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		<title><![CDATA[Kotaku: Saw]]></title>
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			<title><![CDATA[Kotaku: Saw]]></title>
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		<link>http://kotaku.com/tag/saw</link>
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		<description><![CDATA[Kotaku posts tagged Saw]]></description>
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			<title><![CDATA[Saw II: Flesh & Blood Features More Devious Traps and Deaths]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw II: Flesh &amp; Blood Features More Devious Traps and Deaths" href="http://kotaku.com/screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screens</span></a></div -->					<div><a title="Click here to read Saw II: Flesh &amp; Blood Features More Devious Traps and Deaths" href="http://kotaku.com/5620574/saw-ii-flesh--blood-features-more-devious-traps-and-deaths/gallery/" class="pp_image">
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				Saw II: Flesh & Blood will be delivering a new story line that takes place between the first and second movie when the game hits the Playstation 3 and Xbox 360 on Oct. 19.				<a href="http://kotaku.com/5620574/saw-ii-flesh--blood-features-more-devious-traps-and-deaths/gallery/" title="Click here to read more about Saw II: Flesh & Blood Features More Devious Traps and Deaths">More&nbsp;&raquo;</a>
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			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Gallery]]></category>
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			<category><![CDATA[saw II: flesh & blood]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 24 Aug 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Saw 3D's Eyeball Poster Looks Disturbingly Familiar]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw 3D's Eyeball Poster Looks Disturbingly Familiar" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Saw 3D's Eyeball Poster Looks Disturbingly Familiar" href="http://kotaku.com/5599988/saw-3ds-eyeball-poster-looks-disturbingly-familiar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saw 3D's Eyeball Poster Looks Disturbingly Familiar" alt="Click here to read Saw 3D's Eyeball Poster Looks Disturbingly Familiar" src="http://cache.kotaku.com/assets/images/9/2012/02/small_92dc4004d5c13c3f89a664960966c8c3.jpg"/>
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				Looks like Sony's Kevin Butler character isn't the only ad campaign <a href="http://kotaku.com/5591355/sony-commercial-ripped-off">inspiring an imitator</a>. This new Saw 3D movie poster is a little too close to an older PlayStation 3 spot for comfort. Can you spot the similarities?				<a href="http://kotaku.com/5599988/saw-3ds-eyeball-poster-looks-disturbingly-familiar" title="Click here to read more about Saw 3D's Eyeball Poster Looks Disturbingly Familiar">More&nbsp;&raquo;</a>
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			<category><![CDATA[Playstation 3]]></category>
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			<category><![CDATA[Saw 3D]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 29 Jul 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[If This Is The Next Mortal Kombat, Sign Us Up [Update]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If This Is The Next Mortal Kombat, Sign Us Up [Update]" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read If This Is The Next Mortal Kombat, Sign Us Up [Update]" href="http://kotaku.com/5558339/if-this-is-the-next-mortal-kombat-movie-sign-us-up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read If This Is The Next Mortal Kombat, Sign Us Up [Update]" alt="Click here to read If This Is The Next Mortal Kombat, Sign Us Up [Update]" src="http://cache.kotaku.com/assets/images/9/2011/11/small_6ef5ed4144470e1079648aea261715ae.jpg"/>
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				<!-- videoId: N_gMRjL_6l8 --><!-- /videoId: N_gMRjL_6l8 --> Michael Jai White as Jax? Jeri Ryan as Sonya Blade? Baraka and Reptile as homicidal maniacs? This footage from what looks to be the next Mortal Kombat game or movie trailer is brutal, disgusting, and <strong>perfect.</strong>				<a href="http://kotaku.com/5558339/if-this-is-the-next-mortal-kombat-movie-sign-us-up" title="Click here to read more about If This Is The Next Mortal Kombat, Sign Us Up [Update]">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Film]]></category>
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			<category><![CDATA[Mortal Kombat Rebirth]]></category>
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			<category><![CDATA[Saw]]></category>
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			<category><![CDATA[Warner Bros.]]></category>
			<pubDate><![CDATA[Tue, 08 Jun 2010 13:16:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Resident Evil Movie Producer Wants Bigger Success, Unlike Saw]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Movie Producer Wants Bigger Success, Unlike Saw" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Resident Evil Movie Producer Wants Bigger Success, Unlike Saw" href="http://kotaku.com/5411474/resident-evil-movie-producer-wants-bigger-success-unlike-saw" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil Movie Producer Wants Bigger Success, Unlike Saw" alt="Click here to read Resident Evil Movie Producer Wants Bigger Success, Unlike Saw" src="http://cache.kotaku.com/assets/images/9/2009/11/resident-evil-extinction-01.jpg"/>
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				 The <a class="autolink" title="Click here to read more posts tagged #residentevil" title="Click here to read more posts tagged #residentevil" href="http://kotaku.com/tag/residentevil/">Resident Evil</a> movies make money, and they keep on making money. Just listen to what producer Don Carmody has to say:				<a href="http://kotaku.com/5411474/resident-evil-movie-producer-wants-bigger-success-unlike-saw" title="Click here to read more about Resident Evil Movie Producer Wants Bigger Success, Unlike Saw">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5411474/resident-evil-movie-producer-wants-bigger-success-unlike-saw]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5411474]]></guid>
			<category><![CDATA[Hollywood]]></category>
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			<pubDate><![CDATA[Mon, 23 Nov 2009 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Record Sales For Scary Games, Reuters Dates Dead Space 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" href="http://kotaku.com/scary%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">scary!</span></a></div -->					<div><a title="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" href="http://kotaku.com/5393291/record-sales-for-scary-games-reuters-dates-dead-space-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" alt="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1256882797404_Freddy.jpg"/>
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				News source <a href="http://www.reuters.com/article/technologyNews/idUSTRE59T0F020091030?feedType=RSS&feedName=technologyNews&sp=true">Reuters</a> says scary video games are having "a record year as zombies, monsters, demons, and chain-sawing wielding psychos fight against the consoles, making video games the new home of horror for some."				<a href="http://kotaku.com/5393291/record-sales-for-scary-games-reuters-dates-dead-space-2" title="Click here to read more about Record Sales For Scary Games, Reuters Dates Dead Space 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5393291/record-sales-for-scary-games-reuters-dates-dead-space-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5393291]]></guid>
			<category><![CDATA[Scary!]]></category>
			<category><![CDATA[Freddy Krueger]]></category>
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			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Saw]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Saw Review: Do You Want to Play This Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw Review: Do You Want to Play This Game?" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Saw Review: Do You Want to Play This Game?" href="http://kotaku.com/5391345/saw-review-do-you-want-to-play-this-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saw Review: Do You Want to Play This Game?" alt="Click here to read Saw Review: Do You Want to Play This Game?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_5f4574189f26e9703c62502055b2b08d.jpg"/>
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				 First off, full disclosure: I've never seen any of the Saw movies. I'm not sure why. I guess I just fail to see their appeal. Along those same lines, I'm not really fond of survival horror games, either. In this case, though, I have a very good reason. It's because I'm a giant wuss.				<a href="http://kotaku.com/5391345/saw-review-do-you-want-to-play-this-game" title="Click here to read more about Saw Review: Do You Want to Play This Game?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5391345/saw-review-do-you-want-to-play-this-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5391345]]></guid>
			<category><![CDATA[Review]]></category>
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			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 29 Oct 2009 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Monty Phan]]></dc:creator>
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			<title><![CDATA[PC Saw is Digital Download Only [Corrected]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Saw is Digital Download Only [Corrected]" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read PC Saw is Digital Download Only [Corrected]" href="http://kotaku.com/5384083/pc-saw-is-digital-download-only-[corrected]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Saw is Digital Download Only [Corrected]" alt="Click here to read PC Saw is Digital Download Only [Corrected]" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1255818247768_saw-blockbusters-431.jpg"/>
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				Konami's PC port of Saw, which went out earlier this month for Xbox 360 and PS3, will hit Steam later this month. It will also be available on IGN Direct2Drive.				<a href="http://kotaku.com/5384083/pc-saw-is-digital-download-only-[corrected]" title="Click here to read more about PC Saw is Digital Download Only [Corrected]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5384083/pc-saw-is-digital-download-only-[corrected]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5384083]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Sat, 17 Oct 2009 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Saw Preview: Should I Be Enjoying This?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw Preview: Should I Be Enjoying This?" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Saw Preview: Should I Be Enjoying This?" href="http://kotaku.com/5277798/saw-preview-should-i-be-enjoying-this" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saw Preview: Should I Be Enjoying This?" alt="Click here to read Saw Preview: Should I Be Enjoying This?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fd1629a7e6f8e2d0670e0ad02304e40a.jpg"/>
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				 At Konami's E3 Booth yesterday I got my first chance to play the video game adaptation of the smash hit horror film series Saw, leaving me questioning the limits of my violence tolerance.				<a href="http://kotaku.com/5277798/saw-preview-should-i-be-enjoying-this" title="Click here to read more about Saw Preview: Should I Be Enjoying This?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5277798/saw-preview-should-i-be-enjoying-this]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5277798]]></guid>
			<category><![CDATA[E3 2009]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 04 Jun 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Konami Gamers Night Round-Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Gamers Night Round-Up" href="http://kotaku.com/konami-gamers-night/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konamigamersnight</span></a></div -->					<div><a title="Click here to read Konami Gamers Night Round-Up" href="http://kotaku.com/5211805/konami-gamers-night-round+up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Gamers Night Round-Up" alt="Click here to read Konami Gamers Night Round-Up" src="http://cache.kotaku.com/assets/images/9/2009/04/konami_gamers_night.jpg"/>
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				Konami's annual "Gamers Night" press event is known among video game journalists as being one of the longest nights of the year.				<a href="http://kotaku.com/5211805/konami-gamers-night-round+up" title="Click here to read more about Konami Gamers Night Round-Up">More&nbsp;&raquo;</a>
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			<category><![CDATA[Vandal Hearts: Flames of Judgment]]></category>
			<pubDate><![CDATA[Tue, 14 Apr 2009 19:40:18 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Saw Preview: Condemned or Dragon’s Lair?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw Preview: Condemned or Dragon’s Lair?" href="http://kotaku.com/konami-gamers-night/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konamigamersnight</span></a></div -->					<div><a title="Click here to read Saw Preview: Condemned or Dragon’s Lair?" href="http://kotaku.com/5208386/saw-preview-condemned-or-dragons-lair" class="pp_image">
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				 There's something terribly familiar about wandering around a dilapidated insane asylum with crazy people ahead of you and instant-death traps all around you.				<a href="http://kotaku.com/5208386/saw-preview-condemned-or-dragons-lair" title="Click here to read more about Saw Preview: Condemned or Dragon’s Lair?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 13 Apr 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Konami Picks Up Saw, Releases First Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Picks Up Saw, Releases First Screens" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Konami Picks Up Saw, Releases First Screens" href="http://kotaku.com/5195935/konami-picks-up-saw-releases-first-screens" class="pp_image">
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				Konami has confirmed that it has picked up rights to publish a video game based on the <em>Saw</em> movie franchise, one of many titles abandoned by the implosion of Brash Entertainment.				<a href="http://kotaku.com/5195935/konami-picks-up-saw-releases-first-screens" title="Click here to read more about Konami Picks Up Saw, Releases First Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Apr 2009 15:40:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Saw Video Game To Torture Us Thanks To Konami]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw Video Game To Torture Us Thanks To Konami" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Saw Video Game To Torture Us Thanks To Konami" href="http://kotaku.com/5147594/saw-video-game-to-torture-us-thanks-to-konami" class="pp_image">
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				Konami is expanding its horror franchise stable, reports Variety, picking up the orphaned video game based on the <em>Saw</em> movie franchise, abandoned by the closure of Brash Entertainment. Do try to contain your enthusiasm.				<a href="http://kotaku.com/5147594/saw-video-game-to-torture-us-thanks-to-konami" title="Click here to read more about Saw Video Game To Torture Us Thanks To Konami">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Feb 2009 18:20:55 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Brash Cuts Loose Nearly Completed SAW Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brash Cuts Loose Nearly Completed SAW Game" href="http://kotaku.com/disturbance-in-the-workforce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disturbanceintheworkforce</span></a></div -->					<div><a title="Click here to read Brash Cuts Loose Nearly Completed SAW Game" href="http://kotaku.com/5103840/brash-cuts-loose-nearly-completed-saw-game" class="pp_image">
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				Last month, Brash Entertainment <a href="http://kotaku.com/5078488/brash-hit-by-lay-offs-kills-game">laid off 20 workers</a> and axed some projects, but pointedly remained committed to publishing a game based on the film SAW. Now that has been cut loose.				<a href="http://kotaku.com/5103840/brash-cuts-loose-nearly-completed-saw-game" title="Click here to read more about Brash Cuts Loose Nearly Completed SAW Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 07 Dec 2008 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Xbox Live Makes Horror Funny This Fall]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox Live Makes Horror Funny This Fall" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read Xbox Live Makes Horror Funny This Fall" href="http://kotaku.com/5028132/xbox-live-makes-horror-funny-this-fall" class="pp_image">
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				 We know that directors James Wan (Saw), David Slade (30 Days of Night), James Gunn (Slither), Andrew Douglas (The Amityville Horror), and Marcus Nispel (Friday The 13th) can be scary, but how are they at making us laugh? Microsoft explores this concept this fall as they deliver original comedy pilots from the masters of horror to the Xbox 360. The concept was conceived by Gunn and Producer Peter Safran of Scary Movie fame, which makes a whole lot of sense, though I'm not sure the actual results will. So far my favorite pilot description is for James Wan's Doggie Heaven, in which a young man is shot to death only to wake up in the wrong afterlife. Hilarity ensues! 				<a href="http://kotaku.com/5028132/xbox-live-makes-horror-funny-this-fall" title="Click here to read more about Xbox Live Makes Horror Funny This Fall">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Jul 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Saw Writer Talks Saw Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw Writer Talks Saw Video Game" href="http://kotaku.com/movie-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">moviegames</span></a></div -->					<div><a title="Click here to read Saw Writer Talks Saw Video Game" href="http://kotaku.com/358097/saw-writer-talks-saw-video-game" class="pp_image">
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				James Wan, the executive producer for the Saw series of horror films, was also responsible from writing the two best installments of the franchise, the original and Saw III, so news that he is busy writing the <a href="http://kotaku.com/350625/saw-coming-to-consoles-please-no-nooooo">story for the video game</a> is welcome news indeed. James talks about the project a bit in his latest MySpace blog post. <blockquote>Leigh and I are very excited about this new venture. We are big gaming fans and we think it would a great opportunity to continue the SAW legacy into a different platform/medium. Keeps things fresh for us anyway. A lot of people have asked us if we would be interested in writing another SAW movie...well, we are writing another SAW story...but it's for the game. We're treating this story like the SAW movies with lots of twists and turns. We have no idea how that is going to apply to a computer game format, considering that most games are generally pretty simple in it's plotting. Maybe its a good thing that Leigh and I are naive to the video game world and that we're writing it like its a movie!</blockquote>				<a href="http://kotaku.com/358097/saw-writer-talks-saw-video-game" title="Click here to read more about Saw Writer Talks Saw Video Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Feb 2008 11:40:29 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Saw Coming To Consoles (Please No, NOOOOO!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saw Coming To Consoles (Please No, NOOOOO!)" href="http://kotaku.com/movie-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">moviegames</span></a></div -->					<div><a title="Click here to read Saw Coming To Consoles (Please No, NOOOOO!)" href="http://kotaku.com/350625/saw-coming-to-consoles-please-no-nooooo" class="pp_image">
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				The first Saw movie was decent, until you realized that a tiny little clown puppet was supposed to be killing people, and then later, you realize that (SPOILER ALERT!!!!) some decrepit cancer patient is somehow setting up all these traps. And then the series gave up on any intelligence in lieu of more red dye and corn starch mixtures.				<a href="http://kotaku.com/350625/saw-coming-to-consoles-please-no-nooooo" title="Click here to read more about Saw Coming To Consoles (Please No, NOOOOO!)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Jan 2008 13:40:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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