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		<title><![CDATA[Kotaku: Samba De Amigo]]></title>
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			<title><![CDATA[Kotaku: Samba De Amigo]]></title>
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		<description><![CDATA[Kotaku posts tagged Samba De Amigo]]></description>
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			<title><![CDATA[A Dead Sega Mascot is Even Deader Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Dead Sega Mascot is Even Deader Now" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read A Dead Sega Mascot is Even Deader Now" href="http://kotaku.com/5851605/a-dead-sega-mascot-is-even-deader-now" class="pp_image">
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				Forget his flirtation with Nintendo on the Wii. Monkey maraca simulation <em>Samba de Amigo</em> was, is and always will be a Sega icon, a reminder that the Dreamcast was cool, quirky and now very, very dead.				<a href="http://kotaku.com/5851605/a-dead-sega-mascot-is-even-deader-now" title="Click here to read more about A Dead Sega Mascot is Even Deader Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Oct 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Samba De Amigo: The iPod]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba De Amigo: The iPod" href="http://kotaku.com/ipod/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ipod</span></a></div -->					<div><a title="Click here to read Samba De Amigo: The iPod" href="http://kotaku.com/5132681/samba-de-amigo-the-ipod" class="pp_image">
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				Don't you just love it when outdated consumer electronics and semi-obscure game characters meet? Hope you do. Because they sure as shit meet in this rare Samba De Amigo iPod.				<a href="http://kotaku.com/5132681/samba-de-amigo-the-ipod" title="Click here to read more about Samba De Amigo: The iPod">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Jan 2009 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sambe De Amigo Shakes Mobile Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sambe De Amigo Shakes Mobile Phones" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read Sambe De Amigo Shakes Mobile Phones" href="http://kotaku.com/5082218/sambe-de-amigo-shakes-mobile-phones" class="pp_image">
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				 The monkey lovers over at Sega Mobile have just flung some poo at T-Mobile and AT&T mobile phones with the release of Sambe De Amigo for the mobile phone. It's all the phone of the Sega classic, only without a great deal of the fun! Seriously guys, taking a game famous for its innovative controls and excellent music and then getting rid of both? Not generally a good idea.				<a href="http://kotaku.com/5082218/sambe-de-amigo-shakes-mobile-phones" title="Click here to read more about Sambe De Amigo Shakes Mobile Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Nov 2008 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PETA Praises Sega For Monkey Loving]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PETA Praises Sega For Monkey Loving" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read PETA Praises Sega For Monkey Loving" href="http://kotaku.com/5076075/peta-praises-sega-for-monkey-loving" class="pp_image">
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				 The folks at the People for the Ethical Treatment of Animals (PETA) dropped us a line today to let us know they were sending a thank you gift to Sega for pulling advertisements for Samba De Amigo that featured chimpanzee actors. After the lovely, uplifting information PETA passed on to the publisher I can't see that they really had much of a choice.				<a href="http://kotaku.com/5076075/peta-praises-sega-for-monkey-loving" title="Click here to read more about PETA Praises Sega For Monkey Loving">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Nov 2008 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Samba de Amigo Ad Sexy]]></title>
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				<center>  </center> Samba! This Friday, the Gearbox-developed <i>Samba de Amigo</i> Wii title gets its retail shake on. To get everyone ready, SEGA Europe's rolling out the dancing Carnival girls. And yes, there are feathers. (There are always feathers.)				<a href="http://kotaku.com/5054492/samba-de-amigo-ad-sexy" title="Click here to read more about Samba de Amigo Ad Sexy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Sep 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gearbox Partys In Dallas Tonight With DJ Jazzy Jeff]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gearbox Partys In Dallas Tonight With DJ Jazzy Jeff" href="http://kotaku.com/gearbox-software/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearboxsoftware</span></a></div -->					<div><a title="Click here to read Gearbox Partys In Dallas Tonight With DJ Jazzy Jeff" href="http://kotaku.com/5045879/gearbox-partys-in-dallas-tonight-with-dj-jazzy-jeff" class="pp_image">
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				 Gearbox Software is celebrating the upcoming release of Samba De Amigo and Brothers in Arms Hell's Highway with a Victory Party, being held this evening at the Palladium Ballroom in Dallas, TX. Festivities kick off at 8:30PM, running til whenever the booze runs out. The party features musical guests Candy West and the Whatchamacallits, Josh Taylor, and (Fresh Prince of Bel-Air guest star) DJ Jazzy Jeff featuring SKILLZ. 				<a href="http://kotaku.com/5045879/gearbox-partys-in-dallas-tonight-with-dj-jazzy-jeff" title="Click here to read more about Gearbox Partys In Dallas Tonight With DJ Jazzy Jeff">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 05 Sep 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Samba de Amigo: The Truck Spotted On Unspecified Freeway]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba de Amigo: The Truck Spotted On Unspecified Freeway" href="http://kotaku.com/not-news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">notnews</span></a></div -->					<div><a title="Click here to read Samba de Amigo: The Truck Spotted On Unspecified Freeway" href="http://kotaku.com/5045208/samba-de-amigo-the-truck-spotted-on-unspecified-freeway" class="pp_image">
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				Reader John E writes in to give us a heavy dose of not news. "I was driving on the freeway with some friends and we saw a <em>Samba De Amigo</em> truck driving around," according to his e-mail. "I haven't seen anything on this anywhere else on the web, so I'm not sure what it's for." (OMG, does that mean we have an <em>exclusive</em>?!)				<a href="http://kotaku.com/5045208/samba-de-amigo-the-truck-spotted-on-unspecified-freeway" title="Click here to read more about Samba de Amigo: The Truck Spotted On Unspecified Freeway">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Sep 2008 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Here Are Your Salsa-Red Samba De Amigo Maracas]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here Are Your Salsa-Red Samba De Amigo Maracas" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read Here Are Your Salsa-Red Samba De Amigo Maracas" href="http://kotaku.com/5040292/here-are-your-salsa+red-samba-de-amigo-maracas" class="pp_image">
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				We <a href="http://kotaku.com/5020412/samba-de-amigo-wii-maraca-controllers-appear">already figured </a>you'd be getting some replica maraca controller shells with a Samba De Amigo bundle, but now you'll also be able to stock up on spares, should you wish to give a second player the same kind of faux-Mexican authenticity. Or add a little flair to your kitchen utensils or tool set. Either or. Amazon have standalone maracas listed at $15 for the pair, and unlike the <a href="http://kotaku.com/5020412/samba-de-amigo-wii-maraca-controllers-appear">HMV ones</a>, these are all red, so they should shake even <em>faster</em>.				<a href="http://kotaku.com/5040292/here-are-your-salsa+red-samba-de-amigo-maracas" title="Click here to read more about Here Are Your Salsa-Red Samba De Amigo Maracas">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Aug 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Samba de Amigo Brings DLC to Wii on Sept. 23]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba de Amigo Brings DLC to Wii on Sept. 23" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read Samba de Amigo Brings DLC to Wii on Sept. 23" href="http://kotaku.com/5040180/samba-de-amigo-brings-dlc-to-wii-on-sept-23" class="pp_image">
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				 Sega's rocking maraca Wii game hits Europe on Sept. 19 and North America on Sept. 23, Sega announced today. Samba de Amigo, the famously fun Dreamcast title, will include have <a href="http://kotaku.com/5039700/you-seem-to-have-got-ulala-in-my-samba-de-amigo-plus-final-tracklist-details">more than 40 songs</a> to play through including some songs from the original game.				<a href="http://kotaku.com/5040180/samba-de-amigo-brings-dlc-to-wii-on-sept-23" title="Click here to read more about Samba de Amigo Brings DLC to Wii on Sept. 23">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Aug 2008 18:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[You Seem To Have Got Ulala In My Samba De Amigo (Plus Final Tracklist Details)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Seem To Have Got Ulala In My Samba De Amigo (Plus Final Tracklist Details)" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read You Seem To Have Got Ulala In My Samba De Amigo (Plus Final Tracklist Details)" href="http://kotaku.com/5039700/you-seem-to-have-got-ulala-in-my-samba-de-amigo-plus-final-tracklist-details" class="pp_image">
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				Oh dear. You've gone and done it, Sega. You've gone and done the <em>one </em>thing you needed to do to get us interested in Samba De Amigo again. You brought in a Space Channel Stage, with an Ulala cameo. Ulala <em>and </em>monkeys <em>and </em> (simulated) maracas? It's like a Dreamcast reunion party. You know how to get a man mildly excited, Sega. Oh, along with the Space Channel news, they also released the final tracklist for the game, which you can find after the jump.				<a href="http://kotaku.com/5039700/you-seem-to-have-got-ulala-in-my-samba-de-amigo-plus-final-tracklist-details" title="Click here to read more about You Seem To Have Got Ulala In My Samba De Amigo (Plus Final Tracklist Details)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Aug 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sega Sexes Up Samba De Amigo For Games Convention]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Sexes Up Samba De Amigo For Games Convention" href="http://kotaku.com/games-convention-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesconvention2008</span></a></div -->					<div><a title="Click here to read Sega Sexes Up Samba De Amigo For Games Convention" href="http://kotaku.com/5039691/sega-sexes-up-samba-de-amigo-for-games-convention" class="pp_image">
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				Pictured: A scene from Sega's business center booth, far from where consumer eyes survey, where only check-signin' shot-callers (and lowly press) have access. That means that even an innocent title like <em>Samba de Amigo</em> for the Nintendo Wii has to be sexed up for those who might not "get it," an attempt to lure in buyers (and creepy press) with means other than good gameplay.				<a href="http://kotaku.com/5039691/sega-sexes-up-samba-de-amigo-for-games-convention" title="Click here to read more about Sega Sexes Up Samba De Amigo For Games Convention">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Aug 2008 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sega's GC Line Up - Sonic, Samba, And Surprises]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega's GC Line Up - Sonic, Samba, And Surprises" href="http://kotaku.com/games-convention-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesconvention2008</span></a></div -->					<div><a title="Click here to read Sega's GC Line Up - Sonic, Samba, And Surprises" href="http://kotaku.com/5037036/segas-gc-line-up-+-sonic-samba-and-surprises" class="pp_image">
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				 Sega has just announced their line up for Games Convention 2008 in Leipzig, Germany next week, with Sonic the Hedgehog and the public debut of Samba De Amigo at the forefront of their presentation, though both could be upstaged by the super-secret world premier hinted at in <a href="http://kotaku.com/5036994/headstrongs-secret-sega-title-to-get-leipzig-outing">Headstrong's pre-convention postcard.</a> Along with the world premier of a new title, Sega will be parading about Sonic in both Unleashed and Chronicles: The Dark Brotherhood flavors, with Mario & Sonic at the Olympic Games thrown in for good measure. Rounding out their booth presence will be the game of the TV show Dinosaur King, and Gas Powered Games' Space Siege. 				<a href="http://kotaku.com/5037036/segas-gc-line-up-+-sonic-samba-and-surprises" title="Click here to read more about Sega's GC Line Up - Sonic, Samba, And Surprises">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Aug 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Samba De Amigo Wii Maraca Controllers Appear]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba De Amigo Wii Maraca Controllers Appear" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Samba De Amigo Wii Maraca Controllers Appear" href="http://kotaku.com/5020412/samba-de-amigo-wii-maraca-controllers-appear" class="pp_image">
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				In our previous encounters with Sega, reps have told us that they were "thinking" about maraca controllers for the Wii version of <em>Samba de Amigo</em>. They're "looking into it," they say. Well, if this box art from UK retailer HMV is right, they're pretty much a lock. Dug up by GoNintendo, the included maracas appear to be sleeve-style attachments, not dedicated controllers similar to the ones Sega shipped alongside the Dreamcast version of <em>Samba</em>.				<a href="http://kotaku.com/5020412/samba-de-amigo-wii-maraca-controllers-appear" title="Click here to read more about Samba De Amigo Wii Maraca Controllers Appear">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 27 Jun 2008 18:40:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sega Looking into Maraca Sleeves for Samba De Amigo Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Looking into Maraca Sleeves for Samba De Amigo Wii" href="http://kotaku.com/sega-games-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">segagamesday</span></a></div -->					<div><a title="Click here to read Sega Looking into Maraca Sleeves for Samba De Amigo Wii" href="http://kotaku.com/5009362/sega-looking-into-maraca-sleeves-for-samba-de-amigo-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega Looking into Maraca Sleeves for Samba De Amigo Wii" alt="Click here to read Sega Looking into Maraca Sleeves for Samba De Amigo Wii" src="http://cache.kotaku.com/assets/images/9/2008/05/6c/d2/small_6cd2b907db06cf70227a250658829f1f.jpg"/>
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 Lets get to what everyone is thinking first: No the Wii version of Samba de Amigo shown this week did not have Maraca-shaped Wii remotes. But that doesn't mean they aren't coming. 				<a href="http://kotaku.com/5009362/sega-looking-into-maraca-sleeves-for-samba-de-amigo-wii" title="Click here to read more about Sega Looking into Maraca Sleeves for Samba De Amigo Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 May 2008 12:21:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Samba De Amigo To Get Paid DLC?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba De Amigo To Get Paid DLC?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Samba De Amigo To Get Paid DLC?" href="http://kotaku.com/387447/samba-de-amigo-to-get-paid-dlc" class="pp_image">
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				 So the Wii can't do DLC, Harmonix & Neversoft? Maybe it can. It just needs to involve monkeys, and a couple of maracas. Pictured at left is the box art for the <a href="http://kotaku.com/gaming/samba-de-amigo/wii-getting-mad-maraca-monkey-loving-303514.php">upcoming Wii version of classic Dreamcast rhythm title Samba De Amigo</a>. If you squint <em>real </em>hard, and look in the top-left corner, you'll see a little red logo. That's the Wii's new "Pay To Play" logo, meaning that (if this isn't some strange Photoshopping mistake) at some stage, you'll be given the opportunity to pay more to play a little more. This being a music title probably means you'll be able to download new tracks/levels/monkeys/sombreros, but die-hards, don't let me stop you from dreaming it'll be a patch to <a href="http://kotaku.com/gaming/samba-di-amigo/no-maracas-for-wii-samba-sobs-315350.php">allow Dreamcast maraca use</a>.				<a href="http://kotaku.com/387447/samba-de-amigo-to-get-paid-dlc" title="Click here to read more about Samba De Amigo To Get Paid DLC?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 May 2008 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Shakin' It With Samba de Amigo For Wii]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shakin' It With Samba de Amigo For Wii" href="http://kotaku.com/nintendo-media-summit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendomediasummit</span></a></div -->					<div><a title="Click here to read Shakin' It With Samba de Amigo For Wii" href="http://kotaku.com/379316/shakin-it-with-samba-de-amigo-for-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shakin' It With Samba de Amigo For Wii" alt="Click here to read Shakin' It With Samba de Amigo For Wii" src="http://cache.kotaku.com/assets/images/9/2008/04/small_samba_de_amigo_wii_impressi.jpg"/>
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				Sega is revitalizing one of its most endeared and niche properties with <em>Samba de Amigo</em> for the Wii, handing of development to Gearbox Studios and trading in expensive, dedicated and unreliable maraca peripherals for a pair of Wii controllers. The Wii version can utilize either a nunchuk-and-Wii-mote combo or, preferably, a dual Wii Remote set up. The latter scheme feels more natural and, if Gearbox Studios gets force feedback and proper embedded speaker output working, potentially more authentic.				<a href="http://kotaku.com/379316/shakin-it-with-samba-de-amigo-for-wii" title="Click here to read more about Shakin' It With Samba de Amigo For Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Apr 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gearbox Hints At Something Huge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gearbox Hints At Something Huge" href="http://kotaku.com/gearbox-software/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearboxsoftware</span></a></div -->					<div><a title="Click here to read Gearbox Hints At Something Huge" href="http://kotaku.com/352427/gearbox-hints-at-something-huge" class="pp_image">
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				The president of Gearbox Software, Randy Pitchford, has already put the hype train into motion for their next unannounced title today, seeking a senior artist for a project so massive that "when you find out what this is, you'll likely agree that I can't oversell this one." A currently open job listing at the Gearbox official site reads "trust us, it's huge", pointing to a "megaton" AAA release. So what <em>are</em> they working on?				<a href="http://kotaku.com/352427/gearbox-hints-at-something-huge" title="Click here to read more about Gearbox Hints At Something Huge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Feb 2008 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Wii Boobs (So Old), Dreamcast Moobs (So New)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Boobs (So Old), Dreamcast Moobs (So New)" href="http://kotaku.com/hot-tears-of-shame/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hottearsofshame</span></a></div -->					<div><a title="Click here to read Wii Boobs (So Old), Dreamcast Moobs (So New)" href="http://kotaku.com/349432/wii-boobs-so-old-dreamcast-moobs-so-new" class="pp_image">
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				 Know this: Hot Tears of Shame is equal opportunity. Hot Tears of Shame doesn't care if it's featuring jubblies or ding-dongs &mdash; just as long as it's <i>embarrassing</i> or <i>shameful</i>. We've got two HTOS clips to prove just that! One involves a fat dude in his underwear playing <i>Samba De Amigo</i>, and the other features a naked woman playing <i>Wii Sports</i>. But since we've already seen <a href="http://kotaku.com/gaming/hot-tears-of-shame/wii-ladies-no-shirts-329521.php">naked women playing <i>Wii Sports</i></a> (so old!), we recommend checking out the fat dude's man boobs first. What's more, the naked lady clip (starring Penthouse Pet <a href="http://en.wikipedia.org/wiki/Shay_Laren">Shay Laren</a>) doesn't really feature that much <i>gaming</i>. We feel kinda ripped off. There is real bowling, though. Oh, both clips aren't sorta Not Safe For Work, they're TOTALLY Not Safe For Work.				<a href="http://kotaku.com/349432/wii-boobs-so-old-dreamcast-moobs-so-new" title="Click here to read more about Wii Boobs (So Old), Dreamcast Moobs (So New)">More&nbsp;&raquo;</a>
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			<category><![CDATA[hot tears of shame]]></category>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Jubblies]]></category>
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			<category><![CDATA[Sex]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[wii sports]]></category>
			<pubDate><![CDATA[Mon, 28 Jan 2008 03:00:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gearbox On: Maracas, Gun Porn and Caring Too Much]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gearbox On: Maracas, Gun Porn and Caring Too Much" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Gearbox On: Maracas, Gun Porn and Caring Too Much" href="http://kotaku.com/338436/gearbox-on-maracas-gun-porn-and-caring-too-much" class="pp_image">
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				 <b>By Brian Ashcraft</b>				<a href="http://kotaku.com/338436/gearbox-on-maracas-gun-porn-and-caring-too-much" title="Click here to read more about Gearbox On: Maracas, Gun Porn and Caring Too Much">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
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			<pubDate><![CDATA[Fri, 28 Dec 2007 11:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Beware The Mummy Chief]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beware The Mummy Chief" href="http://kotaku.com/halloween/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halloween</span></a></div -->					<div><a title="Click here to read Beware The Mummy Chief" href="http://kotaku.com/315211/beware-the-mummy-chief" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Beware The Mummy Chief" alt="Click here to read Beware The Mummy Chief" src="http://cache.kotaku.com/assets/images/9/2007/10/small_mummy_chief.jpg"/>
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				This isn't a submission for our now expired <em>Dementium: The Ward</em> contest, simply photographic evidence that <em>Samba de Amigo</em> for the Wii won't make its ship date because the gang at Gearbox Software is too busy mummifying Master Chief instead of finishing the note charts for the latest Ricky Martin tune. It's a good effort and I'm quite sure that the Chief will make his journey to the afterlife safely, but please, Gearbox staffers, get thee to a Wii development station and make with the samba already.				<a href="http://kotaku.com/315211/beware-the-mummy-chief" title="Click here to read more about Beware The Mummy Chief">More&nbsp;&raquo;</a>
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			<category><![CDATA[Master Chief]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 25 Oct 2007 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=315211&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Samba de Amigo Wii: The Press Release]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba de Amigo Wii: The Press Release" href="http://kotaku.com/game-announcement/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannouncement</span></a></div -->					<div><a title="Click here to read Samba de Amigo Wii: The Press Release" href="http://kotaku.com/315024/samba-de-amigo-wii-the-press-release" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Samba de Amigo Wii: The Press Release" alt="Click here to read Samba de Amigo Wii: The Press Release" src="http://cache.kotaku.com/assets/images/9/2007/10/small_monkeywiimote.jpg"/>
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				While Samba De Amigo for the Wii was confirmed as <a href="http://kotaku.com/gaming/samba-de-amigo/wii-getting-mad-maraca-monkey-loving-303514.php">far back as a month ago</a>, we all know that a game isn't <em>really </em>official until there's a press release. Now, Sega has given us that press release, along with a picture of a monkey holding a Wiimote, which, in my opinion, is postworthy in and of itself. Gamers will be shaking their Wiimote and nunchuk in time with the beat as if they were maracas. I'm guessing the Wiimote speaker will be used to making shaking noises, though making them yourself is much more fun. In the coming months, Sega will reveal the soundtrack and special features leading up to the game's release in the Spring. For now, a big picture of a monkey is all yours. 				<a href="http://kotaku.com/315024/samba-de-amigo-wii-the-press-release" title="Click here to read more about Samba de Amigo Wii: The Press Release">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 25 Oct 2007 12:00:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=315024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Samba de Amigo... Tennis?!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samba de Amigo... Tennis?!" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Samba de Amigo... Tennis?!" href="http://kotaku.com/312481/samba-de-amigo-tennis" class="pp_image">
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				Sega, capitalizing on the two things it does best, creating original tennis games and pumping out Sonic the Hedgehog appearances, is bringing the two together with <em>Sega Superstar Tennis</em>. Like the PlayStation 2 EyeToy cash-in <em>Sega Superstars</em>, the tennis game brings together franchise leaders Sonic, Ulala from <em>Space Channel 5</em> and Amigo from <em>Samba de Amigo</em>, puts them in various Sega themed tennis courts and lets them duke it out. Other franchises are sure to be represented in <em>Sega Superstar Tennis</em>, in good hands at Sumo Digital, and we have our fingers crossed for representation from <em>House of the Dead</em> and <em>Altered Beast</em>.				<a href="http://kotaku.com/312481/samba-de-amigo-tennis" title="Click here to read more about Samba de Amigo... Tennis?!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Oct 2007 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=312481&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wii Getting Mad Maraca Monkey Loving]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Getting Mad Maraca Monkey Loving" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read Wii Getting Mad Maraca Monkey Loving" href="http://kotaku.com/303514/wii-getting-mad-maraca-monkey-loving" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Getting Mad Maraca Monkey Loving" alt="Click here to read Wii Getting Mad Maraca Monkey Loving" src="http://cache.kotaku.com/assets/images/9/2007/09/small_nintendo-monkey.jpg"/>
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				Talk about a perfect fit. First rumored, then seemingly confirmed by a scan of a Nintendo Power cover, and now officially confirmed by 1UP through Sega of America, the delicious taste of monkeys and maracas will once again grace our television video game playing device as Samba de Amigo is coming to the Wii. The game is being developed by Gearbox Software of Brothers in Arms fame, so you know they'll do an excellent job with the World War II firefights, should they choose to include any. Somehow I doubt it. More info should be coming down the pipe on the triumphant return of musical monkey mayhem soon. 				<a href="http://kotaku.com/303514/wii-getting-mad-maraca-monkey-loving" title="Click here to read more about Wii Getting Mad Maraca Monkey Loving">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Tue, 25 Sep 2007 16:30:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=303514&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Are You Playing This Weekend?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/what-are-you-playing-this-weekend%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whatareyouplayingthisweekend?</span></a></div -->					<div><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/241208/what-are-you-playing-this-weekend" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are You Playing This Weekend?" alt="Click here to read What Are You Playing This Weekend?" src="http://cache.kotaku.com/assets/images/9/2007/03/small_typing_of_the_dead.jpg"/>
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				After a <em>big</em> gaming blow out at my pad last night, which saw hours worth of Tekken 5 Dark Resurrection, Guitar Hero II, Ibara, Typing of the Dead and Samba de Amigo grace the liquid crystal of my Sharp Aquos, I've got a bit of a gaming hangover. It might have been the beer. It might have been the late night Ikaruga bender that ended when the power went out, but today I've got a teeny headache. Is there such a thing as too much gaming? Maybe!				<a href="http://kotaku.com/241208/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Guitar Hero II]]></category>
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			<category><![CDATA[the typing of the dead]]></category>
			<pubDate><![CDATA[Fri, 02 Mar 2007 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=241208&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Let's Have A Dreamcast Love-In!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Have A Dreamcast Love-In!" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Let's Have A Dreamcast Love-In!" href="http://kotaku.com/199594/lets-have-a-dreamcast-love+in" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's Have A Dreamcast Love-In!" alt="Click here to read Let's Have A Dreamcast Love-In!" src="http://cache.kotaku.com/assets/images/9/2006/09/small_dreamcast_logo.gif"/>
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				My fellow Kotakuites, I'd like to take a break from the usual news and posts about random gaming weirdness and spend a little time reminiscing. I want us all to take a few minutes and appreciate our Dreamcasts. Today marks the seventh year anniversary of the North American launch of the little white devil, a beautifully compact monster that spawned some of the best games of the generation. So go to the closet, unhook that unsightly Xbox from your composite inputs, and lets have a classic Sega gaming freakout.				<a href="http://kotaku.com/199594/lets-have-a-dreamcast-love+in" title="Click here to read more about Let's Have A Dreamcast Love-In!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 09 Sep 2006 20:59:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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