's Gate" alt="Click here to read Stardock Looks to Star Control, Master Of Orion And Baldur's Gate" src="http://cache.kotaku.com/assets/images/9/2008/11/sc.jpg"/>
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				It is no secret that Stardock are big fans of <em>Star Control</em> - <em>Galactic Civilizations</em> certainly owes something to <em>Star Control II</em>, as does the Stardock-published <em>Sins of a Solar Empire</em>. No great surprise then that Stardock has announced that it is actively pursuing the keys to the <em>Star Control</em> kingdom with a view to making a 'proper' sequel and glossing over the  rather underwhelming <em>Star Control III</em>.				<a href="http://kotaku.com/5091476/stardock-looks-to-star-control-master-of-orion-and-baldurs-gate" title="Click here to read more about Stardock Looks to Star Control, Master Of Orion And Baldur's Gate">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5091476/stardock-looks-to-star-control-master-of-orion-and-baldurs-gate]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5091476]]></guid>
			<category><![CDATA[Stardock]]></category>
			<category><![CDATA[Baldur's Gate]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Master of orion]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Remakes]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Star control]]></category>
			<pubDate><![CDATA[Mon, 17 Nov 2008 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Christian Guitar Hero Clone Could Become Christian Rock Band Clone]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Christian Guitar Hero Clone Could Become Christian Rock Band Clone" href="http://kotaku.com/guitar-praise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">guitarpraise</span></a></div -->					<div><a title="Click here to read Christian Guitar Hero Clone Could Become Christian Rock Band Clone" href="http://kotaku.com/5080030/christian-guitar-hero-clone-could-become-christian-rock-band-clone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Christian Guitar Hero Clone Could Become Christian Rock Band Clone" alt="Click here to read Christian Guitar Hero Clone Could Become Christian Rock Band Clone" src="http://cache.kotaku.com/assets/images/9/2008/11/0_41_082808_guitarpraise.jpg"/>
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				So, <em><a href="http://www.kotaku.com.au/games/2008/08/guitar_praise__knocking_off_guitar_hero_for_jesus-2.html">Guitar Praise</a></em> - the Christian music-based rhythm game? HUGE hit, apparently. So huge, in fact, that the publishers (Digital Praise) are considering not just a sequel, but an evolution. Or at least an Intelligent Redesign that could see the game moving from the PC/Mac to consoles and extending to full band gameplay.				<a href="http://kotaku.com/5080030/christian-guitar-hero-clone-could-become-christian-rock-band-clone" title="Click here to read more about Christian Guitar Hero Clone Could Become Christian Rock Band Clone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5080030/christian-guitar-hero-clone-could-become-christian-rock-band-clone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5080030]]></guid>
			<category><![CDATA[guitar praise]]></category>
			<category><![CDATA[Digital praise]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Religion]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Fri, 07 Nov 2008 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5080030&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mirror's Edge Planned As Trilogy With Level Designer]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mirror's Edge Planned As Trilogy With Level Designer" href="http://kotaku.com/mirror.s-edge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mirrorsedge</span></a></div -->					<div><a title="Click here to read Mirror's Edge Planned As Trilogy With Level Designer" href="http://kotaku.com/5063300/mirrors-edge-planned-as-trilogy-with-level-designer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mirror's Edge Planned As Trilogy With Level Designer" alt="Click here to read Mirror's Edge Planned As Trilogy With Level Designer" src="http://cache.kotaku.com/assets/images/9/2008/10/medge.jpg"/>
											</a></div>
									</div>
				You have to admire the confidence of a developer who blithely announces two sequels to a new game before the first is even released - what if it all goes horribly wrong?  The embarrassment!				<a href="http://kotaku.com/5063300/mirrors-edge-planned-as-trilogy-with-level-designer" title="Click here to read more about Mirror's Edge Planned As Trilogy With Level Designer">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5063300/mirrors-edge-planned-as-trilogy-with-level-designer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5063300]]></guid>
			<category><![CDATA[mirror's edge]]></category>
			<category><![CDATA[Dice]]></category>
			<category><![CDATA[Level editor]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Tue, 14 Oct 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5063300&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Army of Two...2]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two...2" href="http://kotaku.com/probably-coming-soon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">probablycomingsoon</span></a></div -->					<div><a title="Click here to read Army of Two...2" href="http://kotaku.com/283260/army-of-two2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two...2" alt="Click here to read Army of Two...2" src="http://cache.kotaku.com/assets/images/9/2007/07/small_casablanca2.jpg"/>
											</a></div>
									</div>
				Army of Two Lead Designer Chris Ferriera likes his game. And he's feeling pretty confident about it...already looking to make a sequel.<blockquote>This is EA right? So when we have a hit we'll make more.</blockquote>While I generally support sequels with my wallet, I wish so many developers weren't talking trilogies and IPs before their game is even launched. Sure, Star Wars was a great trilogy, but there's a reason Humphrey Bogart wasn't talking Casablanca 2 while the first was still in production.				<a href="http://kotaku.com/283260/army-of-two2" title="Click here to read more about Army of Two...2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/283260/army-of-two2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-283260]]></guid>
			<category><![CDATA[probably coming soon]]></category>
			<category><![CDATA[army of 2]]></category>
			<category><![CDATA[army of two]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Fri, 27 Jul 2007 14:20:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Rayman's Raving Rabbids 2 for Wii]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rayman's Raving Rabbids 2 for Wii" href="http://kotaku.com/it.s-like-they.re-multiplying-like%27%27%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itsliketheyremultiplyinglike</span></a></div -->					<div><a title="Click here to read Rayman's Raving Rabbids 2 for Wii" href="http://kotaku.com/261701/raymans-raving-rabbids-2-for-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rayman's Raving Rabbids 2 for Wii" alt="Click here to read Rayman's Raving Rabbids 2 for Wii" src="http://cache.kotaku.com/assets/images/9/2012/01/68b647cee6c9b6f92eb5d94ac702f1ab.jpg"/>
											</a></div>
									</div>
				<br   />
It's round two for Rayman's Raving Rabbids and the onslaught of oddly-amusing mini-games. This time, Ubisoft is promising to go into more detail about the background of the Rabbids with a narrative about their world domination plans (did I mention that they're HQed under a mall?).				<a href="http://kotaku.com/261701/raymans-raving-rabbids-2-for-wii" title="Click here to read more about Rayman's Raving Rabbids 2 for Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/261701/raymans-raving-rabbids-2-for-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-261701]]></guid>
			<category><![CDATA[It's like they're multiplying like...]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[rayman raving rabbids]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 18 May 2007 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=261701&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Analyst: EA Brand "Tarnished" By Poor Reviews, Quality]]></title>
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				In a stinging note to investors, Pacific Crest Securities analyst Evan Wilson took EA to task for declining review scores, an issue they say will hurt the company as competition increases, according to Gamespot.				<a href="http://kotaku.com/218429/analyst-ea-brand-tarnished-by-poor-reviews-quality" title="Click here to read more about Analyst: EA Brand "Tarnished" By Poor Reviews, Quality">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/218429/analyst-ea-brand-tarnished-by-poor-reviews-quality]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-218429]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Analyst]]></category>
			<category><![CDATA[Batman Begins]]></category>
			<category><![CDATA[Madden]]></category>
			<category><![CDATA[Nba Live]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Superman Returns]]></category>
			<pubDate><![CDATA[Thu, 30 Nov 2006 20:41:13 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=218429&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sam and Max: Culture Shock Goes Gold]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam and Max: Culture Shock Goes Gold" href="http://kotaku.com/sam-%26-max/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sammax</span></a></div -->					<div><a title="Click here to read Sam and Max: Culture Shock Goes Gold" href="http://kotaku.com/203387/sam-and-max-culture-shock-goes-gold" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam and Max: Culture Shock Goes Gold" alt="Click here to read Sam and Max: Culture Shock Goes Gold" src="http://cache.kotaku.com/assets/images/9/2006/09/small_ep1_sybil-thumb.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      
      Well, it's finally done and the newest trailer makes me even less excited than I have been.  This nutless voice acting and subdued animation is just not up to the Sam and Max par, and frankly I'm just not looking forward to it anymore.				<a href="http://kotaku.com/203387/sam-and-max-culture-shock-goes-gold" title="Click here to read more about Sam and Max: Culture Shock Goes Gold">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/203387/sam-and-max-culture-shock-goes-gold]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-203387]]></guid>
			<category><![CDATA[Sam & Max]]></category>
			<category><![CDATA[Adventure]]></category>
			<category><![CDATA[culture shock]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Telltale]]></category>
			<category><![CDATA[Trailers]]></category>
			<pubDate><![CDATA[Tue, 26 Sep 2006 20:40:16 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=203387&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Capcom Quizzes About Dead Rising 2]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom Quizzes About Dead Rising 2" href="http://kotaku.com/dead-rising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadrising</span></a></div -->					<div><a title="Click here to read Capcom Quizzes About Dead Rising 2" href="http://kotaku.com/193284/capcom-quizzes-about-dead-rising-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Capcom Quizzes About Dead Rising 2" alt="Click here to read Capcom Quizzes About Dead Rising 2" src="http://cache.kotaku.com/assets/images/9/2011/11/01b89d1fb1f3190db516ee88b02603bb.jpg"/>
											</a></div>
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<div class="FloatHack"></div>
I know, I know. "What's up with all the <em>Dead Rising</em> posts this morning?"  Look, first of all, it could be worse: we could be posting <em>Dead Rising</em> cheat codes. But <em>Dead Rising</em> fever, by way of the pesky Z bacterium, has feverishly gripped Kotaku tower.				<a href="http://kotaku.com/193284/capcom-quizzes-about-dead-rising-2" title="Click here to read more about Capcom Quizzes About Dead Rising 2">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/193284/capcom-quizzes-about-dead-rising-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-193284]]></guid>
			<category><![CDATA[Dead Rising]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Survey]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Zombies]]></category>
			<pubDate><![CDATA[Thu, 10 Aug 2006 10:40:56 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=193284&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Less Obvious Games Need Sequels?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Less Obvious Games Need Sequels?" href="http://kotaku.com/sequels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequels</span></a></div -->					<div><a title="Click here to read What Less Obvious Games Need Sequels?" href="http://kotaku.com/189312/what-less-obvious-games-need-sequels" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Less Obvious Games Need Sequels?" alt="Click here to read What Less Obvious Games Need Sequels?" src="http://cache.kotaku.com/assets/images/9/2006/07/escapet.png"/>
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        <div class="FloatHack"></div>
    

      During the lull of the summer months, we copy-paste monkeys can't simply sit on our duffs and wait for news to spontaneously generate like maggots from meat, as it does from September to May. So it's a time of editor round-ups and endless obsessing over the most trivial exposures. 				<a href="http://kotaku.com/189312/what-less-obvious-games-need-sequels" title="Click here to read more about What Less Obvious Games Need Sequels?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/189312/what-less-obvious-games-need-sequels]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-189312]]></guid>
			<category><![CDATA[Sequels]]></category>
			<category><![CDATA[Escape From Hell]]></category>
			<category><![CDATA[Firing Squad]]></category>
			<category><![CDATA[Games]]></category>
			<pubDate><![CDATA[Mon, 24 Jul 2006 09:40:40 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=189312&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Destroy All Hippies!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Destroy All Hippies!" href="http://kotaku.com/destroy-all-humans%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">destroyallhumans!</span></a></div -->					<div><a title="Click here to read Destroy All Hippies!" href="http://kotaku.com/177216/destroy-all-hippies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Destroy All Hippies!" alt="Click here to read Destroy All Hippies!" src="http://cache.kotaku.com/assets/images/9/2006/05/destroyallhumans2.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      Appallingly-named game site Computer and Video Games has a preview of the new Destroy All Humans! sequel.  DAH!2 (titled "Make War Not Love") is set in the psychedelic 1960's and features multiple settings, including Japan and Britain (with ninjas and secret agents, respectively), and a whole slew of new opponents.  				<a href="http://kotaku.com/177216/destroy-all-hippies" title="Click here to read more about Destroy All Hippies!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Destroy All Humans!]]></category>
			<category><![CDATA[Aliens]]></category>
			<category><![CDATA[Previews]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Tue, 30 May 2006 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Scrapped Resident Evil Game Footage]]></title>
			<description>
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				Originally, <i>Resident Evil 2</i> was scheduled for March 1997, but producer Shinji Mikami wasn't pleased with its direction. Capcom bit the bullet, the game was scrapped, and work began from scratch. The abandoned video game is now known as <i>Resident Evil 1. 5</i>. The trailer above is for the 75% finished game before it was shelved. 				<a href="http://kotaku.com/168135/scrapped-resident-evil-game-footage" title="Click here to read more about Scrapped Resident Evil Game Footage">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/168135/scrapped-resident-evil-game-footage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-168135]]></guid>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[BioHazard]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Resident Evil]]></category>
			<category><![CDATA[Sequels]]></category>
			<pubDate><![CDATA[Wed, 19 Apr 2006 11:24:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=168135&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Are We Really in the Next-Gen?]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are We Really in the Next-Gen?" href="http://kotaku.com/commentary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">commentary</span></a></div -->					<div><a title="Click here to read Are We Really in the Next-Gen?" href="http://kotaku.com/147078/are-we-really-in-the-next+gen" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/confused.jpg"></a>Keith Stuart of <a href="http://technology.guardian.co.uk/weekly/story/0,16376,1677778,00.html">The Guardian</a> wonders if all of this "Next Gen" talk is getting out of hand. After all, some of this year's biggest games <i>Zelda</i>, <i>MGS4</i> and <i>Vision Gran Turismo</i> are all sequels to long-standing franchises. Stuart's not impressed. 				<a href="http://kotaku.com/147078/are-we-really-in-the-next+gen" title="Click here to read more about Are We Really in the Next-Gen?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Jan 2006 14:40:05 EST]]></pubDate>
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			<title><![CDATA[Analysts: People Tire of Sequels]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analysts: People Tire of Sequels" href="http://kotaku.com/sequels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequels</span></a></div -->					<div><a title="Click here to read Analysts: People Tire of Sequels" href="http://kotaku.com/139072/analysts-people-tire-of-sequels" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/wallpaper_battlefield_2_01_1600.jpg"></a>Straight from the mouth of Captain Obvious, it would seem. <a href="http://www.next-gen.biz/index.php?option=com_content&task=view&id=1715&Itemid=2">Next Generation</a> has the latest holiday predictions from analysts Wedbush Morgan Securities, the news is not so festive. "WMS says Xbox 360 shortages, the lack of price cuts on now-generation hardware and consumer indifference to the proliferation of sequels all lead to a cautious outlook." 				<a href="http://kotaku.com/139072/analysts-people-tire-of-sequels" title="Click here to read more about Analysts: People Tire of Sequels">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Nov 2005 10:40:03 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Next Generation: Some Sequels Will Succeed, New IPs Won't]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next Generation: Some Sequels Will Succeed, New IPs Won't" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Next Generation: Some Sequels Will Succeed, New IPs Won't" href="http://kotaku.com/137602/next-generation-some-sequels-will-succeed-new-ips-wont" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/jailfree.gif"></a><a href="http://www.next-gen.biz/index.php?option=com_content&task=view&id=1621&Itemid=2">Next Generation</a> has a disheartening and sobering look at the state of the video game industry. Citing the rising costs of game development, the report, done by Screen Digest, paints a bleak picture. According to the study, sequels will be most prevalent among the approximately 80 games per year that will make money. These are all sentiments that were echoed to me at the Nintendo Summit back in Seattle, with developers there mentioning how concerned they were with the increasing prices of game dev and the troubling reality that sequels succeed far more than original, refreshing IP. 				<a href="http://kotaku.com/137602/next-generation-some-sequels-will-succeed-new-ips-wont" title="Click here to read more about Next Generation: Some Sequels Will Succeed, New IPs Won't">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Nov 2005 09:40:54 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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				<a href="http://www.kotaku.com/gaming/ikaruga-ppb_big.jpg"></a>The Guardian <a href="http://blogs.guardian.co.uk/games/archives/2005/10/14/great_games_without_sequels.html">Gamesblog</a> has a quick feature on games that didn't receive sequels, but should have. <i>Grim Fandango</I>, <i>Rez</I>, <i>Blast Corps</I>, <i>NiGHTS</I>, <i>Fantavision</I>, <i>Vagrant Story</I>, <i>Theatre Europe</I> and <i>Ikaruga</I>. From the list, I'd most like to see an <i>Ikaruga</I> sequel. That game is still the closest thing to perfect I've played this console cycle. The lack of <i>Crimson Skies</I> on the list is a little disheartening, that game seems a bit unappreciated. 				<a href="http://kotaku.com/131145/series-that-stopped-too-soon" title="Click here to read more about Series that Stopped Too Soon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Oct 2005 17:40:33 EDT]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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