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		<title><![CDATA[Kotaku: Science]]></title>
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		<description><![CDATA[Kotaku posts tagged Science]]></description>
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			<title><![CDATA[Scientists Discover a New Pac-Man Frog]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scientists Discover a New &lt;em&gt;Pac-Man&lt;/em&gt; Frog" href="http://kotaku.com/pac_man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pacman</span></a></div -->					<div><a title="Click here to read Scientists Discover a New &lt;em&gt;Pac-Man&lt;/em&gt; Frog" href="http://kotaku.com/5880020/scientists-discover-a-new-pac+man-frog" class="pp_image">
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				Look at that badass up there! That, ladies and gents, is a Suriname horned frog, dubbed the "Pac-Man Frog."  According to <em>Prensa Latina</em>, scientists in the South American country of Suriname found 46 new species of animals, from insects to fish to frogs. One of those frogs was a new species of Pac-Man Frog, which are called that because their bodies are almost spherical, and their mouths are large enough to allow them to wolf down prey that almost match them in size.				<a href="http://kotaku.com/5880020/scientists-discover-a-new-pac+man-frog" title="Click here to read more about Scientists Discover a New Pac-Man Frog">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pac-Man]]></category>
			<category><![CDATA[Frogger]]></category>
			<category><![CDATA[Frogs]]></category>
			<category><![CDATA[Science]]></category>
			<pubDate><![CDATA[Fri, 27 Jan 2012 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Scientists Want to Use Video Games to Help Kids' Eyes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scientists Want to Use Video Games to Help Kids' Eyes" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Scientists Want to Use Video Games to Help Kids' Eyes" href="http://kotaku.com/5878582/video-games-could-be-instrumental-in-revolutionizing-childrens-vision-care" class="pp_image">
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				When I was a small child my parents would warn me that spending all day in front of the television playing video games would ruin my eyesight. Today researchers at the University of Tennessee Space Institute in Tullahoma have integrated computer games into a device that could be instrumental in saving a child's eyesight.				<a href="http://kotaku.com/5878582/video-games-could-be-instrumental-in-revolutionizing-childrens-vision-care" title="Click here to read more about Scientists Want to Use Video Games to Help Kids' Eyes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5878582/video-games-could-be-instrumental-in-revolutionizing-childrens-vision-care]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878582]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Children]]></category>
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			<category><![CDATA[University of Tennessee]]></category>
			<category><![CDATA[video game goodness]]></category>
			<category><![CDATA[Vision]]></category>
			<pubDate><![CDATA[Mon, 23 Jan 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[You Might Soon be Playing Games on Your Car Window]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Might Soon be Playing Games on Your Car Window" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read You Might Soon be Playing Games on Your Car Window" href="http://kotaku.com/5877388/you-might-soon-be-playing-games-on-your-car-window" class="pp_image">
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				<!-- videoId: 9G4cYYlIaCc --><!-- /videoId: 9G4cYYlIaCc --> When I was a kid, on long road trips I had to look out the window and like it. When I worked in childcare, kids would go home with a Game Boy in their hands. My kids, of course, might ride with something even cooler: games on their car windows.				<a href="http://kotaku.com/5877388/you-might-soon-be-playing-games-on-your-car-window" title="Click here to read more about You Might Soon be Playing Games on Your Car Window">More&nbsp;&raquo;</a>
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			<category><![CDATA[Science]]></category>
			<category><![CDATA[Cars]]></category>
			<category><![CDATA[Research]]></category>
			<pubDate><![CDATA[Thu, 19 Jan 2012 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Is This Quantum Levitation Powered Real World WipeOut Track Too Good to Be True?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This Quantum Levitation Powered Real World &lt;em&gt;WipeOut&lt;/em&gt; Track Too Good to Be True?" href="http://kotaku.com/wipeout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wipeout</span></a></div -->					<div><a title="Click here to read Is This Quantum Levitation Powered Real World &lt;em&gt;WipeOut&lt;/em&gt; Track Too Good to Be True?" href="http://kotaku.com/5872701/is-this-quantum-levitation-powered-real-world-wipeout-track-too-good-to-be-true" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is This Quantum Levitation Powered Real World &lt;em&gt;WipeOut&lt;/em&gt; Track Too Good to Be True?" alt="Click here to read Is This Quantum Levitation Powered Real World &lt;em&gt;WipeOut&lt;/em&gt; Track Too Good to Be True?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_950a091f95242332c168c5525e2c2ced.jpg"/>
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				<!-- videoId: Zqmdv5iyIOY --><!-- /videoId: Zqmdv5iyIOY --> Reeking of amateurish CG and released by the seemingly nonexistent Japan Institute of Science and Technology, this video depicting a pair of miniature hover cars ripped straight out of Sony's <em>WipeOut</em> series sure gets me hungry for some futuristic racing.				<a href="http://kotaku.com/5872701/is-this-quantum-levitation-powered-real-world-wipeout-track-too-good-to-be-true" title="Click here to read more about Is This Quantum Levitation Powered Real World WipeOut Track Too Good to Be True?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5872701/is-this-quantum-levitation-powered-real-world-wipeout-track-too-good-to-be-true]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5872701]]></guid>
			<category><![CDATA[Wipeout]]></category>
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			<category><![CDATA[Quantum levitation]]></category>
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			<category><![CDATA[Wipeoout 2048]]></category>
			<pubDate><![CDATA[Tue, 03 Jan 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Figuring Out Rainbows Could Lead to Prettier Video Game Graphics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Figuring Out Rainbows Could Lead to Prettier Video Game Graphics" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Figuring Out Rainbows Could Lead to Prettier Video Game Graphics" href="http://kotaku.com/5866794/figuring-out-rainbows-could-lead-to-prettier-video-game-graphics" class="pp_image">
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				 Better visuals in the coming generation of games may come courtesy of Mother Nature. Computer graphics researchers at the University of California San Diego were looking for way to create better animation and their work took them into the colorfully iconic rainy-day phenomenon. The results reveal exactly how rainbows manifest and includes new findings on the shapes of raindrops. Now, those researchers claim that simulations of different kinds of rainbows are possible. Those simulations will apparently help create more realistic graphics that will wind up in future video games and movies. Hopefully, this means a lot less grey and brown in the interactive experiences of tomorrow.				<a href="http://kotaku.com/5866794/figuring-out-rainbows-could-lead-to-prettier-video-game-graphics" title="Click here to read more about Figuring Out Rainbows Could Lead to Prettier Video Game Graphics">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866794/figuring-out-rainbows-could-lead-to-prettier-video-game-graphics]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866794]]></guid>
			<category><![CDATA[Science]]></category>
			<pubDate><![CDATA[Fri, 09 Dec 2011 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Is There Such a Thing As Killing for the Greater Good?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is There Such a Thing As Killing for the Greater Good?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Is There Such a Thing As Killing for the Greater Good?" href="http://kotaku.com/5865830/is-there-such-a-thing-as-killing-for-the-greater-good" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is There Such a Thing As Killing for the Greater Good?" alt="Click here to read Is There Such a Thing As Killing for the Greater Good?" src="http://cache.kotaku.com/assets/images/9/2011/12/small_27fb2b4a3746dfcf8c191e5e9b9947b0.jpg"/>
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				<!-- videoId: YLpn71dxoFY --><!-- /videoId: YLpn71dxoFY --> Could you kill one person to save five?				<a href="http://kotaku.com/5865830/is-there-such-a-thing-as-killing-for-the-greater-good" title="Click here to read more about Is There Such a Thing As Killing for the Greater Good?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Trolley problem]]></category>
			<pubDate><![CDATA[Thu, 08 Dec 2011 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[What Actually Happens When You Land In Lava]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Actually Happens When You Land In Lava" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read What Actually Happens When You Land In Lava" href="http://kotaku.com/5866183/what-actually-happens-when-you-land-in-lava" class="pp_image">
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				Over the years playing games, you've probably fallen into lava hundreds of times. Maybe <em>thousands</em>. Yet for all that falling, and dying, and cursing, did you ever wonder what would actually happen if you wound up on a pool of molten rock? Like, outside of a video game?				<a href="http://kotaku.com/5866183/what-actually-happens-when-you-land-in-lava" title="Click here to read more about What Actually Happens When You Land In Lava">More&nbsp;&raquo;</a>
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			<category><![CDATA[Science]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Thu, 08 Dec 2011 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[StarCraft II Might be Better Than Chess (For Science!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;StarCraft II&lt;/em&gt; Might be Better Than Chess (For Science!)" href="http://kotaku.com/starcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starcraft</span></a></div -->					<div><a title="Click here to read &lt;em&gt;StarCraft II&lt;/em&gt; Might be Better Than Chess (For Science!)" href="http://kotaku.com/5865779/starcraft-ii-might-be-better-than-chess-for-science" class="pp_image">
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				Researchers looking at cognitive science have long studied chess. But a story on <em>Scientific American</em> shows that chess' days could soon be numbered, because a superior model is emerging: Blizzard's <em>StarCraft II</em>.				<a href="http://kotaku.com/5865779/starcraft-ii-might-be-better-than-chess-for-science" title="Click here to read more about StarCraft II Might be Better Than Chess (For Science!)">More&nbsp;&raquo;</a>
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			<category><![CDATA[starcraft ii]]></category>
			<pubDate><![CDATA[Wed, 07 Dec 2011 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Study: Board Games Started as a Pastime for the Elite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Study: Board Games Started as a Pastime for the Elite" href="http://kotaku.com/table-top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tabletop</span></a></div -->					<div><a title="Click here to read Study: Board Games Started as a Pastime for the Elite" href="http://kotaku.com/5865545/study-board-games-started-as-a-pastime-for-the-elite" class="pp_image">
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				 Competitive board games started as a pastime for the elite, spreading to Europe during Roman conquest, according to a new study published in <em><a href="http://www.antiquity.ac.uk/Ant/085/ant0851325.htm">Antiquity</a></em>.				<a href="http://kotaku.com/5865545/study-board-games-started-as-a-pastime-for-the-elite" title="Click here to read more about Study: Board Games Started as a Pastime for the Elite">More&nbsp;&raquo;</a>
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			<category><![CDATA[Table top]]></category>
			<category><![CDATA[Board Games]]></category>
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			<pubDate><![CDATA[Tue, 06 Dec 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Problem With Pathological Gaming Studies]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Problem With Pathological Gaming Studies" href="http://kotaku.com/gaming-addiction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingaddiction</span></a></div -->					<div><a title="Click here to read The Problem With Pathological Gaming Studies" href="http://kotaku.com/5865479/the-problem-with-pathological-gaming-studies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Problem With Pathological Gaming Studies" alt="Click here to read The Problem With Pathological Gaming Studies" src="http://cache.kotaku.com/assets/images/9/2011/12/small_c96aa2a487a1e47e36ec4de9cd70dbe5.jpg"/>
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				Is gaming addiction a real psychological affliction that should be recognized by the American Psychiatric Association? According to some studies as many as ten percent of all gamers could be considered gaming addicts. A new study from Texas A&M's Christopher J. Ferguson explains how those studies are doing it wrong.				<a href="http://kotaku.com/5865479/the-problem-with-pathological-gaming-studies" title="Click here to read more about The Problem With Pathological Gaming Studies">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865479/the-problem-with-pathological-gaming-studies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865479]]></guid>
			<category><![CDATA[gaming addiction]]></category>
			<category><![CDATA[Christopher J. Ferguson]]></category>
			<category><![CDATA[Meta-Analysis]]></category>
			<category><![CDATA[Pathological gaming]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Study]]></category>
			<pubDate><![CDATA[Tue, 06 Dec 2011 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Kinect Helps High School Duo Win $100,000 National Science Prize]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Helps High School Duo Win $100,000 National Science Prize" href="http://kotaku.com/kinect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kinect</span></a></div -->					<div><a title="Click here to read Kinect Helps High School Duo Win $100,000 National Science Prize" href="http://kotaku.com/5865252/kinect-helps-high-school-duo-win-100000-national-science-prize" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Helps High School Duo Win $100,000 National Science Prize" alt="Click here to read Kinect Helps High School Duo Win $100,000 National Science Prize" src="http://cache.kotaku.com/assets/images/9/2011/12/small_3133f70d77cce8d6050afd155649d2b1.jpg"/>
											</a></div>
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				Who says gaming can't lead to a higher education? Ziyuan Liu and Cassee Cain of Oak Ridge High School in Oak Ridge are splitting a $100,000 college scholarship awarded in the Siemens Foundation's annual high school science competition after creating a Kinect-powered application that uses Microsoft's magical camera to analyze the way a person walks.				<a href="http://kotaku.com/5865252/kinect-helps-high-school-duo-win-100000-national-science-prize" title="Click here to read more about Kinect Helps High School Duo Win $100,000 National Science Prize">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865252/kinect-helps-high-school-duo-win-100000-national-science-prize]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865252]]></guid>
			<category><![CDATA[Kinect]]></category>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Mobility]]></category>
			<category><![CDATA[National Science Award]]></category>
			<category><![CDATA[Scholarship]]></category>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[siemens foundation]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2011 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5865252&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Games Linked to&mdash;but Not Officially Blamed for&mdash;Man's Sudden Seizure Death]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games Linked to&amp;mdash;but Not Officially Blamed for&amp;mdash;Man's Sudden Seizure Death" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Games Linked to&amp;mdash;but Not Officially Blamed for&amp;mdash;Man's Sudden Seizure Death" href="http://kotaku.com/5864759/games-linked-to++but-not-officially-blamed-for++mans-sudden-seizure-death" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Games Linked to&amp;mdash;but Not Officially Blamed for&amp;mdash;Man's Sudden Seizure Death" alt="Click here to read Games Linked to&amp;mdash;but Not Officially Blamed for&amp;mdash;Man's Sudden Seizure Death" src="http://cache.kotaku.com/assets/images/9/2011/12/small_4b5b2c03a584b796939dc09935cea740.jpg"/>
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				Back in June in Birmingham, England, a rather large man died suddenly, a death the coroner has said was caused by an epileptic fit. Given the victim's love of video games, they were linked to the death during a hearing, although the deputy coroner investigating the matter stopped short of citing them as a cause.				<a href="http://kotaku.com/5864759/games-linked-to++but-not-officially-blamed-for++mans-sudden-seizure-death" title="Click here to read more about Games Linked to&mdash;but Not Officially Blamed for&mdash;Man's Sudden Seizure Death">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864759/games-linked-to++but-not-officially-blamed-for++mans-sudden-seizure-death]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864759]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Medicine]]></category>
			<category><![CDATA[seizures]]></category>
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			<category><![CDATA[Uk]]></category>
			<pubDate><![CDATA[Sat, 03 Dec 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864759&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why the Hell Are You Online Right Now?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why the Hell Are You Online Right Now?" href="http://kotaku.com/survey-says/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">surveysays</span></a></div -->					<div><a title="Click here to read Why the Hell Are You Online Right Now?" href="http://kotaku.com/5864700/why-the-hell-are-you-online-right-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why the Hell Are You Online Right Now?" alt="Click here to read Why the Hell Are You Online Right Now?" src="http://cache.kotaku.com/assets/images/9/2011/12/small_3490873fbae4da4d847490ea6be386ed.jpg"/>
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				Is there any reason you're sitting in front of a computer or plinking away at your cell phone right now, or are you part of the 53 percent of 18 to 29 year-olds that go online just to pass the time on any given day? A new study has determined that a large number of us are here for no good reason.				<a href="http://kotaku.com/5864700/why-the-hell-are-you-online-right-now" title="Click here to read more about Why the Hell Are You Online Right Now?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864700/why-the-hell-are-you-online-right-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864700]]></guid>
			<category><![CDATA[survey says]]></category>
			<category><![CDATA[Entertainment]]></category>
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			<category><![CDATA[Fun]]></category>
			<category><![CDATA[Internet]]></category>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[shutterstock]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2011 21:30:12 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864700&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Scientists Prove Once Again That Playing Violent Video Games Alters Young Men's Brains]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scientists Prove Once Again That Playing Violent Video Games Alters Young Men's Brains" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Scientists Prove Once Again That Playing Violent Video Games Alters Young Men's Brains" href="http://kotaku.com/5862990/scientists-prove-once-again-that-playing-violent-video-games-alters-young-mens-brains" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scientists Prove Once Again That Playing Violent Video Games Alters Young Men's Brains" alt="Click here to read Scientists Prove Once Again That Playing Violent Video Games Alters Young Men's Brains" src="http://cache.kotaku.com/assets/images/9/2011/11/small_7229b0b5bf6fdacd35885ed047aaa4c4.jpg"/>
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				 In a study presented at the annual meeting of the Radiological Society of North America earlier this week, researchers believe they've found proof that violent video games alter the portion of the brain responsible for controlling emotion and aggressive behavior. How many times are we going to prove this?				<a href="http://kotaku.com/5862990/scientists-prove-once-again-that-playing-violent-video-games-alters-young-mens-brains" title="Click here to read more about Scientists Prove Once Again That Playing Violent Video Games Alters Young Men's Brains">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862990/scientists-prove-once-again-that-playing-violent-video-games-alters-young-mens-brains]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862990]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[aggressive]]></category>
			<category><![CDATA[Behavior]]></category>
			<category><![CDATA[radiology]]></category>
			<category><![CDATA[violence study MRI brain]]></category>
			<pubDate><![CDATA[Tue, 29 Nov 2011 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5862990&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Research: Young Gamers Have Brains Like Gamblers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Research: Young Gamers Have Brains Like Gamblers" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Research: Young Gamers Have Brains Like Gamblers" href="http://kotaku.com/5859995/do-you-game-regularly-researchers-say-your-brain-is-different" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Research: Young Gamers Have Brains Like Gamblers" alt="Click here to read Research: Young Gamers Have Brains Like Gamblers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ac7d10a47a824b376e857a8ecaffe5bc.jpg"/>
											</a></div>
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				You gotta know when to hold them, know when to fold then and know when to press X. According to new research, teenage players who game a considerable amount have an enlarged area of the brain's "reward hub", the area with a high concentration of dopamine.				<a href="http://kotaku.com/5859995/do-you-game-regularly-researchers-say-your-brain-is-different" title="Click here to read more about Research: Young Gamers Have Brains Like Gamblers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5859995/do-you-game-regularly-researchers-say-your-brain-is-different]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5859995]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Gambling]]></category>
			<category><![CDATA[Research]]></category>
			<pubDate><![CDATA[Wed, 16 Nov 2011 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Million-Dollar Grant Seeks to Spark Young Gamers' Interest in Science]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Million-Dollar Grant Seeks to Spark Young Gamers' Interest in Science" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Million-Dollar Grant Seeks to Spark Young Gamers' Interest in Science" href="http://kotaku.com/5858124/million+dollar-grant-seeks-to-spark-young-gamers-interest-in-science" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Million-Dollar Grant Seeks to Spark Young Gamers' Interest in Science" alt="Click here to read Million-Dollar Grant Seeks to Spark Young Gamers' Interest in Science" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e5ea8b5e8d0ebe1607bfe08d294e9a1d.jpg"/>
											</a></div>
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				The National Science Foundation is funding a project at N.C. State University [pictured above] to develop a video game that helps improve computer science knowledge retention in middle school kids.				<a href="http://kotaku.com/5858124/million+dollar-grant-seeks-to-spark-young-gamers-interest-in-science" title="Click here to read more about Million-Dollar Grant Seeks to Spark Young Gamers' Interest in Science">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5858124/million+dollar-grant-seeks-to-spark-young-gamers-interest-in-science]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858124]]></guid>
			<category><![CDATA[Science]]></category>
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			<category><![CDATA[state]]></category>
			<category><![CDATA[Study]]></category>
			<pubDate><![CDATA[Wed, 09 Nov 2011 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5858124&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mars Mission Keeps Busy Playing...Counter-Strike]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mars Mission Keeps Busy Playing...&lt;em&gt;Counter-Strike&lt;/em&gt;" href="http://kotaku.com/counter_strike/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">counterstrike</span></a></div -->					<div><a title="Click here to read Mars Mission Keeps Busy Playing...&lt;em&gt;Counter-Strike&lt;/em&gt;" href="http://kotaku.com/5857735/mars-mission-keeps-busy-playingcounter+strike" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mars Mission Keeps Busy Playing...&lt;em&gt;Counter-Strike&lt;/em&gt;" alt="Click here to read Mars Mission Keeps Busy Playing...&lt;em&gt;Counter-Strike&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_77b8c6dec49af3218d25e07f57653739.jpg"/>
											</a></div>
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				As part of a study before people are actually sent to Mars, a team of volunteers spent 520 days locked inside a fake spaceship. To see if they could all stay alive and not, you know, kill each other.				<a href="http://kotaku.com/5857735/mars-mission-keeps-busy-playingcounter+strike" title="Click here to read more about Mars Mission Keeps Busy Playing...Counter-Strike">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5857735/mars-mission-keeps-busy-playingcounter+strike]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857735]]></guid>
			<category><![CDATA[Counter-strike]]></category>
			<category><![CDATA[News]]></category>
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			<category><![CDATA[Science]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Wed, 09 Nov 2011 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5857735&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Welcome Back to Earth, Mars500; Guitar Hero Died While You Were (Not) Gone]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Welcome Back to Earth, Mars500; &lt;em&gt;Guitar Hero&lt;/em&gt; Died While You Were (Not) Gone" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Welcome Back to Earth, Mars500; &lt;em&gt;Guitar Hero&lt;/em&gt; Died While You Were (Not) Gone" href="http://kotaku.com/5856724/welcome-back-to-earth-mars500-guitar-hero-died-while-you-were-not-gone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Welcome Back to Earth, Mars500; &lt;em&gt;Guitar Hero&lt;/em&gt; Died While You Were (Not) Gone" alt="Click here to read Welcome Back to Earth, Mars500; &lt;em&gt;Guitar Hero&lt;/em&gt; Died While You Were (Not) Gone" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e9882e9fd03b617571dbf2c3b60b3479.jpg"/>
											</a></div>
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				The six brave non-adventurers of the Mars500 project yesterday<a href="http://www.bbc.co.uk/news/science-environment-15574646"> emerged from their capsule for the first time in 18 months</a>, finding they had returned to a dystopic Earth where their <em>Guitar Hero</em> skills were utterly useless.				<a href="http://kotaku.com/5856724/welcome-back-to-earth-mars500-guitar-hero-died-while-you-were-not-gone" title="Click here to read more about Welcome Back to Earth, Mars500; Guitar Hero Died While You Were (Not) Gone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856724/welcome-back-to-earth-mars500-guitar-hero-died-while-you-were-not-gone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856724]]></guid>
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			<category><![CDATA[Space]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sat, 05 Nov 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Video Games Plant the Seeds of Creativity in Children's Minds]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Plant the Seeds of Creativity in Children's Minds" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Video Games Plant the Seeds of Creativity in Children's Minds" href="http://kotaku.com/5856550/video-games-plant-the-seeds-of-creativity-in-childrens-minds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Games Plant the Seeds of Creativity in Children's Minds" alt="Click here to read Video Games Plant the Seeds of Creativity in Children's Minds" src="http://cache.kotaku.com/assets/images/9/2011/11/small_21d3e48807ff61ed3efc07e9893193e0.jpg"/>
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				I was under the impression that it took a creative person to fully appreciate everything video games have to offer. According to recent research conducted at Michigan State University, I may have had that backwards. Does playing video games make you more creative?				<a href="http://kotaku.com/5856550/video-games-plant-the-seeds-of-creativity-in-childrens-minds" title="Click here to read more about Video Games Plant the Seeds of Creativity in Children's Minds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856550/video-games-plant-the-seeds-of-creativity-in-childrens-minds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856550]]></guid>
			<category><![CDATA[Science]]></category>
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			<category><![CDATA[Children]]></category>
			<category><![CDATA[Creative]]></category>
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			<category><![CDATA[Michigan State University]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[Survey]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5856550&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why Do Computers Always Have a Lady's Voice?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Do Computers Always Have a Lady's Voice?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Why Do Computers Always Have a Lady's Voice?" href="http://kotaku.com/5853015/why-do-computers-always-have-a-ladys-voice" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Do Computers Always Have a Lady's Voice?" alt="Click here to read Why Do Computers Always Have a Lady's Voice?" src="http://cache.kotaku.com/assets/images/9/2011/10/small_evil.jpg"/>
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				Some of gaming's most cunning foes have been computers. Think GlaDOS from <em>Portal</em>, or Shodan from <em>System Shock 2</em>. At least part of what makes them so memorable is that their artificial intelligence is brought to life by a cold, calculating, female voice.				<a href="http://kotaku.com/5853015/why-do-computers-always-have-a-ladys-voice" title="Click here to read more about Why Do Computers Always Have a Lady's Voice?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5853015/why-do-computers-always-have-a-ladys-voice]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853015]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Deus ex: human revolution]]></category>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Portal]]></category>
			<category><![CDATA[System Shock 2]]></category>
			<pubDate><![CDATA[Tue, 25 Oct 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5853015&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Secret To Fighting Parkinson's Disease? Play A Video Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Secret To Fighting Parkinson's Disease? Play A Video Game" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read A Secret To Fighting Parkinson's Disease? Play A Video Game" href="http://kotaku.com/5851644/a-secret-to-fighting-parkinsons-disease-play-a-video-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Secret To Fighting Parkinson's Disease? Play A Video Game" alt="Click here to read A Secret To Fighting Parkinson's Disease? Play A Video Game" src="http://cache.kotaku.com/assets/images/9/2011/10/small_4_04.jpg"/>
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				Video games might be the key to fighting off some of the debilitating symptoms of Parkinson's Disease, according to research results released this week.				<a href="http://kotaku.com/5851644/a-secret-to-fighting-parkinsons-disease-play-a-video-game" title="Click here to read more about A Secret To Fighting Parkinson's Disease? Play A Video Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851644/a-secret-to-fighting-parkinsons-disease-play-a-video-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851644]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Parkinson's Disease]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[Serious Gaming]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The World's Most Amazing (and Painful) Video Game Setup]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The World's Most Amazing (and Painful) Video Game Setup" href="http://kotaku.com/battlefield/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battlefield</span></a></div -->					<div><a title="Click here to read The World's Most Amazing (and Painful) Video Game Setup" href="http://kotaku.com/5850767/the-worlds-most-amazing-and-painful-video-game-setup" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The World's Most Amazing (and Painful) Video Game Setup" alt="Click here to read The World's Most Amazing (and Painful) Video Game Setup" src="http://cache.kotaku.com/assets/images/9/2011/10/small_nqr49jgystm.jpg"/>
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				<!-- videoId: nQR49JGySTM --><!-- /videoId: nQR49JGySTM --> When <em>Battlefield 3</em> is out next week, we'll all be playing it on either a TV or a monitor. Some of us on a big TV. Sadly, we won't be playing like this guy is, on a rig that includes <em>five </em>HD projectors, surround sound, a treadmill and...paintball guns?				<a href="http://kotaku.com/5850767/the-worlds-most-amazing-and-painful-video-game-setup" title="Click here to read more about The World's Most Amazing (and Painful) Video Game Setup">More&nbsp;&raquo;</a>
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			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[Dice]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Science]]></category>
			<pubDate><![CDATA[Tue, 18 Oct 2011 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Science Finds Some People Can't Tell the Video Game World From the Real World]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Science Finds Some People Can't Tell the Video Game World From the Real World" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Science Finds Some People Can't Tell the Video Game World From the Real World" href="http://kotaku.com/5842402/science-finds-people-cant-tell-the-video-game-world-from-the-real-world" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Science Finds Some People Can't Tell the Video Game World From the Real World" alt="Click here to read Science Finds Some People Can't Tell the Video Game World From the Real World" src="http://cache.kotaku.com/assets/images/9/2011/09/small_awars.jpg"/>
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				Research carried out by Nottingham Trent University, and which is soon to be published in the International Journal of Cyber Behaviour, Psychology and Learning, says that hardcore video gamers are having trouble distinguishing the real world from the virtual one.				<a href="http://kotaku.com/5842402/science-finds-people-cant-tell-the-video-game-world-from-the-real-world" title="Click here to read more about Science Finds Some People Can't Tell the Video Game World From the Real World">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5842402/science-finds-people-cant-tell-the-video-game-world-from-the-real-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842402]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Research]]></category>
			<pubDate><![CDATA[Wed, 21 Sep 2011 06:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842402&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Study on Effects of Violent Games: Blame the Player, Not the Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Study on Effects of Violent Games: Blame the Player, Not the Game" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Study on Effects of Violent Games: Blame the Player, Not the Game" href="http://kotaku.com/5841130/study-on-effects-of-violent-games-blame-the-player-not-the-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Study on Effects of Violent Games: Blame the Player, Not the Game" alt="Click here to read Study on Effects of Violent Games: Blame the Player, Not the Game" src="http://cache.kotaku.com/assets/images/9/2011/09/small_god_of_war_3_helios_kill.jpg"/>
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				 A study by <em>Villanova University</em> psychologist Patrick Markey suggests that the personality of the person playing a video game is more likely the cause of violent behavior than the actual content of the game.				<a href="http://kotaku.com/5841130/study-on-effects-of-violent-games-blame-the-player-not-the-game" title="Click here to read more about Study on Effects of Violent Games: Blame the Player, Not the Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841130/study-on-effects-of-violent-games-blame-the-player-not-the-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841130]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Study]]></category>
			<category><![CDATA[Violence]]></category>
			<category><![CDATA[Violent Games]]></category>
			<pubDate><![CDATA[Fri, 16 Sep 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5841130&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Which Came First, the Hardcore Gamer or the Bad Parent?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Which Came First, the Hardcore Gamer or the Bad Parent?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Which Came First, the Hardcore Gamer or the Bad Parent?" href="http://kotaku.com/5839474/which-came-first-the-hardcore-gamer-or-the-bad-parent" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Which Came First, the Hardcore Gamer or the Bad Parent?" alt="Click here to read Which Came First, the Hardcore Gamer or the Bad Parent?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_assclown.jpg"/>
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				 A recent study conducted by researchers at Michigan State University found that the more time middle school students spent playing games, the more negative an opinion they held about their parents. It seems like a simple matter of cause and effect, but which is which?				<a href="http://kotaku.com/5839474/which-came-first-the-hardcore-gamer-or-the-bad-parent" title="Click here to read more about Which Came First, the Hardcore Gamer or the Bad Parent?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839474/which-came-first-the-hardcore-gamer-or-the-bad-parent]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839474]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Children]]></category>
			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Hatred]]></category>
			<category><![CDATA[Kids]]></category>
			<category><![CDATA[Negative Feelings]]></category>
			<category><![CDATA[Parenting]]></category>
			<category><![CDATA[positive]]></category>
			<category><![CDATA[researchers]]></category>
			<pubDate><![CDATA[Mon, 12 Sep 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Kinect Keeps an Eye on Grandma Without Invading Her Privacy]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Keeps an Eye on Grandma Without Invading Her Privacy" href="http://kotaku.com/kinect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kinect</span></a></div -->					<div><a title="Click here to read Kinect Keeps an Eye on Grandma Without Invading Her Privacy" href="http://kotaku.com/5839098/kinect-keeps-an-eye-on-grandma-without-invading-her-privacy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Keeps an Eye on Grandma Without Invading Her Privacy" alt="Click here to read Kinect Keeps an Eye on Grandma Without Invading Her Privacy" src="http://cache.kotaku.com/assets/images/9/2011/09/small_shutterstock_70931131.jpg"/>
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				Because of the way its camera depicts what it sees, Kinect is being used by researchers to monitor elderly patients for their risk of a fall while still respecting their privacy. The device is helping the University of Missouri's independent living community predict health risks 10 to 14 days before their most serious symptoms manifest.				<a href="http://kotaku.com/5839098/kinect-keeps-an-eye-on-grandma-without-invading-her-privacy" title="Click here to read more about Kinect Keeps an Eye on Grandma Without Invading Her Privacy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839098/kinect-keeps-an-eye-on-grandma-without-invading-her-privacy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839098]]></guid>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[Elderly]]></category>
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			<category><![CDATA[Science]]></category>
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			<category><![CDATA[University of Missouri]]></category>
			<pubDate><![CDATA[Sun, 11 Sep 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Science Determines the Xbox 360's Scariest Video Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Science Determines the Xbox 360's Scariest Video Game" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Science Determines the Xbox 360's Scariest Video Game" href="http://kotaku.com/5838626/science-determines-the-xbox-360s-scariest-video-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Science Determines the Xbox 360's Scariest Video Game" alt="Click here to read Science Determines the Xbox 360's Scariest Video Game" src="http://cache.kotaku.com/assets/images/9/2011/09/small_bm0.jpg"/>
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				Lots of video games claim to be scary. <em>Amnesia</em>, <em>Dead Space</em>, you name it, if it's dark and things jump out of closets at you, it's "scary". Don't let video game developers tell you what's scary. Let <em>science</em>.				<a href="http://kotaku.com/5838626/science-determines-the-xbox-360s-scariest-video-game" title="Click here to read more about Science Determines the Xbox 360's Scariest Video Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5838626/science-determines-the-xbox-360s-scariest-video-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5838626]]></guid>
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			<category><![CDATA[Alan Wake]]></category>
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			<category><![CDATA[Horror]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Fri, 09 Sep 2011 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[You Might Be Able To Finish High School in Just a Single Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Might Be Able To Finish High School in Just a Single Year" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read You Might Be Able To Finish High School in Just a Single Year" href="http://kotaku.com/5838622/you-might-be-able-to-finish-high-school-in-just-a-single-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Might Be Able To Finish High School in Just a Single Year" alt="Click here to read You Might Be Able To Finish High School in Just a Single Year" src="http://cache.kotaku.com/assets/images/9/2011/09/small_bushnell.jpg"/>
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				Sounds like an email spam subject line, I know, but it's actually a claim made by Atari founder Nolan Bushnell.				<a href="http://kotaku.com/5838622/you-might-be-able-to-finish-high-school-in-just-a-single-year" title="Click here to read more about You Might Be Able To Finish High School in Just a Single Year">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5838622/you-might-be-able-to-finish-high-school-in-just-a-single-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5838622]]></guid>
			<category><![CDATA[Atari]]></category>
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			<category><![CDATA[Nolan Bushnell]]></category>
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			<pubDate><![CDATA[Fri, 09 Sep 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[A Biofeedback-Driven Video Game to Battle Anxiety and Stress]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Biofeedback-Driven Video Game to Battle Anxiety and Stress" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read A Biofeedback-Driven Video Game to Battle Anxiety and Stress" href="http://kotaku.com/5836239/a-biofeedback+driven-video-game-to-battle-anxiety-and-stress" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Biofeedback-Driven Video Game to Battle Anxiety and Stress" alt="Click here to read A Biofeedback-Driven Video Game to Battle Anxiety and Stress" src="http://cache.kotaku.com/assets/images/9/2011/08/small_pixelscream.jpg"/>
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				While gamers have been using video games to combat stress and anxiety for decades, mental health professionals are only just beginning to see the benefits (and <a href="http://kotaku.com/5737886/problematic-gaming-linked-to-depression-drugs-and-fighting">potential drawbacks</a>) of interactive entertainment on our physiological well-being.				<a href="http://kotaku.com/5836239/a-biofeedback+driven-video-game-to-battle-anxiety-and-stress" title="Click here to read more about A Biofeedback-Driven Video Game to Battle Anxiety and Stress">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5836239/a-biofeedback+driven-video-game-to-battle-anxiety-and-stress]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836239]]></guid>
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			<category><![CDATA[Stress]]></category>
			<pubDate><![CDATA[Wed, 31 Aug 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[It's Video Game Competition, Not Violence, That Sparks Aggression]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Video Game Competition, Not Violence, That Sparks Aggression" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read It's Video Game Competition, Not Violence, That Sparks Aggression" href="http://kotaku.com/5835768/its-video-game-competition-not-violence-that-sparks-aggression" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Video Game Competition, Not Violence, That Sparks Aggression" alt="Click here to read It's Video Game Competition, Not Violence, That Sparks Aggression" src="http://cache.kotaku.com/assets/images/9/2011/08/small_agrrro.jpg"/>
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				Do violent video games cause aggressive behavior? According to a recent report published in the journal <em>Psychology of Violence</em>, the competitive aspect of gaming is more likely to generate aggro than mere violence. All this from a bunch of university students, some video games, and some hot sauce. Science is an amazing thing.				<a href="http://kotaku.com/5835768/its-video-game-competition-not-violence-that-sparks-aggression" title="Click here to read more about It's Video Game Competition, Not Violence, That Sparks Aggression">More&nbsp;&raquo;</a>
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			<category><![CDATA[Violence]]></category>
			<pubDate><![CDATA[Tue, 30 Aug 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[See the Minimal Human, Haptic Gaming Chair and Robot Moles in Action]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See the Minimal Human, Haptic Gaming Chair and Robot Moles in Action" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read See the Minimal Human, Haptic Gaming Chair and Robot Moles in Action" href="http://kotaku.com/5829126/see-the-minimal-human-haptic-gaming-chair-and-robot-moles-in-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See the Minimal Human, Haptic Gaming Chair and Robot Moles in Action" alt="Click here to read See the Minimal Human, Haptic Gaming Chair and Robot Moles in Action" src="http://cache.kotaku.com/assets/images/9/2011/08/small_kwgk6lgnu90.jpg"/>
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				<!-- videoId: KwGK6lGnu90 --><!-- /videoId: KwGK6lGnu90 -->  A floating avatar head that can look, listen and speak in the real world, a desk-embedded robot mole, high-tech tops, express-changing "minimal humans", phantom <a href="http://kotaku.com/5829027/one-day-games-will-caress-smack-you">haptic gaming chairs</a>. The 38th International Conference and Exhibition on Computer Graphics and Interactive Techniques sounds like a place of wild dreams and nightmares.				<a href="http://kotaku.com/5829126/see-the-minimal-human-haptic-gaming-chair-and-robot-moles-in-action" title="Click here to read more about See the Minimal Human, Haptic Gaming Chair and Robot Moles in Action">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5829126/see-the-minimal-human-haptic-gaming-chair-and-robot-moles-in-action]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5829126]]></guid>
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			<pubDate><![CDATA[Tue, 09 Aug 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[One Day Games Will Caress, Smack You]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Day Games Will Caress, Smack You" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read One Day Games Will Caress, Smack You" href="http://kotaku.com/5829027/one-day-games-will-caress-smack-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Day Games Will Caress, Smack You" alt="Click here to read One Day Games Will Caress, Smack You" src="http://cache.kotaku.com/assets/images/9/2011/08/small_screen_shot_2011-08-09_at_10.24.39_am.png"/>
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				 Imagine playing a game that can caress you, run its finger down your back, make you feel as if you're flying, falling, crashing, or bugs are crawling over your face.				<a href="http://kotaku.com/5829027/one-day-games-will-caress-smack-you" title="Click here to read more about One Day Games Will Caress, Smack You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5829027/one-day-games-will-caress-smack-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5829027]]></guid>
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			<pubDate><![CDATA[Tue, 09 Aug 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Robot Begins His DDR Odyssey]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Robot Begins His &lt;em&gt;DDR&lt;/em&gt; Odyssey" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read A Robot Begins His &lt;em&gt;DDR&lt;/em&gt; Odyssey" href="http://kotaku.com/5824718/a-robot-begins-his-ddr-odyssey" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Robot Begins His &lt;em&gt;DDR&lt;/em&gt; Odyssey" alt="Click here to read A Robot Begins His &lt;em&gt;DDR&lt;/em&gt; Odyssey" src="http://cache.kotaku.com/assets/images/9/2011/07/small_m4dvlab4ea4.jpg"/>
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				<!-- videoId: M4DvlAb4eA4 --><!-- /videoId: M4DvlAb4eA4 --> What are you doing this summer? This dude is having his robot friend Darwin pick up <em>Dance Dance Revolution</em>. Beats cutting grass!				<a href="http://kotaku.com/5824718/a-robot-begins-his-ddr-odyssey" title="Click here to read more about A Robot Begins His DDR Odyssey">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5824718/a-robot-begins-his-ddr-odyssey]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824718]]></guid>
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			<pubDate><![CDATA[Tue, 26 Jul 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Uncanny Valley is Now Scientific Fact]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Uncanny Valley is Now Scientific Fact" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read The Uncanny Valley is Now Scientific Fact" href="http://kotaku.com/5823297/the-uncanny-valley-is-now-scientific-fact" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Uncanny Valley is Now Scientific Fact" alt="Click here to read The Uncanny Valley is Now Scientific Fact" src="http://cache.kotaku.com/assets/images/9/2011/07/small_gman.jpg"/>
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				The notion of the "Uncanny Valley", where artificial people are more disturbing the closer they come to "reality", has been around for ages. But now, thanks to a research team in San Diego, it's bonafide science.				<a href="http://kotaku.com/5823297/the-uncanny-valley-is-now-scientific-fact" title="Click here to read more about The Uncanny Valley is Now Scientific Fact">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5823297/the-uncanny-valley-is-now-scientific-fact]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823297]]></guid>
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			<pubDate><![CDATA[Thu, 21 Jul 2011 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Video Games Improve Marijuana Performance 43%]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Improve Marijuana Performance 43%" href="http://kotaku.com/half-baked/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halfbaked</span></a></div -->					<div><a title="Click here to read Video Games Improve Marijuana Performance 43%" href="http://kotaku.com/5819386/video-games-improve-marijuana-performance-43" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Games Improve Marijuana Performance 43%" alt="Click here to read Video Games Improve Marijuana Performance 43%" src="http://cache.kotaku.com/assets/images/9/2011/07/small_call_of_duty-_black_ops_multiplayer_teaser_trailer_hd-393033-1281496136_01.jpg"/>
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				There aren't many things that marijuana users say weed can't make better. Take this guy I used to know. His name was Mike. Every once in a while we'd hang out with a few other guys and play ridiculous amounts of <em>Halo 2</em>. Occasionally Mike would light up during our fragfests.				<a href="http://kotaku.com/5819386/video-games-improve-marijuana-performance-43" title="Click here to read more about Video Games Improve Marijuana Performance 43%">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819386/video-games-improve-marijuana-performance-43]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819386]]></guid>
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			<pubDate><![CDATA[Fri, 08 Jul 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
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			<title><![CDATA[The Xbox 360 Is More Powerful than the Space Shuttle's Flight Computer and Other Facts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Xbox 360 Is More Powerful than the Space Shuttle's Flight Computer and Other Facts" href="http://kotaku.com/the-final-mission/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thefinalmission</span></a></div -->					<div><a title="Click here to read The Xbox 360 Is More Powerful than the Space Shuttle's Flight Computer and Other Facts" href="http://kotaku.com/5819366/the-xbox-360-is-more-powerful-than-the-space-shuttles-flight-computer-and-other-facts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Xbox 360 Is More Powerful than the Space Shuttle's Flight Computer and Other Facts" alt="Click here to read The Xbox 360 Is More Powerful than the Space Shuttle's Flight Computer and Other Facts" src="http://cache.kotaku.com/assets/images/9/2011/07/small_567228main_image_1995_946-710__1_.jpg"/>
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				 Space Shuttle Atlantis is fueled, packed with astronauts, supplies and experiments, and waiting to roar its way into space as part of STS-135, the space shuttle program's final mission.				<a href="http://kotaku.com/5819366/the-xbox-360-is-more-powerful-than-the-space-shuttles-flight-computer-and-other-facts" title="Click here to read more about The Xbox 360 Is More Powerful than the Space Shuttle's Flight Computer and Other Facts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819366/the-xbox-360-is-more-powerful-than-the-space-shuttles-flight-computer-and-other-facts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819366]]></guid>
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			<pubDate><![CDATA[Fri, 08 Jul 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Angry Birds, Happy Physicists]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" href="http://kotaku.com/5815767/angry-birds-happy-physicists" class="pp_image">
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				 Galileo discovered the language of nature. Einstein questioned the color of rainbows. Today's physicists <a href="http://kotaku.com/5813810/learn-physics-the-angry-birds-way/gallery/">ponder the vertical acceleration and horizontal velocity of an angry bird in flight.</a>				<a href="http://kotaku.com/5815767/angry-birds-happy-physicists" title="Click here to read more about Angry Birds, Happy Physicists">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Space Station Internet Too Slow for Online Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Space Station Internet Too Slow for Online Video Games" href="http://kotaku.com/lag/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lag</span></a></div -->					<div><a title="Click here to read Space Station Internet Too Slow for Online Video Games" href="http://kotaku.com/5817835/space-station-internet-too-slow-for-online-video-games" class="pp_image">
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				Regarding life in space, everyone has three questions: How do you poop, has anyone screwed, and can you play video games up there. Alright, maybe the first two are more commonly asked, but we have an answer to the third question now.				<a href="http://kotaku.com/5817835/space-station-internet-too-slow-for-online-video-games" title="Click here to read more about Space Station Internet Too Slow for Online Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 03 Jul 2011 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Halo's Towering Feat, Accomplished At Last]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Halo&lt;/em&gt;'s Towering Feat, Accomplished At Last" href="http://kotaku.com/one-giant-leap/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onegiantleap</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Halo&lt;/em&gt;'s Towering Feat, Accomplished At Last" href="http://kotaku.com/5813223/halos-towering-feat-accomplished-at-last" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Halo&lt;/em&gt;'s Towering Feat, Accomplished At Last" alt="Click here to read &lt;em&gt;Halo&lt;/em&gt;'s Towering Feat, Accomplished At Last" src="http://cache.kotaku.com/assets/images/9/2011/06/small_znacgallnps.jpg"/>
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				<!-- videoId: ZnacGaLlnps --><!-- /videoId: ZnacGaLlnps --> Seven years ago, in uncertain times fraught with peril, the president challenged this great nation to, by the end of 2011, rocket-jump and safely land a Spartan from one tower to the second on the <em>Halo: Combat Evolved</em> level "Halo." The nation's greatest minds set about to solving and answering this urgent national priority. And, against formidable odds, yet determined to win in the face of repeated failure, they have at last succeeded.				<a href="http://kotaku.com/5813223/halos-towering-feat-accomplished-at-last" title="Click here to read more about Halo's Towering Feat, Accomplished At Last">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Jun 2011 20:30:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Does This Experiment Prove That Violent Games Increase Aggressive Behavior?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Does This Experiment Prove That Violent Games Increase Aggressive Behavior?" href="http://kotaku.com/angry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">angrygamers</span></a></div -->					<div><a title="Click here to read Does This Experiment Prove That Violent Games Increase Aggressive Behavior?" href="http://kotaku.com/5805597/does-this-experiment-prove-that-violent-games-increase-aggressive-behavior" class="pp_image">
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				<!-- videoId: 24225559 --><!-- /videoId: 24225559 --> In a University of Missouri study sure to be cited by anti-gaming pundits for years to come, researchers provide what could be considered solid proof of the link between violent video games, aggression, and wearing funny hats.				<a href="http://kotaku.com/5805597/does-this-experiment-prove-that-violent-games-increase-aggressive-behavior" title="Click here to read more about Does This Experiment Prove That Violent Games Increase Aggressive Behavior?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 May 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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