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		<title><![CDATA[Kotaku: Seattle]]></title>
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			<title><![CDATA[Kotaku: Seattle]]></title>
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		<link>http://kotaku.com/tag/seattle</link>
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		<description><![CDATA[Kotaku posts tagged Seattle]]></description>
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			<title><![CDATA[Bungie Staffer Pulls Gun On Shooting Suspect, Makes Citizen's Arrest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bungie Staffer Pulls Gun On Shooting Suspect, Makes Citizen's Arrest" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Bungie Staffer Pulls Gun On Shooting Suspect, Makes Citizen's Arrest" href="http://kotaku.com/5830253/bungie-staffer-brings-down-shooting-suspect-with-handcuffs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bungie Staffer Pulls Gun On Shooting Suspect, Makes Citizen's Arrest" alt="Click here to read Bungie Staffer Pulls Gun On Shooting Suspect, Makes Citizen's Arrest" src="http://cache.kotaku.com/assets/images/9/2011/08/small_halopistol.jpg"/>
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				Jeff Fletcher, <a href="http://twitter.com/#!/bungietweets/status/100610668184612866">an IT guy</a> from <em>Halo </em>creators Bungie, pulled into the parking lot of a US Bank branch in Skyway, Seattle last week. He then saw two guys start shooting each other. What happens next is awesome.				<a href="http://kotaku.com/5830253/bungie-staffer-brings-down-shooting-suspect-with-handcuffs" title="Click here to read more about Bungie Staffer Pulls Gun On Shooting Suspect, Makes Citizen's Arrest">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5830253/bungie-staffer-brings-down-shooting-suspect-with-handcuffs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5830253]]></guid>
			<category><![CDATA[Crime]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 12 Aug 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Donkey Kong Turned 30 Yesterday&mdash;or Did He?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Donkey Kong Turned 30 Yesterday&amp;mdash;or Did He?" href="http://kotaku.com/arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">arcade</span></a></div -->					<div><a title="Click here to read Donkey Kong Turned 30 Yesterday&amp;mdash;or Did He?" href="http://kotaku.com/5819769/donkey-kong-turned-30-yesterday++or-did-he" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Donkey Kong Turned 30 Yesterday&amp;mdash;or Did He?" alt="Click here to read Donkey Kong Turned 30 Yesterday&amp;mdash;or Did He?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_donkeykongarcadeart.jpg"/>
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				Researching the exact birthday for a tribute to the 30th birthday of <em>Donkey Kong</em>, Patrick Scott Patterson of the Arcade Examiner came up with conflicting information. Absent official word from Nintendo, he thinks the big ape&mdash;and therefore Mario (né Jumpan)&mdash;turned 30 yesterday, July 9.				<a href="http://kotaku.com/5819769/donkey-kong-turned-30-yesterday++or-did-he" title="Click here to read more about Donkey Kong Turned 30 Yesterday&mdash;or Did He?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819769/donkey-kong-turned-30-yesterday++or-did-he]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819769]]></guid>
			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[noa]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Sun, 10 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[GameFly Opens Seattle Distribution Center, Alaska Rejoices]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameFly Opens Seattle Distribution Center, Alaska Rejoices" href="http://kotaku.com/untamed-wilds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">untamedwilds</span></a></div -->					<div><a title="Click here to read GameFly Opens Seattle Distribution Center, Alaska Rejoices" href="http://kotaku.com/5816627/gamefly-opens-seattle-distribution-center-alaska-rejoices" class="pp_image">
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				 The Pacific Northwest and Alaska. Wild. Majestic. Coffee-soaked. For too long these dark and mysterious areas of the United States have been bereft of a local GameFly distribution center, forced to suffer longer-than-normal shipping times for their game rentals. Today GameFly says no more.				<a href="http://kotaku.com/5816627/gamefly-opens-seattle-distribution-center-alaska-rejoices" title="Click here to read more about GameFly Opens Seattle Distribution Center, Alaska Rejoices">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5816627/gamefly-opens-seattle-distribution-center-alaska-rejoices]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5816627]]></guid>
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			<pubDate><![CDATA[Wed, 29 Jun 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nine-Year-Old Creates iPhone Game as PopCap Grants a Wish]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nine-Year-Old Creates iPhone Game as PopCap Grants a Wish" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Nine-Year-Old Creates iPhone Game as PopCap Grants a Wish" href="http://kotaku.com/5796400/nine+year+old-creates-iphone-game-as-popcap-grants-a-wish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nine-Year-Old Creates iPhone Game as PopCap Grants a Wish" alt="Click here to read Nine-Year-Old Creates iPhone Game as PopCap Grants a Wish" src="http://cache.kotaku.com/assets/images/9/2011/04/small_owainweinertpopcap.jpg"/>
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				We're all familiar with the Make-a-Wish Foundation, who it supports, and why. With that out of the way, PopCap Games today announced that <em>Allied Star Police</em>, by the Seattle-area games designer Owain Weinert (pictured) will soon release for all iOS devices on the iTunes App Store.				<a href="http://kotaku.com/5796400/nine+year+old-creates-iphone-game-as-popcap-grants-a-wish" title="Click here to read more about Nine-Year-Old Creates iPhone Game as PopCap Grants a Wish">More&nbsp;&raquo;</a>
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			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Wed, 27 Apr 2011 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Sony's MMO Studio Confirms Massive Layoffs, Closes The Book On The Agency]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's MMO Studio Confirms Massive Layoffs, Closes The Book On &lt;em&gt;The Agency&lt;/em&gt;" href="http://kotaku.com/disturbance-in-the-workforce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disturbanceintheworkforce</span></a></div -->					<div><a title="Click here to read Sony's MMO Studio Confirms Massive Layoffs, Closes The Book On &lt;em&gt;The Agency&lt;/em&gt;" href="http://kotaku.com/5787698/sonys-mmo-studio-confirms-layoffs-closes-the-book-on-the-agency" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony's MMO Studio Confirms Massive Layoffs, Closes The Book On &lt;em&gt;The Agency&lt;/em&gt;" alt="Click here to read Sony's MMO Studio Confirms Massive Layoffs, Closes The Book On &lt;em&gt;The Agency&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/03/small_agency.jpg"/>
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				 <a href="http://kotaku.com/#!5787461/sonys-mmo-makers-close-three-studios-lay-off-one+third-of-workforce">Yesterday's rumors</a> have proven true, as Sony Online Entertainment confirms 205 cut positions, the closure of three studio locations, and puts the final bullet in the head of massively multiplayer online spy game The Agency.				<a href="http://kotaku.com/5787698/sonys-mmo-studio-confirms-layoffs-closes-the-book-on-the-agency" title="Click here to read more about Sony's MMO Studio Confirms Massive Layoffs, Closes The Book On The Agency">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5787698/sonys-mmo-studio-confirms-layoffs-closes-the-book-on-the-agency]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5787698]]></guid>
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			<pubDate><![CDATA[Thu, 31 Mar 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[But If We Had Portals, We Wouldn't Need Busses]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read But If We Had Portals, We Wouldn't Need Busses" href="http://kotaku.com/blip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blip</span></a></div -->					<div><a title="Click here to read But If We Had Portals, We Wouldn't Need Busses" href="http://kotaku.com/5784482/but-if-we-had-portals-we-wouldnt-need-busses" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read But If We Had Portals, We Wouldn't Need Busses" alt="Click here to read But If We Had Portals, We Wouldn't Need Busses" src="http://cache.kotaku.com/assets/images/9/2011/03/small_portalbus.jpg"/>
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				 Or would we? We'd shoot one portal beside our couch, one on the side of the bus, and wait for it to reach its destination from the comfort of our own homes. Seattle's mobile Portal 2 ads via <a href="http://www.Reddit.com">Reddit</a>.				<a href="http://kotaku.com/5784482/but-if-we-had-portals-we-wouldnt-need-busses" title="Click here to read more about But If We Had Portals, We Wouldn't Need Busses">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5784482/but-if-we-had-portals-we-wouldnt-need-busses]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5784482]]></guid>
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			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Tue, 22 Mar 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Everyone Wins This Dueling Post-It Art Contest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Everyone Wins This Dueling Post-It Art Contest" href="http://kotaku.com/diversions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diversions</span></a></div -->					<div><a title="Click here to read Everyone Wins This Dueling Post-It Art Contest" href="http://kotaku.com/5783753/everyone-wins-this-dueling-post+it-art-contest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Everyone Wins This Dueling Post-It Art Contest" alt="Click here to read Everyone Wins This Dueling Post-It Art Contest" src="http://cache.kotaku.com/assets/images/9/2011/03/small_post-it-art-8.jpg"/>
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				Yeah, yeah, I know. Post-Its as the pixels in an old-school sprite mosaic, that has been done, and overdone, before. I don't know if I've seen it done this well, or this comprehensively. A Seattle-area office building complex, which includes Expedia as a tenant, has been locked in a kind of Post-It art competition that got the attention of local TV there.				<a href="http://kotaku.com/5783753/everyone-wins-this-dueling-post+it-art-contest" title="Click here to read more about Everyone Wins This Dueling Post-It Art Contest">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 20 Mar 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[It's Better than a Mirelurk Cake Bake Sale]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Better than a Mirelurk Cake Bake Sale" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read It's Better than a Mirelurk Cake Bake Sale" href="http://kotaku.com/5764995/its-better-than-a-mirelurk-cake-bake-sale" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Better than a Mirelurk Cake Bake Sale" alt="Click here to read It's Better than a Mirelurk Cake Bake Sale" src="http://cache.kotaku.com/assets/images/9/2011/02/small_falloutscraptrollol.jpg"/>
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				Good point, but if you just go ahead and donate the scrap metal, you get +10 good karma. Trolled office flyer for a Seattle-area school's fundraiser, <a href="http://resonancedigital.com/scrapmetal.jpg">seen via Reddit.</a>				<a href="http://kotaku.com/5764995/its-better-than-a-mirelurk-cake-bake-sale" title="Click here to read more about It's Better than a Mirelurk Cake Bake Sale">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 19 Feb 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Dead Rising 2's Labor Day Hardware Blowout Sale]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Rising 2's Labor Day Hardware Blowout Sale" href="http://kotaku.com/pax/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pax</span></a></div -->					<div><a title="Click here to read Dead Rising 2's Labor Day Hardware Blowout Sale" href="http://kotaku.com/5625875/dead-rising-2s-labor-day-hardware-blowout-sale" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Rising 2's Labor Day Hardware Blowout Sale" alt="Click here to read Dead Rising 2's Labor Day Hardware Blowout Sale" src="http://cache.kotaku.com/assets/images/9/2010/08/greenesfront.jpg"/>
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				Greene's Hardware in Seattle has a special on katanas this weekend - two for $309.99. You can also find values on dynamite and mayonnaise. What the hell is this? A pretty awesome Dead Rising 2 community event at PAX.				<a href="http://kotaku.com/5625875/dead-rising-2s-labor-day-hardware-blowout-sale" title="Click here to read more about Dead Rising 2's Labor Day Hardware Blowout Sale">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pax]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Dead Rising]]></category>
			<category><![CDATA[dead rising 2]]></category>
			<category><![CDATA[Events]]></category>
			<category><![CDATA[penny arcade expo 2010]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Mon, 30 Aug 2010 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Predator Used Call of Duty to Coerce Kids Into Sending Nude Pics, Say Authorities]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Predator Used &lt;em&gt;Call of Duty&lt;/em&gt; to Coerce Kids Into Sending Nude Pics, Say Authorities" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Predator Used &lt;em&gt;Call of Duty&lt;/em&gt; to Coerce Kids Into Sending Nude Pics, Say Authorities" href="http://kotaku.com/5556741/predator-used-call-of-duty-to-coerce-kids-into-sending-nude-pics-say-authorities" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Predator Used &lt;em&gt;Call of Duty&lt;/em&gt; to Coerce Kids Into Sending Nude Pics, Say Authorities" alt="Click here to read Predator Used &lt;em&gt;Call of Duty&lt;/em&gt; to Coerce Kids Into Sending Nude Pics, Say Authorities" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1e0397a4c7e699dc10e05836281c3708.jpg"/>
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				Prosecutors say a New Jersey man managed to convince four 13- and 14-year-olds to send him pictures of their genitals by saying it was a membership condition of the clan he was starting in <em>Call of Duty: World at War.</em>				<a href="http://kotaku.com/5556741/predator-used-call-of-duty-to-coerce-kids-into-sending-nude-pics-say-authorities" title="Click here to read more about Predator Used Call of Duty to Coerce Kids Into Sending Nude Pics, Say Authorities">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crime]]></category>
			<category><![CDATA[Call Of Duty: World At War]]></category>
			<category><![CDATA[No relation]]></category>
			<category><![CDATA[predator]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Sun, 06 Jun 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Blockbuster Online Game Rentals Head To Seattle]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blockbuster Online Game Rentals Head To Seattle" href="http://kotaku.com/game-rentals/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamerentals</span></a></div -->					<div><a title="Click here to read Blockbuster Online Game Rentals Head To Seattle" href="http://kotaku.com/5407611/blockbuster-online-game-rentals-head-to-seattle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blockbuster Online Game Rentals Head To Seattle" alt="Click here to read Blockbuster Online Game Rentals Head To Seattle" src="http://cache.kotaku.com/assets/images/9/2009/11/totalaccess.jpg"/>
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				 After successfully launching the pilot program in Cleveland, Ohio, <a class="autolink" title="Click here to read more posts tagged #blockbustervideo" title="Click here to read more posts tagged #blockbustervideo" href="http://kotaku.com/tag/blockbustervideo/">Blockbuster Video</a>'s Gamefly-challenging <a class="autolink" title="Click here to read more posts tagged #gamesbymail" title="Click here to read more posts tagged #gamesbymail" href="http://kotaku.com/tag/gamesbymail/">Games By Mail</a> rental service expands into the Seattle area.				<a href="http://kotaku.com/5407611/blockbuster-online-game-rentals-head-to-seattle" title="Click here to read more about Blockbuster Online Game Rentals Head To Seattle">More&nbsp;&raquo;</a>
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			<category><![CDATA[game rentals]]></category>
			<category><![CDATA[blockbuster video]]></category>
			<category><![CDATA[Gamefly]]></category>
			<category><![CDATA[Games By Mail]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Wed, 18 Nov 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Penny Arcade Expo 09: Kotaku Has Arrived]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Penny Arcade Expo 09: Kotaku Has Arrived" href="http://kotaku.com/pax/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pax</span></a></div -->					<div><a title="Click here to read Penny Arcade Expo 09: Kotaku Has Arrived" href="http://kotaku.com/5352672/penny-arcade-expo-09-kotaku-has-arrived" class="pp_image">
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				 Kotaku has arrived in Seattle at the 2009 Penny Arcade Expo for a weekend filled with news, interviews, hands-on time with all of the latest games, and enough Seattle's Best coffee to fell a rhino.				<a href="http://kotaku.com/5352672/penny-arcade-expo-09-kotaku-has-arrived" title="Click here to read more about Penny Arcade Expo 09: Kotaku Has Arrived">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mag]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Penny arcade expo 09]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Sep 2009 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nearly 100 Exhibitors Lined Up For PAX 2009]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nearly 100 Exhibitors Lined Up For PAX 2009" href="http://kotaku.com/pax-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pax2009</span></a></div -->					<div><a title="Click here to read Nearly 100 Exhibitors Lined Up For PAX 2009" href="http://kotaku.com/5331575/nearly-100-exhibitors-lined-up-for-pax-2009" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nearly 100 Exhibitors Lined Up For PAX 2009" alt="Click here to read Nearly 100 Exhibitors Lined Up For PAX 2009" src="http://cache.kotaku.com/assets/images/9/2009/08/paxlogo.jpg"/>
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				 With the sixth annual <a class="autolink" title="Click here to read more posts tagged PENNY ARCADE EXPO" title="Click here to read more posts tagged PENNY ARCADE EXPO" href="http://kotaku.com/tag/penny-arcade-expo/">Penny Arcade Expo</a> a mere month away, PAX organizers have released the full list of nearly 100 exhibitors strutting their stuff at the show.				<a href="http://kotaku.com/5331575/nearly-100-exhibitors-lined-up-for-pax-2009" title="Click here to read more about Nearly 100 Exhibitors Lined Up For PAX 2009">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pax 2009]]></category>
			<category><![CDATA[Assassin's Creed II]]></category>
			<category><![CDATA[Exhibitors]]></category>
			<category><![CDATA[Penny Arcade Expo]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[splinter cell: conviction]]></category>
			<category><![CDATA[Star wars: the old republic]]></category>
			<pubDate><![CDATA[Thu, 06 Aug 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Halo 3: ODST Music Debuts At Seattle VGL]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo 3: ODST Music Debuts At Seattle VGL" href="http://kotaku.com/video-games-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogameslive</span></a></div -->					<div><a title="Click here to read Halo 3: ODST Music Debuts At Seattle VGL" href="http://kotaku.com/5134446/halo-3-odst-music-debuts-at-seattle-vgl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo 3: ODST Music Debuts At Seattle VGL" alt="Click here to read Halo 3: ODST Music Debuts At Seattle VGL" src="http://cache.kotaku.com/assets/images/9/2009/01/odst.jpg"/>
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				 Gamers attending the Video Games Live concert performance at the Paramount Theatre in Seattle on January 24th are in for a special treat, as music from Bungie's upcoming Halo 3: ODST makes its debut.				<a href="http://kotaku.com/5134446/halo-3-odst-music-debuts-at-seattle-vgl" title="Click here to read more about Halo 3: ODST Music Debuts At Seattle VGL">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5134446/halo-3-odst-music-debuts-at-seattle-vgl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5134446]]></guid>
			<category><![CDATA[Video Games Live]]></category>
			<category><![CDATA[Bungie]]></category>
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			<category><![CDATA[Halo 3: odst]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[Vgl]]></category>
			<pubDate><![CDATA[Mon, 19 Jan 2009 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PAX Pre-Registration Ends Thursday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PAX Pre-Registration Ends Thursday" href="http://kotaku.com/penny-arcade-expo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pennyarcadeexpo</span></a></div -->					<div><a title="Click here to read PAX Pre-Registration Ends Thursday" href="http://kotaku.com/5030364/pax-pre+registration-ends-thursday" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PAX Pre-Registration Ends Thursday" alt="Click here to read PAX Pre-Registration Ends Thursday" src="http://cache.kotaku.com/assets/images/9/2008/07/pax08logo.jpg"/>
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				 The fifth annual Penny Arcade Expo is coming up at the end of August, and this Thursday marks your last chance to pre-register for the event before attending becomes waiting in a very long line for most of Friday. With convention organizers looking to break to 45,000 attending mark this year, things are going to be crowded enough without a giant queue of people who decided to wait until the last minute to participate. Just ask PA's Robert Khoo.				<a href="http://kotaku.com/5030364/pax-pre+registration-ends-thursday" title="Click here to read more about PAX Pre-Registration Ends Thursday">More&nbsp;&raquo;</a>
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			<category><![CDATA[Penny Arcade Expo]]></category>
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			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Tue, 29 Jul 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PotBS Celebrates Talk Like A Pirate Day In Seattle]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PotBS Celebrates Talk Like A Pirate Day In Seattle" href="http://kotaku.com/pirates/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pirates</span></a></div -->					<div><a title="Click here to read PotBS Celebrates Talk Like A Pirate Day In Seattle" href="http://kotaku.com/300722/potbs-celebrates-talk-like-a-pirate-day-in-seattle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PotBS Celebrates Talk Like A Pirate Day In Seattle" alt="Click here to read PotBS Celebrates Talk Like A Pirate Day In Seattle" src="http://cache.kotaku.com/assets/images/9/2007/09/small_piratesburnsea.jpg"/>
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				Pirates of the Burning Sea has become the official video game of International Talk Like A Pirate Day (September 19th), and to celebrate they are raiding the coastline of Seattle, causing a right ruckus in the streets, and hanging about the Seattle Aquarium looking swarthy and unkempt. Local Seattle pirate group SeaFair Pirates will be on hand, offering tours of the waterfront on their pirate ship, and you'll get a chance to meet the devs and get some hands-on time with Pirates of the Burning Sea. There'll even be an appearance by Talk Like A Pirate originators John "Ol' Chumbucket" Baur and Mark "Cap'n Slappy" Summers, commemorating the game's official pirate status. You can hit the jump for more details, though I would suggest <a href="http://pirates.meetup.com/111/calendar/6376562/">hitting the official RSVP page first,</a> as spots are limited. The event runs from 7-10PM, leaving you plenty of time to get home and lock your doors before September 20th - Unofficial Kill Pirates Like A Ninja Day. Only kidding. Locking your doors won't help, silly. 				<a href="http://kotaku.com/300722/potbs-celebrates-talk-like-a-pirate-day-in-seattle" title="Click here to read more about PotBS Celebrates Talk Like A Pirate Day In Seattle">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/300722/potbs-celebrates-talk-like-a-pirate-day-in-seattle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-300722]]></guid>
			<category><![CDATA[Pirates]]></category>
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			<category><![CDATA[Pirates of the urning sea]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Mon, 17 Sep 2007 17:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nintendo Day At Safeco Field]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Day At Safeco Field" href="http://kotaku.com/play-ball/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playball</span></a></div -->					<div><a title="Click here to read Nintendo Day At Safeco Field" href="http://kotaku.com/299189/nintendo-day-at-safeco-field" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Day At Safeco Field" alt="Click here to read Nintendo Day At Safeco Field" src="http://cache.kotaku.com/assets/images/9/2007/09/small_seattlemariners.jpg"/>
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				The Seattle Mariners' Safeco field has been the exclusive test bed for the <a href="http://kotaku.com/gaming/nintendo-fan-network/">Nintendo Fan Network</a> for the 2007 season, and Nintendo will be on hand at the September 15th game against the Tampa Bay Devil Rays to show their appreciation. Saturday will be Nintendo Day at the stadium, with the first 1,500 fans to bring their DS to the stadium getting free access to the stat-tracking, food ordering network. Nintendo will also be giving out 16 limited edition Mariners DS Lites, autographed by members of the team. To top it all off, Mario himself will be on hand, though I highly suspect it to be a gruesome hollowed-out Mario body with a person inside. Way to go, Mariners fans! You might not make it to the Series, but you've got a guy sweating in a Mario suit, which is the next best thing! 				<a href="http://kotaku.com/299189/nintendo-day-at-safeco-field" title="Click here to read more about Nintendo Day At Safeco Field">More&nbsp;&raquo;</a>
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			<category><![CDATA[Play Ball]]></category>
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			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[Sports]]></category>
			<pubDate><![CDATA[Wed, 12 Sep 2007 18:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Up and Close with the Nintendo Fan Network]]></title>
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								<a href="http://kotaku.com/284204/up-and-close-with-the-nintendo-fan-network/gallery/" title="Click here to read more about Up and Close with the Nintendo Fan Network">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/284204/up-and-close-with-the-nintendo-fan-network/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-284204]]></guid>
			<category><![CDATA[Gallery]]></category>
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			<category><![CDATA[nintendo fan network]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Tue, 31 Jul 2007 09:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Super Mario Super Pole]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Super Mario Super Pole" href="http://kotaku.com/street-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetart</span></a></div -->					<div><a title="Click here to read The Super Mario Super Pole" href="http://kotaku.com/271640/the-super-mario-super-pole" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Super Mario Super Pole" alt="Click here to read The Super Mario Super Pole" src="http://cache.kotaku.com/assets/images/9/2007/06/small_mariopole.jpg"/>
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				Straight from the streets of Seattle, Washington comes this bit of Mario street art. I say "bit", but in reality, this must have taken quite a bit of time. Each of those little squares of paper is stapled onto this utility pole to create a cool pixel/mosaic effect. I'm always amazed that stuff like this happens to completion in a public place without anyone getting all hot under the collar about it. Many cities would have stopped this project after the first 20 pieces were in place. If it were Boston, they'd call out the bomb squad.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/271640/the-super-mario-super-pole" title="Click here to read more about The Super Mario Super Pole">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/271640/the-super-mario-super-pole]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-271640]]></guid>
			<category><![CDATA[Street Art]]></category>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[tiny pieces of paper]]></category>
			<category><![CDATA[utility pole]]></category>
			<pubDate><![CDATA[Sat, 23 Jun 2007 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=271640&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Voice Acting Pays... Kinda... Sorta...]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Voice Acting Pays... Kinda... Sorta..." href="http://kotaku.com/xbox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox</span></a></div -->					<div><a title="Click here to read Voice Acting Pays... Kinda... Sorta..." href="http://kotaku.com/209655/voice-acting-pays-kinda-sorta" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Voice Acting Pays... Kinda... Sorta..." alt="Click here to read Voice Acting Pays... Kinda... Sorta..." src="http://cache.kotaku.com/assets/images/9/2006/10/small_jentaylorxbox.jpg"/>
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        <div class="FloatHack"></div>
    

      
      Big time Hollywood stars just love to do some video game voice work for some extra bread. No-name actors love to do the same. And for less money! Take theater actress Jen Taylor, who voices <a href="http://en.wikipedia.org/wiki/Cortana">Cortana</a> in <i>Halo: Combat Evolved</i> and <i>Halo 2</i>. For the first game, she got about US $500 and twice that for the sequel. She adds,				<a href="http://kotaku.com/209655/voice-acting-pays-kinda-sorta" title="Click here to read more about Voice Acting Pays... Kinda... Sorta...">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Bungie]]></category>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[Halo 2]]></category>
			<category><![CDATA[Halo 3]]></category>
			<category><![CDATA[Hollywood]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 24 Oct 2006 08:22:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=209655&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Seattle is Top Video Game City, Bitches]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Seattle is Top Video Game City, Bitches" href="http://kotaku.com/seattle/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">seattle</span></a></div -->					<div><a title="Click here to read Seattle is Top Video Game City, Bitches" href="http://kotaku.com/205956/seattle-is-top-video-game-city-bitches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Seattle is Top Video Game City, Bitches" alt="Click here to read Seattle is Top Video Game City, Bitches" src="http://cache.kotaku.com/assets/images/9/2006/10/small_seattle-space-needle-fireworks.png"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      
      Statistical site Sperling's BestPlaces has, via survey, been able to determine what I already know: Seattle is Numbah One for gaming in the nation.  But when <a href="http://www.kotaku.com/gaming/top/link-alive-and-well-in-seattle-washington-180532.php">our homeless people look like video game characters</a>, this is a big No Duh.				<a href="http://kotaku.com/205956/seattle-is-top-video-game-city-bitches" title="Click here to read more about Seattle is Top Video Game City, Bitches">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/205956/seattle-is-top-video-game-city-bitches]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-205956]]></guid>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[Awesome]]></category>
			<category><![CDATA[Only In Seattle]]></category>
			<category><![CDATA[seattle ftw]]></category>
			<category><![CDATA[win]]></category>
			<pubDate><![CDATA[Fri, 06 Oct 2006 22:20:25 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=205956&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Shadowrun or Bust]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadowrun or Bust" href="http://kotaku.com/shadowrun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shadowrun</span></a></div -->					<div><a title="Click here to read Shadowrun or Bust" href="http://kotaku.com/200252/shadowrun-or-bust" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadowrun or Bust" alt="Click here to read Shadowrun or Bust" src="http://cache.kotaku.com/assets/images/9/2006/09/small_Travel.jpg"/>
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      I am about to hop on a plane to Seattle to visit FASA Studio and check out Shadowrun for the Xbox 360/PC. I'll be posting a feature later this week with hands-on impressions and plenty of <a href="http://kotaku.com/gaming/sony/gc2006-socom-3-booth-induces-myopia-vertigo-erectile-function-196190.php">awkward erection moments</a>, but for now hit the comments to let me know any specific questions you may have about the game. I really will try to ask a few of them. Also, the trip is sponsored by Microsoft - this includes the flight, a minimum of 5 bottles of Cristal, some of those people who just stand around and fan you with palms, and hotel accommodations - all per my contract. I'll send a postcard. <span class="byline">Mark Wilson</span>				<a href="http://kotaku.com/200252/shadowrun-or-bust" title="Click here to read more about Shadowrun or Bust">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shadowrun]]></category>
			<category><![CDATA[FASA Studio]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Wed, 13 Sep 2006 12:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=200252&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PAX Here I Come]]></title>
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				As you read this be content that I am sitting on my ass at Denver International Airport waiting to board a plane to lovely Seattle with my wife and son. My two betters are going to check out the city while I check out the Penny Arcade Expo.				<a href="http://kotaku.com/196154/pax-here-i-come" title="Click here to read more about PAX Here I Come">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[pax06]]></category>
			<category><![CDATA[Event]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[Travel]]></category>
			<pubDate><![CDATA[Thu, 24 Aug 2006 11:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=196154&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Crecente Does Penny Arcade Expo Panel]]></title>
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				The Penny-Arcade folks were kind enough to think of me when they were putting together a panel on blogging for the Penny Arcade Expo. 				<a href="http://kotaku.com/177505/crecente-does-penny-arcade-expo-panel" title="Click here to read more about Crecente Does Penny Arcade Expo Panel">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/177505/crecente-does-penny-arcade-expo-panel]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-177505]]></guid>
			<category><![CDATA[Penny Arcade]]></category>
			<category><![CDATA[Blog]]></category>
			<category><![CDATA[Liveblogging]]></category>
			<category><![CDATA[Panel]]></category>
			<category><![CDATA[Pax]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Wed, 31 May 2006 21:00:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=177505&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Microsoft Buys Seattle Top Spot In Gaming Cities Poll]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Buys Seattle Top Spot In Gaming Cities Poll" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read Microsoft Buys Seattle Top Spot In Gaming Cities Poll" href="http://kotaku.com/171204/microsoft-buys-seattle-top-spot-in-gaming-cities-poll" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Buys Seattle Top Spot In Gaming Cities Poll" alt="Click here to read Microsoft Buys Seattle Top Spot In Gaming Cities Poll" src="http://cache.kotaku.com/assets/images/9/2006/05/spaceneedle-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/images/2006/05/spaceneedle.jpg"></a><em>In Seattle WA did Microsoft a stately gaming dome decree...</em> Home of soulless yuppies and whinging slackers, Seattle is also apparently official metropolis of gamers... at least according to a poll conducted by Sterling Bestplaces. A poll coincidentally funded by Microsoft.				<a href="http://kotaku.com/171204/microsoft-buys-seattle-top-spot-in-gaming-cities-poll" title="Click here to read more about Microsoft Buys Seattle Top Spot In Gaming Cities Poll">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/171204/microsoft-buys-seattle-top-spot-in-gaming-cities-poll]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-171204]]></guid>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Bestplaces]]></category>
			<category><![CDATA[Coleridge]]></category>
			<category><![CDATA[Gaming Cities]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[Xanadu]]></category>
			<pubDate><![CDATA[Wed, 03 May 2006 10:40:24 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[At Nintendo: Hands-On Metroid Prime Hunters Single Player]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read At Nintendo: Hands-On &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Single Player" href="http://kotaku.com/metroid-prime-hunters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metroidprimehunters</span></a></div -->					<div><a title="Click here to read At Nintendo: Hands-On &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Single Player" href="http://kotaku.com/158285/at-nintendo-hands+on-metroid-prime-hunters-single-player" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read At Nintendo: Hands-On &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Single Player" alt="Click here to read At Nintendo: Hands-On &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Single Player" src="http://cache.kotaku.com/assets/images/9/2006/03/MPH3-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/MPH3.jpg"></a>According to NST game designer Richard Vorodi, <i>Metroid Prime Hunters</i> at final testing, was just a little shorter than Retro's <i>Metroid Prime</i>. Whether that is a run-through of <i>Metroid Prime</i> for the first time or a second or third run through <i>MP</i> wasn't clarified. But, according to Nintendo, the game has some meat to it. 				<a href="http://kotaku.com/158285/at-nintendo-hands+on-metroid-prime-hunters-single-player" title="Click here to read more about At Nintendo: Hands-On Metroid Prime Hunters Single Player">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/158285/at-nintendo-hands+on-metroid-prime-hunters-single-player]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-158285]]></guid>
			<category><![CDATA[Metroid Prime Hunters]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 03 Mar 2006 14:40:51 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Seattle To Host WCG 07]]></title>
			<description>
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				Seattle is going to host the 2007 World Cyber Games Grand Final, Mayor Greg Nickels said.				<a href="http://kotaku.com/157804/seattle-to-host-wcg-07" title="Click here to read more about Seattle To Host WCG 07">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/157804/seattle-to-host-wcg-07]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-157804]]></guid>
			<category><![CDATA[World Cyber Games]]></category>
			<category><![CDATA[Pro Gaming]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 12:01:33 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=157804&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[At Nintendo: Mouthing Off With VOIP]]></title>
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				Another function Nintendo rolled out with its WiFi network beside <i>Metroid Prime Hunters</i> is the long-requested voice chat for the DS. It comes in the form of an in-game lobby where you can chat with people whose friend code you have. It functions basically like a walkie-talkie, in its "click a button, then talk" functionality. That youc an only communicate with people whose friend code you have is a pretty good "safety feature" for potentially concerned parents. 				<a href="http://kotaku.com/157938/at-nintendo-mouthing-off-with-voip" title="Click here to read more about At Nintendo: Mouthing Off With VOIP">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/157938/at-nintendo-mouthing-off-with-voip]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-157938]]></guid>
			<category><![CDATA[Metroid Prime Hunters]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Seattle]]></category>
			<category><![CDATA[VoIP]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 10:43:45 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=157938&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[At Nintendo: Metroid Prime Hunters Multiplayer Hands-On]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read At Nintendo: &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Multiplayer Hands-On" href="http://kotaku.com/metroid-prime-hunters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metroidprimehunters</span></a></div -->					<div><a title="Click here to read At Nintendo: &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Multiplayer Hands-On" href="http://kotaku.com/157863/at-nintendo-metroid-prime-hunters-multiplayer-hands+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read At Nintendo: &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Multiplayer Hands-On" alt="Click here to read At Nintendo: &lt;i&gt;Metroid Prime Hunters&lt;/i&gt; Multiplayer Hands-On" src="http://cache.kotaku.com/assets/images/9/2006/03/MPH1-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/MPH1.jpg"></a>So, how does <i>Metroid Prime Hunters</i> play? Handheld gaming and First Person Shooter aren't exactly the peanut butter and jelly of the gaming world. The screens are small and it's tricky enough to be precise with dual analog sticks. But <i>Metroid Prime Hunters</i> doesn't have analog controls. Players move with the d-pad, fire their weapon with the left trigger and look around with the touch screen. How does the stylus work as a targeting mechanism? More after the jump. 				<a href="http://kotaku.com/157863/at-nintendo-metroid-prime-hunters-multiplayer-hands+on" title="Click here to read more about At Nintendo: Metroid Prime Hunters Multiplayer Hands-On">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/157863/at-nintendo-metroid-prime-hunters-multiplayer-hands+on]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-157863]]></guid>
			<category><![CDATA[Metroid Prime Hunters]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 08:45:54 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=157863&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[At Nintendo: Technology Fails Me]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read At Nintendo: Technology Fails Me" href="http://kotaku.com/metroid-prime%7c-hunters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metroidprimehunters</span></a></div -->					<div><a title="Click here to read At Nintendo: Technology Fails Me" href="http://kotaku.com/157857/at-nintendo-technology-fails-me" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read At Nintendo: Technology Fails Me" alt="Click here to read At Nintendo: Technology Fails Me" src="http://cache.kotaku.com/assets/images/9/2006/03/sledgehammer-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/sledgehammer.jpg"></a>After <strike>stumbling</strike> walking back up to my hotel room in Seattle, I fired up the unofficial Kotaku laptop. It's the "unofficial Kotaku laptop" because I'm the only one who uses it and I've had it since college. It runs like a pre-Pentium computer. As a joke, once I tried to load <i>World of Warcraft</i> on to the machine. The joke was on me. It can barely handle <i>Oregon Trail</i> - many rivers have been forded, but no more. Logging in to check my email, the old cow just up and died. Smoke, whining noises and the sounds of disappointed Kotaku boys and girls who'd have to wait until I returned, got pulled over racing home from the airport to post frantically to compensate for my absence. My mother told me once that absence make hearts do something. I don't really care, unless it fixes laptops. 				<a href="http://kotaku.com/157857/at-nintendo-technology-fails-me" title="Click here to read more about At Nintendo: Technology Fails Me">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/157857/at-nintendo-technology-fails-me]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-157857]]></guid>
			<category><![CDATA[Metroid Prime: Hunters]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 07:40:05 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=157857&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[At Nintendo: The Night Before the Hunt]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read At Nintendo: The Night Before the Hunt" href="http://kotaku.com/metroid-prime%7c-hunters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metroidprimehunters</span></a></div -->					<div><a title="Click here to read At Nintendo: The Night Before the Hunt" href="http://kotaku.com/157855/at-nintendo-the-night-before-the-hunt" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read At Nintendo: The Night Before the Hunt" alt="Click here to read At Nintendo: The Night Before the Hunt" src="http://cache.kotaku.com/assets/images/9/2006/03/Redhook-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/Redhook.jpg"></a>Instead of putting us to bed early, Nintendo took us out for a night on the town (sort of). They brought us by the busload to the <a href="http://www.redhook.com/">Redhook</a> brewery for a dinner and a tour. What did we tour? The giant, beer-making facility that is Redhook. In case you needed to learn something new today, you can get it out of the way early: The Redhook Brewery in Seattle provides all of the states west of the Mississippi with their Redhook beer. Be enlightened. 				<a href="http://kotaku.com/157855/at-nintendo-the-night-before-the-hunt" title="Click here to read more about At Nintendo: The Night Before the Hunt">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/157855/at-nintendo-the-night-before-the-hunt]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-157855]]></guid>
			<category><![CDATA[Metroid Prime: Hunters]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 06:40:07 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[At Nintendo: The Hunting Grounds]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read At Nintendo: The Hunting Grounds" href="http://kotaku.com/metroid-prime%7c-hunters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metroidprimehunters</span></a></div -->					<div><a title="Click here to read At Nintendo: The Hunting Grounds" href="http://kotaku.com/157854/at-nintendo-the-hunting-grounds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read At Nintendo: The Hunting Grounds" alt="Click here to read At Nintendo: The Hunting Grounds" src="http://cache.kotaku.com/assets/images/9/2006/03/nintendo-logo_large-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/nintendo-logo_large.jpg"></a>Leaving the frigid, frozen tundra of Detroit for the not-as-cold, damp gloom of Seattle is <i>actually</i> a good thing, especially when it's on Nintendo's dime. But why were they flying people out there this week? A bunch of journalists were brought in to run through <i>Metroid Prime: Hunters</i>, a game that began somewhat auspiciously as a slapped together demo for the Nintendo DS? Remember that? It might be better if you didn't. Whether you played it or not, <i>Prime Hunters</i> has changed considerably, but is it for better or worse? Keep checking back. 				<a href="http://kotaku.com/157854/at-nintendo-the-hunting-grounds" title="Click here to read more about At Nintendo: The Hunting Grounds">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/157854/at-nintendo-the-hunting-grounds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-157854]]></guid>
			<category><![CDATA[Metroid Prime: Hunters]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 05:40:18 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=157854&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Major Nelson Smack Talks DS]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Major Nelson Smack Talks DS" href="http://kotaku.com/major-nelson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">majornelson</span></a></div -->					<div><a title="Click here to read Major Nelson Smack Talks DS" href="http://kotaku.com/144382/major-nelson-smack-talks-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Major Nelson Smack Talks DS" alt="Click here to read Major Nelson Smack Talks DS" src="http://cache.kotaku.com/assets/images/9/2005/12/majorreggie.jpg"/>
											</a></div>
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				Major Nelson decided to hit up yesterday
s Mario Kart DS event in Seattle. He called the event, hosted by Reggie, 
underwhelming
 and the proceeds to smack talk the DS. Besides saying he wasn
t able to connect via NiWiFi or play as Xbox Live, Nelson posts pictures with captions like the 
Crowd
 and Yea, all I got was this error.				<a href="http://kotaku.com/144382/major-nelson-smack-talks-ds" title="Click here to read more about Major Nelson Smack Talks DS">More&nbsp;&raquo;</a>
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			<category><![CDATA[Major Nelson]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Event]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Reggie]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Wed, 21 Dec 2005 02:00:47 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Where Fanboys Go When They Die]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Where Fanboys Go When They Die" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read Where Fanboys Go When They Die" href="http://kotaku.com/135225/where-fanboys-go-when-they-die" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Where Fanboys Go When They Die" alt="Click here to read Where Fanboys Go When They Die" src="http://cache.kotaku.com/assets/images/9/2005/11/DSCN0002-thumb.JPG"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/DSCN0002.JPG"></a>Yes, for some Nintendo's office in Seattle is the Holy Grail. 				<a href="http://kotaku.com/135225/where-fanboys-go-when-they-die" title="Click here to read more about Where Fanboys Go When They Die">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/135225/where-fanboys-go-when-they-die]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135225]]></guid>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 15:40:51 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135225&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Where Perrin Kaplan Eats Lunch]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Where Perrin Kaplan Eats Lunch" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read Where Perrin Kaplan Eats Lunch" href="http://kotaku.com/135230/where-perrin-kaplan-eats-lunch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Where Perrin Kaplan Eats Lunch" alt="Click here to read Where Perrin Kaplan Eats Lunch" src="http://cache.kotaku.com/assets/images/9/2005/11/CafeMario-thumb.JPG"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/CafeMario.JPG"></a>Yep, underneath it that does say Fall Out Boy. Weird. 				<a href="http://kotaku.com/135230/where-perrin-kaplan-eats-lunch" title="Click here to read more about Where Perrin Kaplan Eats Lunch">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Game Summit]]></category>
			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 14:40:17 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Hands-On: Mario Kart DS]]></title>
			<description>
			<![CDATA[
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									</div>
				<a href="http://www.kotaku.com/gaming/mkds49.bmp"></a><i>Mario Kart DS</i> is the best playing iteration of the Kart racer since the 64. The best difference? Wi-Fi functionality and local download play. The latter is for when not everyone has a Kart, fellow DS owners can just enter download mode and download tracks and the core of the game to their DS and then play (though after the holiday season, I'd expect everyone to have <i>Mario Kart DS</i>). 				<a href="http://kotaku.com/135220/hands+on-mario-kart-ds" title="Click here to read more about Hands-On: Mario Kart DS">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/135220/hands+on-mario-kart-ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135220]]></guid>
			<category><![CDATA[Mario Kart Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 12:40:36 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Nintendo Wi-Fi Tidbits]]></title>
			<description>
			<![CDATA[
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									</div>
				During a Q&A, Reggie was asked about the possibility of having a web browser on the DS: "Actually having a web browser on the DS? I think it is a provocative idea. I think it is very provocative. And again, looking at it with our "Disruptor Lens" by saying "how can we bring new people on board to buy DS and play DS" I think having a web browser would be highly disruptive; I would love to do it.				<a href="http://kotaku.com/135210/nintendo-wi+fi-tidbits" title="Click here to read more about Nintendo Wi-Fi Tidbits">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/135210/nintendo-wi+fi-tidbits]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135210]]></guid>
			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Game Summit]]></category>
			<category><![CDATA[Reggie]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 10:43:40 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135210&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nintendo Wi-Fi Impressions]]></title>
			<description>
			<![CDATA[
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									</div>
				I remember when the words "Nintendo" and "online" wouldn't even appear in the same sentence. But did you ever think a sentence like this would be constructed: "Nintendo has the leading online service in the world."				<a href="http://kotaku.com/135188/nintendo-wi+fi-impressions" title="Click here to read more about Nintendo Wi-Fi Impressions">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/135188/nintendo-wi+fi-impressions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135188]]></guid>
			<category><![CDATA[Nintendo Wi-fi]]></category>
			<category><![CDATA[Game Summit]]></category>
			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 08:40:30 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135188&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Future According to Reggie Part II]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Future According to Reggie Part II" href="http://kotaku.com/nintendo-experience/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendoexperience</span></a></div -->					<div><a title="Click here to read The Future According to Reggie Part II" href="http://kotaku.com/135185/the-future-according-to-reggie-part-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Future According to Reggie Part II" alt="Click here to read The Future According to Reggie Part II" src="http://cache.kotaku.com/assets/images/9/2005/11/_reggie-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/_reggie.jpg"></a>"Technology alone can't advance the business. That Revolution doesn't follow the conventional path of game systems. That's what we're about. Disruptive technologies." - Reggie Fils-Aime				<a href="http://kotaku.com/135185/the-future-according-to-reggie-part-ii" title="Click here to read more about The Future According to Reggie Part II">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Game Summit]]></category>
			<category><![CDATA[Reggie]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 02:00:19 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135185&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Future According to Reggie Part I]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Future According to Reggie Part I" href="http://kotaku.com/nintendo-experience/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendoexperience</span></a></div -->					<div><a title="Click here to read The Future According to Reggie Part I" href="http://kotaku.com/135177/the-future-according-to-reggie-part-i" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Future According to Reggie Part I" alt="Click here to read The Future According to Reggie Part I" src="http://cache.kotaku.com/assets/images/9/2005/11/_reggie_ds-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/_reggie_ds.jpg"></a>In an address that might've been better suited to hit the shareholders rather than the media, Nintendo's Reggie Fils-Aime presented the future of video games being disruptive technology. These are "technologies that impact market leaders," according to Reggie. He cited the emergence of mp3 players (which disrupted Sony's vicegrip on the portable CD player) and then Apple's perfection of the mp3 player and distribution system with its iPod and iTunes. 				<a href="http://kotaku.com/135177/the-future-according-to-reggie-part-i" title="Click here to read more about The Future According to Reggie Part I">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/135177/the-future-according-to-reggie-part-i]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135177]]></guid>
			<category><![CDATA[Nintendo Experience]]></category>
			<category><![CDATA[Game Summit]]></category>
			<category><![CDATA[Reggie]]></category>
			<category><![CDATA[Seattle]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2005 00:09:26 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135177&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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