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		<title><![CDATA[Kotaku: Screen]]></title>
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		<description><![CDATA[Kotaku posts tagged Screen]]></description>
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			<title><![CDATA[LeBron's Choice Alters Basketball's Video Game Landscape, Too]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LeBron's Choice Alters Basketball's Video Game Landscape, Too" href="http://kotaku.com/nba-2k10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nba2k10</span></a></div -->					<div><a title="Click here to read LeBron's Choice Alters Basketball's Video Game Landscape, Too" href="http://kotaku.com/5583726/lebrons-choice-alters-basketballs-video-game-landscape-too" class="pp_image">
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				LeBron James' decision to leave Cleveland and sign with Miami also changes the fortunes of those franchises' video game counterparts. Expect to catch a lot of the Heat in online multiplayer. And the Cavaliers, formerly the top choice, will vanish.				<a href="http://kotaku.com/5583726/lebrons-choice-alters-basketballs-video-game-landscape-too" title="Click here to read more about LeBron's Choice Alters Basketball's Video Game Landscape, Too">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 Jul 2010 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[What in the H-E-Broken Hockey Sticks is Going On Here?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What in the H-E-Broken Hockey Sticks is Going On Here?" href="http://kotaku.com/screen/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screen</span></a></div -->					<div><a title="Click here to read What in the H-E-Broken Hockey Sticks is Going On Here?" href="http://kotaku.com/5543997/what-in-the-h+e+broken-hockey-sticks-is-going-on-here" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What in the H-E-Broken Hockey Sticks is Going On Here?" alt="Click here to read What in the H-E-Broken Hockey Sticks is Going On Here?" src="http://cache.kotaku.com/assets/images/9/2010/05/28682_432474965995_333387460995_6028896_4165412_n.jpg"/>
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				EA Sports put up the first screenshot of <em>NHL 11</em> on the game's <a href="http://www.facebook.com/photo.php?pid=6028896&id=333387460995">official Facebook page</a>, intending to drop hints about what it'll deliver. From the details of the frame, it looks like a new physics engine and broken sticks.				<a href="http://kotaku.com/5543997/what-in-the-h+e+broken-hockey-sticks-is-going-on-here" title="Click here to read more about What in the H-E-Broken Hockey Sticks is Going On Here?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 May 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Borderlands Concept Art Style Rather Fetching]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Borderlands Concept Art Style Rather Fetching" href="http://kotaku.com/gearbox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearbox</span></a></div -->					<div><a title="Click here to read Borderlands Concept Art Style Rather Fetching" href="http://kotaku.com/5214884/borderlands-concept-art-style-rather-fetching" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Borderlands Concept Art Style Rather Fetching" alt="Click here to read Borderlands Concept Art Style Rather Fetching" src="http://cache.kotaku.com/assets/images/9/2012/02/small_257bbec05dc420a51fba788ae190bd2a.jpg"/>
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				 As part of their ongoing effort to distance their new game from the term cel-shading, Gearbox has released a full screenshot of Borderlands, demonstrating its rather appealing new look.				<a href="http://kotaku.com/5214884/borderlands-concept-art-style-rather-fetching" title="Click here to read more about Borderlands Concept Art Style Rather Fetching">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Apr 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Here is Your X-Men Origins Wolverine in 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here is Your X-Men Origins Wolverine in 3D" href="http://kotaku.com/x_men-origins%7c-wolverine/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xmenoriginswolverine</span></a></div -->					<div><a title="Click here to read Here is Your X-Men Origins Wolverine in 3D" href="http://kotaku.com/5129539/here-is-your-x+men-origins-wolverine-in-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here is Your X-Men Origins Wolverine in 3D" alt="Click here to read Here is Your X-Men Origins Wolverine in 3D" src="http://cache.kotaku.com/assets/images/9/2009/01/custom_1231787938817_not3d.JPG"/>
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Who needs screen shots when you have 3D SCREENSHOTS! X-Men Origins: Wolverine, is apparently so cool it can't fit into just two Ds, so Activision dropped this interactive screenshot on us. Super-cool 3D effect aside, this really doesn't give me much to see in the way of the game.				<a href="http://kotaku.com/5129539/here-is-your-x+men-origins-wolverine-in-3d" title="Click here to read more about Here is Your X-Men Origins Wolverine in 3D">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Jan 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Blackshot FPS Enters Closed Beta - Screens Ahoy!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blackshot FPS Enters Closed Beta - Screens Ahoy!" href="http://kotaku.com/blackshot/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blackshot</span></a></div -->					<div><a title="Click here to read Blackshot FPS Enters Closed Beta - Screens Ahoy!" href="http://kotaku.com/5054939/blackshot-fps-enters-closed-beta-+-screens-ahoy/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blackshot FPS Enters Closed Beta - Screens Ahoy!" alt="Click here to read Blackshot FPS Enters Closed Beta - Screens Ahoy!" src="http://cache.kotaku.com/assets/images/9/2008/09/Blackshot04.jpg"/>
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				Outspark has launched a closed PC Beta of its free-to-play online FPS <em>Blackshot</em>. The beta is open from September 30th until October 5th and features 4 selectable characters, 7 maps and 17 different weapons.				<a href="http://kotaku.com/5054939/blackshot-fps-enters-closed-beta-+-screens-ahoy/gallery/" title="Click here to read more about Blackshot FPS Enters Closed Beta - Screens Ahoy!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Sep 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Christmas In Azeroth Updates For BC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Christmas In Azeroth Updates For BC" href="http://kotaku.com/world-of-warcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worldofwarcraft</span></a></div -->					<div><a title="Click here to read Christmas In Azeroth Updates For BC" href="http://kotaku.com/331209/christmas-in-azeroth-updates-for-bc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Christmas In Azeroth Updates For BC" alt="Click here to read Christmas In Azeroth Updates For BC" src="http://cache.kotaku.com/assets/images/9/2007/12/small_holidaywow.jpg"/>
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				It's almost time for the Feast of Winter Veil in the World of Warcraft, Azeroth's annual Christmas party that features holiday-themed quests and items to help players pretend they are actually celebrating the season and not just sitting in a chair in their underwear! This year marks the first post-Burning Crusade feast, and Blizzard has updated the event to make sure players hanging out beyond the Dark Portal get their daily dose of holiday cheer. Changes include Preserved Holly, the special item that transforms your mount into a reindeer, now working with flying mounts, a new Mechanotoy pet under the Winter Veil trees in Orgrimmar and Ironforge, and a Handful of Snowflakes item that makes it snow over your head. Huzzah! They've also added holiday bosses to several of the Burning Crusade instances, which are basically normal bosses wearing festive outfits that drop Santa Claus hats when defeated, which will be ninja looted by the damn hunter, who will then disconnect. Happy holidays! 				<a href="http://kotaku.com/331209/christmas-in-azeroth-updates-for-bc" title="Click here to read more about Christmas In Azeroth Updates For BC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 12:20:27 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Devil May Cry 4 Demo In Early 08]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Devil May Cry 4 Demo In Early 08" href="http://kotaku.com/devil-demo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devildemo</span></a></div -->					<div><a title="Click here to read Devil May Cry 4 Demo In Early 08" href="http://kotaku.com/331187/devil-may-cry-4-demo-in-early-08" class="pp_image">
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				Eager to slip on Nero's tight leather pants and kick some demon ass? Your salvation is in sight, as Capcom announces the playable demo for Devil May Cry 4 is coming to the PlayStation 3 and Xbox 360 in early 2008. Instead of just giving you a quick level to play through, the demo will be more of a sampler platter of DMC 4 that showcases several of the game's locations and play mechanics, giving you a much more complete picture of the game. Along with the demo announcement (you had us at Devil May Cry 4 demo), Capcom has unleashed a horde of new screenshots featuring Nero battling the one-winged <s>angel</s> Dark Knight boss and our old pal Dante unleashing the power of his glowy red Lucifer weapon. He wasn't even supposed to be here today!<center></center>				<a href="http://kotaku.com/331187/devil-may-cry-4-demo-in-early-08" title="Click here to read more about Devil May Cry 4 Demo In Early 08">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 10:00:33 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Overly Influenced SimCity Socities Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Overly Influenced SimCity Socities Screens" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Overly Influenced SimCity Socities Screens" href="http://kotaku.com/280140/overly-influenced-simcity-socities-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Overly Influenced SimCity Socities Screens" alt="Click here to read Overly Influenced SimCity Socities Screens" src="http://cache.kotaku.com/assets/images/9/2007/07/small_simcitysocwind.jpg"/>
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				I am completely with Crecente, who in his <a href="http://kotaku.com/gaming/eyeson/sim-city-societies-impressions-277661.php">impressions of SimyCity Societies at E3</a> mentioned having grown a bit bored with the SimCity formula over the years. Societal influences that change the way your city develops is just what the franchise doctor called for. Between the intriguing concept and this set of amazingly detailed city scenes highlighting the difference those influences make, I'm excited about a SimCity title for the first time in years. 				<a href="http://kotaku.com/280140/overly-influenced-simcity-socities-screens/gallery/" title="Click here to read more about Overly Influenced SimCity Socities Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Jul 2007 11:20:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Halo 3 Commercial Screen Grab]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo 3 Commercial Screen Grab" href="http://kotaku.com/halo-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo3</span></a></div -->					<div><a title="Click here to read Halo 3 Commercial Screen Grab" href="http://kotaku.com/218421/halo-3-commercial-screen-grab" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo 3 Commercial Screen Grab" alt="Click here to read Halo 3 Commercial Screen Grab" src="http://cache.kotaku.com/assets/images/9/2006/11/small_halo3ad-thumb.jpg"/>
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				<a href="http://www.kotaku.com/assets/resources/2006/11/halo3ad.jpg"></a>Microsoft just sent me this spiffy new screen grab from the upcoming minute-long <a href="http://www.kotaku.com/gaming/breaking/liveaction-halo-3-commercial-hits-next-week-218332.php">commercial </a>set to hit next week. Booo, I wanted to see the live-action stuff. <span class="byline">Brian Crecente</span>				<a href="http://kotaku.com/218421/halo-3-commercial-screen-grab" title="Click here to read more about Halo 3 Commercial Screen Grab">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/218421/halo-3-commercial-screen-grab]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-218421]]></guid>
			<category><![CDATA[Halo 3]]></category>
			<category><![CDATA[Commercial]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 30 Nov 2006 16:20:10 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=218421&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Spider-Man Battle for New York Screens]]></title>
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Looks like Activision has been busy at Comic-Con. Here's a batch of new screens for Spider-Man Battle for New York. I like the art, but I'm not so sure about that interface. I sure hope you aren't required to poke at the touch screen to Blam! Wap! and Crrrunch! the bad guys. That would totally suck.				<a href="http://kotaku.com/188841/spider+man-battle-for-new-york-screens" title="Click here to read more about Spider-Man Battle for New York Screens">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spider-man Battle For New York]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Screen]]></category>
			<pubDate><![CDATA[Thu, 20 Jul 2006 22:02:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=188841&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Konami's First Wii Title]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami's First Wii Title" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Konami's First Wii Title" href="http://kotaku.com/170294/konamis-first-wii-title" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami's First Wii Title" alt="Click here to read Konami's First Wii Title" src="http://cache.kotaku.com/assets/images/9/2006/04/elebits1.serendipityThumb.jpg"/>
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				Elebits will be Konami's first Wii title. The critters of the game look like Pikmin and apparently serve as a fuel source for the world in which you play. Sounds a little evil.				<a href="http://kotaku.com/170294/konamis-first-wii-title" title="Click here to read more about Konami's First Wii Title">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Elebits]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Screen]]></category>
			<pubDate><![CDATA[Fri, 28 Apr 2006 16:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=170294&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Star Trek Legacy Site Launches]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Star Trek Legacy Site Launches" href="http://kotaku.com/star-trek-legacy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">startreklegacy</span></a></div -->					<div><a title="Click here to read Star Trek Legacy Site Launches" href="http://kotaku.com/170284/star-trek-legacy-site-launches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Star Trek Legacy Site Launches" alt="Click here to read Star Trek Legacy Site Launches" src="http://cache.kotaku.com/assets/images/9/2006/04/lepc_05B-thumb.jpg"/>
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				<a href="http://www.kotaku.com/images/2006/04/lepc_05B.jpg"></a>Bethesda has launched the official site for Star Trek Legacy. The real-time strategy title will feature single and multiplayer play and includes original Trek, Next Gen, Deep Space Nine, Voyager and Enterprise eras.				<a href="http://kotaku.com/170284/star-trek-legacy-site-launches" title="Click here to read more about Star Trek Legacy Site Launches">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/170284/star-trek-legacy-site-launches]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-170284]]></guid>
			<category><![CDATA[Star Trek Legacy]]></category>
			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Screen]]></category>
			<pubDate><![CDATA[Fri, 28 Apr 2006 13:00:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=170284&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Drakengard 2 Screens Hit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;cite&gt;Drakengard 2&lt;/cite&gt; Screens Hit" href="http://kotaku.com/drakengard-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">drakengard2</span></a></div -->					<div><a title="Click here to read &lt;cite&gt;Drakengard 2&lt;/cite&gt; Screens Hit" href="http://kotaku.com/148110/drakengard-2-screens-hit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;cite&gt;Drakengard 2&lt;/cite&gt; Screens Hit" alt="Click here to read &lt;cite&gt;Drakengard 2&lt;/cite&gt; Screens Hit" src="http://cache.kotaku.com/assets/images/9/2006/01/d21.jpg"/>
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				New screens for <cite>Drakengard 2</cite> hit last night. <cite>D2</cite> is a role-playing action game featuring knights and dragons that hit Japan last June. It hits here in March.				<a href="http://kotaku.com/148110/drakengard-2-screens-hit" title="Click here to read more about Drakengard 2 Screens Hit">More&nbsp;&raquo;</a>
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			<category><![CDATA[Drakengard 2]]></category>
			<category><![CDATA[Screen]]></category>
			<pubDate><![CDATA[Thu, 12 Jan 2006 11:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=148110&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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