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    • Results 1-10 of 133 for ""braid"" (0.015 second)
  • Sony Trademarks Echoshift (Which Is Probably Echochrono)

    Black and white perspective shifting puzzler echochrome is getting a semi-sequel in echochrono, as revealed at E3 2009. Perhaps that name was a bit too similar, as the PlayStation maker has filed a new, familiar sounding trademark.

    4:40 PM on Tue Jul 7 2009, by Michael McWhertor, 3,726 views, 18 comments
    http://kotaku.com/5309320/sony-trademarks-echoshift-which-is-probably-echochrono

  • Kotaku's 2009 Summer Reading List

    Summertime is here, and it's time to hit the beach, splash in the waves, and bask in the sun with a little ultra-portable gaming, courtesy of Kotaku's 2009 Summer Reading List.

    12:30 PM on Wed Jul 1 2009, by Mike Fahey, 30,420 views, 182 comments
    http://kotaku.com/5304338/kotakus-2009-summer-reading-list

  • Fallout, Half-Life, Grand Theft Auto Landscaped

    James Barnett's "Fauxvism Series" of paintings focuses on a genre of video game-inspired art that we, unfortunately, all too rarely see: painted landscapes. Half-life 2 fans will likely recognize "Canal Barn with Figure," seen above.

    6:20 PM on Tue Jun 23 2009, by Michael McWhertor, 21,776 views, 51 comments
    http://kotaku.com/5301649/fallout-half+life-grand-theft-auto-landscaped

  • Which Do You Want: Downloadable Game or Sammich?

    Digital games might mean "short", but does it mean "small"? Not necessarily.

    12:00 AM on Tue Jun 16 2009, by Brian Ashcraft, 11,744 views, 114 comments
    http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich

  • Miyamoto Was A Hero To Most Game Developers

    Famed Nintendo game designer Shigeru Miyamoto ranks at the top of some 3,000 video game creators' list of "game development heroes," according to a survey from the Develop Conference.

    6:40 PM on Mon Jun 15 2009, by Michael McWhertor, 8,902 views, 77 comments
    http://kotaku.com/5291842/miyamoto-was-a-hero-to-most-game-developers

  • What's the game that got rave reviews and everyone apparently loved that you just couldn't get into?

    7:00 PM on Wed May 27 2009, by the-hypnotoad, 1,368 views
    http://kotaku.com/5271698/

  • Braid Comes To The Mac

    The list of excuses for not having played Number None's Braid gets shorter today with the release of the Mac OS X version of the time-shifting puzzle platformer.

    2:40 PM on Wed May 20 2009, by Michael McWhertor, 4,985 views, 90 comments
    http://kotaku.com/5262902/braid-comes-to-the-mac

  • Blow: Less Focus On Innovation, More On Interesting-ness, Please

    Braid co-creator Jonathan Blow argues that the pursuit of innovation is a prerequisite for making a great game.

    7:40 PM on Mon May 18 2009, by Stephen Totilo, 9,031 views, 65 comments
    http://kotaku.com/5260197/blow-less-focus-on-innovation-more-on-interesting+ness-please

  • Microsoft's E3 Promises, One Year Later

    Join us in reliving the hype of last year's Microsoft E3 press conference with the know-it-all hindsight of what did and didn't come true. Sorry, Microsoft, but you were not perfect in predicting the future...

    5:00 PM on Mon May 18 2009, by Stephen Totilo, 52,037 views, 157 comments
    http://kotaku.com/5259178/microsofts-e3-promises-one-year-later

  • How Was That First Day Of School?

    To: Mike(s)

    8:40 AM on Thu May 7 2009, by Brian Ashcraft, 6,340 views, 80 comments
    http://kotaku.com/5243947/how-was-that-first-day-of-school

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  • 1-10 of 133 for ""braid""

Denver, 2:21 AM
Sat Jul 11
61 posts in the last 24 hours

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