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		<title><![CDATA[Kotaku: Sequel]]></title>
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			<title><![CDATA[Kotaku: Sequel]]></title>
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		<link>http://kotaku.com/tag/sequel</link>
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		<description><![CDATA[Kotaku posts tagged Sequel]]></description>
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			<title><![CDATA[Here's Hoping They Never Make a Sequel to The World Ends with You]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's Hoping They Never Make a Sequel to &lt;em&gt;The World Ends with You&lt;/em&gt;" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Here's Hoping They Never Make a Sequel to &lt;em&gt;The World Ends with You&lt;/em&gt;" href="http://kotaku.com/5877860/heres-hoping-they-never-make-a-sequel-to-the-world-ends-with-you" class="pp_image">
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				 In today's Speak Up on Kotaku, <em>commenter <a href="http://kotaku.com/speakup/forum?comment=46191550">Zombie711</a> wants Square Enix's DS masterpiece </em>The World Ends with You <em>to end with itself. In other words, here's one of the game's biggest fans explaining why it should never, ever get a sequel. Aww.</em>				<a href="http://kotaku.com/5877860/heres-hoping-they-never-make-a-sequel-to-the-world-ends-with-you" title="Click here to read more about Here's Hoping They Never Make a Sequel to The World Ends with You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877860/heres-hoping-they-never-make-a-sequel-to-the-world-ends-with-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877860]]></guid>
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			<category><![CDATA[twewy]]></category>
			<pubDate><![CDATA[Fri, 20 Jan 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Castlevania: Lords Of Shadow Sequel In The Works]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Castlevania: Lords Of Shadow Sequel In The Works" href="http://kotaku.com/sequel/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequel</span></a></div -->					<div><a title="Click here to read Castlevania: Lords Of Shadow Sequel In The Works" href="http://kotaku.com/5661014/castlevania-lords-of-shadow-sequel-in-the-works" class="pp_image">
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				 With last week's Castlevania: Lords of Shadow pulling in <a href="http://www.metacritic.com/game/xbox-360/castlevania-lords-of-shadow/critic-reviews">pretty solid reviews</a>, the composer of the game's score outs a sequel already under construction at developer MercurySteam.				<a href="http://kotaku.com/5661014/castlevania-lords-of-shadow-sequel-in-the-works" title="Click here to read more about Castlevania: Lords Of Shadow Sequel In The Works">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Oct 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Pinball FX 2 Is Xbox Live's Pinball Platform]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pinball FX 2 Is Xbox Live's Pinball Platform" href="http://kotaku.com/pinball/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pinball</span></a></div -->					<div><a title="Click here to read Pinball FX 2 Is Xbox Live's Pinball Platform" href="http://kotaku.com/5626415/pinball-fx-2-is-xbox-lives-pinball-platform" class="pp_image">
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				<!-- videoId: explore/kotaku/videos/252 --><!-- /videoId: explore/kotaku/videos/252 -->  The video game pinball wizards at Zen Studios are bringing Pinball FX 2 to the Xbox Live Arcade, with free graphical updates and new achievements to every Pinball FX table released so far.				<a href="http://kotaku.com/5626415/pinball-fx-2-is-xbox-lives-pinball-platform" title="Click here to read more about Pinball FX 2 Is Xbox Live's Pinball Platform">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 31 Aug 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The S.T.A.L.K.E.R. Saga Continues In 2012]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The S.T.A.L.K.E.R. Saga Continues In 2012" href="http://kotaku.com/gsc-game-world/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gscgameworld</span></a></div -->					<div><a title="Click here to read The S.T.A.L.K.E.R. Saga Continues In 2012" href="http://kotaku.com/5612518/stalker-gets-a-sequel-in-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The S.T.A.L.K.E.R. Saga Continues In 2012" alt="Click here to read The S.T.A.L.K.E.R. Saga Continues In 2012" src="http://cache.kotaku.com/assets/images/9/2010/08/stalker.jpg"/>
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				 After fooling around with a prequel and a lesser sequel, Ukrainian developer GSC Game World gets down to brass tacks with a true sequel to popular first=person shooter S.T.A.L.K.E.R.: Shadow of Chernobyl, due out in 2012.				<a href="http://kotaku.com/5612518/stalker-gets-a-sequel-in-2012" title="Click here to read more about The S.T.A.L.K.E.R. Saga Continues In 2012">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 13 Aug 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Obsidian Wouldn't Mind Tackling A Chrono Trigger Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Obsidian Wouldn't Mind Tackling A Chrono Trigger Sequel" href="http://kotaku.com/what-if/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whatif</span></a></div -->					<div><a title="Click here to read Obsidian Wouldn't Mind Tackling A Chrono Trigger Sequel" href="http://kotaku.com/5580833/obsidian-wouldnt-mind-tackling-a-chrono-trigger-sequel" class="pp_image">
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				 Now that they're working on Dungeon Siege 3 for Square Enix, are there any other Square Enix series the company would like a stab at? "Chrono Trigger," says CEO Feargus Urquhart.				<a href="http://kotaku.com/5580833/obsidian-wouldnt-mind-tackling-a-chrono-trigger-sequel" title="Click here to read more about Obsidian Wouldn't Mind Tackling A Chrono Trigger Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Jul 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Average Reviews Mean No Second Helping Of Alpha Protocol]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Average Reviews Mean No Second Helping Of Alpha Protocol" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Average Reviews Mean No Second Helping Of Alpha Protocol" href="http://kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Average Reviews Mean No Second Helping Of Alpha Protocol" alt="Click here to read Average Reviews Mean No Second Helping Of Alpha Protocol" src="http://cache.kotaku.com/assets/images/9/2010/07/alpha.jpg"/>
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				 Fans hoping to experience the further adventures of Agent Michael Thornton will be sorely disappointed, as Sega West president Mike Hayes reveals that a sub-70 Metacritic average and slow sales rule out the chance for an Alpha Protocol sequel.				<a href="http://kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol" title="Click here to read more about Average Reviews Mean No Second Helping Of Alpha Protocol">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5580412]]></guid>
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			<pubDate><![CDATA[Tue, 06 Jul 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Second Helping Of Phantasy Star Portable Headed Stateside]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Second Helping Of Phantasy Star Portable Headed Stateside" href="http://kotaku.com/game-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameon</span></a></div -->					<div><a title="Click here to read A Second Helping Of Phantasy Star Portable Headed Stateside" href="http://kotaku.com/5544626/a-second-helping-of-phantasy-star-portable-headed-stateside" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Second Helping Of Phantasy Star Portable Headed Stateside" alt="Click here to read A Second Helping Of Phantasy Star Portable Headed Stateside" src="http://cache.kotaku.com/assets/images/9/2010/05/phantasystar.jpg"/>
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				 Sega's blogs are buzzing with the news that Phantasy Star Portable 2 is heading to North America this fall, with twice the content of the previous games giving players plenty to poke at on their PlayStation Portables.				<a href="http://kotaku.com/5544626/a-second-helping-of-phantasy-star-portable-headed-stateside" title="Click here to read more about A Second Helping Of Phantasy Star Portable Headed Stateside">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 May 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PixelJunk Shooter 2 Is Full Steam Ahead]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" href="http://kotaku.com/game-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameon</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" href="http://kotaku.com/5541683/pixeljunk-shooter-2-is-full-steam-ahead" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" alt="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" src="http://cache.kotaku.com/assets/images/9/2010/05/4617650172_9a71cdd77f_o.jpg"/>
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				 PixelJunk Shooter will be the first title in Q-Games' series of PlayStation Network games to get a proper sequel, with "everything and the kitchen sink" going into PixelJunk Shooter 2.				<a href="http://kotaku.com/5541683/pixeljunk-shooter-2-is-full-steam-ahead" title="Click here to read more about PixelJunk Shooter 2 Is Full Steam Ahead">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 May 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Guild Wars Beyond Lays The Foundation For Guild Wars 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guild Wars Beyond Lays The Foundation For Guild Wars 2" href="http://kotaku.com/ncsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ncsoft</span></a></div -->					<div><a title="Click here to read Guild Wars Beyond Lays The Foundation For Guild Wars 2" href="http://kotaku.com/5518304/guild-wars-beyond-lays-the-foundation-for-guild-wars-2" class="pp_image">
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				 If you're interested in playing a part in the events leading up to Guild Wars 2 now is the time, as NCsoft and ArenaNet launch Guild Wars Beyond, an ongoing campaign allowing players to take part in world-changing events.				<a href="http://kotaku.com/5518304/guild-wars-beyond-lays-the-foundation-for-guild-wars-2" title="Click here to read more about Guild Wars Beyond Lays The Foundation For Guild Wars 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Apr 2010 11:40:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is This The Release Date For Dragon Age 2?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This The Release Date For Dragon Age 2?" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Is This The Release Date For Dragon Age 2?" href="http://kotaku.com/5496467/is-this-the-release-date-for-dragon-age-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is This The Release Date For Dragon Age 2?" alt="Click here to read Is This The Release Date For Dragon Age 2?" src="http://cache.kotaku.com/assets/images/9/2010/03/dragonage.jpg"/>
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				 A blood dragon-emblazoned card tucked within retail copies of the Dragon Age Origins: Awakening expansion suggests that February 1, 2011 is a date of some importance to BioWare's latest RPG franchise. Is this the release date for Dragon Age 2?				<a href="http://kotaku.com/5496467/is-this-the-release-date-for-dragon-age-2" title="Click here to read more about Is This The Release Date For Dragon Age 2?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5496467/is-this-the-release-date-for-dragon-age-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5496467]]></guid>
			<category><![CDATA[Release Date]]></category>
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			<pubDate><![CDATA[Thu, 18 Mar 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5496467&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel" href="http://kotaku.com/5426046/prince-of-persia-forgotten-sands-is-a-prequel-and-a-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel" alt="Click here to read Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel" src="http://cache.kotaku.com/assets/images/9/2011/11/small_65a2d3c42838cd18ea3f645f68406c97.jpg"/>
											</a></div>
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				 Ubisoft reveals new details about Prince of Persia: The Forgotten Sands, a game set between The Sands of Time and Warrior Within, granting the Prince power over the forces of nature, which he will conveniently forget by the second game.				<a href="http://kotaku.com/5426046/prince-of-persia-forgotten-sands-is-a-prequel-and-a-sequel" title="Click here to read more about Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5426046/prince-of-persia-forgotten-sands-is-a-prequel-and-a-sequel]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5426046]]></guid>
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			<category><![CDATA[Prince of Persia: the Forgotten Sands]]></category>
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			<pubDate><![CDATA[Mon, 14 Dec 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Square Enix Makes Kane & Lynch 2 Official]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square Enix Makes Kane &amp; Lynch 2 Official" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Square Enix Makes Kane &amp; Lynch 2 Official" href="http://kotaku.com/5407432/square-enix-makes-kane--lynch-2-official" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Square Enix Makes Kane &amp; Lynch 2 Official" alt="Click here to read Square Enix Makes Kane &amp; Lynch 2 Official" src="http://cache.kotaku.com/assets/images/9/2009/11/kanelynch.jpg"/>
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				 After <a href="http://kotaku.com/5314280/kane--lynch-sequel-trademarked">trademarks</a> and teases and <a href="http://kotaku.com/5398992/rumor-kane--lynch-2-has-a-very-nsfw-level">rumors of naked grizzled men</a>, Square Enix finally announces Kane & Lynch 2: Dog Days, with developer IO Interactive taking inspiration from documentary filmmakers and the user-generated era.				<a href="http://kotaku.com/5407432/square-enix-makes-kane--lynch-2-official" title="Click here to read more about Square Enix Makes Kane & Lynch 2 Official">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5407432/square-enix-makes-kane--lynch-2-official]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5407432]]></guid>
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			<pubDate><![CDATA[Wed, 18 Nov 2009 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[S.T.A.L.K.E.R.: Call of Pripyat Oozes Atmosphere]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read S.T.A.L.K.E.R.: Call of Pripyat Oozes Atmosphere" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read S.T.A.L.K.E.R.: Call of Pripyat Oozes Atmosphere" href="http://kotaku.com/5357409/stalker-call-of-pripyat-oozes-atmosphere" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read S.T.A.L.K.E.R.: Call of Pripyat Oozes Atmosphere" alt="Click here to read S.T.A.L.K.E.R.: Call of Pripyat Oozes Atmosphere" src="http://cache.kotaku.com/assets/images/9/2009/09/2590892.jpg"/>
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				 Developer <a class="autolink" title="Click here to read more posts tagged GSC GAME WORLD" title="Click here to read more posts tagged GSC GAME WORLD" href="http://kotaku.com/tag/gsc-game-world/">GSC Game World</a> excelled at crafting a heavy, tense atmosphere in its previous games, and it looks like S.T.A.L.K.E.R.: Call of Pripyat with follow suit.				<a href="http://kotaku.com/5357409/stalker-call-of-pripyat-oozes-atmosphere" title="Click here to read more about S.T.A.L.K.E.R.: Call of Pripyat Oozes Atmosphere">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5357409/stalker-call-of-pripyat-oozes-atmosphere]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5357409]]></guid>
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			<category><![CDATA[STALKER: Call of pripyat]]></category>
			<pubDate><![CDATA[Fri, 11 Sep 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Harvest Moon Shines On In 'Welcome to the Wind Bazaar']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Harvest Moon Shines On In 'Welcome to the Wind Bazaar'" href="http://kotaku.com/harvest-moon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">harvestmoon</span></a></div -->					<div><a title="Click here to read Harvest Moon Shines On In 'Welcome to the Wind Bazaar'" href="http://kotaku.com/5055550/harvest-moon-shines-on-in-welcome-to-the-wind-bazaar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Harvest Moon Shines On In 'Welcome to the Wind Bazaar'" alt="Click here to read Harvest Moon Shines On In 'Welcome to the Wind Bazaar'" src="http://cache.kotaku.com/assets/images/9/2008/09/boku02.jpg"/>
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				Another one?  It seems like barely a week since <em><a href="http://kotaku.com/5036677/harvest-moon-island-of-happiness-coming-august-26th">HM: Island of Happiness</a></em> hit the shelves, but Marvelous Interactive are bringing out another dose of the only socially-acceptable form of hardcore farming fun: <em>Harvest Moon: Welcome to the Wind Bazaar</em>.				<a href="http://kotaku.com/5055550/harvest-moon-shines-on-in-welcome-to-the-wind-bazaar" title="Click here to read more about Harvest Moon Shines On In 'Welcome to the Wind Bazaar'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5055550/harvest-moon-shines-on-in-welcome-to-the-wind-bazaar]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5055550]]></guid>
			<category><![CDATA[Harvest Moon]]></category>
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			<category><![CDATA[Welcome to the Wind Bazaar]]></category>
			<pubDate><![CDATA[Fri, 26 Sep 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[The Darkness Getting A Sequel It Shouldn't Have]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Darkness Getting A Sequel It Shouldn't Have" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read The Darkness Getting A Sequel It Shouldn't Have" href="http://kotaku.com/382023/the-darkness-getting-a-sequel-it-shouldnt-have" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Darkness Getting A Sequel It Shouldn't Have" alt="Click here to read The Darkness Getting A Sequel It Shouldn't Have" src="http://cache.kotaku.com/assets/images/9/2008/04/small_newdarkenss.jpg"/>
											</a></div>
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				 No, please don't. Starbreeze Studios' The Darkness might not have set the sales charts ablaze, but it did contain two of the most emotionally charged moments I've ever experienced in a video game, with one quietly making the impact of the other that much more profound. It's the sort of game that would only be diluted by a sequel, but it looks like they're going to do it anyway. It's rumor until it's official, but at the New York Comic Con's Top Cow panel, said sequel was all but announced. <blockquote>"We can't say DARKNESS and video game sequel in the same sentence. So, DARKNESS. Wink. Sequel."</blockquote>This can only end in tears, and not the good kind you get when a powerful story draws them from their ducts like a fiddler draws rats. Ooo, maybe if the sequel lets you shoot rats from your eyes? Cool, but doubtful. I just know that any attempt to recapture such magic moments will feel like just that - attempts. Please prove me wrong. 				<a href="http://kotaku.com/382023/the-darkness-getting-a-sequel-it-shouldnt-have" title="Click here to read more about The Darkness Getting A Sequel It Shouldn't Have">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/382023/the-darkness-getting-a-sequel-it-shouldnt-have]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-382023]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Top Cow]]></category>
			<pubDate><![CDATA[Mon, 21 Apr 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Professor Layton Sequel Coming Says Game Manual]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Professor Layton Sequel Coming Says Game Manual" href="http://kotaku.com/professor-layton/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">professorlayton</span></a></div -->					<div><a title="Click here to read Professor Layton Sequel Coming Says Game Manual" href="http://kotaku.com/354754/professor-layton-sequel-coming-says-game-manual" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Professor Layton Sequel Coming Says Game Manual" alt="Click here to read Professor Layton Sequel Coming Says Game Manual" src="http://cache.kotaku.com/assets/images/9/2008/02/small_prof_layton.jpg"/>
											</a></div>
									</div>
				 According to the game manual for Professor Layton and the Curious Village, the second game in the trilogy should be hitting US shores soon. <a href="http://blog.wired.com/games/">Game Life</a> is reporting that like it's Japanese Counterpart, the US version of Professor Layton contains a password entry screen that can only be unlocked by playing the game's sequel. The game manual states that the secret password "will be revealed in the sequel." 				<a href="http://kotaku.com/354754/professor-layton-sequel-coming-says-game-manual" title="Click here to read more about Professor Layton Sequel Coming Says Game Manual">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/354754/professor-layton-sequel-coming-says-game-manual]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-354754]]></guid>
			<category><![CDATA[Professor Layton]]></category>
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			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Sun, 10 Feb 2008 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=354754&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[No Gears Sequel at E3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Gears Sequel at E3" href="http://kotaku.com/re_emergence-day-cancelled/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">reemergencedaycancelled</span></a></div -->					<div><a title="Click here to read No Gears Sequel at E3" href="http://kotaku.com/270086/no-gears-sequel-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Gears Sequel at E3" alt="Click here to read No Gears Sequel at E3" src="http://cache.kotaku.com/assets/images/9/2007/06/small_GOWwallpaper4x3.jpg"/>
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				Unhappy campers gather around the campfire and hear about how there will be no announcement of a new Gears of War game at E3. 				<a href="http://kotaku.com/270086/no-gears-sequel-at-e3" title="Click here to read more about No Gears Sequel at E3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/270086/no-gears-sequel-at-e3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-270086]]></guid>
			<category><![CDATA[Re-Emergence Day Cancelled]]></category>
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			<category><![CDATA[Mark Rein]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 19 Jun 2007 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
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			<title><![CDATA[Games Without Equals or Sequels]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games Without Equals or Sequels" href="http://kotaku.com/hit-me-baby-one-more-time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hitmebabyonemoretime</span></a></div -->					<div><a title="Click here to read Games Without Equals or Sequels" href="http://kotaku.com/264119/games-without-equals-or-sequels" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Games Without Equals or Sequels" alt="Click here to read Games Without Equals or Sequels" src="http://cache.kotaku.com/assets/images/9/2007/05/small_planescape.jpg"/>
											</a></div>
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				With the absolute glut of video games sequels showing no sign of ending any time soon, I often think back to games gone by that haven't received the number 2 treatment. Kyle Ackerman over at Games.net has compiled a list he calls "The 49 Best Sequel-Less Games," and there's hardly a game on there that I haven't pined for an update to. Legend of Dragoon. Planescape: Torment. Advent Rising (possibly just me.) 				<a href="http://kotaku.com/264119/games-without-equals-or-sequels" title="Click here to read more about Games Without Equals or Sequels">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/264119/games-without-equals-or-sequels]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-264119]]></guid>
			<category><![CDATA[hit me baby one more time]]></category>
			<category><![CDATA[Classic]]></category>
			<category><![CDATA[History]]></category>
			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Tue, 29 May 2007 15:20:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[More Brain Age in Europe]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Brain Age in Europe" href="http://kotaku.com/he.s-baaaaaack%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hesbaaaaaack!</span></a></div -->					<div><a title="Click here to read More Brain Age in Europe" href="http://kotaku.com/260861/more-brain-age-in-europe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Brain Age in Europe" alt="Click here to read More Brain Age in Europe" src="http://cache.kotaku.com/assets/images/9/2007/05/small_ds_Dr_Kawashima.jpg"/>
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Europe is set to get another round of brain traing games from that light-hearted doctor with More Brain Training from Dr Kawashima: How Old Is Your Brain?				<a href="http://kotaku.com/260861/more-brain-age-in-europe" title="Click here to read more about More Brain Age in Europe">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/260861/more-brain-age-in-europe]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-260861]]></guid>
			<category><![CDATA[He's Baaaaaack!]]></category>
			<category><![CDATA[Brain Age]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sequel]]></category>
			<category><![CDATA[the kind doctor]]></category>
			<pubDate><![CDATA[Wed, 16 May 2007 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=260861&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pachter Changes Mind; Bully Is A Hit]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Changes Mind; Bully Is A Hit" href="http://kotaku.com/michael-pachter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">michaelpachter</span></a></div -->					<div><a title="Click here to read Pachter Changes Mind; Bully Is A Hit" href="http://kotaku.com/228622/pachter-changes-mind-bully-is-a-hit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter Changes Mind; Bully Is A Hit" alt="Click here to read Pachter Changes Mind; Bully Is A Hit" src="http://cache.kotaku.com/assets/images/9/2007/01/small_michaelpachter2.jpg"/>
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        <div class="FloatHack"></div>
    

      
      Wedbush-Morgan analyst, Michael Pachter, was <a href="http://www.kotaku.com/gaming/bully/analyst-no-bully-2-226056.php">recently quoted</a> as saying he didn't believe that Rockstar Games' controversial Bully was selling as well as expected and that based on numbers, there would be no chance for a sequel.				<a href="http://kotaku.com/228622/pachter-changes-mind-bully-is-a-hit" title="Click here to read more about Pachter Changes Mind; Bully Is A Hit">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/228622/pachter-changes-mind-bully-is-a-hit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-228622]]></guid>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Bully]]></category>
			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Sun, 14 Jan 2007 11:00:34 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=228622&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More Red Steel Comin' Your Way?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Red Steel Comin' Your Way?" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read More Red Steel Comin' Your Way?" href="http://kotaku.com/217853/more-red-steel-comin-your-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Red Steel Comin' Your Way?" alt="Click here to read More Red Steel Comin' Your Way?" src="http://cache.kotaku.com/assets/images/9/2006/11/small_red_steel_sequel.jpg"/>
											</a></div>
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				Despite a generally <a href="http://www.gamerankings.com/htmlpages2/932528.asp">cool reception by critics</a>, Ubisoft's Red Steel sold a ton. Bested only by Nintendo's own Legend of Zelda: Twilight Princess, the game was a certified hit for the Wii.				<a href="http://kotaku.com/217853/more-red-steel-comin-your-way" title="Click here to read more about More Red Steel Comin' Your Way?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/217853/more-red-steel-comin-your-way]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-217853]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Red Steel]]></category>
			<category><![CDATA[Sequel]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 29 Nov 2006 01:00:02 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=217853&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Harry Potter Creeping Us Out Next-Gen Style In '07]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Harry Potter Creeping Us Out Next-Gen Style In '07" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Harry Potter Creeping Us Out Next-Gen Style In '07" href="http://kotaku.com/216875/harry-potter-creeping-us-out-next+gen-style-in-07" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Harry Potter Creeping Us Out Next-Gen Style In '07" alt="Click here to read Harry Potter Creeping Us Out Next-Gen Style In '07" src="http://cache.kotaku.com/assets/images/9/2006/11/small_harry_pottah.jpg"/>
											</a></div>
									</div>
				This might surprise you about as much as the sun rising from the east tomorrow, but EA is bringing another licensed sequel to every single platform on earth, summer of 2007. Harry Potter and the Order of the Phoenix will mark Harry and pal's first next-gen outing.				<a href="http://kotaku.com/216875/harry-potter-creeping-us-out-next+gen-style-in-07" title="Click here to read more about Harry Potter Creeping Us Out Next-Gen Style In '07">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/216875/harry-potter-creeping-us-out-next+gen-style-in-07]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-216875]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Gba]]></category>
			<category><![CDATA[Harry Potter]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sequel]]></category>
			<category><![CDATA[Uncanny Valley]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 23 Nov 2006 01:40:23 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=216875&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Third God of War Almost-Sorta Confirmed]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Third God of War Almost-Sorta Confirmed" href="http://kotaku.com/david-jaffe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">davidjaffe</span></a></div -->					<div><a title="Click here to read Third God of War Almost-Sorta Confirmed" href="http://kotaku.com/186971/third-god-of-war-almost+sorta-confirmed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Third God of War Almost-Sorta Confirmed" alt="Click here to read Third God of War Almost-Sorta Confirmed" src="http://cache.kotaku.com/assets/images/9/2006/07/small_dr-ls-clu-0002-02-270.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      GameDaily is reporting on the blog of David Jaffe, creative director of Sony Santa Monica and head man on God of War:				<a href="http://kotaku.com/186971/third-god-of-war-almost+sorta-confirmed" title="Click here to read more about Third God of War Almost-Sorta Confirmed">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/186971/third-god-of-war-almost+sorta-confirmed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-186971]]></guid>
			<category><![CDATA[David Jaffe]]></category>
			<category><![CDATA[Blog]]></category>
			<category><![CDATA[God Of War]]></category>
			<category><![CDATA[Sequel]]></category>
			<category><![CDATA[Trilogy]]></category>
			<pubDate><![CDATA[Thu, 13 Jul 2006 09:59:54 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=186971&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dreamfall Sequel Already Underway]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dreamfall&lt;/em&gt; Sequel Already Underway" href="http://kotaku.com/dreamfall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dreamfall</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dreamfall&lt;/em&gt; Sequel Already Underway" href="http://kotaku.com/170301/dreamfall-sequel-already-underway" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dreamfall&lt;/em&gt; Sequel Already Underway" alt="Click here to read &lt;em&gt;Dreamfall&lt;/em&gt; Sequel Already Underway" src="http://cache.kotaku.com/assets/images/9/2006/04/dreamfall-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/images/2006/04/dreamfall.jpg"></a>We don't understand Norway's panoply of bork bork phonemes, so we can't confirm this directly, but according to Evil Avatar, Norwegian website IT-Avisen has an interview with Ragnar Tornquist in which he claims that the sequel to <em>Dreamfall</em> (and, by extension, <em>The Longest Journey</em>) is already in the works!				<a href="http://kotaku.com/170301/dreamfall-sequel-already-underway" title="Click here to read more about Dreamfall Sequel Already Underway">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/170301/dreamfall-sequel-already-underway]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-170301]]></guid>
			<category><![CDATA[Dreamfall]]></category>
			<category><![CDATA[Adventure]]></category>
			<category><![CDATA[Longest Journey]]></category>
			<category><![CDATA[Norwegian]]></category>
			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Fri, 28 Apr 2006 12:40:41 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=170301&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lumines Gets Re-illuminated]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lumines Gets Re-illuminated" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Lumines Gets Re-illuminated" href="http://kotaku.com/169569/lumines-gets-re+illuminated" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lumines Gets Re-illuminated" alt="Click here to read Lumines Gets Re-illuminated" src="http://cache.kotaku.com/assets/images/9/2006/04/morelumines.jpg"/>
											</a></div>
									</div>
				Sony's official E3 coverage PlayStation Underground confirmed <i>Lumines 2</i> for the PSP. In an PR clip designed to appeal to youngsters, host Steve Truitt mentions the title in passing. Looking forward to it, though wondering how the sequel will offer more than new music and new skins. 				<a href="http://kotaku.com/169569/lumines-gets-re+illuminated" title="Click here to read more about Lumines Gets Re-illuminated">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/169569/lumines-gets-re+illuminated]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-169569]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[Lumines]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Tue, 25 Apr 2006 21:22:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=169569&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Return of Bonk]]></title>
			<description>
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				It seems like old mascots are being pulled out, dusted off, given a quick spit polish, and being sent back to the front line. I thought nobody wanted to see "Rayman 4," but apparently there are over three people who are excited about his return. However, I feel I can say with confidence that there is not a huge longing for a mobile phone sequel to Bonk's Adventure for the TurboGrafx 16. And yet, it exists. 				<a href="http://kotaku.com/168946/the-return-of-bonk" title="Click here to read more about The Return of Bonk">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/168946/the-return-of-bonk]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-168946]]></guid>
			<category><![CDATA[Bonk]]></category>
			<category><![CDATA[Mobile phone]]></category>
			<category><![CDATA[Sequel]]></category>
			<category><![CDATA[Turbografx]]></category>
			<pubDate><![CDATA[Fri, 21 Apr 2006 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=168946&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Can't Make It in GnR, How About Guitar Hero?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can't Make It in GnR, How About &lt;i&gt;Guitar Hero&lt;/i&gt;?" href="http://kotaku.com/home-consoles/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">homeconsoles</span></a></div -->					<div><a title="Click here to read Can't Make It in GnR, How About &lt;i&gt;Guitar Hero&lt;/i&gt;?" href="http://kotaku.com/141110/cant-make-it-in-gnr-how-about-guitar-hero" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Can't Make It in GnR, How About &lt;i&gt;Guitar Hero&lt;/i&gt;?" alt="Click here to read Can't Make It in GnR, How About &lt;i&gt;Guitar Hero&lt;/i&gt;?" src="http://cache.kotaku.com/assets/images/9/2005/12/buckethead-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/buckethead.jpg"></a>The <a href="http://forum.guitarherogame.com/Default.aspx?g=posts&t=603">Ask a Guitar Hero</a> thread pretty much found confirmation that Buckethead would have something to do with the next <i>Guitar Hero</i> game. The leak was sprung by <i>Guitar Hero</i> shredder Marcus Henderson after one fan obssessively asked if Buckethead would be in the sequel. He is, in what capacity, no one knows. At least there will be a sequel, right?				<a href="http://kotaku.com/141110/cant-make-it-in-gnr-how-about-guitar-hero" title="Click here to read more about Can't Make It in GnR, How About Guitar Hero?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/141110/cant-make-it-in-gnr-how-about-guitar-hero]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-141110]]></guid>
			<category><![CDATA[Home Consoles]]></category>
			<category><![CDATA[Buckethead]]></category>
			<category><![CDATA[Gift Guide]]></category>
			<category><![CDATA[Guitar Hero]]></category>
			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2005 18:00:20 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=141110&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Oh God, Another Luigi's Mansion?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh God, Another &lt;i&gt;Luigi's Mansion&lt;/i&gt;?" href="http://kotaku.com/nintendo-revolution/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendorevolution</span></a></div -->					<div><a title="Click here to read Oh God, Another &lt;i&gt;Luigi's Mansion&lt;/i&gt;?" href="http://kotaku.com/132598/oh-god-another-luigis-mansion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh God, Another &lt;i&gt;Luigi's Mansion&lt;/i&gt;?" alt="Click here to read Oh God, Another &lt;i&gt;Luigi's Mansion&lt;/i&gt;?" src="http://cache.kotaku.com/assets/images/9/2005/10/TeaserPoster01-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/TeaserPoster01.jpg"></a>The <a href="http://revolutionreport.com/">Revolution Report</a> has an image of a poster (see pic) floating around its site. The image is dated 10.31.05 and appears to be a teaser for a <i>Luigi's Mansion</i> sequel.  Launching with a Luigi game didn't work so well for Nintendo last time, I hope they aren't launching sans Mario again.  				<a href="http://kotaku.com/132598/oh-god-another-luigis-mansion" title="Click here to read more about Oh God, Another Luigi's Mansion?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/132598/oh-god-another-luigis-mansion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-132598]]></guid>
			<category><![CDATA[Nintendo Revolution]]></category>
			<category><![CDATA[Luigi's Mansion]]></category>
			<category><![CDATA[Sequel]]></category>
			<pubDate><![CDATA[Sat, 22 Oct 2005 16:42:51 EDT]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=132598&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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