Kotaku Originals: Hot Fun in the Summertime
This will be the first time I've ever worked on Crecentral Time, as I'm in Colorado hanging with Kotaku alum Adam Barenblat for the weekend. It's also a shortened two days thanks to July 4.
This will be the first time I've ever worked on Crecentral Time, as I'm in Colorado hanging with Kotaku alum Adam Barenblat for the weekend. It's also a shortened two days thanks to July 4.
Blame Blizzard's PR campaign, blame the length of PR the game's endured, but I don't think I've ever seen Starcraft II's singleplayer campaign really laid out in front of me before. And now, I'm kinda glad that I have.
To: Ash
Why raise a crude tankard to World of Warcraft's number one villain when you can raise an 18 carat gold-plated Lich King stein instead?
Three new entries in the U.S Patents & Trademark Office website indicate that Blizzard is extremely interested in the word Cataclysm, but why?
Summertime is here, and it's time to hit the beach, splash in the waves, and bask in the sun with a little ultra-portable gaming, courtesy of Kotaku's 2009 Summer Reading List.
In the olden days, you used to get this sort of thing as a lovely big poster, which came folded neatly inside your game's large cardboard box. These days, you'll have to make do with viewing your Starcraft II tech trees online.
Angered by news that Blizzard has decided to leave LAN multiplayer out of StarCraft II, fans are doing what fans have done in such situations since the dawn of time - signing a letter.
One of the reasons Starcraft is still such a big hit at LAN parties is that, like most "older" PC titles, it supports multiplayer over a local network. Starcraft II will do no such thing.
During our visit to Blizzard's headquarters, we were given a tour of the developer's campus, a massive office complex that houses a giant Orc statue, an employee-only library filled with nerdy reference, and plenty of things kept top secret.